Inside

Inside

AVERAGE FPS
219
excellent

This combination delivers exceptional performance with an average of 219 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 126 133 210 227
1440p QHD 201 204 245 265
1080p Full HD 224 228 273 296

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 227
3840x2160 Medium 210
3840x2160 High 133
3840x2160 Ultra 126
2560x1440 Low 265
2560x1440 Medium 245
2560x1440 High 204
2560x1440 Ultra 201
1920x1080 Low 296
1920x1080 Medium 273
1920x1080 High 228
1920x1080 Ultra 224

Inside with AMD Ryzen 7 5800X3D + NVIDIA GeForce RTX 4080, In-Depth Analysis

# Inside with AMD Ryzen 7 5800X3D + NVIDIA GeForce RTX 4080

The AMD Ryzen 7 5800X3D paired with the NVIDIA GeForce RTX 4080 delivers extraordinary performance in Inside, a 2016 puzzle platformer known for its atmospheric side-scrolling visuals. Across all tested resolutions and settings, this combo never dips below 126 FPS average, indicating that the hardware is vastly overqualified for the game's demands. The data reveals a system that obliterates every frame rate target conceivable for this title, with the measured results showing a consistent pattern of high triple-digit performance even at 4K Ultra settings. The combination of AMD's 3D V-Cache technology and NVIDIA's Ada Lovelace architecture creates a pairing that turns this modest indie title into a showcase for extreme headroom, though the benchmark data suggests diminishing returns at lower resolutions where the CPU becomes the primary bottleneck.

How This Combo Ranks

The combo ranks 723rd out of 3,716 tested combinations in Inside, placing it in the top 19.5% of all systems benchmarked for this game. This percentile position is somewhat surprising given the sheer power of both components — the RTX 4080 sits at the 86th percentile among all GPUs, while the Ryzen 7 5800X3D ranks at the 80th percentile among all CPUs. The moderate combo ranking despite elite individual component performance suggests that Inside's engine, designed for 2016 hardware, simply cannot scale meaningfully with the level of resources this system provides. Many lower-ranked combos presumably achieve similar frame rates because the game's ceiling is reached far before the hardware's limits are approached.

Examining the GPU's position relative to its nearest rivals clarifies the performance landscape. The RTX 4080's average benchmark score of 54,247 places it within 0.1% of the RTX 4080 SUPER (54,209), effectively a statistical tie in synthetic workloads. The AMD Radeon Pro W5700X trails by 1.1% with 54,828 points, while the Radeon RX 6750 GRE 12 GB sits 2.6% behind at 55,698, and the Radeon 8060S is 2.7% back with 55,757 points. These margins are minuscule in the context of real-world gaming, particularly for a title like Inside where the GPU is rarely the limiting factor at mainstream resolutions.

The CPU's nearest rivals tell a similar story of clustered performance. The Ryzen 7 5800X3D's average benchmark score of 27,896 is essentially identical to the AMD Ryzen 7 6800U (27,887, 0% delta), the Intel Core i9-10900K (27,872, 0.1% ahead), and the AMD Ryzen AI 5 PRO 340 (27,932, 0.1% behind). The Intel Core i5-12600KF trails by a mere 0.3% at 27,799 points. This tight grouping indicates that the 5800X3D's advantage in gaming workloads, driven by its 96 MB of L3 cache, does not translate into dramatic synthetic benchmark separation from competitors without this specialized cache configuration.

FAQ

Q: What is the highest average frame rate achieved by this combo in Inside?

A: The highest recorded average FPS is 296, achieved at 1920x1080 resolution with Low settings. This represents the absolute ceiling of the measured data, with the combo delivering nearly 300 frames per second even at the most demanding low-resolution configuration tested.

Q: How does the combo perform at 4K Ultra settings?

A: At 3840x2160 with Ultra settings, the combo maintains an average of 126 FPS. This is the lowest average across all tested configurations, yet it still comfortably exceeds 120 FPS, demonstrating that even the most demanding preset at maximum resolution leaves substantial performance headroom.

Q: Is there a significant difference between Medium and High settings at the same resolution?

A: At 1920x1080, Medium settings produce 273 FPS average while High produces 228 FPS, a difference of 45 FPS. The gap narrows at 2560x1440 where Medium averages 245 FPS versus High's 204 FPS, and further at 4K where Medium achieves 210 FPS and High reaches 133 FPS. The relative penalty for High over Medium increases with resolution.

Q: What minimum FPS was recorded in the measured data?

A: The only configurations with reported minimum FPS values are Medium settings across all three resolutions. At 1920x1080, the minimum is 232 FPS; at 2560x1440, it drops to 208 FPS; and at 3840x2160, the minimum is 178 FPS. These floor values remain exceptionally high, indicating no perceptible stuttering.

Q: How does this combo compare to the RTX 4080's nearest GPU rival?

A: The RTX 4080's average benchmark score of 54,247 is within 0.1% of the RTX 4080 SUPER's 54,209. In practical terms for Inside, this negligible synthetic difference translates to identical real-world frame rates, as the game's performance ceiling is reached well before either card's capabilities are fully utilized.

Q: Does the CPU's 3D V-Cache provide any measurable benefit in this game?

A: The Ryzen 7 5800X3D's 96 MB shared L3 cache is its defining feature, and while synthetic benchmarks show it performing on par with rivals like the Intel Core i9-10900K (0.1% difference) and AMD Ryzen 7 6800U (0% difference), the measured FPS data for Inside shows frame rates that appear limited by the game engine rather than cache-sensitive workloads.

GPU Role

The NVIDIA GeForce RTX 4080 brings substantial resources to Inside, with 16 GB of GDDR6X memory on a 256-bit bus delivering 716.8 GB/s of bandwidth. The GPU operates at a base clock of 2205 MHz and boosts to 2505 MHz, with memory running at 1400 MHz (22.4 Gbps effective). The card's 9,728 shading units, 304 TMUs, and 112 ROPs provide raw throughput that is overwhelmingly excessive for a puzzle platformer with stylized 2D visuals.

The GPU's memory configuration deserves scrutiny in the context of Inside's performance. The game's visual assets, while artistically detailed, do not approach the 16 GB capacity of the RTX 4080, and the 716.8 GB/s bandwidth is far beyond what this title requires. The measured FPS data confirms this observation: at 4K Ultra, the card still produces 126 FPS average, suggesting that memory bandwidth and capacity are not bottlenecks at any resolution tested. The RTX 4080's position at the 86th percentile among all GPUs, with an average benchmark score of 54,247, reflects its overall capability, but Inside's modest demands mean these resources remain largely untapped.

The GPU's compute capabilities, including 48.74 TFLOPS of FP32 performance and 304 tensor cores, are architectural features that have no direct impact on Inside's rendering pipeline. The game's release in 2016 predates the widespread adoption of ray tracing and DLSS technologies that these features enable, and the measured data shows no evidence that the RTX 4080's advanced features contribute to frame rates beyond what traditional rasterization provides. The card's 76 RT cores and 304 tensor cores exist for workloads that Inside simply does not present.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest frame rates across all settings. Low settings produce an average of 296 FPS, Medium yields 273 FPS with a minimum of 232 and maximum of 314, High reaches 228 FPS, and Ultra achieves 224 FPS. The progression from Low to Ultra shows a 72 FPS drop, representing a 24.3% reduction in average frame rate. The Medium preset's reported minimum of 232 FPS indicates that even the lowest frames observed remain far above display refresh rate capabilities of typical monitors.

Moving to 2560x1440, the performance hierarchy remains consistent but with slightly reduced headroom. Low settings deliver 265 FPS average, Medium produces 245 FPS with a minimum of 208 and maximum of 282, High achieves 204 FPS, and Ultra reaches 201 FPS. The gap between Low and Ultra narrows to 64 FPS, a 24.2% reduction, nearly identical to the percentage drop at 1080p. This consistency suggests that resolution scaling affects all settings proportionally.

At 3840x2160, the 4K results show more pronounced differentiation between settings. Low settings maintain 227 FPS average, Medium produces 210 FPS with a minimum of 178 and maximum of 241, High drops to 133 FPS, and Ultra falls to 126 FPS. The span from Low to Ultra widens to 101 FPS, a 44.5% reduction — the largest relative drop across all resolutions. The High and Ultra presets at 4K show a particularly steep decline compared to lower resolutions, indicating that these settings introduce rendering costs that scale more aggressively with pixel count.

Resolution Scaling

The transition from 1080p to 1440p reveals modest performance penalties across all settings. Low settings drop from 296 to 265 FPS, a 10.5% reduction. Medium falls from 273 to 245 FPS, an 10.3% decrease. High goes from 228 to 204 FPS, an 10.5% drop. Ultra declines from 224 to 201 FPS, a 10.3% reduction. This consistent ~10% penalty across all settings indicates that the GPU has ample headroom at 1080p and remains the primary scaling component when resolution increases.

The jump from 1440p to 4K produces more dramatic reductions, particularly at higher settings. Low settings fall from 265 to 227 FPS, a 14.3% decrease. Medium drops from 245 to 210 FPS, a 14.3% reduction. High plummets from 204 to 133 FPS, a 34.8% decrease. Ultra declines from 201 to 126 FPS, a 37.3% drop. The amplified penalty at High and Ultra settings suggests these presets include effects that become significantly more expensive at 4K pixel counts, possibly related to post-processing or shadow resolution scaling.

The overall scaling pattern from 1080p to 4K shows Low settings losing 23.3% of average FPS (296 to 227), Medium losing 23.1% (273 to 210), High losing 41.7% (228 to 133), and Ultra losing 43.8% (224 to 126). The bifurcation between Low/Medium and High/Ultra scaling behavior indicates that the latter presets activate rendering features that disproportionately impact higher resolutions. This data suggests the GPU becomes increasingly load-bearing at 4K, though even the worst-case scenario of 126 FPS at 4K Ultra leaves substantial performance margin.

Settings Recommendations

For players prioritizing maximum visual fidelity at any resolution, Ultra settings provide the best experience while maintaining frame rates above 200 FPS at 1080p and 1440p, and 126 FPS at 4K. The 224 FPS average at 1080p Ultra and 201 FPS at 1440p Ultra both exceed the refresh rates of virtually all consumer displays, meaning users with high-refresh monitors will experience no practical difference between Ultra and lower settings. At 4K, Ultra's 126 FPS remains above the 120 Hz threshold, making it viable for competitive play.

Players with 4K displays seeking maximum smoothness might prefer Medium settings, which deliver 210 FPS average with a minimum of 178 FPS. This configuration offers a 66.7% frame rate improvement over Ultra while presumably sacrificing some visual quality. The Medium preset's minimum FPS of 178 at 4K demonstrates exceptional consistency, with no frame drops below the 144 Hz refresh rate that many high-end monitors support.

The Low preset offers the highest possible frame rates, reaching 296 FPS at 1080p and 227 FPS at 4K. However, given that Medium settings at 4K already provide 210 FPS average with a 178 FPS minimum, the additional 17 FPS from Low at 4K (227 versus 210) may not justify the visual compromises. At 1080p, Low's 296 FPS versus Medium's 273 FPS represents a modest 8.4% gain, likely imperceptible on standard displays. The data suggests Medium settings offer the optimal balance of visual quality and performance, particularly at 4K where the minimum FPS remains exceptionally high.

CPU Role

The AMD Ryzen 7 5800X3D features 8 cores and 16 threads based on the Zen 3 architecture, codenamed Vermeer, manufactured on TSMC's 7 nm process. The CPU operates at a base clock of 3.40 GHz and boosts to 4.50 GHz, with a 105 W TDP. Its defining characteristic is the 96 MB shared L3 cache, which represents a massive increase over conventional Zen 3 processors and is designed to reduce memory latency in gaming workloads. The CPU supports DDR4 memory in dual-channel configuration with 51.2 GB/s bandwidth, and its PCIe Gen 4 interface provides 20 lanes for GPU and storage connectivity.

In Inside, the CPU's role appears secondary to the GPU at 4K, where resolution scaling dominates performance differences. However, at 1080p, the frame rates exceeding 270 FPS on Medium settings suggest the CPU is capable of feeding the GPU with sufficient draw calls to sustain these extreme frame rates. The 5800X3D's 3D V-Cache configuration, which triples the standard Zen 3 L3 cache from 32 MB to 96 MB, likely contributes to the CPU's ability to maintain these frame rates by reducing memory access latency for game data that fits within the expanded cache.

The CPU's synthetic benchmark performance places it at the 80th percentile among all processors, with an average benchmark score of 27,896. Its Cinebench R23 multicore score of 14,317 and single-core score of 1,452 indicate strong single-threaded performance, which is often more relevant for game engines than raw multicore throughput. The 3DMark results show a scaling pattern from 1,746 (2 threads) to 7,299 (16 threads), demonstrating excellent thread scaling that benefits games capable of utilizing multiple cores. For Inside, a game with relatively simple logic and physics, even a fraction of this CPU's capability would suffice, but the 5800X3D's architectural strengths ensure no CPU-related bottlenecks emerge even at the highest frame rates measured.

Hardware Specifications

AMD Ryzen 7 5800X3D

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4500 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X3D + NVIDIA GeForce RTX 4080 in Inside

Resolution Settings Avg FPS
3840x2160 Low 227.0
3840x2160 Medium 210.0
3840x2160 High 133.0
3840x2160 Ultra 126.0
2560x1440 Low 265.0
2560x1440 Medium 245.0
2560x1440 High 204.0
2560x1440 Ultra 201.0
1920x1080 Low 296.0
1920x1080 Medium 273.0
1920x1080 High 228.0
1920x1080 Ultra 224.0

Inside with Ryzen 7 5800X3D + Other GPUs

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Inside with RTX 4080 + Other CPUs

See how Inside performs with the same GPU but different processors.

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