Inside

Inside

AVERAGE FPS
108
good

This combination provides smooth gameplay with an average of 108 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 47 79 100
1440p QHD 76 76 122 155
1080p Full HD 101 106 175 215

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 100
3840x2160 Medium 79
3840x2160 Ultra 47
3840x2160 High 47
2560x1440 Low 155
2560x1440 Medium 122
2560x1440 High 76
2560x1440 Ultra 76
1920x1080 Low 215
1920x1080 Medium 175
1920x1080 High 106
1920x1080 Ultra 101

Inside with AMD Ryzen 7 5800X3D + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis

The data for Inside with the AMD Ryzen 7 5800X3D and NVIDIA GeForce GTX 1660 SUPER reveals a configuration that is heavily influenced by the graphics card, yet the processor’s capabilities ensure the game remains fluid even at demanding settings. The measured FPS across resolutions and presets shows a clear pattern of scaling that points to the GPU as the primary bottleneck, while the CPU’s high-tier benchmarks suggest it is never the limiting factor in this puzzle platformer.

Resolution Scaling

The transition from 1080p to 4K produces a dramatic shift in performance, underscoring the graphical demands of Inside despite its minimalist aesthetic. At 1920x1080 with Low settings, the combo achieves 214.9 FPS, which drops to 154.9 FPS at 2560x1440 and further to 100.4 FPS at 3840x2160. This represents a 53.3% reduction in frame rate from 1080p to 4K at Low settings, indicating that even at the lowest preset, the GPU is being pushed significantly as pixel count rises.

The scaling pattern becomes more pronounced at higher settings. With Medium settings, the frame rate falls from 174.9 FPS at 1080p to 121.8 FPS at 1440p and 79.3 FPS at 4K. At High settings, the drop is from 105.5 FPS at 1080p to 76.1 FPS at 1440p and 46.6 FPS at 4K. The Ultra preset shows a similar trajectory: 100.8 FPS at 1080p, 76.1 FPS at 1440p, and 46.8 FPS at 4K. Notably, the gap between High and Ultra settings at both 1440p and 4K is negligible (76.1 vs 76.1 at 1440p, and 46.6 vs 46.8 at 4K), suggesting that the Ultra preset’s additional graphical features are not meaningfully increasing the load on the GTX 1660 SUPER.

The data implies that the limiting component is the GPU. The CPU’s benchmark scores, including a Cinebench R23 multi-core score of 24063 and a single-core score of 3397, far exceed what a game like Inside would require. The FPS drops are consistent with a card that has 6 GB of GDDR6 memory and a 192-bit bus, which provides a bandwidth of 336.0 GB/s. At 4K, the higher pixel count demands more memory throughput, and the card’s performance relative to its rivals—being within 0.7% of the AMD Radeon RX 5500 XT—reinforces that it is the primary constraint.

How This Combo Ranks

The combination of the AMD Ryzen 7 5800X3D and NVIDIA GeForce GTX 1660 SUPER ranks 1491 out of 1671 tested combos for Inside. This places it in the lower 10.8% of all configurations, which is a surprisingly low ranking given the game’s age and the CPU’s strong credentials. The CPU itself sits in the 83rd percentile among all processors, with an average benchmark score of 26574, placing it just 0.1% ahead of the Intel Core i9-11900K and 0.4% ahead of the Intel Core i9-12900HK. Yet, the overall combo rank is dragged down by the GPU, which falls in the 55th percentile among all GPUs.

This disparity suggests that for Inside, the GPU is overwhelmingly dominant in determining the final score. The GTX 1660 SUPER’s average benchmark score of 14286 is only 0.2% behind the AMD Radeon RX Vega 11 and 0.5% behind the AMD Radeon Vega 11, indicating that it is a mid-range card by current standards. The low combo rank implies that many other tested configurations feature stronger graphics cards, which would yield higher FPS in Inside. The CPU’s high single-thread performance (Cinebench R23 single-core score of 3397) and multi-thread performance do little to boost the combo’s standing when the GPU cannot keep pace at higher resolutions.

GPU Role

The NVIDIA GeForce GTX 1660 SUPER is built on the Turing architecture with a TU116 chip and a 12 nm process node. It features 1408 shading units, 88 texture mapping units, and 48 raster output units. The card has a base clock of 1530 MHz and a boost clock of 1785 MHz, with memory clocked at 1750 MHz for 14 Gbps effective speed. The 6 GB of GDDR6 memory on a 192-bit bus provides a bandwidth of 336.0 GB/s, which is adequate for 1080p and 1440p gaming but becomes strained at 4K.

In Inside, the GPU’s role is evident from the FPS deltas between settings. At 1080p, the difference between Low and Ultra is 114.1 FPS (214.9 vs 100.8), showing that the GPU has headroom at lower resolutions. At 4K, this gap narrows to 53.6 FPS (100.4 vs 46.8), indicating that the card is nearing its limits. The FP32 performance of 5.027 TFLOPS and texture rate of 157.1 GTexel/s are sufficient for a 2D side-scroller, but the pixel rate of 85.68 GPixel/s becomes a bottleneck at 4K Ultra. The card’s DirectX 12 support (12_1) and Vulkan 1.4 compatibility ensure it can handle the game’s rendering requirements, but the data shows that High and Ultra presets yield nearly identical FPS at 1440p and 4K, suggesting that the visual fidelity gains from Ultra do not justify the performance cost.

FAQ

*Q: What is the highest average FPS achieved by this combo in Inside?*

A: The highest average FPS is 214.9, recorded at 1920x1080 with Low settings.

Q: How does the combo’s performance at 4K Ultra compare to 1080p Ultra?

A: At 4K Ultra, the average FPS is 46.8, while at 1080p Ultra it is 100.8. This represents a 53.6% reduction in frame rate when moving from 1080p to 4K at Ultra settings.

Q: Is the GTX 1660 SUPER a bottleneck at 1440p High settings?

A: The data shows 76.1 FPS at 1440p High, which is identical to the 76.1 FPS at 1440p Ultra. This suggests that the GPU is the limiting factor, as increasing settings from High to Ultra does not change the frame rate.

*Q: What is the combo’s rank among all tested configurations for Inside?*

A: The combo ranks 1491 out of 1671 tested combos, placing it in the lower percentile of all configurations.

Q: How does the CPU’s single-thread performance compare to its rivals?

A: The Ryzen 7 5800X3D has a Cinebench R23 single-core score of 3397. Its average benchmark score is 26574, which is 0.1% ahead of the Intel Core i9-11900K and 0.4% ahead of the Intel Core i9-12900HK.

Q: What is the difference in FPS between Low and Ultra settings at 4K?

A: At 3840x2160, Low settings yield 100.4 FPS, while Ultra settings yield 46.8 FPS. This is a difference of 53.6 FPS.

CPU Role

The AMD Ryzen 7 5800X3D is a 5000 series processor with 8 cores and 16 threads, based on the Zen 3 architecture (codenamed Vermeer) on a 7 nm process. It has a base clock of 3.40 GHz and a boost clock of 4.50 GHz, with a 96 MB shared L3 cache. The CPU’s benchmarks are impressive: a Cinebench R20 multi-core score of 10106, a Geekbench multi-core score of 11061, and a Passmark multithread score of 28309. Its percentile rank of 83 among all CPUs, with an average benchmark score of 26574, places it just 0.1% behind the AMD EPYC 8024P and 0.2% ahead of the AMD Ryzen 5 7600.

In Inside, the CPU’s role is clearly secondary. The game’s puzzle platformer genre does not demand heavy multi-threaded workloads, and the processor’s 16 threads are more than sufficient. The single-thread performance, as evidenced by a 3dmark_single_thread score of 884 and a Cinebench R23 single-core score of 3397, ensures that the game’s physics and logic run without hiccups. The data shows that the CPU is not a bottleneck at any resolution or setting, as the FPS values are consistently tied to the GPU’s capabilities. Even at 1080p Low, where the GPU has the most headroom, the CPU does not cap the frame rate at 214.9 FPS. This suggests that the Ryzen 7 5800X3D provides ample processing power for Inside, and any performance limitations are entirely due to the GTX 1660 SUPER.

Settings Recommendations

Based on the measured FPS, the optimal settings for this combo depend on the target resolution and desired frame rate. At 1920x1080, all settings are playable, with Low achieving 214.9 FPS and Medium achieving 174.9 FPS. High settings provide 105.5 FPS, which is above the 60 FPS threshold, and Ultra drops slightly to 100.8 FPS. For 1080p, High or Ultra settings offer a good balance, as both remain well above 60 FPS.

At 2560x1440, the choice becomes more nuanced. Low settings hit 154.9 FPS, Medium hits 121.8 FPS, and both High and Ultra are locked at 76.1 FPS. Given that High and Ultra produce identical frame rates, the Ultra preset is the better choice at 1440p, as it offers potentially higher visual quality without any additional performance cost.

At 3840x2160, the GPU is clearly stressed. Low settings achieve 100.4 FPS, which is still smooth, while Medium drops to 79.3 FPS. High and Ultra hover around 46.6-46.8 FPS, which is below the 60 FPS standard. For 4K, the recommended preset is Low or Medium to maintain a fluid experience, with Low providing the highest frame rate at 100.4 FPS. The data indicates that the Ultra preset at 4K is not advisable, as it offers no measurable improvement over High while delivering sub-60 FPS performance.

Measured FPS Breakdown

The measured FPS data for Inside with the AMD Ryzen 7 5800X3D and NVIDIA GeForce GTX 1660 SUPER is as follows:

At 1920x1080, the Low preset produces an average of 214.9 FPS. Medium settings yield 174.9 FPS. High settings achieve 105.5 FPS. Ultra settings result in 100.8 FPS. The difference between Low and Ultra is 114.1 FPS, showing the GPU’s scaling with graphical demands.

At 2560x1440, Low settings reach 154.9 FPS. Medium settings achieve 121.8 FPS. Both High and Ultra settings produce identical results at 76.1 FPS. This plateau indicates that the GPU is saturated at this resolution with the High preset, and Ultra does not impose an additional burden.

At 3840x2160, Low settings deliver 100.4 FPS. Medium settings achieve 79.3 FPS. High settings drop to 46.6 FPS. Ultra settings yield 46.8 FPS. The near-identical results for High and Ultra at 4K (46.6 vs 46.8) suggest that the GTX 1660 SUPER is reaching its memory bandwidth or pixel fill rate limits, as increasing settings from High to Ultra does not meaningfully change the output.

Across all resolutions, the data shows a consistent pattern: the GPU is the limiting factor, with the CPU providing sufficient headroom. The combo ranks 1491 out of 1671 for Inside, reflecting the GPU’s mid-range position, while the CPU’s high benchmark scores ensure that the processor is never the bottleneck in this puzzle platformer.

Hardware Specifications

AMD Ryzen 7 5800X3D

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4500 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1660 SUPER

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1785 MHz MHz
TDP 125 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X3D + NVIDIA GeForce GTX 1660 SUPER in Inside

Resolution Settings Avg FPS
3840x2160 Low 100.4
3840x2160 Medium 79.3
3840x2160 Ultra 46.8
3840x2160 High 46.6
2560x1440 Low 154.9
2560x1440 Medium 121.8
2560x1440 High 76.1
2560x1440 Ultra 76.1
1920x1080 Low 214.9
1920x1080 Medium 174.9
1920x1080 High 105.5
1920x1080 Ultra 100.8

Inside with Ryzen 7 5800X3D + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with GTX 1660 SUPER + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X3D + GTX 1660 SUPER

Explore FPS benchmarks for other games using this same hardware combination.