Inside

Inside

AVERAGE FPS
109
good

This combination provides smooth gameplay with an average of 109 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 48 76 97
1440p QHD 75 77 125 155
1080p Full HD 104 109 176 216

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 97
3840x2160 Medium 76
3840x2160 Ultra 50
3840x2160 High 48
2560x1440 Low 155
2560x1440 Medium 125
2560x1440 High 77
2560x1440 Ultra 75
1920x1080 Low 216
1920x1080 Medium 176
1920x1080 High 109
1920x1080 Ultra 104

Inside with AMD Ryzen 7 5700X + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis

The AMD Ryzen 7 5700X paired with the NVIDIA GeForce GTX 1660 SUPER produces a highly capable setup for Inside, with measured frame rates that comfortably exceed playable thresholds across most configurations. The data shows this combination ranks 1473 out of 1671 tested combos, placing it in the lower-middle tier of the database, yet the game’s modest graphical demands allow for excellent performance at every resolution tested. The core strengths here are the CPU’s strong multi-threaded throughput and the GPU’s sufficient memory bandwidth, which together ensure that even the most demanding settings remain fluid.

Settings Recommendations

The benchmark data reveals a clear hierarchy across the four presets, with the gap between Low and Ultra widening as resolution increases. At 1920x1080, the Low preset delivers an average of 215.6 FPS, while Ultra still produces 104.4 FPS—a substantial margin that indicates the GPU is never the bottleneck at this resolution. The Medium preset, at 175.7 FPS, offers a balanced middle ground, but the jump from Medium to High (109.4 FPS) is nearly as large as the drop from High to Ultra (104.4 FPS), suggesting diminishing returns beyond Medium.

For the best experience, the High preset at 1080p is the recommended starting point. It provides a 109.4 FPS average, which is more than sufficient for smooth gameplay, and it retains visual fidelity that the Low preset sacrifices. However, the data indicates that the Ultra preset at 1080p, at 104.4 FPS, is only 5 FPS slower than High, so players with high-refresh-rate displays may prefer Ultra for the marginal visual gain. At 2560x1440, the High preset drops to 77.3 FPS, which is still playable, but Medium at 125.3 FPS offers a more comfortable margin for competitive or fast-paced sections. The Ultra preset at 1440p (75.3 FPS) and the High preset at 4K (47.5 FPS) both fall below the 60 FPS threshold, making them less ideal for consistent frame pacing.

The most striking recommendation emerges from the 4K data: the Low preset at 3840x2160 yields 97.4 FPS—more than double the High preset’s 47.5 FPS. This indicates that for 4K displays, the Low preset is the only configuration that maintains a fluid experience, as the GPU’s 6 GB VRAM and 336.0 GB/s bandwidth are stretched by higher settings. Overall, the Medium preset at 1440p provides the best balance of visual quality and performance, with 125.3 FPS, while 1080p users should target High or Ultra depending on their preference for frame rate over fidelity.

How This Combo Ranks

The combo’s rank of 1473 out of 1671 tested combinations places it in the 88th percentile of the database, meaning roughly 12% of tested combos perform worse. This positioning is largely driven by the GPU’s modest standing: the GTX 1660 SUPER holds a 55th percentile rank among all GPUs, with an average benchmark score of 14286. Its nearest rivals—the AMD Radeon RX Vega 11, Intel Iris Xe MAX Graphics, and AMD Radeon RX 5500 XT—all score within 0.7% of it, indicating that the GPU sits in a tightly contested performance band. The RX 5500 XT scores 14389, just 0.7% higher, while the RX Vega 11 and Iris Xe MAX are effectively tied at 14314 and 14315, respectively, both 0.2% below.

The CPU, by contrast, is a stronger component. The Ryzen 7 5700X ranks in the 83rd percentile among all CPUs, with an average benchmark score of 26214. Its nearest rivals include the Intel Core i9-11900KF (26196, 0.1% lower) and the AMD Ryzen 5 7600X (26272, 0.2% higher), showing that the 5700X is competitive with much newer silicon in synthetic tests. In multi-threaded workloads, the Cinebench R23 score of 22620 and Geekbench multicore score of 9720 underline its capability, while single-thread performance (3193 in Cinebench R23) is adequate for Inside’s physics-based puzzles.

The discrepancy between the CPU’s high percentile and the combo’s lower rank suggests that the GTX 1660 SUPER is the limiting factor in this pairing. The GPU’s 55th percentile rank means it is outperformed by nearly half of all GPUs in the database, and its closest rivals are all integrated or entry-level discrete solutions. This indicates that the combo’s overall rank is constrained by the graphics card, not the processor, which has ample headroom for higher-tier GPUs if the user were to upgrade.

GPU Role

The GTX 1660 SUPER’s memory configuration is a defining characteristic for Inside’s performance. With 6 GB of GDDR6 memory on a 192-bit bus, the card offers a memory bandwidth of 336.0 GB/s, which is critical for the game’s high-resolution textures and lighting effects. The memory clock runs at 1750 MHz, translating to 14 Gbps effective, and this bandwidth directly correlates with the frame rate scaling observed across resolutions. At 1080p, the GPU’s 5.027 TFLOPS of FP32 compute is sufficient to push Ultra settings to 104.4 FPS, but at 4K, the same settings drop to 50 FPS, showing that the memory subsystem becomes strained as pixel count quadruples.

The GPU’s base clock of 1530 MHz and boost clock of 1785 MHz are modest by modern standards, but the Turing architecture’s efficiency helps maintain consistent performance. The card’s 1408 shading units and 48 ROPs provide a pixel rate of 85.68 GPixel/s, which is a key metric for Inside’s 2.5D rendering style. The texture rate of 157.1 GTexel/s ensures that the game’s detailed environments remain sharp, but the data shows that at 4K High settings, the frame rate falls to 47.5 FPS—a 57% drop from 1080p High’s 109.4 FPS. This steep decline indicates that the GPU is the primary bottleneck at higher resolutions, as the CPU’s performance is largely resolution-independent.

The GPU’s DirectX 12 support (12_1) is fully utilized by Inside, and the PassMark DirectX 12 score of 50 suggests that the card handles this API competently. However, the GPU’s overall percentile rank of 55, combined with its end-of-life production status, positions it as a capable but aging solution. The memory bandwidth is the card’s strongest asset for this game, as evidenced by the 4K Low preset achieving 97.4 FPS—a scenario where the lower settings reduce memory pressure, allowing the bandwidth to be used more efficiently.

FAQ

Q: What is the best resolution for this combo to maintain 60+ FPS?

A: The data shows that 1920x1080 and 2560x1440 both sustain above 60 FPS across all presets, with the lowest value being 75.3 FPS at 1440p Ultra. At 3840x2160, only the Low preset (97.4 FPS) exceeds 60 FPS, as High (47.5 FPS), Medium (75.5 FPS), and Ultra (50 FPS) all fall below.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The Ryzen 7 5700X has an average benchmark score of 26214, which is 0.1% higher than the Intel Core i9-11900KF (26196) and 0.2% lower than the AMD Ryzen 5 7600X (26272). Its Cinebench R23 multicore score of 22620 reflects strong multi-threaded performance.

Q: Does the GPU’s memory bandwidth impact 4K performance significantly?

A: Yes. The GTX 1660 SUPER’s 336.0 GB/s bandwidth appears to be a limiting factor at 4K, as the frame rate drops from 97.4 FPS at Low to 47.5 FPS at High—a 51% reduction. This suggests that higher settings increase memory pressure beyond what the 192-bit bus can efficiently handle.

Q: Is this combo better suited for 1080p or 1440p gaming?

A: The data indicates that 1080p is the sweet spot, with Ultra settings achieving 104.4 FPS. At 1440p, Ultra drops to 75.3 FPS, which is still playable, but Medium (125.3 FPS) provides a more comfortable margin. For 4K, the Low preset is the only viable option.

Q: How does the GPU rank among its peers in the database?

A: The GTX 1660 SUPER holds a 55th percentile rank among all GPUs, with an average benchmark score of 14286. Its nearest rivals—the AMD Radeon RX Vega 11 (14314, -0.2%), Intel Iris Xe MAX Graphics (14315, -0.2%), and AMD Radeon RX 5500 XT (14389, -0.7%)—are all within 0.7% of its score.

Q: What is the frame rate difference between Low and Ultra at 1080p?

A: At 1920x1080, the Low preset averages 215.6 FPS, while Ultra averages 104.4 FPS—a difference of 111.2 FPS. The Medium preset sits between at 175.7 FPS, showing that the scaling is not linear, with the largest drop occurring between Medium and High (66.3 FPS).

Resolution Scaling

The measured frame rates reveal a predictable pattern of scaling as resolution increases, with the GPU becoming the dominant bottleneck at higher pixel counts. At 1920x1080, the average frame rate across all presets is high, with Low at 215.6 FPS and Ultra at 104.4 FPS. Moving to 2560x1440, the average drops by roughly 40-45% across presets: Low falls to 154.9 FPS (-28%), Medium to 125.3 FPS (-29%), High to 77.3 FPS (-29%), and Ultra to 75.3 FPS (-28%). This consistent ~29% reduction from 1080p to 1440p aligns with the increase in pixel count from 2.07 million to 3.68 million, a 78% jump that is partially mitigated by the GPU’s compute capabilities.

The scaling from 1440p to 4K is more severe, reflecting the GPU’s memory limitations. At 3840x2160, the pixel count doubles to 8.29 million, yet the frame rates do not halve uniformly. Low drops from 154.9 FPS to 97.4 FPS (-37%), Medium from 125.3 FPS to 75.5 FPS (-40%), High from 77.3 FPS to 47.5 FPS (-39%), and Ultra from 75.3 FPS to 50 FPS (-34%). The smaller percentage drop at Ultra (34%) compared to Medium (40%) suggests that at the highest settings, the GPU is already saturated at 1440p, so the additional pixel load has a muted effect.

This behavior indicates that the limiting component shifts with resolution. At 1080p and 1440p, the CPU’s 8-core, 16-thread configuration provides ample headroom, and the GPU’s 5.027 TFLOPS compute is the primary constraint. At 4K, however, the 6 GB VRAM and 336.0 GB/s bandwidth become the critical factors, as evidenced by the Low preset’s ability to maintain 97.4 FPS—a scenario where memory usage is reduced. The data suggests that the GTX 1660 SUPER is well-matched to the Ryzen 7 5700X at 1080p, but at 4K, the GPU is clearly the limiting factor, with the CPU’s performance being largely irrelevant to the observed frame rates.

Hardware Specifications

AMD Ryzen 7 5700X

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1660 SUPER

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1785 MHz MHz
TDP 125 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X + NVIDIA GeForce GTX 1660 SUPER in Inside

Resolution Settings Avg FPS
3840x2160 Low 97.4
3840x2160 Medium 75.5
3840x2160 Ultra 50.0
3840x2160 High 47.5
2560x1440 Low 154.9
2560x1440 Medium 125.3
2560x1440 High 77.3
2560x1440 Ultra 75.3
1920x1080 Low 215.6
1920x1080 Medium 175.7
1920x1080 High 109.4
1920x1080 Ultra 104.4

Inside with Ryzen 7 5700X + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with GTX 1660 SUPER + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X + GTX 1660 SUPER

Explore FPS benchmarks for other games using this same hardware combination.