Inside
This combination delivers exceptional performance with an average of 155 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 66 | 70 | 112 | 140 |
| 1440p QHD | 106 | 111 | 178 | 222 |
| 1080p Full HD | 147 | 155 | 247 | 301 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 7 5700G + AMD Radeon RX 9060, In-Depth Analysis
Settings Recommendations
For Inside, the measured data reveals a clear hierarchy across the four tested settings presets, with the most compelling experience balancing visual fidelity and frame rate headroom. The Medium preset emerges as the standout choice across all resolutions, delivering a substantial performance buffer while maintaining a quality level that suits a puzzle platformer’s atmospheric presentation. At 1920x1080, Medium produces an average of 247 FPS with a minimum of 210 FPS, which is comfortably above any display refresh rate and ensures buttery-smooth traversal through the game’s tense, physics-driven sequences. The jump from Low to Medium is a modest 54 FPS reduction at 1080p (from 301 to 247), yet the visual uplift in lighting and shadow detail is typically significant in this genre. This makes Medium the sweet spot: it sacrifices none of the responsiveness needed for precise platforming while offering a noticeably richer scene.
The High preset is the next logical step for users prioritizing image quality over raw speed, but it comes with a notable cost. At 2560x1440, High averages 111 FPS, which is still excellent, but at 4K it drops to 70 FPS. This is playable, yet it places the system closer to the edge of the 60 FPS comfort zone. Ultra, meanwhile, is the most demanding option and yields the lowest returns. At 4K, Ultra averages 66 FPS, which is only 4 FPS lower than High’s 70 FPS, but it pushes the minimum frame time into a territory where stutter could become perceptible on less forgiving displays. Given that Inside is a side-scrolling title with a muted color palette and heavy use of volumetric fog, the incremental visual difference between High and Ultra is often imperceptible in motion. Consequently, the data strongly suggests that Medium is the optimal preset for this combination, offering a 3.5x performance headroom over the 60 FPS baseline at 1440p and a 1.9x headroom at 4K.
For users with high-refresh-rate 1080p monitors, the Low preset’s 301 FPS average is a tempting option, but it is unnecessary for this game’s mechanics. The measured minimums at Medium (210 FPS) are already so far beyond the 144 Hz threshold that the extra frames from Low provide no tangible benefit. Similarly, at 2560x1440, Medium’s 178 FPS average and 151 FPS minimum ensure that even a 165 Hz panel is fully saturated. The only scenario where High or Ultra becomes viable is on a 4K display with a 60 Hz refresh rate, where High’s 70 FPS average provides a slight cushion against drops. However, the Medium preset at 4K (112 FPS) offers a far safer margin, reducing the risk of frame pacing hitches during the game’s many scripted chase scenes. The analysis concludes that Medium is the default recommendation, with High reserved for those who prioritize fidelity on slower-paced sections and can tolerate the lower absolute frame rates.
How This Combo Ranks
Within the database of tested CPU and GPU combinations for Inside, this pairing of the AMD Ryzen 7 5700G and the AMD Radeon RX 9060 achieves a rank of 1675 out of 2887 tested combos. This places it in the 58th percentile of all configurations, indicating a solidly above-average performer that is neither a top-tier enthusiast setup nor a budget compromise. The ranking is particularly interesting given the hardware’s individual profiles. The CPU sits in the 79th percentile among all processors, while the GPU is in the 59th percentile among all graphics cards. The combination’s final rank of 58% suggests that the graphics card is the primary limiter in this pairing, pulling the overall score slightly below what the CPU’s raw processing power might suggest.
The data shows that this combo is not bottlenecked by the processor. The Ryzen 7 5700G’s strong multi-threaded performance, as evidenced by its Cinebench R23 multi-core score of 12830.5, ensures that physics calculations and AI routines in Inside are handled with ease. The bottleneck lies with the RX 9060, which, while capable, sits just below the performance tier of its nearest rivals. Specifically, the GPU’s average benchmark score of 16014 is only 0.7% lower than the NVIDIA GeForce RTX 3060 Ti’s score of 16129. This proximity in raw compute power explains why the combo’s in-game rank, while respectable, does not break into the top half of the database. The 1440p and 4K results reinforce this: the FPS drops are proportionally larger than what a purely CPU-bound scenario would produce, confirming that the RX 9060 is the limiting component.
In the context of Inside, a game that is not graphically demanding by modern standards, this rank of 1675 is more than sufficient for an excellent experience. The game’s art style relies on simple geometry and clever lighting, not brute-force polygon counts. Therefore, while the combo may rank lower than a system with a top-tier GPU, its actual gameplay performance is exceptional. The 4K Medium result of 112 FPS places this combo in a performance tier that would rival systems ranked much higher, simply because Inside’s engine is well-optimized. The rank is a useful metric for comparing against other games in the database, but for this specific title, the measured frame rates are the more telling statistic. The combo outperforms its percentile ranking in practice, delivering frame rates that are 86% higher than the 60 FPS standard at 4K Medium.
FAQ
*Q: Can this system run Inside at 4K with a smooth experience?*
A: Yes. The measured data shows an average of 112 FPS at 3840x2160 on Medium settings, with a minimum of 95 FPS. This provides a comfortable margin above the 60 FPS threshold, ensuring fluid motion even during the game’s most intense sequences.
Q: Is the CPU or GPU more important for this game?
A: The GPU is the limiting factor. At 1080p Medium, the system produces 247 FPS, but this drops to 112 FPS at 4K Medium, a reduction of 55%. This significant scaling indicates that the AMD Radeon RX 9060’s rendering capacity is the primary constraint, while the Ryzen 7 5700G’s 8 cores and 16 threads provide ample processing headroom.
Q: How does the RX 9060 compare to its closest competitor in synthetic benchmarks?
A: The RX 9060’s average benchmark score is 16014, which is 0.7% lower than the NVIDIA GeForce RTX 3060 Ti’s score of 16129. This makes them effectively performance peers in raw compute, though in-game results may vary depending on driver optimizations.
Q: What is the best settings preset for a 1440p 165 Hz monitor?
A: The Medium preset is ideal. It delivers an average of 178 FPS with a minimum of 151 FPS, which fully saturates a 165 Hz display. The High preset (111 FPS) also works but does not fully utilize the monitor’s refresh rate, while Ultra (106 FPS) offers no tangible benefit.
*Q: Is the 8 GB VRAM of the RX 9060 sufficient for Inside?*
A: Yes. The highest tested preset (Ultra) at 4K produces an average of 66 FPS, indicating that the game fits comfortably within the 8 GB memory capacity. The 288.0 GB/s memory bandwidth is also sufficient, as evidenced by the playable frame rates at maximum resolution.
Q: Does this combo suffer from any frame pacing issues?
A: The data indicates stable performance. At 1080p Medium, the minimum FPS is 210, and at 1440p Medium, it is 151. These minimums are close to the averages, suggesting consistent frame times without major hitches. Only at 4K Ultra does the margin shrink, with a 66 FPS average likely producing occasional dips.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of performance across three resolutions and four settings presets. For this combination, the results are consistently high, with even the most demanding configuration remaining playable.
At 1920x1080, the system exhibits exceptional performance. The Low preset yields an average of 301 FPS, which is the highest recorded figure for this combo. The Medium preset reduces this to an average of 247 FPS, with a minimum of 210 FPS and a maximum of 284 FPS, demonstrating a narrow frame time distribution. The High preset averages 155 FPS, and the Ultra preset averages 147 FPS. The difference between High and Ultra is a mere 8 FPS, suggesting that the Ultra preset’s additional effects have minimal impact on the GPU’s workload at this resolution.
Moving to 2560x1440, the performance scales predictably. The Low preset averages 222 FPS, which is 26% lower than the 1080p result. The Medium preset averages 178 FPS, with a minimum of 151 FPS and a maximum of 204 FPS. This is a 28% reduction from the 1080p Medium result. The High preset averages 111 FPS, and the Ultra preset averages 106 FPS. Again, the High-to-Ultra gap is small, at just 5 FPS. The minimum frame rates are not recorded for High and Ultra, but the averages suggest these presets are still comfortably playable.
At 3840x2160, the system’s limits become apparent. The Low preset averages 140 FPS, which is still high for 4K. The Medium preset averages 112 FPS, with a minimum of 95 FPS and a maximum of 128 FPS. This is the only settings tier at 4K that includes minimum FPS data, and the 95 FPS floor is solid. The High preset averages 70 FPS, and the Ultra preset averages 66 FPS. These figures are close to the 60 FPS standard, but the lack of recorded minimums for these presets suggests they may be near the edge of stability. The data clearly shows a linear progression: each settings tier lowers the FPS by a consistent margin, and each resolution increase imposes a similar penalty.
Resolution Scaling
The transition from 1080p to 4K reveals a significant scaling pattern that underscores the GPU’s role as the primary bottleneck. Examining the Medium preset, which has the most complete data, the average FPS drops from 247 at 1920x1080 to 178 at 2560x1440, and finally to 112 at 3840x2160. This represents a 28% reduction from 1080p to 1440p, and a 55% reduction from 1080p to 4K. The scaling is nearly linear in terms of pixel count: 1440p has 1.78 times the pixels of 1080p, and 4K has 4 times the pixels. The FPS reduction is less than linear, suggesting that the RX 9060 has some headroom in memory bandwidth or shading units that prevents a direct proportion.
The Low preset shows a similar trend, with FPS dropping from 301 at 1080p to 222 at 1440p and 140 at 4K. This is a 53.5% reduction from 1080p to 4K, which is almost identical to the Medium preset’s 55% reduction. The consistency of this scaling across presets indicates that the GPU’s pixel throughput is the limiting factor, rather than any specific setting like shadows or reflections. The High preset drops from 155 FPS at 1080p to 111 FPS at 1440p and 70 FPS at 4K, a 55% reduction. The Ultra preset follows suit, with 147 FPS at 1080p, 106 FPS at 1440p, and 66 FPS at 4K, a 55% reduction.
This uniform scaling pattern is a classic sign of a GPU-bound workload. If the CPU were the bottleneck, the FPS would remain relatively flat as resolution increases, since the CPU’s work is independent of pixel count. However, the data shows a consistent 55% drop from 1080p to 4K, which directly correlates with the 4x increase in pixel count divided by the GPU’s fill rate capabilities. The RX 9060’s pixel rate is 191.4 GPixel/s, and the 4K Medium result of 112 FPS implies a pixel throughput of approximately 0.83 GPixel/s per frame, which is well within its capabilities. The scaling suggests that the GPU is efficiently utilizing its resources, but it simply does not have the raw shading power to maintain 1080p-level frame rates at 4K. The CPU, with its 16 threads and high single-core performance (Cinebench R23 single-core score of 1494), is never the limiting factor, as evidenced by the fact that the 1080p Low preset achieves 301 FPS, which is close to the theoretical maximum for many game engines.
CPU Role
The AMD Ryzen 7 5700G plays a supporting but crucial role in this configuration. With 8 cores and 16 threads based on the Zen 3 architecture, this processor provides ample computational power for a game like Inside, which is not known for heavy multi-threaded workloads. The CPU’s base clock of 3.80 GHz and boost clock of 4.60 GHz ensure fast single-threaded response, which is critical for the game’s physics engine and input handling. The measured frame rates at 1080p Low (301 FPS) approach the engine’s practical limits, indicating that the CPU’s single-thread performance is sufficient to avoid creating a bottleneck.
The CPU’s benchmark scores further contextualize its role. Its Cinebench R23 multi-core score of 12830.5 places it in the 79th percentile among all CPUs, while its single-core score of 1494 is equally robust. In the context of Inside, the multi-core score is less relevant, as the game likely utilizes only a few threads for gameplay logic. However, the CPU’s 16 threads provide headroom for background tasks and operating system overhead, ensuring that no frame time is lost to scheduling conflicts. The 16 MB of L3 cache is also beneficial, as it reduces memory latency for frequently accessed game data, contributing to the stable minimum frame rates observed at 1440p Medium (151 FPS).
Comparing the CPU to its nearest rivals, the Ryzen 7 5700G’s average benchmark score of 27051 is nearly identical to the Intel Core i9-9900K’s score of 27097, a difference of just 0.2%. This parity means that in-game results should be indistinguishable between these two processors. The CPU’s 65 W TDP is notably low for an 8-core part, but this does not impact gaming performance, as the boost clock is maintained under load. The integrated Radeon Vega 8 graphics are irrelevant for this test, as the discrete RX 9060 handles all rendering. The data confirms that the CPU is not a limiting factor in this pairing; the FPS scaling is entirely dictated by the GPU’s performance. Users can expect the CPU to deliver consistent frame times without thermal throttling, allowing the RX 9060 to operate at its full potential.
Hardware Specifications
AMD Ryzen 7 5700G
AMD Radeon RX 9060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700G + AMD Radeon RX 9060 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 140.0 |
| 3840x2160 | Medium | 112.0 |
| 3840x2160 | High | 70.0 |
| 3840x2160 | Ultra | 66.0 |
| 2560x1440 | Low | 222.0 |
| 2560x1440 | Medium | 178.0 |
| 2560x1440 | High | 111.0 |
| 2560x1440 | Ultra | 106.0 |
| 1920x1080 | Low | 301.0 |
| 1920x1080 | Medium | 247.0 |
| 1920x1080 | High | 155.0 |
| 1920x1080 | Ultra | 147.0 |
Inside with Ryzen 7 5700G + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RX 9060 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 7 5700G + RX 9060
Explore FPS benchmarks for other games using this same hardware combination.