Inside

Inside

AVERAGE FPS
69
good

This combination provides smooth gameplay with an average of 69 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 34 47 61
1440p QHD 47 46 78 99
1080p Full HD 66 71 106 137

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 47
3840x2160 High 34
3840x2160 Ultra 30
2560x1440 Low 99
2560x1440 Medium 78
2560x1440 Ultra 47
2560x1440 High 46
1920x1080 Low 137
1920x1080 Medium 106
1920x1080 High 71
1920x1080 Ultra 66

Inside with AMD Ryzen 7 5700 + AMD Radeon RX 570, In-Depth Analysis

The AMD Ryzen 7 5700 and Radeon RX 570 combination delivers a playable, though not luxurious, experience in Inside, a Puzzle Platformer released in 2016. The data shows a system that scales predictably with settings, where the GPU becomes the primary bottleneck at higher resolutions, while the CPU provides ample headroom. This analysis breaks down the measured performance across resolutions and settings, interpreting the results against the hardware’s known capabilities.

CPU Role

The AMD Ryzen 7 5700 is a desktop processor from the 5000 series, built on the Zen 3 architecture (codenamed Cezanne). It features 8 cores and 16 threads, with a base clock of 3.70 GHz and a boost clock of 4.60 GHz. This configuration, alongside a 16 MB L3 cache, makes it a robust part for gaming. The CPU’s benchmark percentile of 84 versus all CPUs indicates strong overall performance, but its role in Inside is less about raw multi-threaded might and more about maintaining consistent frame pacing.

The CPU’s Cinebench R23 multicore score of 20655 and single-core score of 2916 show a balanced profile. In a game like Inside, which is a 2D side-scrolling puzzle platformer, the workload is typically light on multi-threading. The Ryzen 7 5700’s high single-thread performance (a 3dmark_single_thread score of 901) ensures that game logic and physics calculations are handled without delay. The data indicates that at 1080p Low settings, the system reaches 136.6 FPS, demonstrating that the CPU is not a limiting factor at lower graphical loads. Even at 4K Ultra, where the frame rate drops to 30.2 FPS, the CPU is not the bottleneck; the GPU is. The processor’s 8-core/16-thread layout is more than sufficient for the game’s demands, meaning the measured FPS differences are almost entirely attributable to the graphics card. The nearest rival, the Intel Core i9-9900K, has an average benchmark score of 27043, which is only 0.7% higher than the Ryzen 7 5700’s average of 27220, confirming that this CPU is positioned at a high-performance tier that will not hold back the RX 570 in this title.

GPU Role

The AMD Radeon RX 570 is based on the Polaris 20 chip, using the GCN 4.0 architecture on a 14 nm process. It comes with 4 GB of GDDR5 memory on a 256-bit bus, providing a bandwidth of 224.0 GB/s. The GPU’s clocks are 1168 MHz base and 1244 MHz boost, with memory running at 1750 MHz (7 Gbps effective). This hardware configuration yields a 3dmark_steel_nomad_dx12 score of 880.

The GPU’s role is the definitive factor in Inside’s performance, especially as resolution increases. At 1080p, the card can push high frame rates, but its 4 GB VRAM and 32 ROPs become stressed at 4K. The benchmark results show a clear pattern: at 4K Ultra, the average FPS is 30.2, which is a demanding load for the Polaris 20 chip. The GPU’s average benchmark score of 30158 places it in the 74th percentile of all GPUs. Its nearest rival, the NVIDIA GeForce RTX 5060, scores 30109, a negligible 0.2% difference, suggesting that despite its age, the RX 570 remains competitive in synthetic benchmarks. However, in a real-world game like Inside, the GPU’s shading units (2048) and texture mapping units (128) determine the fill rate. The texture rate of 159.2 GTexel/s and pixel rate of 39.81 GPixel/s are adequate for 1080p but struggle to maintain high frame rates at 4K, where the pixel throughput requirement quadruples. The data confirms that the GPU is the primary limiter for High and Ultra settings at 1440p and 4K.

Resolution Scaling

The measured FPS data illustrates a classic resolution scaling curve, with the GPU becoming the dominant bottleneck as pixel count increases. At 1080p Low, the system achieves 136.6 FPS. Moving to 1440p Low, the frame rate drops to 99.4 FPS, a decrease of 27.2%. At 4K Low, the average is 61.2 FPS, which is 55.2% lower than the 1080p result. This scaling is steeper than what a CPU-bound scenario would show, confirming that the RX 570 is doing the heavy lifting.

The pattern is more pronounced at higher settings. For High settings, the FPS drops from 71.2 at 1080p to 46.4 at 1440p (a 34.8% reduction), and then to 33.5 at 4K (a 52.9% reduction from 1080p). This non-linear scaling indicates that memory bandwidth and shader throughput are being saturated. The 4 GB VRAM capacity is likely a factor at 4K Ultra, where the average FPS falls to 30.2. The transition from Medium to High at 1440p shows a significant drop from 78.4 to 46.4 FPS, suggesting that High settings introduce effects that heavily tax the GPU’s 5.095 TFLOPS FP32 performance. The data suggests that the CPU’s performance headroom is vast; the drop from 1080p Low to 4K Low is over 75 FPS, which cannot be attributed to the Ryzen 7 5700’s capabilities. Instead, the GPU’s fill rate and memory subsystem are the limiting components at higher resolutions.

Measured FPS Breakdown

The measured FPS data provides a clear picture of the system’s capabilities in Inside. At 1920x1080, the resolution most likely to be used with this GPU, the performance is strong across all settings. Low settings yield an average of 136.6 FPS, Medium produces 106.1 FPS, High delivers 71.2 FPS, and Ultra drops to 65.7 FPS. This shows that even at Ultra, the game is highly playable, and the step from High to Ultra is relatively small (a 5.5 FPS difference), indicating that Ultra settings do not introduce a massive additional load at this resolution.

At 2560x1440, the frame rates remain respectable but show the GPU’s strain. Low settings average 99.4 FPS, Medium drops to 78.4 FPS, High falls to 46.4 FPS, and Ultra is 46.7 FPS. The negligible difference between High and Ultra at this resolution (0.3 FPS) suggests that the GPU is hitting a performance ceiling, likely due to shader or memory limitations, where the additional visual features of Ultra do not cost extra performance because the card is already maxed out. At 3840x2160, the performance is marginal. Low settings average 61.2 FPS, which is playable, but Medium drops to 47.2 FPS, High to 33.5 FPS, and Ultra to 30.2 FPS. The 4K results confirm that this combination is not suited for high-fidelity 4K gaming in Inside, as the frame rates dip below the 60 FPS threshold for smooth play on all settings except Low.

FAQ

*Q: What is the best resolution to play Inside with this hardware?*

A: Based on the data, 1920x1080 is the optimal resolution. At this setting, even Ultra mode delivers an average of 65.7 FPS, while Low reaches 136.6 FPS, ensuring a smooth experience. At 1440p, frame rates are still acceptable for High and below, but 4K is only playable at Low settings (61.2 FPS).

Q: Is the CPU or GPU the main bottleneck in this game?

A: The benchmark results clearly indicate the GPU is the limiting component at higher resolutions. For example, at 4K High, the average FPS is 33.5, while at 1080p High it is 71.2. The Ryzen 7 5700’s strong single-thread and multi-thread scores (2916 in Cinebench R23 single-core) show it has ample power to feed the GPU, so the frame rate drops are attributable to the RX 570’s rendering capabilities.

Q: How does the RX 570 compare to its closest rivals in synthetic benchmarks?

A: The GPU’s average benchmark score is 30158, which places it in the 74th percentile. Its nearest rival, the NVIDIA GeForce RTX 5060, has an average score of 30109, a delta of only 0.2%. This suggests that in raw compute terms, the RX 570 is still competitive with much newer hardware, though real-world gaming results can vary.

Q: Can the system achieve 60 FPS at 4K in this game?

A: Only at Low settings. The measured data shows an average of 61.2 FPS at 4K Low. At Medium, the average drops to 47.2 FPS, and at High and Ultra, it falls to 33.5 and 30.2 FPS respectively, which are below the 60 FPS target.

Q: What is the performance difference between High and Ultra settings at 1440p?

A: The data shows that at 2560x1440, High settings average 46.4 FPS, and Ultra settings average 46.7 FPS. The difference is only 0.3 FPS, indicating that the GPU is saturated and that increasing from High to Ultra has no measurable negative impact on frame rate at this resolution.

Q: Does the CPU’s performance relative to its rivals matter for this game?

A: The Ryzen 7 5700 has an average benchmark score of 27220, which is 0.7% higher than the Intel Core i9-9900K’s 27043. In a game like Inside, which is not heavily CPU-bound, this small delta is unlikely to produce noticeable differences in frame rates, as the GPU is the primary driver of performance.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + AMD Radeon RX 570 in Inside

Resolution Settings Avg FPS
3840x2160 Low 61.2
3840x2160 Medium 47.2
3840x2160 High 33.5
3840x2160 Ultra 30.2
2560x1440 Low 99.4
2560x1440 Medium 78.4
2560x1440 Ultra 46.7
2560x1440 High 46.4
1920x1080 Low 136.6
1920x1080 Medium 106.1
1920x1080 High 71.2
1920x1080 Ultra 65.7

Inside with Ryzen 7 5700 + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RX 570 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 7 5700 + RX 570

Explore FPS benchmarks for other games using this same hardware combination.