Control
This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 15 | 19 | 21 | 26 |
| 1440p QHD | 23 | 29 | 29 | 42 |
| 1080p Full HD | 31 | 35 | 42 | 59 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 7 5700 + AMD Radeon RX 570, In-Depth Analysis
# Control with AMD Ryzen 7 5700 + AMD Radeon RX 570
The AMD Ryzen 7 5700 paired with the AMD Radeon RX 570 delivers a decidedly entry-level experience in Control, a game that stresses both GPU throughput and CPU responsiveness. The measured data shows this combination lands at rank 1580 out of 1636 tested combos, placing it in the bottom 4% of all systems tested for this title. That ranking is not surprising given the GPU's age and the game's demanding effects, but the resolution scaling reveals a more nuanced story about where the bottleneck truly lies.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS degradation from 1080p to 4K is steep and consistent across all settings, which points squarely at the GPU as the primary constraint. At Low settings, average FPS falls from 58.6 at 1920x1080 to 42.4 at 2560x1440 — a drop of roughly 28% — and then further to 26.4 at 3840x2160, which is only 45% of the 1080p figure. This pattern intensifies at higher presets: High settings go from 34.6 FPS at 1080p to 29.3 at 1440p and then plummet to 19.3 at 4K.
The scaling behavior is notable because the percentage losses are larger than what a purely GPU-bound scenario would predict at 1440p, yet the 4K numbers collapse so dramatically that the RX 570's 4 GB frame buffer and 224.0 GB/s bandwidth are clearly overwhelmed. At 4K Ultra, the combo manages just 14.8 FPS, making the game effectively unplayable. The data suggests that at 1080p, the CPU's 8 cores and 16 threads are still able to feed the GPU adequately, but as resolution climbs, the GPU's 2048 shading units and 32 ROPs become the hard ceiling. Interestingly, the gap between Low and Ultra at 1080p is only 27.7 FPS, while at 4K that same gap shrinks to 11.6 FPS — indicating that at higher resolutions, even lowering settings cannot compensate for the lack of raw pixel throughput.
GPU Role — VRAM, clocks, and how they relate to this game's results
The RX 570's specifications paint a clear picture of why Control struggles here. With 4 GB of GDDR5 memory on a 256-bit bus, the card offers 224.0 GB/s of bandwidth, which is modest by modern standards. The base clock of 1168 MHz and boost clock of 1244 MHz are relatively low, and the memory runs at 1750 MHz (7 Gbps effective). The GPU's FP32 throughput of 5.095 TFLOPS and pixel rate of 39.81 GPixel/s are the theoretical limits that the measured FPS numbers reflect.
Looking at the benchmark data, the RX 570's average benchmark score of 30158 places it at the 74th percentile of all GPUs, with nearest rivals including the NVIDIA GeForce RTX 5060 (deltaPct 0.2), AMD Radeon RX 7700 XT (deltaPct 0.2), NVIDIA Tesla M60 (deltaPct 0.6), and NVIDIA GeForce RTX 5070 Mobile (deltaPct 0.8). These deltas are surprisingly small — under 1% — which suggests the RX 570's average benchmark score is competitive with those newer cards in synthetic tests. Yet in Control, the 4K results tell a different story. At 4K High, the 19.3 FPS average is barely above a slideshow, and even 1440p Medium at 28.7 FPS is below the threshold for smooth play. The game's heavy use of volumetric lighting and physics effects likely exceed what the Polaris 20 chip (5,700 million transistors on 14 nm) can handle at higher resolutions.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 7 5700 is a Zen 3 part with 8 cores and 16 threads, running at a base clock of 3.70 GHz and boost up to 4.60 GHz. Its 16 MB of L3 cache and 51.2 GB/s memory bandwidth are strong for the platform, and its benchmark scores reflect that: Cinebench R23 multicore hits 20655, single-core 2916, and 3DMark max threads reaches 6617. The CPU's percentileVsAllCpus of 84 places it well above average, with nearest rivals including the Intel Core i9-9900K (deltaPct 0.7), Intel Core i7-12700H (deltaPct 0.8), Intel Core i7-1370P (deltaPct 0.8), and AMD Ryzen AI 5 340 (deltaPct 1.2).
In Control, the CPU's role appears secondary at higher resolutions, but at 1080p Low, the 58.6 FPS result suggests the 16 threads are sufficient to keep the GPU fed. The question is whether the CPU is holding back the GPU at 1080p Ultra, where FPS drops to 30.9 — a 27.7 FPS gap from Low. That gap is larger than what pure GPU scaling would predict, implying the CPU's single-thread performance (Cinebench R23 single-core score of 2916) may limit frame pacing when effects are maxed out. However, at 4K Ultra, the 14.8 FPS figure is so low that CPU limitations are irrelevant; the GPU is the clear bottleneck. The data indicates the Ryzen 7 5700 is not the weak link in this combo, but it also cannot rescue the RX 570 from its resolution ceiling.
Settings Recommendations — which preset gives the best experience per the measured rows
Given the measured FPS values, the only preset that achieves acceptable playability is 1080p Low, which delivers an average of 58.6 FPS. This is the sole configuration that breaks the 60 FPS barrier, making it the recommended baseline for any playable experience. At 1080p Medium, FPS drops to 41.7, which is still functional but noticeably less smooth. The jump from Low to Medium represents a 16.9 FPS penalty, while High at 1080p yields 34.6 FPS and Ultra falls to 30.9 FPS.
For 1440p, all settings are below 43 FPS, with Low at 42.4 being the only option approaching playability — but this is marginal. At 4K, no preset is viable; even Low at 26.4 FPS is far below the smooth threshold. The data suggests that players should prioritize 1080p Low if they want a playable frame rate, or accept 1440p Low at 42.4 FPS if they prefer resolution over smoothness. The gap between 1080p Low and 1080p High is 24 FPS, which is a massive difference for graphical fidelity that may not be worth it given the overall performance level. The measured rows show diminishing returns on quality settings past Medium, so the recommended sweet spot is 1080p Medium if visual quality matters, but 1080p Low if frame rate is paramount.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best resolution for this combo in Control?
A: Based on the measured FPS, 1920x1080 is the only resolution where any setting reaches playable levels. At 1080p Low, the average FPS is 58.6, while 1440p Low drops to 42.4 and 4K Low falls to 26.4.
Q: How does the RX 570 compare to its nearest GPU rivals in average benchmark score?
A: The RX 570's average benchmark score of 30158 is nearly identical to the NVIDIA GeForce RTX 5060 (30109, deltaPct 0.2) and AMD Radeon RX 7700 XT (30097, deltaPct 0.2), with slightly larger gaps to the NVIDIA Tesla M60 (29969, deltaPct 0.6) and RTX 5070 Mobile (29928, deltaPct 0.8).
Q: Is the Ryzen 7 5700 CPU a bottleneck at 4K in this game?
A: No. At 4K, the GPU is clearly the limiting component. The 14.8 FPS at Ultra and 26.4 FPS at Low are far below any CPU-bound threshold, and the CPU's 8 cores and 16 threads are more than sufficient for this workload.
Q: What is the FPS difference between Low and Ultra settings at 1080p?
A: At 1920x1080, Low averages 58.6 FPS while Ultra averages 30.9 FPS, a difference of 27.7 FPS. This is the largest settings gap across all resolutions, indicating the GPU is strained by Ultra effects even at 1080p.
Q: How does this combo rank among all tested systems for Control?
A: The combo ranks 1580 out of 1636 total tested combinations, placing it in the bottom 4% of all systems for this game.
Q: Does lowering settings from High to Low help more at 1080p or 4K?
A: At 1080p, the gap is 24 FPS (from 34.6 to 58.6), while at 4K the gap is only 7.1 FPS (from 19.3 to 26.4). Lowering settings has a much larger impact at 1080p, where the GPU is less saturated.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the measured averages are: Low 58.6 FPS, Medium 41.7 FPS, High 34.6 FPS, and Ultra 30.9 FPS. The progression from Low to Ultra shows a steady decline, with the largest single-step drop occurring between Low and Medium at 16.9 FPS. The jump from High to Ultra is only 3.7 FPS, suggesting Ultra provides marginal visual gains at a high performance cost.
At 2560x1440, the averages are: Low 42.4 FPS, Medium 28.7 FPS, High 29.3 FPS, and Ultra 23.0 FPS. Notably, Medium and High are nearly identical at this resolution, with High actually 0.6 FPS faster than Medium — a data point that may indicate measurement variance or that the settings' impact is non-linear. The drop from Low to Medium is 13.7 FPS, while High to Ultra costs 6.3 FPS.
At 3840x2160, the averages are: Low 26.4 FPS, Medium 21.0 FPS, High 19.3 FPS, and Ultra 14.8 FPS. The gap between Low and Ultra is 11.6 FPS, and all values are below 30 FPS, confirming 4K is not viable. The Medium to High difference is 1.7 FPS, and High to Ultra is 4.5 FPS.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combo's rank of 1580 out of 1636 tested combinations places it in the bottom 4.4% of all systems measured for Control. This is a poor showing, but it must be interpreted with the GPU's age in mind — the RX 570 was released in 2017 and is marked as end-of-life. The GPU's percentileVsAllGpus of 74 suggests it outperforms most GPUs in synthetic benchmarks, yet in Control the demanding rendering pipeline overwhelms it. The CPU's percentileVsAllCpus of 84 and rank among rivals (within 1.2% of the Intel Core i9-9900K) indicate the processor is not the issue.
Comparing to other combos, the data shows that even the RX 570's nearest rivals in average benchmark score — the RTX 5060 and RX 7700 XT — would likely perform far better in Control given their modern architectures, despite the small deltaPct in synthetic tests. The rank of 1580 suggests that most systems tested for this game have newer or higher-tier GPUs, and this combo is positioned for 1080p Low play at best. The measured FPS at 1080p Low (58.6) is the only data point that approaches a playable experience, and even that is below the 60 FPS target for fast-paced action. The overall ranking reflects that this is a legacy GPU paired with a capable but not top-tier CPU, resulting in a system that can run Control only at its most basic settings and lowest resolution.
Hardware Specifications
AMD Ryzen 7 5700
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700 + AMD Radeon RX 570 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 26.4 |
| 3840x2160 | Medium | 21.0 |
| 3840x2160 | High | 19.3 |
| 3840x2160 | Ultra | 14.8 |
| 2560x1440 | Low | 42.4 |
| 2560x1440 | High | 29.3 |
| 2560x1440 | Medium | 28.7 |
| 2560x1440 | Ultra | 23.0 |
| 1920x1080 | Low | 58.6 |
| 1920x1080 | Medium | 41.7 |
| 1920x1080 | High | 34.6 |
| 1920x1080 | Ultra | 30.9 |
Control with Ryzen 7 5700 + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RX 570 + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 7 5700 + RX 570
Explore FPS benchmarks for other games using this same hardware combination.