Inside

Inside

AVERAGE FPS
178
excellent

This combination delivers exceptional performance with an average of 178 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 74 82 126 160
1440p QHD 123 128 205 256
1080p Full HD 169 179 284 352

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 160
3840x2160 Medium 126
3840x2160 High 82
3840x2160 Ultra 74
2560x1440 Low 256
2560x1440 Medium 205
2560x1440 High 128
2560x1440 Ultra 123
1920x1080 Low 352
1920x1080 Medium 284
1920x1080 High 179
1920x1080 Ultra 169

Inside with AMD Ryzen 5 9600X + AMD Radeon RX 6750 XT, In-Depth Analysis

The AMD Ryzen 5 9600X and AMD Radeon RX 6750 XT combination delivers exceptional performance in Inside, a Puzzle Platformer from 2016. The data shows this pairing is heavily overqualified for the title, producing frame rates that exceed the refresh rates of most high-end displays at every tested setting. The measured results indicate a system that is entirely GPU-bound at lower resolutions, while the CPU's strong single-threaded performance ensures no bottleneck even at the highest frame rates. This analysis breaks down the specific roles of each component, optimal settings, and the scaling behavior observed across resolutions.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 9600X is a 6-core, 12-thread desktop processor based on the Zen 5 architecture, specifically the Granite Ridge codename built on a 4 nm process. It features a base clock of 3.90 GHz and a boost clock of 5.40 GHz, with a 65 W TDP. For a title like Inside, which is not a demanding multi-threaded workload, the CPU’s high boost clock and single-core efficiency are the primary drivers of performance. The CPU's benchmark scores confirm its strength: it achieves a Cinebench R23 single-core score of 3603 and a multi-core score of 25525, reflecting a balanced design that excels in lightly-threaded scenarios common in side-scrolling games.

In the context of Inside, the CPU is rarely the limiting factor. The data shows that at 1080p with Low settings, the system reaches an average of 351.9 FPS, which is a staggering load for any processor to feed. The Ryzen 5 9600X's PassMark single-thread score of 4570 and its 3dmark single-thread score of 1253 indicate it has the headroom to handle this, preventing a CPU-bound scenario. The processor's nearest rivals, such as the Intel Core i5-13490F (avgScore 28173, deltaPct 0.3) and the AMD Ryzen 5 230 (avgScore 28164, deltaPct 0.3), are effectively tied in average benchmark scores, but the 9600X's architecture provides the low-latency, high-frequency response needed for consistent frame delivery in a game that relies on physics and logic ticks.

The 32 MB of shared L3 cache and 89.6 GB/s memory bandwidth are more than sufficient for Inside's modest data requirements. This means the CPU's role here is to simply keep up with the GPU's output, and the benchmark data suggests it does so without breaking a sweat. The 3dmark 16-thread score of 7585 is nearly identical to the max-thread score of 7590, showing that the processor's multi-threading capabilities are not a limiting factor, but its 2-thread score of 2456 and 4-thread score of 4649 are what matter most for this game's engine, which typically utilizes 1-4 threads for gameplay logic.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6750 XT is the primary workhorse for rendering Inside. It is built on the RDNA 2.0 architecture with the Navi 22 chip, manufactured on a 7 nm process. The GPU features 12 GB of GDDR6 memory on a 192-bit bus, providing 432.0 GB/s of bandwidth. Its boost clock of 2600 MHz and game clock of 2495 MHz ensure high throughput for pixel and texture processing. With 2560 shading units, 160 TMUs, and 64 ROPs, the card is capable of a pixel rate of 166.4 GPixel/s and a texture rate of 416.0 GTexel/s.

For a visually simple game like Inside, the GPU's raw power is overwhelming. At 4K Ultra, the card still manages an average of 73.5 FPS, which is playable, but the jump to High settings at 4K yields 81.8 FPS, showing that the Ultra preset's additional effects take a toll. The 12 GB VRAM is far beyond what Inside requires, so there is no risk of memory capacity bottlenecks. The GPU's PassMark G3D score of 20700 places it in a strong position, and its nearest rivals, such as the NVIDIA GeForce RTX 3080 (avgScore 35787, deltaPct -1.3), are only slightly faster in synthetic benchmarks, which does not translate to a meaningful advantage in this specific title.

The GPU's performance is most evident in the scaling from Low to Ultra settings. At 1080p Low, the card produces 351.9 FPS, but at 1080p Ultra, it drops to 169.2 FPS. This 182.7 FPS drop indicates that the Ultra preset introduces settings that are disproportionately heavy for the visual payoff in this game, likely related to shadow resolution and post-processing effects. The GPU is clearly the limiting component at 1080p, as the CPU has ample headroom, but the sheer frame rates mean the system is never constrained in a way that harms playability.

Settings Recommendations — which preset gives the best experience per the measured rows

The data strongly suggests that the High preset offers the optimal balance between visual fidelity and performance for this combo. At 1920x1080, the High preset delivers an average of 178.5 FPS, which is more than sufficient for any high-refresh-rate monitor, while providing a significant visual upgrade over Medium (284.2 FPS) and Low (351.9 FPS). The jump from High to Ultra at 1080p is only a 9.3 FPS decrease (to 169.2 FPS), but the Ultra preset imposes a similar relative penalty at higher resolutions.

At 2560x1440, High yields 127.5 FPS, which is still excellent for smooth gameplay, whereas Ultra drops to 122.5 FPS. The difference between High and Ultra remains small here, but the High preset ensures a more stable frame time. At 3840x2160, High produces 81.8 FPS, which is right at the threshold for 60 Hz displays with VRR, but Ultra falls to 73.5 FPS. Given that Inside is a slow-paced puzzle platformer, the extra visual fidelity of Ultra might be tempting, but the High preset provides a greater safety margin against frame drops.

Therefore, the recommendation is to select the High preset for all resolutions. It offers the best combination of high average FPS and reduced rendering load compared to Ultra. The Low preset is unnecessary, as even at 4K it yields 160 FPS, which is overkill for the game's genre and sacrifices too much visual quality. Medium is a viable option for 4K if maximum smoothness is desired, offering 126.4 FPS, but High is the sweet spot for the vast majority of users.

How This Combo Ranks — use comboRankInGame vs other tested combos

The AMD Ryzen 5 9600X + AMD Radeon RX 6750 XT combination ranks 705th out of 1671 tested combos in Inside. This places it in the upper-middle tier of the database, which is surprising given the absolute frame rates achieved. This ranking is likely influenced by the fact that Inside is an older title, and many combinations featuring top-tier, higher-core-count CPUs and more powerful GPUs (like the RTX 4090 or RX 7900 XTX) will score higher due to raw clock speeds and shader counts, even if the practical difference is negligible at these frame rates.

The percentile ranking of the individual components supports this. The CPU ranks in the 85th percentile vs all CPUs, and the GPU ranks in the 79th percentile vs all GPUs, but the combo's rank is not a direct reflection of those percentiles, as it accounts for the specific pairing's performance in the game. The data shows that the combo is not bottlenecked, as evidenced by the high FPS at 1080p, but it is outperformed by combos with more expensive hardware that push frame rates even higher. For example, a combo with an RTX 3080 (a rival to the 6750 XT) would likely rank higher due to its higher average benchmark score, even if the real-world difference is small.

The rank of 705/1671 means this combo is solidly in the top half of all systems tested. It outperforms many lower-tier pairings but is beaten by a significant number of high-end systems. This is a logical position for a mid-range CPU and GPU pairing from 2022 and 2024, respectively, when pitted against a database that includes current flagship hardware. For the vast majority of gamers, this ranking is irrelevant, as the actual performance is far beyond what is needed for a smooth experience.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the average FPS at 1080p with Ultra settings?

A: The average FPS at 1920x1080 with Ultra settings is 169.2 FPS.

Q: Is the CPU or GPU the limiting factor at 4K resolution?

A: At 3840x2160, the GPU is the limiting factor. The data shows a drop from 126.4 FPS at Medium to 81.8 FPS at High, indicating the GPU's rendering load scales with resolution and settings, while the CPU maintains sufficient performance.

Q: How does the Ryzen 5 9600X compare to its closest CPU rival in average benchmark score?

A: The Ryzen 5 9600X has an average benchmark score of 28246, which is 0.3% higher than the Intel Core i5-13490F (avgScore 28173) and 0.3% higher than the AMD Ryzen 5 230 (avgScore 28164).

Q: What is the maximum average FPS recorded for this combo in the game?

A: The maximum average FPS recorded is 351.9 FPS, achieved at 1920x1080 resolution with Low settings.

Q: Does the GPU have enough VRAM for this game?

A: Yes, the GPU has 12 GB of GDDR6 memory, which is far more than sufficient for Inside, as the game's visual complexity does not require high memory capacity.

Q: What is the combo's ranking among all tested combinations?

A: The combo ranks 705th out of 1671 total tested combos in the game.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured data provides a clear picture of performance scaling.

At 1920x1080, the results are:

  • Low: 351.9 FPS
  • Medium: 284.2 FPS
  • High: 178.5 FPS
  • Ultra: 169.2 FPS

At 2560x1440, the results are:

  • Low: 256.1 FPS
  • Medium: 205.0 FPS
  • High: 127.5 FPS
  • Ultra: 122.5 FPS

At 3840x2160, the results are:

  • Low: 160.0 FPS
  • Medium: 126.4 FPS
  • High: 81.8 FPS
  • Ultra: 73.5 FPS

The differences between settings are consistent across resolutions. The Low to Medium jump is relatively small (67.7 FPS at 1080p, 51.1 FPS at 1440p, 33.6 FPS at 4K), indicating that Medium adds features that are not excessively demanding. The Medium to High jump is the most significant (105.7 FPS at 1080p, 77.5 FPS at 1440p, 44.6 FPS at 4K), suggesting that High enables heavy post-processing or shadow effects. The High to Ultra jump is minor (9.3 FPS at 1080p, 5.0 FPS at 1440p, 8.3 FPS at 4K), which is odd, as it implies Ultra adds little over High in terms of GPU load for this title.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The scaling from 1080p to 4K demonstrates that the system is GPU-bound. At High settings, the average FPS drops from 178.5 at 1080p to 127.5 at 1440p (a 28.6% decrease) and then to 81.8 at 4K (a 35.8% decrease from 1440p). This consistent drop with increasing pixel count is the classic signature of a GPU bottleneck. The CPU's performance is static across resolutions, so it cannot account for this decline.

Looking at Low settings, the scaling is even more pronounced: 351.9 FPS at 1080p drops to 256.1 at 1440p and 160.0 at 4K. The percentage drop from 1080p to 4K is 54.5%, which is significant. This indicates that even at the lowest settings, the GPU's pixel fill rate and shading power are the limiting factors, as the game's logic is simple enough for the CPU to handle without issue.

The data implies that the Ryzen 5 9600X has substantial headroom. If the CPU were the limiting factor, the FPS would remain relatively flat across resolutions. Instead, the FPS scales inversely with resolution, confirming the Radeon RX 6750 XT is the component that determines the final frame rate. For users with 1080p or 1440p monitors, this combo delivers far more performance than needed. At 4K, it provides a playable experience on High settings, but the GPU is clearly working harder, as evidenced by the larger frame rate gaps between settings at that resolution.

Hardware Specifications

AMD Ryzen 5 9600X

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 5400 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 9600X + AMD Radeon RX 6750 XT in Inside

Resolution Settings Avg FPS
3840x2160 Low 160.0
3840x2160 Medium 126.4
3840x2160 High 81.8
3840x2160 Ultra 73.5
2560x1440 Low 256.1
2560x1440 Medium 205.0
2560x1440 High 127.5
2560x1440 Ultra 122.5
1920x1080 Low 351.9
1920x1080 Medium 284.2
1920x1080 High 178.5
1920x1080 Ultra 169.2

Inside with Ryzen 5 9600X + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RX 6750 XT + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 9600X + RX 6750 XT

Explore FPS benchmarks for other games using this same hardware combination.