Inside
This combination delivers exceptional performance with an average of 232 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 126 | 133 | 212 | 246 |
| 1440p QHD | 201 | 211 | 265 | 287 |
| 1080p Full HD | 242 | 246 | 296 | 320 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 4080, In-Depth Analysis
Inside is a puzzle platformer that leans far more on GPU throughput than on CPU multi-threading, and the data for this AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 4080 combination reflects that balance. The measured frame rates are exceptionally high across all tested settings, with the lowest average being 126 FPS at 4K Ultra, indicating that this pairing is overkill for the game’s demands; the bottleneck shifts between the CPU’s single-thread strength and the GPU’s raw fill rate depending on resolution and preset.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor with a base clock of 4.00 GHz and a boost clock of 4.50 GHz, built on the Zen 4 Raphael architecture using a 5 nm process. Its large 96 MB shared L3 cache is a defining feature, and for a game like Inside—which is not heavily threaded—the processor’s passmark single-thread score of 3494 is more relevant than its multithread score of 25047. The data shows that at 1080p Low, the combo reaches 320 FPS on average, which is a 30% increase over the 246 FPS seen at 1080p High, suggesting that the CPU is capable of feeding the GPU far beyond typical display refresh rates.
Benchmark results indicate that this CPU sits at the 89th percentile among all tested processors, with an average benchmark score of 44573. Compared to its nearest rivals, the Intel Core Ultra X9 388H is just 0.2% higher in average score (44466 vs 44573), while the Intel Core i9-13950HX trails by 0.5% with a score of 44342. The AMD Ryzen AI Max 385 is 0.6% behind at 44309, and the Intel Core i5-14600 is actually 0.7% ahead with a score of 44889—these margins are negligible for gaming. In practice, the CPU’s 12 threads and high boost clock ensure that even at 4K Ultra, where the average FPS drops to 126, the processor is not the limiting factor; instead, the GPU’s pixel rate becomes the constraint.
The CPU’s integrated Radeon Graphics are present but unused in this configuration, as the discrete RTX 4080 handles all rendering. The 65 W TDP and 5 nm process node contribute to thermal efficiency, but the measured FPS data does not show any CPU-related stutters or frame dips—the minimum FPS values recorded for Medium settings (181 FPS at 4K, 225 FPS at 1440p, 251 FPS at 1080p) are all well above 60, indicating consistent frame pacing. For a puzzle platformer with simple physics and sparse geometry, the 7500X3D’s 6 cores are more than sufficient, and its single-thread performance is the key attribute that prevents any CPU-induced ceiling at lower resolutions.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 4080 is the dominant component in this pairing, and its specifications directly explain the high frame rates. With 16 GB of GDDR6X memory on a 256-bit bus delivering 716.8 GB/s of bandwidth, the GPU has ample headroom for Inside’s modest texture and shader requirements. The chip runs at a base clock of 2205 MHz and a boost clock of 2505 MHz, with 9728 shading units and 112 ROPs providing a pixel rate of 280.6 GPixel/s—this fill rate is what allows the combo to push 246 FPS at 4K Low, where the GPU is barely stressed.
The GPU’s passmark G3D score of 34457 places it at the 86th percentile among all GPUs, with an average benchmark score of 54247. Its nearest rival, the NVIDIA GeForce RTX 4080 SUPER, scores 54209—just 0.1% lower—while the AMD Radeon Pro W5700X is 1.1% higher at 54828, and the AMD Radeon RX 6750 GRE 12 GB is 2.6% higher at 55698. These small deltas suggest that the RTX 4080 is performance-tier accurate, but the measured FPS data shows that even at 4K Ultra, the GPU maintains 126 FPS on average, which is far above the 60 FPS target most games aim for. The 22.4 Gbps effective memory speed and 48.74 TFLOPS of FP32 compute are overkill for a 2D side-scroller, but they guarantee that no settings combination will cause a dip below playable levels.
The GPU’s 16 GB VRAM is never a constraint in this game; even at 4K Ultra, the memory footprint is unlikely to approach 8 GB, let alone 16 GB. The RTX 4080’s Ada Lovelace architecture and 76 RT cores are unused for ray tracing in Inside, but the data shows that the GPU’s raw rasterization power is what drives the 133 FPS average at 4K High. Compared to the CPU’s marginal rival deltas, the GPU’s performance spread is slightly larger (up to 2.7% difference), but in absolute FPS terms, these differences translate to a few frames at most—never a meaningful gameplay change.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured FPS rows provide a clear hierarchy: Low settings always yield the highest average FPS, followed by Medium, then High, and finally Ultra, with the gap between High and Ultra being surprisingly small. At 1080p, Low averages 320 FPS, Medium 296 FPS, High 246 FPS, and Ultra 242 FPS—the difference between High and Ultra is only 4 FPS (1.6%), which suggests that Ultra’s added effects are nearly free on this hardware. At 1440p, the pattern holds: Low is 287 FPS, Medium 265 FPS, High 211 FPS, and Ultra 201 FPS, with High to Ultra again showing a modest 10 FPS drop (4.7%). At 4K, the scaling is steeper: Low is 246 FPS, Medium 212 FPS, High 133 FPS, and Ultra 126 FPS, where the High-to-Ultra delta is just 7 FPS (5.3%).
For the best experience, the data supports using Ultra settings at 1080p or 1440p, as the average FPS remains above 200 in both cases, and the visual upgrade from High is minimal in cost. At 4K, Ultra’s 126 FPS average is still well above 60, and the 5.3% difference from High is negligible, so there is no reason to drop below Ultra unless targeting a 240 Hz display—in which case 4K is not viable regardless. The Medium preset at 4K offers a 212 FPS average with recorded minimums of 181 FPS and maximums of 244 FPS, making it the best choice for high-refresh-rate 4K displays, as it provides 59% more FPS than High (212 vs 133) while maintaining smooth frame delivery.
The minimum FPS data for Medium settings shows that the worst-case dips are 181 FPS at 4K, 225 FPS at 1440p, and 251 FPS at 1080p—all far above any V-sync threshold, so frame pacing is never an issue. For users prioritizing visual fidelity, Ultra at any resolution is the recommended preset, as the average FPS never falls below 126, and the measured data shows no instability. For competitive or high-refresh scenarios, Medium at 1440p or 1080p offers the best balance of speed and quality, with 265 FPS and 296 FPS averages respectively.
How This Combo Ranks — use comboRankInGame vs other tested combos
This specific combination of the AMD Ryzen 5 7500X3D and NVIDIA GeForce RTX 4080 ranks 477th out of 3716 tested combos for Inside, placing it in the top 12.8% of all systems benchmarked for this game. This rank is surprisingly modest given the hardware’s absolute performance, which suggests that many other combos—likely featuring higher-end GPUs or CPUs with stronger single-thread scores—achieve similar or higher frame rates in this undemanding title. The rank of 477 indicates that while the combo is fast, it is not exceptional for Inside, because the game’s simple graphics mean that even mid-range hardware can reach high FPS, compressing the performance spread.
The data shows that the CPU and GPU individually sit at the 89th and 86th percentiles respectively, but their combined rank in this game is lower, reflecting that Inside does not stress either component to its limit. The combo’s average FPS across all measured rows (ranging from 126 to 320) is high, but the ranking implies that 477 other combinations—perhaps using RTX 4090-class GPUs or CPUs with higher boost clocks—deliver even higher numbers. For a puzzle platformer, this rank is more than adequate, as the 126 FPS minimum average at 4K Ultra is far above the 60 FPS standard, and the 477th position out of 3716 still places the combo in the top 13% of all systems tested.
The nearest rival data for the CPU and GPU does not directly translate to combo ranking, but the small deltas (0.2% to 2.7%) suggest that swapping to a slightly faster GPU would barely move the rank, as the game’s bottleneck is not the hardware but the engine’s simplicity. The measured FPS at 1080p Low (320 FPS) is likely near the game’s engine cap, meaning that any combo with a comparable GPU would hit similar numbers, regardless of CPU. Thus, the 477th rank reflects the law of diminishing returns: beyond a certain performance threshold, additional hardware power yields no visible FPS increase in Inside.
FAQ
Q: What is the highest average FPS this combo achieves in Inside?
A: The highest measured average FPS is 320, achieved at 1920x1080 with Low settings. The next highest is 296 FPS at 1080p Medium, followed by 287 FPS at 1440p Low.
Q: How does the CPU’s single-thread performance compare to its multithread performance?
A: The AMD Ryzen 5 7500X3D scores 3494 in passmark single-thread and 25047 in passmark multithread, showing that single-thread performance is a fraction of multithread capability—but for Inside, the single-thread score is more indicative of gaming performance.
Q: Is the RTX 4080’s 16 GB VRAM ever a limitation in this game?
A: No, the measured data shows no VRAM-related issues, as the game’s graphics are simple. The GPU maintains high FPS across all settings, with the lowest average being 126 FPS at 4K Ultra.
Q: What is the largest FPS difference between two presets at the same resolution?
A: At 4K, the difference between Low (246 FPS) and Ultra (126 FPS) is 120 FPS, representing a 95% drop. At 1080p, the difference between Low (320 FPS) and Ultra (242 FPS) is 78 FPS, or 32%.
Q: How does this combo rank compared to all tested systems for Inside?
A: The combo ranks 477th out of 3716 tested combinations, placing it in the top 12.8%. This is lower than the individual component percentiles (89th for CPU, 86th for GPU), because the game is not demanding.
Q: Which settings provide the most consistent frame times according to the minimum FPS data?
A: The Medium preset has recorded minimums of 181 FPS at 4K, 225 FPS at 1440p, and 251 FPS at 1080p, which are all within 20% of their respective averages, indicating stable frame delivery.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 3840x2160 (4K), the combo delivers an average of 246 FPS on Low settings, 212 FPS on Medium (with a minimum of 181 FPS and maximum of 244 FPS), 133 FPS on High, and 126 FPS on Ultra. The Medium preset is the only 4K setting with recorded minimum and maximum values, showing a range of 63 FPS between the worst and best frames. The drop from Low to Medium is 34 FPS (13.8%), from Medium to High is 79 FPS (37.3%), and from High to Ultra is just 7 FPS (5.3%), indicating that the Ultra preset adds minimal graphical overhead.
At 2560x1440 (1440p), the average FPS is 287 on Low, 265 on Medium (minimum 225, maximum 305), 211 on High, and 201 on Ultra. The Medium preset’s minimum of 225 FPS is 40 FPS below its average, while the maximum of 305 FPS is 40 FPS above, showing a symmetric distribution. The relative gaps are smaller than at 4K: Low to Medium is 22 FPS (7.7%), Medium to High is 54 FPS (20.4%), and High to Ultra is 10 FPS (4.7%).
At 1920x1080 (1080p), the averages are 320 FPS on Low, 296 FPS on Medium (minimum 251, maximum 340), 246 FPS on High, and 242 FPS on Ultra. The Medium preset shows a minimum of 251 FPS and maximum of 340 FPS, a range of 89 FPS, which is the widest spread across all resolutions. The FPS differences are 24 FPS (7.5%) from Low to Medium, 50 FPS (16.9%) from Medium to High, and 4 FPS (1.6%) from High to Ultra—the smallest High-to-Ultra delta in the dataset, confirming that Ultra is nearly free at 1080p. Across all resolutions, the scaling with settings is consistent: Low always delivers the highest FPS, and Ultra always delivers the lowest, but the gap narrows as resolution decreases due to the GPU having more headroom at lower pixel counts.
Hardware Specifications
AMD Ryzen 5 7500X3D
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 4080 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 246.0 |
| 3840x2160 | Medium | 212.0 |
| 3840x2160 | High | 133.0 |
| 3840x2160 | Ultra | 126.0 |
| 2560x1440 | Low | 287.0 |
| 2560x1440 | Medium | 265.0 |
| 2560x1440 | High | 211.0 |
| 2560x1440 | Ultra | 201.0 |
| 1920x1080 | Low | 320.0 |
| 1920x1080 | Medium | 296.0 |
| 1920x1080 | High | 246.0 |
| 1920x1080 | Ultra | 242.0 |
Inside with Ryzen 5 7500X3D + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 4080 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 7500X3D + RTX 4080
Explore FPS benchmarks for other games using this same hardware combination.