Inside

Inside

AVERAGE FPS
71
good

This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 32 51 64
1440p QHD 48 51 81 101
1080p Full HD 67 70 113 141

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 51
3840x2160 High 32
3840x2160 Ultra 30
2560x1440 Low 101
2560x1440 Medium 81
2560x1440 High 51
2560x1440 Ultra 48
1920x1080 Low 141
1920x1080 Medium 113
1920x1080 High 70
1920x1080 Ultra 67

Inside with AMD Ryzen 5 7500X3D + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 5 7500X3D is a 6-core, 12-thread desktop processor based on the Zen 4 Raphael architecture, built on a 5 nm TSMC process. It operates with a base clock of 4.00 GHz and a boost clock of 4.50 GHz, drawing a 65 W TDP. For a puzzle platformer like Inside, the CPU's role is primarily about maintaining a consistent frame delivery rather than brute-force physics calculations. The processor's substantial 96 MB of shared L3 cache, enabled by its 3D V-Cache design, helps reduce memory latency, which can benefit frame pacing in scenes with many interactive objects or dynamic lighting changes. Its PassMark single-thread score of 3494 places it in the 89th percentile of all CPUs, indicating strong per-core performance that aligns well with the game's relatively light threading demands. The multi-threaded score of 25047 further confirms that the CPU has ample headroom; it is unlikely to be the bottleneck in this title, even at lower resolutions where frame rates are highest. The data shows that the CPU sits near several high-end mobile and desktop parts, such as the Intel Core Ultra X9 388H (0.2% faster) and the Intel Core i5-14600 (0.7% faster), but for this specific game, the raw single-thread capability is what matters most, and it is more than sufficient to keep up with the integrated graphics solution.

Settings Recommendations

The measured data reveals a clear hierarchy across the four available presets at each resolution, with the performance delta between Low and Ultra being substantial. At 1080p, the Low preset delivers an average of 141 FPS, which is the highest measured value for this combo. Moving to Medium drops the average to 113 FPS, a 20% reduction, while High yields 70 FPS and Ultra falls to 67 FPS. The step from Medium to High is particularly steep, representing a 38% performance loss, which suggests that the High preset introduces rendering features that heavily tax the GPU. Given that this is a puzzle platformer, the visual difference between Medium and High may not justify the significant frame rate cost. The Medium preset provides a smoother experience with a minimum of 96 FPS, ensuring that frame drops are less noticeable during fast panning or particle effects. At 1440p, the same pattern holds: Low averages 101 FPS, Medium 81 FPS, High 51 FPS, and Ultra 48 FPS. The Medium preset still maintains a comfortable 69 FPS minimum, which is above the typical 60 FPS target for a game of this genre. At 4K, the situation becomes more constrained, with Medium averaging 51 FPS and a minimum of 43 FPS, while High drops to 32 FPS and Ultra to 30 FPS. Based on the measured rows, the Medium preset offers the best balance of visual fidelity and playable frame rates across all resolutions. It consistently provides a minimum frame rate that is at least 75% of the average, indicating stable performance. The Low preset is the only option that guarantees a 60+ FPS experience at 4K, but for most users, the Medium preset at 1080p or 1440p will deliver the intended experience without compromising smoothness.

Resolution Scaling

The frame rate scaling from 1080p to 4K provides a clear picture of where the performance limit lies. At Medium settings, the average FPS drops from 113 at 1080p to 81 at 1440p and finally to 51 at 4K. This represents a 55% reduction in performance from 1080p to 4K, which is a significant decline. For comparison, the Low preset shows a similar trend, falling from 141 FPS at 1080p to 101 FPS at 1440p and 64 FPS at 4K, a 55% drop overall. This consistent proportional decline across different presets strongly indicates that the system is GPU-bound rather than CPU-bound. If the CPU were the limiting factor, we would expect the frame rate to remain relatively flat as resolution increases, because the CPU's workload would not change significantly. Instead, the frame rate scales almost linearly with the number of pixels, which is the hallmark of a graphics-limited scenario. The Intel Arc B370, being an integrated graphics solution with system-shared memory, is the component bearing the load. The memory bandwidth being "System Dependent" further reinforces this, as higher resolutions require more memory bandwidth to feed the frame buffer, and the shared memory architecture can become a bottleneck. The data suggests that at 1080p, the GPU is already working hard to produce 141 FPS on Low, and the additional pixel count at 1440p and 4K overwhelms its capabilities. The 4K High and Ultra results, which hover around 30-32 FPS, are borderline playable but indicate that this combination is not suited for high-fidelity 4K gaming in this title.

FAQ

Q: What is the highest average frame rate recorded for this CPU and GPU combo?

A: The highest measured average is 141 FPS, achieved at 1920x1080 resolution with the Low settings preset.

Q: Is the AMD Ryzen 5 7500X3D or the Intel Arc B370 the limiting factor in this game?

A: Benchmark results indicate the GPU is the limiting component. This is evidenced by the frame rate dropping by approximately 55% when moving from 1080p to 4K, which is characteristic of a graphics-bound workload rather than a CPU-bound one.

Q: Does the game run smoothly at 4K resolution with any settings?

A: At 4K, only the Low preset achieves an average above 60 FPS, with a measured 64 FPS. The Medium preset averages 51 FPS with a 43 FPS minimum, which may be acceptable for some players, but High and Ultra presets drop to 32 FPS and 30 FPS respectively.

Q: How much performance is gained by lowering settings from Ultra to Low at 1440p?

A: At 2560x1440, the Low preset averages 101 FPS, while the Ultra preset averages 48 FPS. This represents a performance improvement of over 110% when switching from Ultra to Low.

Q: What is the frame time consistency like on the Medium preset?

A: The Medium preset is the only one with reported minimum and maximum frame rate data for all resolutions. At 1080p, it shows a minimum of 96 FPS and a maximum of 130 FPS. At 1440p, the range is 69 to 93 FPS, and at 4K, it is 43 to 59 FPS, indicating stable performance without major stutters.

Q: How does this combo's overall performance rank compared to other tested systems in this game?

A: The combo ranks 2654 out of 2887 tested combinations, placing it in the bottom 8% of all systems for this specific game. This low ranking is primarily due to the integrated GPU's limited processing power.

GPU Role

The Intel Arc B370 is an integrated graphics processor (IGP) based on the Xe3-LPG architecture, manufactured on a 3 nm Intel process. It features 1280 shading units, 40 texture mapping units, and 20 raster output pipelines, along with 10 ray tracing cores. Its clock speeds range from a base of 300 MHz to a boost of 2400 MHz. The GPU's memory configuration is "System Shared," meaning it relies on the host system's DDR5 RAM for both capacity and bandwidth, which is described as "System Dependent." The FP32 compute throughput is rated at 6.144 TFLOPS, which is modest for gaming but contextually relevant for a puzzle platformer. The GPU's performance is reflected in its 3DMark Steel Nomad DX12 score of 1184, which places it in the 5th percentile of all GPUs. This score is nearly identical to older discrete cards like the ATI Mobility Radeon HD 5570 (0.2% faster) and the ATI Radeon HD 5770 (0.5% faster). In the context of Inside, the GPU's role is to handle the game's 2D rendering, lighting effects, and post-processing. The measured data shows that the GPU can handle the game at moderate settings, but it struggles with higher presets that likely introduce more complex shaders or higher-resolution textures. The 25 W TDP and lack of power connectors indicate that this is a power-efficient solution, but it also means that performance is deliberately capped to fit within a thermal envelope. The pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s are sufficient for 1080p and 1440p gaming at lower settings, but they become stressed at 4K, where the number of pixels to fill increases dramatically. The GPU's 6.144 TFLOPS of FP32 compute is the primary driver of the frame rate scaling observed in the resolution analysis.

Measured FPS Breakdown

The measured frame rates provide a detailed performance profile across three resolutions and four settings presets. At 1920x1080, the Low preset achieves an average of 141 FPS, with no minimum or maximum reported. The Medium preset averages 113 FPS, with a minimum of 96 FPS and a maximum of 130 FPS. The High preset drops to an average of 70 FPS, while the Ultra preset averages 67 FPS. At 2560x1440, the Low preset averages 101 FPS, the Medium preset averages 81 FPS with a range of 69 to 93 FPS, the High preset averages 51 FPS, and the Ultra preset averages 48 FPS. At 3840x2160, the Low preset averages 64 FPS, the Medium preset averages 51 FPS with a minimum of 43 FPS and a maximum of 59 FPS, the High preset averages 32 FPS, and the Ultra preset averages 30 FPS. The data reveals a consistent pattern: the gap between Low and Medium is relatively small (around 20-25%), while the gap between Medium and High is much larger (around 38-40%). This suggests that the High preset enables a rendering feature that is disproportionately expensive on this GPU. The Ultra preset provides only a marginal improvement over High, with a 3-4 FPS difference at each resolution, indicating that it may just be a slight tweak of the same settings. The absence of minimum and maximum values for most presets makes it difficult to assess frame pacing, but the Medium preset's data shows that the game runs smoothly without significant frame drops, as the minimum values are consistently above 70% of the average. At 4K, the Medium preset's minimum of 43 FPS is below the 60 FPS threshold, but for a slow-paced puzzle game, this may still be an acceptable experience for some players.

How This Combo Ranks

In the overall ranking for Inside, this specific combination of the AMD Ryzen 5 7500X3D and Intel Arc B370 sits at position 2654 out of 2887 tested combos. This places it in the 92nd percentile of the rankings, meaning that 92% of other tested systems perform better in this game. This low ranking is almost entirely attributable to the Intel Arc B370's integrated graphics, which the benchmark data shows to be in the 5th percentile of all GPUs. The CPU, in contrast, is in the 89th percentile of all CPUs, indicating that it is a high-performing part. The disparity between the CPU's high ranking and the GPU's low ranking creates a significant bottleneck. The measured frame rates confirm that the GPU is the limiting factor, as the system cannot maintain high frame rates even at 1080p on higher settings. The combo ranks near the bottom of the database, but this is expected for an IGP solution. The nearest GPU rivals, such as the ATI Radeon HD 5770, are over a decade old, which highlights the Intel Arc B370's position as a low-power integrated solution rather than a gaming powerhouse. For a game like Inside, which is not graphically demanding, the combo can still deliver playable frame rates at lower resolutions and settings, but it will not provide a high-refresh-rate experience. The ranking reflects that most dedicated GPUs, even older ones, would outperform this setup, but the data also shows that the combo is serviceable for the game's core puzzle gameplay.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + Intel Arc B370 in Inside

Resolution Settings Avg FPS
3840x2160 Low 64.0
3840x2160 Medium 51.0
3840x2160 High 32.0
3840x2160 Ultra 30.0
2560x1440 Low 101.0
2560x1440 Medium 81.0
2560x1440 High 51.0
2560x1440 Ultra 48.0
1920x1080 Low 141.0
1920x1080 Medium 113.0
1920x1080 High 70.0
1920x1080 Ultra 67.0

Inside with Ryzen 5 7500X3D + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with Arc B370 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 7500X3D + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.