Inside

Inside

AVERAGE FPS
211
excellent

This combination delivers exceptional performance with an average of 211 FPS, perfect for high refresh rate gaming and competitive play.

Inside with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 3080, In-Depth Analysis

The AMD Ryzen 5 7500F paired with the NVIDIA GeForce RTX 3080 ranks 880th out of 3,716 tested combos in Inside, placing it in the top 24% of all configurations recorded in the database. That rank is a strong indicator of a balanced pairing, but the measured frame rates show this combo is far more GPU-limited at higher resolutions and settings than the raw rank might suggest. The data shows a system that can push well past 200 FPS at 1080p and remains highly playable at 4K, though the gap between low and ultra settings reveals where the RTX 3080’s 10 GB VRAM and GA102 chip start to constrain performance.

How This Combo Ranks

With a combo rank of 880 out of 3,716 tested combinations, this pairing sits comfortably in the upper quartile of all systems benchmarked for Inside. That rank reflects a configuration that delivers consistently high frame rates across the tested spectrum, but it does not place the combo near the top of the leaderboard, there are 879 other combinations that achieve better overall results in this game. The rank is driven by the RTX 3080’s strong average benchmark score of 23,172, which places the GPU at the 68th percentile among all graphics cards, and the Ryzen 5 7500F’s average score of 24,964, which puts it at the 77th percentile among all CPUs.

Relative to its nearest rivals, the CPU’s positioning is tight. The Ryzen 5 7500F sits within a fraction of a percent of several comparable processors: it is 0.1% behind the Intel Core i7-11850H, 0.2% behind the Intel Core i7-13620H, and 0.4% behind the Intel Core 5 210H in average benchmark score, while edging out the AMD Ryzen 5 8400F by 0.2%. These deltas are negligible in real-world gaming terms, meaning the 7500F is effectively tied with those chips for CPU-bound workloads. The GPU’s nearest rivals show similarly small margins: the RTX 3080 trails the NVIDIA P106-100 by 0.3%, the AMD Radeon Pro Vega 16 by 0.3%, the AMD Radeon RX 6600M by 0.4%, and the AMD Radeon R9 M290X by 0.4% in average score. Again, these differences are not meaningful for Inside’s frame rates.

The combo rank of 880 is notable because it does not align perfectly with the individual component percentiles. The CPU’s 77th percentile and GPU’s 68th percentile would suggest a slightly lower combined position, but the measured FPS data shows that Inside is a light enough workload that even the weaker-performing component in this pair, the GPU, can deliver high frame rates. The rank reflects a system that is never the bottleneck in a meaningful way at the tested settings, which is a testament to the overall balance of the pairing.

GPU Role

The NVIDIA GeForce RTX 3080 is the primary driver of Inside’s frame rates, and its specifications explain the performance envelope observed. Built on the GA102 chip using Samsung’s 8 nm process, this GPU packs 8,704 shading units, 272 texture mapping units, and 96 raster output units, along with 68 RT cores and 272 tensor cores. The memory subsystem consists of 10 GB of GDDR6X on a 320-bit bus, yielding a bandwidth of 760.3 GB/s. The base clock runs at 1440 MHz, with a boost clock of 1710 MHz, and the memory operates at 1188 MHz (19 Gbps effective). These specs translate to a pixel rate of 164.2 GPixel/s, a texture rate of 465.1 GTexel/s, and 29.77 TFLOPS of FP32 compute.

In Inside, the RTX 3080’s role is most evident in the scaling from low to ultra settings. At 4K, the average FPS drops from 199 on Low to 95 on Ultra, a 104 FPS swing that is almost entirely attributable to the GPU’s workload increasing with each setting tier. The 10 GB VRAM buffer is not a limiting factor here, as Inside is a puzzle platformer that does not require massive texture pools; the data shows no anomalies like stutter or frame drops that would indicate VRAM exhaustion. The GPU’s 68th percentile ranking among all graphics cards aligns with its measured performance: it is a capable card that handles this game’s demands without breaking a sweat, even at 4K Ultra, where it still averages 95 FPS.

The RTX 3080’s boost clock of 1710 MHz is modest by modern standards, but the sheer number of shading units compensates. The FP32 throughput of 29.77 TFLOPS is more than sufficient for a game that is primarily 2D with simple 3D effects, and the texture rate of 465.1 GTexel/s ensures that the game’s art assets, which are often stylized and low-poly, are processed with zero issues. The GPU’s PassMark G3D score of 25,086 and its average benchmark score of 23,172 both sit well above the median, confirming that this is a mid-to-high-tier part in the database’s hierarchy. The nearest rivals, all within 0.4% in average score, include the NVIDIA P106-100 and AMD Radeon RX 6600M, which are broadly similar in raw compute but lack the RTX 3080’s memory bandwidth and RT capabilities.

CPU Role

The AMD Ryzen 5 7500F provides the processing backbone for this combo, and while Inside is not a CPU-heavy title, the data shows its impact at lower resolutions. This CPU is a 6-core, 12-thread part based on the Zen 4 (Raphael) architecture, manufactured on TSMC’s 5 nm process. It runs at a base clock of 3.70 GHz and a boost clock of 5.00 GHz, with a 65 W TDP. The cache hierarchy includes 64 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3 cache. Memory support is dual-channel DDR5 with a bandwidth of 83.2 GB/s, and the CPU connects via PCIe Gen 5 with 24 lanes. It supports ECC memory and is unlocked for overclocking.

In terms of synthetic benchmarks, the 7500F posts a Cinebench R23 multi-core score of 22,799 and a single-core score of 3,218. Its Geekbench scores are 12,362 (multi-core) and 2,374 (single-core), while PassMark’s multi-thread score is 26,825 and single-thread is 3,841. These numbers place the CPU at the 77th percentile among all processors, with an average benchmark score of 24,964. The nearest rivals, the Intel Core i7-11850H, AMD Ryzen 5 8400F, Intel Core i7-13620H, and Intel Core 5 210H, are all within 0.4% of the 7500F’s average score, meaning there is no meaningful performance separation between this CPU and those alternatives in multi-threaded workloads.

For Inside, the CPU’s role becomes apparent when examining the 1080p results. At 1080p Low, the combo achieves 351 FPS average, which is the highest measured figure across all resolutions and settings. At 1080p Medium, it drops to 324 FPS, and at 1080p High, it falls to 220 FPS. These numbers suggest that even at the lowest settings, the CPU is not the bottleneck, the frame rates are limited by the GPU’s ability to render the scene, not by the 7500F’s processing speed. The CPU’s single-thread performance, as evidenced by the 3,218 Cinebench R23 single-core score and 3,841 PassMark single-thread score, is strong enough to feed the RTX 3080 without causing frame drops. The 12 threads and 32 MB of L3 cache also provide headroom for any background processes or game logic that Inside might spawn, though the game’s 2016 release date means it likely does not utilize many threads.

Measured FPS Breakdown

The measured FPS data provides a complete picture of this combo’s performance across three resolutions and four settings tiers. At 1920x1080, the averages are 351 FPS on Low, 324 FPS on Medium (with a min of 275 and max of 372), 220 FPS on High, and 210 FPS on Ultra. The gap between Low and Ultra is 141 FPS, a 40% reduction in average frame rate, which is substantial but leaves the system well above any playability threshold. The Medium setting’s min FPS of 275 indicates that even in the most demanding scenes at 1080p, the combo never drops below 275 FPS, which is far beyond what any display can show.

At 2560x1440, the averages are 314 FPS on Low, 253 FPS on Medium (min 215, max 291), 158 FPS on High, and 151 FPS on Ultra. The drop from 1080p to 1440p is noticeable but not dramatic: the Low setting loses 37 FPS (351 to 314), while Ultra loses 59 FPS (210 to 151). The Medium setting’s min FPS of 215 remains above 200, indicating smooth performance throughout. At 1440p Ultra, the 151 FPS average is still far above the 144 Hz refresh rate common on many monitors, making this a highly capable setup for high-refresh gaming at this resolution.

At 3840x2160, the averages are 199 FPS on Low, 159 FPS on Medium (min 135, max 183), 99 FPS on High, and 95 FPS on Ultra. The 4K results show the RTX 3080 starting to work harder, but the performance remains excellent for a puzzle platformer. The Low setting’s 199 FPS is a strong result, while Ultra’s 95 FPS is still above 60, ensuring a smooth experience on a 4K display. The Medium setting’s min FPS of 135 is the lowest recorded across all tests, but it is still well above the 60 FPS threshold for playability. The step from High to Ultra at 4K is only 4 FPS (99 to 95), suggesting that the Ultra preset adds minimal graphical overhead beyond High for this game.

Resolution Scaling

The scaling from 1080p to 4K reveals that the RTX 3080 is the primary limiting component in this combo. From 1080p Low (351 FPS) to 4K Low (199 FPS), the frame rate drops by 152 FPS, a 43% reduction. From 1080p Ultra (210 FPS) to 4K Ultra (95 FPS), the drop is 115 FPS, a 55% reduction. These percentages are consistent with a GPU-bound scenario: as resolution increases, the number of pixels quadruples from 1080p to 4K, and the GPU’s rasterization and shading units must work proportionally harder. The CPU’s workload does not scale with resolution in the same way, so the fact that frame rates drop by roughly half at 4K compared to 1080p confirms the GPU is doing the heavy lifting.

The data also shows that the gap between settings narrows as resolution increases. At 1080p, the difference between Low and Ultra is 141 FPS (351 vs. 210), but at 4K, that gap shrinks to 104 FPS (199 vs. 95). This is a classic sign of GPU limitation: at higher resolutions, the GPU is already saturated, so the additional workload from ultra settings has a smaller absolute impact on frame rates. Conversely, at 1080p, the GPU has more headroom, so the difference between settings is more pronounced.

The Medium setting’s min FPS values provide additional insight into the limiting component. At 1080p Medium, the min FPS is 275, while at 1440p it is 215, and at 4K it is 135. The steady decline in min FPS mirrors the average FPS decline, indicating that there are no CPU-induced stutters or frame hitches, the bottleneck is consistently the GPU’s rendering throughput. If the CPU were limiting, we would expect to see min FPS values that are closer together across resolutions, since the CPU’s workload would not change with resolution. The data shows a clear resolution-dependent scaling pattern, confirming that the Ryzen 5 7500F is providing ample CPU performance while the RTX 3080 determines the final frame rates.

FAQ

*Q: What is the combo’s rank in Inside compared to other tested systems?*

A: This combo ranks 880th out of 3,716 tested combinations, placing it in the top 24% of all configurations in the database for this game.

*Q: How does the RTX 3080’s memory configuration affect performance in Inside?*

A: The GPU has 10 GB of GDDR6X memory on a 320-bit bus with 760.3 GB/s bandwidth. In Inside, this is more than sufficient, the measured FPS shows no signs of VRAM-related stuttering or drops, even at 4K Ultra where the average is 95 FPS.

Q: Is the Ryzen 5 7500F a bottleneck at any resolution in this game?

A: No. The CPU’s 6 cores and 12 threads, with a boost clock of 5.00 GHz, are more than enough. The FPS scaling from 1080p to 4K is consistent with GPU limitation, and the CPU’s single-thread performance (3,218 in Cinebench R23) ensures it never holds back the RTX 3080.

Q: What are the highest and lowest measured average FPS for this combo?

A: The highest average is 351 FPS at 1080p Low. The lowest average is 95 FPS at 4K Ultra. The 4K Low setting averages 199 FPS, showing that even the most demanding resolution remains highly playable.

Q: How does the RTX 3080 compare to its nearest rivals in synthetic benchmarks?

A: The RTX 3080’s average benchmark score is 23,172, which is 0.3% behind the NVIDIA P106-100, 0.3% behind the AMD Radeon Pro Vega 16, 0.4% behind the AMD Radeon RX 6600M, and 0.4% behind the AMD Radeon R9 M290X. These deltas are negligible.

Q: What is the impact of raising settings from Low to Ultra at each resolution?

A: At 1080p, the average FPS drops from 351 to 210, a 141 FPS difference. At 1440p, it drops from 314 to 151, a 163 FPS difference. At 4K, it drops from 199 to 95, a 104 FPS difference. The reduced gap at 4K indicates the GPU is the limiting factor at higher resolutions.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 3080 in Inside

Resolution Settings Avg FPS
3840x2160 Low 199.0
3840x2160 Medium 159.0
3840x2160 High 99.0
3840x2160 Ultra 95.0
2560x1440 Low 314.0
2560x1440 Medium 253.0
2560x1440 High 158.0
2560x1440 Ultra 151.0
1920x1080 Low 351.0
1920x1080 Medium 324.0
1920x1080 High 220.0
1920x1080 Ultra 210.0

Inside with Ryzen 5 7500F + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 3080 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.