Inside
This combination delivers exceptional performance with an average of 207 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 92 | 97 | 154 | 193 |
| 1440p QHD | 146 | 154 | 246 | 307 |
| 1080p Full HD | 203 | 214 | 324 | 351 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 7500F + AMD Radeon RX 6800 XT, In-Depth Analysis
The AMD Ryzen 5 7500F and AMD Radeon RX 6800 XT combination delivers exceptional performance in Inside, a puzzle platformer where the measured frame rates far exceed display refresh rate requirements across all tested configurations. The data shows a system capable of maintaining smooth gameplay even at the highest settings and resolutions, with the primary trade-offs appearing only when comparing the most demanding Ultra preset against more moderate options.
Settings Recommendations
Benchmark results indicate that the Medium preset offers the most balanced experience across all three resolutions. At 1920x1080, Medium produces an average of 324 FPS with a minimum of 275 FPS, while at 2560x1440 it maintains 246 FPS average with a 209 FPS minimum. Even at 3840x2160, Medium sustains 154 FPS average with a 131 FPS floor. These figures suggest that Medium provides a substantial performance buffer, ensuring smooth frame pacing without dipping below common high-refresh-rate thresholds.
The High preset presents an interesting alternative for users prioritizing visual fidelity. At 2560x1440, High achieves 154 FPS average, identical to Medium at 4K, while at 1080p it reaches 214 FPS. However, the step from Medium to High costs roughly 30% of the frame rate at 1440p (246 to 154 FPS) and a similar proportional drop at 4K (154 to 97 FPS). This indicates that High represents a meaningful visual upgrade but demands a significant performance sacrifice.
Ultra settings push the hardware hardest, yielding 203 FPS at 1080p, 146 FPS at 1440p, and 92 FPS at 4K. While these numbers remain playable, the margin above 60 FPS narrows considerably at 4K, and the jump from High to Ultra provides diminishing returns relative to the frame rate cost. For competitive or high-refresh-rate displays, Medium appears optimal; for maximum image quality on a 1440p panel, High delivers the best compromise between fidelity and headroom.
Low settings demonstrate the ceiling of this combination, reaching 351 FPS at 1080p and 307 FPS at 1440p. The 4K Low result of 193 FPS still exceeds what most displays can show, suggesting that the preset exists primarily for extreme frame rate scenarios rather than practical gameplay needs. The data points to Medium as the recommended starting point, with High as a viable upgrade for users with 1440p or lower refresh rate 4K displays.
GPU Role
The AMD Radeon RX 6800 XT brings 16 GB of GDDR6 memory on a 256-bit bus, delivering 512.0 GB/s of bandwidth. The GPU's clock behavior is notable: a base clock of 1825 MHz, a game clock of 2015 MHz, and a boost clock of 2250 MHz. These specifications translate into a pixel rate of 288.0 GPixel/s and a texture rate of 648.0 GTexel/s, with FP32 performance rated at 20.74 TFLOPS.
For Inside, the GPU's memory capacity appears more than sufficient, as the game's visual style does not demand extreme texture loads. The 16 GB VRAM likely never becomes a limiting factor, even at 4K Ultra settings. The memory bandwidth of 512.0 GB/s provides ample headroom for the game's relatively simple geometry and effects, allowing the GPU to focus on raw throughput rather than memory management.
The RX 6800 XT's 4608 shading units and 128 ROPs contribute to its strong rasterization performance, which the benchmark data confirms. At 1080p Medium, the GPU produces 324 FPS, and even at 4K Medium it sustains 154 FPS. The scaling from 1080p to 4K at Medium settings shows a 53% reduction in frame rate (324 to 154 FPS), which aligns with the pixel count increase of approximately 4x when considering that the GPU is likely not fully saturated at lower resolutions.
The GPU's position in the broader market is solid, with a percentile ranking of 85 among all GPUs. Its average benchmark score of 48477 places it close to the NVIDIA RTX A1000 Mobile (47743, 1.5% slower) and slightly behind the Intel Arc A550M (49737, 2.5% faster). This context suggests the RX 6800 XT remains competitive, though the data for Inside shows it performing exceptionally well relative to these synthetic benchmarks, indicating the game favors this architecture.
CPU Role
The AMD Ryzen 5 7500F provides 6 cores and 12 threads based on the Zen 4 architecture, manufactured on a 5 nm process by TSMC. Its base clock of 3.70 GHz boosts to 5.00 GHz, while the 32 MB shared L3 cache and dual-channel DDR5 memory support with 83.2 GB/s bandwidth ensure adequate data flow for the GPU.
For a game like Inside, the CPU's single-thread performance is often more critical than multi-threaded capabilities. The Ryzen 5 7500F scores 974 in 3DMark single-thread and 3218 in Cinebench R23 single-core, indicating strong per-core efficiency. The boost clock of 5.00 GHz provides the high-frequency response needed for physics calculations and game logic, while the 12 threads handle any background tasks without contention.
The CPU's multi-threaded results show a 3DMark 16-thread score of 6376 and Cinebench R23 multi-core of 22799, placing it in the 77th percentile among all CPUs. Its average benchmark score of 24964 sits nearly identical to rivals like the Intel Core i7-11850H (24935, 0.1% faster) and AMD Ryzen 5 8400F (25005, 0.2% slower). This parity in synthetic tests suggests the CPU is not a differentiator in most workloads, and the Inside data confirms this — frame rates scale primarily with resolution and GPU load.
At 1080p Low settings, the system achieves 351 FPS, which likely approaches the CPU's limit for this game engine. The fact that 4K Low produces 193 FPS (55% of the 1080p number) while 4K Ultra yields 92 FPS indicates that the CPU can sustain high frame rates but becomes less relevant as GPU load increases. The 65W TDP and unlocked multiplier suggest headroom for overclocking, though the stock configuration already delivers sufficient performance for this title.
How This Combo Ranks
The combination ranks 967 out of 3716 tested combos in Inside, placing it in the top 26% of all systems evaluated. This percentile position reflects the hardware's capability to handle the game's demands, though it does not represent the absolute top tier of performance. The ranking suggests that while the RX 6800 XT and Ryzen 5 7500F form a capable pairing, other combinations with newer or more powerful components achieve higher frame rates.
The rank of 967 is particularly interesting given the GPU's 85th percentile standing and the CPU's 77th percentile. The combo ranking falls below what either component's individual percentile might suggest, implying that the game's optimization or the specific interaction between these parts leaves some performance unrealized. However, the measured FPS numbers tell a different story — at 1440p High, the system produces 154 FPS, which would satisfy most users despite the mid-pack ranking.
The data indicates that the combo's position is likely influenced by the presence of higher-end GPUs and CPUs in the benchmark database, rather than any deficiency in this pairing. The 4K Ultra result of 92 FPS average demonstrates that the system can handle the most demanding configuration in this game, even if it doesn't lead the rankings. For practical purposes, the rank serves as a reference point showing this combo outperforms 74% of tested systems in Inside.
FAQ
*Q: What is the best resolution for this combo in Inside?*
A: The data shows 2560x1440 at Medium settings provides 246 FPS average with a 209 FPS minimum, offering the best balance of visual detail and frame rate stability. At 4K, Medium drops to 154 FPS average, which remains smooth but with less headroom.
Q: How does the RX 6800 XT compare to its nearest rivals?
A: The RX 6800 XT's average benchmark score of 48477 is 1.5% higher than the NVIDIA RTX A1000 Mobile (47743) but 2.5% lower than the Intel Arc A550M (49737) and 3% lower than both the NVIDIA GeForce RTX 5070 Ti (49957) and AMD Radeon RX Vega 64 (50001).
Q: Does the CPU bottleneck the GPU at lower resolutions?
A: At 1080p Low, the system reaches 351 FPS, which likely approaches the CPU's limit given its 3DMark single-thread score of 974. The drop to 193 FPS at 4K Low (a 45% reduction) suggests the CPU can support high frame rates but the GPU becomes the limiting factor at higher resolutions.
Q: What is the performance difference between High and Ultra settings?
A: At 1440p, High produces 154 FPS while Ultra produces 146 FPS, a difference of 5.5%. At 4K, High achieves 97 FPS and Ultra 92 FPS, a 5.4% reduction. These small margins suggest Ultra offers minimal visual benefit for the performance cost.
Q: How does the Ryzen 5 7500F compare to its nearest rivals?
A: The CPU's average score of 24964 is 0.1% higher than the Intel Core i7-11850H (24935) and 0.2% lower than the AMD Ryzen 5 8400F (25005). It also trails the Intel Core i7-13620H (24911) by 0.2% and the Intel Core 5 210H (24872) by 0.4%.
Q: Is 4K gaming viable with this combination?
A: Yes, the data shows 4K Medium produces 154 FPS average with a 131 FPS minimum, and 4K High maintains 97 FPS. Even 4K Ultra stays above 90 FPS, making all settings playable at 4K.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates. Low settings produce 351 FPS average, Medium reaches 324 FPS with a minimum of 275 FPS and maximum of 372 FPS, High achieves 214 FPS, and Ultra drops to 203 FPS. The gap between Low and Medium is only 8% (351 to 324 FPS), while the step from Medium to High costs 34% of the frame rate (324 to 214 FPS).
Moving to 2560x1440, performance remains strong. Low settings yield 307 FPS, Medium produces 246 FPS with a 209 FPS minimum and 283 FPS maximum, High reaches 154 FPS, and Ultra settles at 146 FPS. The reduction from 1080p to 1440p at each setting is consistent: Low drops 13%, Medium drops 24%, High drops 28%, and Ultra drops 28%.
At 3840x2160, the GPU begins to show its workload. Low settings maintain 193 FPS, Medium achieves 154 FPS with a 131 FPS minimum and 178 FPS maximum, High produces 97 FPS, and Ultra delivers 92 FPS. The 4K results reveal that Medium retains the largest performance margin, while High and Ultra cluster closely together with only a 5 FPS difference between them.
The Medium preset's minimum FPS values deserve attention. At 1080p, the 275 FPS minimum represents 85% of the average, while at 1440p the 209 FPS minimum is also 85% of the average. At 4K, the 131 FPS minimum equals 85% of the 154 FPS average. This consistent ratio suggests stable frame pacing across resolutions, with no signs of stuttering or severe drops.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals the system's bottleneck characteristics. At Low settings, the drop from 351 FPS at 1080p to 193 FPS at 4K represents a 45% reduction, indicating the CPU begins to limit performance at lower resolutions. The 4K result of 193 FPS is still high, but the proportional drop is less than the 4x pixel increase, suggesting the CPU cannot fully feed the GPU at 1080p.
Medium settings show a different pattern. The transition from 324 FPS at 1080p to 246 FPS at 1440p is a 24% reduction, and further to 154 FPS at 4K is a 37% reduction from 1440p. The total drop from 1080p to 4K is 52%, which aligns more closely with the pixel count increase when accounting for the GPU becoming the primary limiter at higher resolutions.
High settings exhibit the steepest scaling curve. From 214 FPS at 1080p to 154 FPS at 1440p is a 28% drop, and to 97 FPS at 4K is another 37% drop. The total reduction of 55% from 1080p to 4K indicates the GPU is increasingly saturated, though the 97 FPS at 4K remains respectable. Ultra settings follow a similar trajectory: 203 FPS at 1080p, 146 FPS at 1440p (28% drop), and 92 FPS at 4K (37% drop from 1440p).
The data suggests that at 1080p, the CPU's single-thread performance (3DMark single-thread score of 974) limits the maximum achievable frame rate, particularly at Low settings where the GPU has less work. As resolution increases, the GPU's workload grows, and the RX 6800 XT's capabilities (512.0 GB/s bandwidth, 20.74 TFLOPS) become the determining factor. The consistent 85% ratio between minimum and average FPS across all Medium settings reinforces that neither component introduces frame time spikes, providing a smooth experience regardless of resolution choice.
Hardware Specifications
AMD Ryzen 5 7500F
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500F + AMD Radeon RX 6800 XT in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 193.0 |
| 3840x2160 | Medium | 154.0 |
| 3840x2160 | High | 97.0 |
| 3840x2160 | Ultra | 92.0 |
| 2560x1440 | Low | 307.0 |
| 2560x1440 | Medium | 246.0 |
| 2560x1440 | High | 154.0 |
| 2560x1440 | Ultra | 146.0 |
| 1920x1080 | Low | 351.0 |
| 1920x1080 | Medium | 324.0 |
| 1920x1080 | High | 214.0 |
| 1920x1080 | Ultra | 203.0 |
Inside with Ryzen 5 7500F + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RX 6800 XT + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 7500F + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.