Inside
This combination delivers exceptional performance with an average of 231 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 153 | 160 | 217 | 235 |
| 1440p QHD | 208 | 211 | 253 | 275 |
| 1080p Full HD | 232 | 236 | 283 | 306 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5090 D, In-Depth Analysis
# Inside Performance Analysis: AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5090 D
The combination of AMD's Ryzen 5 5600GT processor and NVIDIA's GeForce RTX 5090 D graphics card delivers exceptional frame rates in Inside, a puzzle platformer from 2016. Measured data shows this pairing ranks 359th out of 2,887 tested CPU-GPU combinations for this game, placing it in the top 12.4% of all configurations. The RTX 5090 D, with its 32 GB of GDDR7 memory and 1.79 TB/s bandwidth, proves massively overqualified for this title, while the Ryzen 5 5600GT's six Zen 3 cores provide ample processing headroom. At every resolution and settings level tested, this system maintains frame rates well above display refresh rate thresholds, making it a formidable performer for Inside.
Resolution Scaling
The measured FPS data reveals a clear pattern of resolution-dependent scaling that highlights the GPU's dominance in this configuration. At 1080p with High settings, the system delivers 236 FPS average. Moving to 1440p High drops this to 211 FPS, a reduction of approximately 10.6%. At 4K High, the average falls to 160 FPS, representing a 32.2% decrease from the 1080p result. This scaling behavior indicates that the RTX 5090 D remains the primary performance driver across all tested resolutions, with the CPU never becoming a bottleneck.
The gap between Low and Ultra settings widens as resolution increases, which is typical for a GPU-bound scenario. At 1080p, the spread from Low (306 FPS) to Ultra (232 FPS) is 74 FPS, or 24.2%. At 1440p, the same comparison shows a 67 FPS spread (275 to 208 FPS, a 24.4% difference). At 4K, the Low-to-Ultra delta expands to 82 FPS (235 to 153 FPS, a 34.9% difference). This growing percentage gap at higher resolutions suggests that the GPU's shading units and memory bandwidth are being taxed more heavily as pixel count increases, though the absolute numbers remain exceptionally high.
Interestingly, the 4K Medium setting shows a minimum FPS of 184 and maximum of 250, yielding an average of 217 FPS. This represents a narrower performance window than the 1080p Medium results (240 minimum, 325 maximum, 283 average), indicating that at 4K the system operates in a more consistent performance envelope. The data suggests that resolution scaling in Inside is smooth and predictable, with no sudden cliffs or anomalous behavior that would indicate driver or architecture issues.
The RTX 5090 D's 104.8 TFLOPS of FP32 compute and 1,636.8 GTexel/s texture rate clearly exceed what Inside requires, as evidenced by the fact that even at 4K Ultra, the system maintains 153 FPS average. This places the limiting factor firmly on the GPU side, but only in the sense that the GPU is doing all the heavy lifting—it is never constrained by CPU throughput. The Ryzen 5 5600GT's 16 MB of L3 cache and 51.2 GB/s memory bandwidth appear sufficient for the game's physics and logic demands, as frame rates scale almost entirely with GPU workload.
FAQ
*Q: Does the RTX 5090 D bottleneck the Ryzen 5 5600GT in Inside?*
A: No. The measured FPS data shows no CPU limitation at any resolution or settings level. At 1080p Low, the system reaches 306 FPS average, and even at 4K Ultra it maintains 153 FPS. The Ryzen 5 5600GT's six cores and 12 threads, boosting to 4.60 GHz, provide ample processing power for this puzzle platformer, with the GPU consistently being the performance determinant.
*Q: What is the best resolution for this configuration in Inside?*
A: The data shows excellent performance at all three tested resolutions. At 4K with High settings, the system averages 160 FPS, which exceeds standard 144 Hz display capabilities. For maximum smoothness, 1080p Ultra delivers 232 FPS average, while 1440p Ultra offers 208 FPS. Any resolution from 1080p to 4K provides a fully playable experience.
Q: How does the RTX 5090 D compare to its nearest rivals in synthetic benchmarks?
A: The RTX 5090 D's average benchmark score of 77,712 places it 1.1% above the AMD Radeon RX 6650M XT (76,904), 1.6% below the AMD Radeon RX 6850M XT (78,940), and 2.1-2.4% below the NVIDIA Tesla P100 variants (79,396 and 79,605). It ranks in the 92nd percentile among all GPUs.
Q: Is the Ryzen 5 5600GT's multi-threaded performance competitive?
A: Yes. The CPU's average benchmark score of 20,733 sits within 0.3-0.5% of its nearest rivals: the Intel Core i5-12490F (20,802), Intel Xeon 6325P (20,821), Intel Core Ultra 5 125U (20,826), and AMD EPYC 7J13 (20,845). It achieves 17,272 in Cinebench R23 multi-core and 2,438 in single-core tests.
Q: What does the Medium settings minimum FPS data reveal?
A: The Medium preset is the only settings level with recorded minimum and maximum FPS values across all resolutions. At 1080p Medium, the minimum is 240 FPS and maximum 325 FPS. At 1440p Medium, the range is 215-291 FPS, and at 4K Medium, it's 184-250 FPS. This indicates strong frame pacing with no severe dips.
*Q: How does the CPU's single-thread performance impact Inside?*
A: The Ryzen 5 5600GT scores 913 in 3DMark single-thread and 2,438 in Cinebench R23 single-core. For a game like Inside, which relies on consistent frame delivery rather than heavy multi-threading, these scores indicate robust single-thread capability that prevents CPU-induced stutter, as confirmed by the high average FPS at all settings.
Settings Recommendations
The measured data provides clear guidance for optimizing the Inside experience with this hardware. At every resolution, the High preset offers an excellent balance between visual quality and performance. At 4K High, the system averages 160 FPS, which is 7 FPS higher than 4K Ultra (153 FPS) but with the same visual impact for most scenes. The difference between High and Ultra settings appears minimal in terms of playability, as both remain well above 144 FPS.
For players prioritizing maximum frame rates, the Low preset at 1080p delivers 306 FPS average, but this comes with significant visual compromises that may detract from Inside's atmospheric presentation. The Medium preset provides a more balanced approach, with 283 FPS at 1080p, 253 FPS at 1440p, and 217 FPS at 4K. The Medium setting's recorded minimum FPS values (240 at 1080p, 215 at 1440p, 184 at 4K) demonstrate consistent frame delivery that avoids noticeable hitches.
The Ultra preset, while offering the highest visual fidelity, shows diminishing returns compared to High. At 4K, Ultra averages 153 FPS versus High's 160 FPS—a difference of 4.4% that may be perceptible on high-refresh displays. However, given that all settings maintain frame rates above 144 FPS at 1440p and above 150 FPS at 4K, the choice between High and Ultra becomes a matter of personal preference rather than performance necessity. The data suggests that High is the sweet spot for this configuration, delivering near-Ultra visuals with a measurable performance margin. For competitive or high-refresh-rate play, Medium at 1440p offers the best combination of fluidity (253 FPS average) and visual quality. At 4K, High is recommended as the default choice, with Ultra viable for those who prioritize image quality over the modest FPS difference.
Measured FPS Breakdown
At 1920x1080 resolution, the system demonstrates exceptional performance across all settings. Low settings produce the highest average FPS at 306, followed by Medium at 283 FPS (with a minimum of 240 and maximum of 325), High at 236 FPS, and Ultra at 232 FPS. The 1080p results show a performance hierarchy where each settings tier reduces frame rates by a predictable margin, with Low to Medium showing a 23 FPS drop (7.5%), Medium to High a 47 FPS drop (16.6%), and High to Ultra a minimal 4 FPS difference (1.7%).
At 2560x1440 resolution, the performance scales downward consistently. Low settings average 275 FPS, Medium 253 FPS (minimum 215, maximum 291), High 211 FPS, and Ultra 208 FPS. The 1440p results show tighter clustering between High and Ultra (only 3 FPS difference) while maintaining a 64 FPS gap between Low and Ultra. These numbers indicate that 1440p is well within the comfortable operating range for this hardware combination, with even the most demanding preset exceeding 200 FPS.
At 3840x2160 (4K) resolution, the system continues to deliver outstanding frame rates. Low settings average 235 FPS, Medium 217 FPS (minimum 184, maximum 250), High 160 FPS, and Ultra 153 FPS. The 4K data reveals a more pronounced drop from Medium to High (57 FPS, or 26.3%) compared to the 1440p transition (42 FPS, or 16.6%) and 1080p transition (47 FPS, or 16.6%). This suggests that the High preset introduces additional GPU workload that scales with pixel count more significantly than the Medium-to-High transition at lower resolutions.
Comparing across resolutions, the scaling efficiency is notable. At High settings, the system loses 25 FPS (10.6%) from 1080p to 1440p, and another 51 FPS (24.2%) from 1440p to 4K. At Ultra settings, the corresponding losses are 24 FPS (10.3%) and 55 FPS (26.4%), respectively. These figures demonstrate that Inside scales predictably with resolution, with the GPU's 512-bit memory bus and 1.79 TB/s bandwidth effectively handling the increased pixel throughput demands.
GPU Role
The NVIDIA GeForce RTX 5090 D is the dominant component in this configuration, and its specifications explain the exceptional frame rates observed. Built on the Blackwell 2.0 architecture using TSMC's 5 nm process, this GPU packs 92,200 million transistors into a 750 mm² die. Its 21,760 shading units, 680 texture mapping units, and 176 ROPs provide massive parallel processing capability, translating to 104.8 TFLOPS of FP32 compute. The 170 RT cores and 680 tensor cores further expand its capabilities, though Inside's 2D side-scrolling presentation likely leverages only the traditional rasterization pipeline.
The GPU's memory subsystem is particularly relevant for high-resolution gaming. With 32 GB of GDDR7 memory on a 512-bit bus, the RTX 5090 D achieves 1.79 TB/s of bandwidth. This prodigious memory bandwidth ensures that even at 4K resolution with Ultra settings, texture streaming and frame buffer operations never become bottlenecks. The measured 4K Ultra performance of 153 FPS average suggests that the GPU's ROP throughput (423.6 GPixel/s pixel rate) is more than sufficient for Inside's rendering demands.
Clock speeds play a role in the GPU's sustained performance. The base clock of 2017 MHz boosts to 2407 MHz under load, with memory running at 1750 MHz (28 Gbps effective). These frequencies, combined with the massive shader count, allow the RTX 5090 D to maintain high frame rates even in demanding scenes. The GPU's 92nd percentile ranking among all GPUs, with an average benchmark score of 77,712, confirms its status as a top-tier performer, though its nearest rivals in synthetic benchmarks include notably different cards like the Radeon RX 6650M XT and Tesla P100 variants.
Power delivery is substantial, with a 575 W TDP and a single 16-pin power connector, requiring a 950 W suggested PSU. This power envelope enables the GPU to sustain its boost clocks during extended gaming sessions, as evidenced by the consistent FPS data across all test scenarios. The dual-slot cooler design, measuring 304 mm in length, 137 mm in height, and 48 mm in width, provides adequate thermal dissipation for sustained performance. The GPU's DirectX 12 Ultimate support (12_2), Vulkan 1.4, and OpenGL 4.6 APIs ensure compatibility with Inside's rendering requirements, though the game's 2016 release date means it likely uses older DirectX features.
CPU Role
The AMD Ryzen 5 5600GT serves as a capable companion to the RTX 5090 D, providing sufficient processing power to avoid bottlenecking the GPU in Inside. This six-core, 12-thread processor based on the Zen 3 architecture (Cezanne codename) operates at a 3.60 GHz base clock and boosts to 4.60 GHz. Built on TSMC's 7 nm process with 10,700 million transistors in a 180 mm² die, the CPU offers strong single-thread and multi-thread performance that more than meets the demands of this puzzle platformer.
The CPU's cache hierarchy includes 64 KB of L1 cache per core, 512 KB of L2 cache per core, and a 16 MB L3 cache. This configuration provides low-latency access to frequently used data, which is important for maintaining consistent frame pacing in games. The dual-channel DDR4 memory support with 51.2 GB/s bandwidth ensures that the CPU can feed data to the GPU without creating a memory bandwidth bottleneck. The PCIe Gen 3 interface with 16 lanes (CPU only) provides adequate bandwidth for the RTX 5090 D, though the GPU's PCIe 5.0 x16 interface theoretically exceeds this capability.
Benchmark results show the Ryzen 5 5600GT performing competitively within its class. Its average benchmark score of 20,733 places it in the 74th percentile among all CPUs, with nearest rivals including the Intel Core i5-12490F (20,802, -0.3% delta), Intel Xeon 6325P (20,821, -0.4%), Intel Core Ultra 5 125U (20,826, -0.4%), and AMD EPYC 7J13 (20,845, -0.5%). In Cinebench R23, the CPU scores 17,272 multi-core and 2,438 single-core, while Geekbench shows 7,986 multi-core and 1,843 single-core. These figures indicate that while the 5600GT is not a flagship processor, it provides more than enough computational headroom for Inside's physics, AI, and game logic.
The CPU's integrated Radeon Vega 7 graphics and 65 W TDP are notable characteristics, though the discrete RTX 5090 D makes the iGPU irrelevant for gaming. The unlocked multiplier allows overclocking potential, though the measured FPS data shows no need for additional CPU performance. The CPU's 3DMark scores—5,523 in 16-thread, 5,554 in max-thread, and 913 in single-thread tests—demonstrate balanced multi-threading capabilities. For Inside, which likely uses only one or two threads for core game logic, the single-thread performance is particularly relevant, and the 913 single-thread 3DMark score translates to smooth frame delivery as confirmed by the high average FPS across all settings.
Hardware Specifications
AMD Ryzen 5 5600GT
NVIDIA GeForce RTX 5090 D
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5090 D in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 235.0 |
| 3840x2160 | Medium | 217.0 |
| 3840x2160 | High | 160.0 |
| 3840x2160 | Ultra | 153.0 |
| 2560x1440 | Low | 275.0 |
| 2560x1440 | Medium | 253.0 |
| 2560x1440 | High | 211.0 |
| 2560x1440 | Ultra | 208.0 |
| 1920x1080 | Low | 306.0 |
| 1920x1080 | Medium | 283.0 |
| 1920x1080 | High | 236.0 |
| 1920x1080 | Ultra | 232.0 |
Inside with Ryzen 5 5600GT + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 5090 D + Other CPUs
See how Inside performs with the same GPU but different processors.
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