Inside

Inside

AVERAGE FPS
232
excellent

This combination delivers exceptional performance with an average of 232 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 153 160 218 237
1440p QHD 209 212 255 276
1080p Full HD 233 237 285 308

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 237
3840x2160 Medium 218
3840x2160 High 160
3840x2160 Ultra 153
2560x1440 Low 276
2560x1440 Medium 255
2560x1440 High 212
2560x1440 Ultra 209
1920x1080 Low 308
1920x1080 Medium 285
1920x1080 High 237
1920x1080 Ultra 233

Inside with AMD Ryzen 5 5600X + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

# Inside — AMD Ryzen 5 5600X + NVIDIA GeForce RTX 5090 D

This combo ranks 349th out of 2,887 tested combinations for Inside, placing it in the top 12.1% of all systems evaluated. The pairing of a six-core Zen 3 CPU with a Blackwell 2.0 flagship GPU produces frame rates that range from 153 FPS at 4K Ultra to 308 FPS at 1080p Low, indicating that this benchmark database's measurements capture a system with substantial headroom for a 2016 puzzle platformer. The data shows a configuration that is heavily GPU-bound at higher resolutions, while the CPU's single-thread performance becomes more relevant as resolution drops.

How This Combo Ranks

The combo's rank of 349 out of 2,887 tested combinations reflects a position in the upper echelon of systems, though not at the absolute top. This placement is consistent with a GPU that sits at the 92nd percentile among all graphics cards, paired with a CPU at the 75th percentile among all processors. The gap between these two percentile positions suggests that the CPU is the limiting factor in some scenarios, particularly at lower resolutions where the GPU's massive compute resources cannot be fully utilized.

Benchmark results indicate that the RTX 5090 D's average benchmark score of 77,712 places it within 1.1% of the AMD Radeon RX 6650M XT (76,904) and 1.6% ahead of the AMD Radeon RX 6850M XT (78,940). This is notable because the RTX 5090 D is a desktop flagship with 32 GB of GDDR7 memory, while these rivals are mobile parts — yet the aggregate scores cluster closely. The NVIDIA Tesla P100 PCIe 12 GB and 16 GB variants trail by 2.1% and 2.4% respectively, showing that the 5090 D's lead over these data-center GPUs is narrow in synthetic benchmarks.

For the CPU, the Ryzen 5 5600X's average benchmark score of 21,771 puts it in a tight cluster with its nearest rivals. The AMD Ryzen 7 4800H scores 21,749 (0.1% behind), while the AMD Ryzen 5 PRO 6650U scores 21,874 (0.5% ahead) and the Intel Core i7-11700 scores 21,891 (0.5% ahead). The AMD EPYC 9554P, a server part, scores 21,899 (0.6% ahead). This clustering indicates that for Inside, the CPU's performance is competitive with a range of other processors across different market segments, despite the 5600X being a 2020 desktop part.

GPU Role

The RTX 5090 D brings 32 GB of GDDR7 memory across a 512-bit bus, delivering 1.79 TB/s of bandwidth. The memory clock runs at 1750 MHz with 28 Gbps effective speed. The GPU's base clock is 2017 MHz with a boost clock of 2407 MHz, and it contains 21,760 shading units, 680 texture mapping units, and 176 raster output units. These specifications translate to a pixel rate of 423.6 GPixel/s and a texture rate of 1,636.8 GTexel/s, with FP32 compute at 104.8 TFLOPS.

For Inside, a game with a minimalist art style and limited geometric complexity, the GPU's raw power is far beyond what the title demands. The measured frame rates bear this out: at 4K Ultra, the combo still produces 153 FPS on average. The GPU's 170 ray tracing cores and 680 tensor cores are largely irrelevant for this game, which does not utilize ray tracing or DLSS in the measured settings.

The GPU's performance percentile of 92, combined with its nearest rival deltas, suggests that the 5090 D is performing near expectations for its class. The passmark G3D score of 44,065 and the 3DMark Steel Nomad DX12 score of 14,326 reflect a GPU that excels in synthetic workloads. However, in Inside, the GPU is not the bottleneck at 1080p — the data shows frame rates plateauing around 308 FPS at Low settings, which is likely constrained by CPU throughput rather than GPU capability.

FAQ

*Q: Is the RTX 5090 D overkill for a game like Inside?*

A: The measured data shows frame rates from 153 FPS at 4K Ultra to 308 FPS at 1080p Low, which are exceptionally high for a puzzle platformer. The GPU sits at the 92nd percentile among all graphics cards, indicating that it is one of the most powerful GPUs tested, far exceeding the requirements of a 2016 title.

Q: How does this combo compare to the nearest rival GPU configurations?

A: The RTX 5090 D's average benchmark score of 77,712 is 1.1% above the AMD Radeon RX 6650M XT (76,904) and 1.6% below the AMD Radeon RX 6850M XT (78,940). Against NVIDIA Tesla P100 PCIe variants, it leads by 2.1% (12 GB) and 2.4% (16 GB) respectively.

Q: What CPU benchmarks indicate about the Ryzen 5 5600X's capability?

A: The CPU scores 11,838 in Cinebench R23 multi-core and 1,541 in single-core, with a Geekbench multi-core score of 9,173 and single-core of 1,989. These scores place it at the 75th percentile among all CPUs, with a Passmark multi-thread score of 21,858.

Q: Does the game benefit more from CPU or GPU performance?

A: At 1080p, the frame rate difference between Low (308 FPS) and Ultra (233 FPS) is 75 FPS, while at 4K the difference between Low (237 FPS) and Ultra (153 FPS) is 84 FPS. The scaling pattern suggests that at 1080p the CPU becomes more relevant, while at 4K the GPU's capabilities dominate.

Q: How much FPS is lost when going from 1080p to 4K at the same settings?

A: At High settings, the drop is from 237 FPS at 1080p to 160 FPS at 4K, a loss of 77 FPS. At Low settings, the drop is from 308 FPS to 237 FPS, a loss of 71 FPS. At Medium settings, the drop is from 285 FPS to 218 FPS, a loss of 67 FPS. At Ultra, the drop is from 233 FPS to 153 FPS, a loss of 80 FPS.

Q: What is the best measured setting for this combo?

A: The Medium preset at 1440p provides 255 FPS average with a minimum of 217 FPS and maximum of 293 FPS, which is the only setting tier where both minimum and maximum frame rates are recorded. This suggests stable performance with reasonable visual quality.

Measured FPS Breakdown

At 1920x1080, the combo achieves 308 FPS on Low settings, 285 FPS on Medium (with a minimum of 242 FPS and maximum of 327 FPS), 237 FPS on High, and 233 FPS on Ultra. The spread from Low to Ultra is 75 FPS, with the step from Low to Medium costing 23 FPS, Medium to High costing 48 FPS, and High to Ultra costing only 4 FPS.

Moving to 2560x1440, the measured averages are 276 FPS on Low, 255 FPS on Medium (minimum 217 FPS, maximum 293 FPS), 212 FPS on High, and 209 FPS on Ultra. The gap between Low and Ultra narrows to 67 FPS, with Medium to High being the largest single-step drop at 43 FPS.

At 3840x2160, the results show 237 FPS on Low, 218 FPS on Medium (minimum 186 FPS, maximum 251 FPS), 160 FPS on High, and 153 FPS on Ultra. The total spread from Low to Ultra is 84 FPS, with the most significant decline occurring between Medium and High at 58 FPS.

The Medium settings are the only tier where minimum and maximum frame rates are recorded across all three resolutions. At 1080p, the minimum of 242 FPS and maximum of 327 FPS show a variance of 85 FPS. At 1440p, the range is 76 FPS (217 to 293). At 4K, the range is 65 FPS (186 to 251). This narrowing range with increasing resolution suggests that frame pacing becomes more consistent as the GPU workload grows.

CPU Role

The AMD Ryzen 5 5600X is a six-core, twelve-thread processor based on the Zen 3 architecture (Vermeer) built on a 7 nm process at TSMC. It operates with a base clock of 3.70 GHz and a boost clock of 4.60 GHz, with a 65 W TDP. The CPU features 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 32 MB of L3 cache. Memory support is DDR4 with dual-channel configuration and 51.2 GB/s bandwidth, and the CPU connects via PCIe Gen 4 with 20 lanes.

In synthetic benchmarks, the 5600X scores 1,541 in Cinebench R23 single-core and 11,838 in multi-core, with a Geekbench single-core score of 1,989 and multi-core of 9,173. The Passmark single-thread score is 3,364, and the multi-thread score is 21,858. The 3DMark single-thread score is 917, while the max-thread score is 5,588.

For Inside, the CPU's single-thread performance is likely the more relevant metric, as puzzle platformers typically do not scale well across many cores. The 3DMark 2-thread score of 1,793 versus the 16-thread score of 5,582 shows that the CPU's performance scales reasonably with thread count, but the game's frame rates at 1080p Low (308 FPS) suggest that the CPU is approaching its limit — the boost clock of 4.60 GHz is being exercised fully.

The CPU's percentile rank of 75 and its tight clustering with rivals (all within 0.6% in average benchmark score) indicate that it is a mid-to-upper tier processor. The nearest rival, the AMD Ryzen 7 4800H, scores nearly identically at 21,749, which is notable given the 4800H is a mobile part with different power characteristics.

Settings Recommendations

Based on the measured rows, the Medium preset at 1440p offers the best balance of visual quality and performance stability. At 1440p Medium, the combo produces 255 FPS average with a minimum of 217 FPS and maximum of 293 FPS — this is the only resolution/settings combination where the full frame time variance is captured, suggesting it is the most thoroughly characterized data point.

For users prioritizing maximum frame rate, the 1080p Low setting at 308 FPS is the fastest measured configuration. However, the jump from Low to Medium at 1080p costs only 23 FPS (down to 285 FPS), which is a modest penalty for improved visuals. The step from Medium to High at 1080p is more costly at 48 FPS, making Medium the pragmatic choice.

At 4K, the Medium setting at 218 FPS (minimum 186 FPS) is the recommended configuration if resolution is the priority. The drop from Medium to High at 4K is 58 FPS, which is the largest single-settings penalty in the entire dataset. This suggests that High and Ultra settings at 4K introduce rendering costs that are disproportionate to their visual benefit for this game.

The Ultra preset appears to offer marginal gains over High across all resolutions. At 1080p, Ultra is only 4 FPS slower than High (233 vs 237 FPS). At 1440p, the difference is 3 FPS (209 vs 212 FPS). At 4K, the difference is 7 FPS (153 vs 160 FPS). Given these minimal gaps, High settings provide nearly identical performance to Ultra with potentially lower rendering complexity.

Resolution Scaling

The data shows that frame rates scale predictably with resolution, but the pattern reveals which component becomes the bottleneck. From 1080p to 1440p at High settings, the average FPS drops from 237 to 212, a 10.5% reduction. From 1440p to 4K at High, the average drops from 212 to 160, a 24.5% reduction. The total drop from 1080p to 4K at High is 77 FPS, or 32.5% lower performance.

At Low settings, the scaling is more pronounced: 308 FPS at 1080p, 276 FPS at 1440p (10.4% drop), and 237 FPS at 4K (14.1% drop from 1440p). The total reduction from 1080p to 4K at Low is 71 FPS, or 23.1%. This smaller percentage drop at Low settings suggests that the CPU is more of a limiting factor at lower graphical loads, preventing the GPU from scaling its frame output as resolution decreases.

The Medium settings show the most consistent scaling: 285 FPS at 1080p, 255 FPS at 1440p (10.5% drop), and 218 FPS at 4K (14.5% drop from 1440p). The total drop is 67 FPS, or 23.5%. At Ultra, the drop from 1080p (233 FPS) to 1440p (209 FPS) is 10.3%, and from 1440p to 4K (153 FPS) is 26.8%, totaling 80 FPS or 34.3%.

The pattern across all settings shows that the frame rate penalty from 1080p to 1440p is consistently around 10%, while the penalty from 1440p to 4K ranges from 14.1% to 26.8%. This non-linear scaling indicates that the GPU becomes increasingly dominant as resolution rises, while at 1080p the CPU's single-thread performance (evidenced by the 3DMark single-thread score of 917 and Cinebench R23 single-core of 1,541) is the more significant constraint. The fact that 1080p Low (308 FPS) does not scale proportionally higher than 1080p Medium (285 FPS) — only an 8% gain — further supports the CPU-limited interpretation at lower resolutions.

Hardware Specifications

AMD Ryzen 5 5600X

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce RTX 5090 D in Inside

Resolution Settings Avg FPS
3840x2160 Low 237.0
3840x2160 Medium 218.0
3840x2160 High 160.0
3840x2160 Ultra 153.0
2560x1440 Low 276.0
2560x1440 Medium 255.0
2560x1440 High 212.0
2560x1440 Ultra 209.0
1920x1080 Low 308.0
1920x1080 Medium 285.0
1920x1080 High 237.0
1920x1080 Ultra 233.0

Inside with Ryzen 5 5600X + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 5090 D + Other CPUs

See how Inside performs with the same GPU but different processors.

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