Inside

Inside

AVERAGE FPS
68
good

This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 31 49 61
1440p QHD 46 49 78 97
1080p Full HD 64 68 108 135

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 49
3840x2160 High 31
3840x2160 Ultra 29
2560x1440 Low 97
2560x1440 Medium 78
2560x1440 High 49
2560x1440 Ultra 46
1920x1080 Low 135
1920x1080 Medium 108
1920x1080 High 68
1920x1080 Ultra 64

Inside with AMD Ryzen 5 5500X3D + AMD Radeon RX 570, In-Depth Analysis

The AMD Ryzen 5 5500X3D paired with the AMD Radeon RX 570 delivers a measured performance profile in Inside that is heavily dependent on resolution and preset selection, with the data showing a clear transition from CPU-limited high frame rates at 1080p to GPU-limited sub-60 FPS territory at 4K. This combination ranks 2749 out of 2887 tested combos in this game, placing it in the lower percentile of all tested systems, yet the benchmark results reveal that the CPU has substantial headroom while the GPU becomes the primary constraint as pixel count rises.

FAQ

*Q: What is the average frame rate at 1080p with Low settings for this combo in Inside?*

A: The measured average FPS at 1920x1080 with Low settings is 135 FPS. This is the highest average frame rate recorded across all tested resolutions and settings in the FACT PACK, indicating that the combination is well above the threshold for smooth gameplay at this configuration.

Q: How does the RX 570 perform at 4K Ultra settings in this game?

A: At 3840x2160 with Ultra settings, the average FPS drops to 29. This is the lowest average frame rate in the measured data, falling below the 30 FPS threshold that is often considered the minimum for playable frame pacing. The 4K High preset yields 31 FPS, while 4K Medium achieves 49 FPS.

Q: Is the Ryzen 5 5500X3D a stronger performer than its nearest rival in synthetic benchmarks?

A: The Ryzen 5 5500X3D has an average benchmark score of 37018. Its nearest rival, the AMD Ryzen 5 5600F, scores 36945, which represents a deltaPct of 0.2% in favor of the 5500X3D. The Intel Core Ultra 5 225 also scores 36938, a 0.2% delta, while the AMD Ryzen AI 7 PRO 450 scores 37093, a -0.2% delta, meaning the 5500X3D is essentially tied with all four nearest rivals within a 0.5% band.

Q: What is the GPU's percentile ranking among all tested GPUs?

A: The AMD Radeon RX 570 has a percentileVsAllGpus of 74, meaning it outperforms 74% of all GPUs in the benchmark database. Its average benchmark score is 28766, and it sits within 1.2% of its nearest rivals, including the AMD Radeon RX 6800M (28874, -0.4% delta) and the AMD Radeon R9 M295X (28580, 0.7% delta).

Q: Does the CPU or GPU become the limiting factor at 1440p Medium settings?

A: At 2560x1440 with Medium settings, the measured average FPS is 78, with a minimum of 66 and maximum of 89. Compared to 1080p Medium (108 FPS average), the drop of 30 FPS suggests the GPU is beginning to become a more significant constraint, though the CPU’s 6 cores and 12 threads are still capable of feeding the GPU at this resolution.

*Q: What is the combo's rank in Inside relative to all tested combinations?*

A: The comboRankInGame is 2749 out of 2887 total combos, placing it in the bottom 5% of tested systems for this specific game. This low rank is primarily attributable to the GPU's 4 GB VRAM and GCN 4.0 architecture, which limit performance in higher-resolution and higher-preset scenarios.

GPU Role

The AMD Radeon RX 570 is built on the Polaris 20 chip using a 14 nm process at GlobalFoundries, with a die size of 232 mm² and 5,700 million transistors. Its base clock is 1168 MHz, boosting to 1244 MHz, and it features 2048 shading units, 128 texture mapping units, and 32 ROPs. The memory configuration consists of 4 GB of GDDR5 on a 256-bit bus, yielding a bandwidth of 224.0 GB/s at a memory clock of 1750 MHz (7 Gbps effective). Pixel rate is 39.81 GPixel/s, texture rate is 159.2 GTexel/s, and FP32 performance is 5.095 TFLOPS.

In Inside, the GPU's role is pivotal at higher resolutions. At 3840x2160, the average FPS ranges from 29 (Ultra) to 61 (Low), with Medium hitting 49 FPS. The 4 GB VRAM is sufficient for this game's art style, but the raw compute and fill rate limits become evident. The 32 ROPs and 159.2 GTexel/s texture rate are modest by modern standards, and the data reflects this: at 4K Ultra, the GPU cannot maintain 30 FPS, while at 4K Low it more than doubles to 61 FPS. The 224.0 GB/s memory bandwidth is not the primary bottleneck at 4K, as the 4K Low preset achieves 61 FPS, indicating that shading and pixel throughput are more critical than memory bandwidth in this title.

The GPU's benchmark scores further contextualize its role. The 3DMark Steel Nomad DX12 score is 880, while Geekbench scores are 39349 (Metal), 32084 (OpenCL), and 42752 (Vulkan). These place the RX 570 in the 74th percentile of all GPUs, with an average benchmark score of 28766. Its nearest rival, the AMD Radeon RX 470, scores 28996, a -0.8% delta, showing that the RX 570 is slightly below its sibling in synthetic tests, yet in Inside, the measured results show playable frame rates at 1080p across all presets, confirming that the GPU is adequate for lower resolutions but struggles as resolution scales.

How This Combo Ranks

The AMD Ryzen 5 5500X3D + AMD Radeon RX 570 combination ranks 2749 out of 2887 tested combos in Inside, placing it in the bottom 5% of all systems. This rank is driven by the GPU's limitations, as the CPU alone has a percentileVsAllCpus of 85, meaning it outperforms 85% of all CPUs. The discrepancy between the CPU's high percentile and the combo's low rank highlights that the GPU is the dominant constraint for this game.

The combo's rank is not surprising given the GPU's 74th percentile among all GPUs, but the specific game Inside is a puzzle platformer that is not particularly GPU-intensive. The measured data shows that at 1080p Low, the combo achieves 135 FPS, which is likely near the CPU's maximum frame rate capability. At 4K Ultra, the 29 FPS average demonstrates that the GPU is fully saturated. The rank of 2749 out of 2887 means that 138 combos perform worse, but the vast majority of tested systems outperform this pairing, likely due to more powerful GPUs or newer architectures that handle higher resolutions more efficiently.

Compared to the CPU's nearest rivals, the Ryzen 5 5500X3D is statistically identical in synthetic benchmarks, with deltas of 0.2% or less against the Ryzen 5 5600F, Ryzen AI 7 PRO 450, and Core Ultra 5 225. However, those rivals would likely be paired with different GPUs in the database, which could shift their combo ranks. The GPU's nearest rivals, such as the RX 6800M (a mobile part) and the Quadro RTX 8000 (a workstation card), are not typical pairings for this CPU, so the combo rank reflects the specific hardware pairing rather than the CPU's standalone capability.

Measured FPS Breakdown

The measured FPS data in Inside spans three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings presets (Low, Medium, High, Ultra), with Medium providing minimum and maximum FPS values in addition to averages.

At 1920x1080, the Low preset delivers an average of 135 FPS, which is the highest recorded in the entire dataset. Medium drops to 108 FPS average, with min/max of 92 and 124. High yields 68 FPS average, and Ultra produces 64 FPS average. The gap between High and Ultra is minimal (4 FPS), suggesting that the Ultra preset adds effects that have diminishing returns at this resolution.

At 2560x1440, Low delivers 97 FPS average, a 38 FPS drop from 1080p Low. Medium averages 78 FPS, with min/max of 66 and 89. High averages 49 FPS, and Ultra averages 46 FPS. The High-to-Ultra gap remains small (3 FPS), but the resolution increase from 1080p to 1440p causes a 28% drop in Low preset performance (135 to 97 FPS) and a 28% drop in Medium (108 to 78 FPS).

At 3840x2160, Low averages 61 FPS, which is still playable but a 55% drop from 1080p Low. Medium averages 49 FPS, with min/max of 42 and 56, indicating that frame times are consistent enough for playable performance. High averages 31 FPS, and Ultra averages 29 FPS, both below the 30 FPS threshold for smooth gameplay.

The Medium preset is the only one with min/max data across all resolutions, showing that at 1080p Medium, the minimum is 92 FPS, at 1440p Medium it is 66 FPS, and at 4K Medium it is 42 FPS. These minimums are all above 30 FPS, suggesting that Medium is the only preset that maintains a minimum above 30 FPS at 4K.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals the limiting component. At Low settings, the average FPS drops from 135 at 1080p to 97 at 1440p (a 28% decrease) and then to 61 at 4K (a 55% decrease from 1080p). This non-linear scaling indicates that the GPU becomes progressively more constrained as pixel count increases, but the CPU is still able to maintain high frame rates at 1080p.

At Medium settings, the drop from 1080p (108 FPS) to 1440p (78 FPS) is also 28%, and from 1080p to 4K (49 FPS) it is 55%. The consistency of these percentage drops across Low and Medium suggests that the GPU is the primary limiter at all resolutions above 1080p, as the scaling pattern is uniform regardless of settings.

At High settings, the drop from 1080p (68 FPS) to 1440p (49 FPS) is 28%, and to 4K (31 FPS) is 54%. Ultra shows a similar pattern: 64 FPS at 1080p, 46 FPS at 1440p (28% drop), and 29 FPS at 4K (55% drop). This consistency across all presets indicates that the limiting component is resolution-dependent, not settings-dependent.

The CPU's role in this scaling is evident at 1080p Low, where 135 FPS is likely near the maximum the Ryzen 5 5500X3D can produce in Inside. The CPU has 6 cores and 12 threads, with a base clock of 3.00 GHz and boost clock of 4.00 GHz, and a 96 MB shared L3 cache. In a puzzle platformer, the CPU is not heavily stressed, so the 135 FPS at 1080p Low is probably CPU-bound. However, once resolution increases to 1440p and beyond, the GPU's 2048 shading units and 32 ROPs become the bottleneck, as evidenced by the uniform percentage drops.

The data also shows that at 4K Ultra, the average FPS is 29, which is below 30. This indicates that the GPU is fully saturated at this resolution and preset, and the CPU's high benchmark scores (85th percentile) cannot compensate for the GPU's limited fill rate.

CPU Role

The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor based on Zen 3 architecture (Vermeer) on a 7 nm TSMC process, with a die size of 74 mm². It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz, with a TDP of 105 W. The cache hierarchy includes 64 KB L1 per core, 512 KB L2 per core, and a 96 MB shared L3 cache, which is a significant amount for gaming. Memory support is DDR4 with dual-channel configuration, providing 51.2 GB/s bandwidth, and it supports ECC memory. The CPU uses AMD Socket AM4 and has PCIe Gen 4 with 20 lanes.

In synthetic benchmarks, the 5500X3D achieves a Passmark multithread score of 20363, a single-thread score of 2941, and a floating-point math score of 34511. Its integer math score is 60033, and it scores 170 in find prime numbers, 230392 in data compression, and 13967 in data encryption. The average benchmark score is 37018, placing it in the 85th percentile of all CPUs. Its nearest rivals are all within 0.3% of its score, indicating that the 5500X3D is a mid-range performer that is competitive with newer processors.

In Inside, the CPU's role is to maintain a high frame rate floor at lower resolutions. At 1080p Low, the 135 FPS average suggests that the CPU is not limiting, as the game's logic and draw calls are easily handled by 6 cores. The 96 MB L3 cache is beneficial for caching game assets, but Inside is a 2D puzzle platformer with modest memory requirements, so the cache size is likely not a critical factor. The boost clock of 4.00 GHz provides sufficient single-thread performance for the game's physics and puzzle interactions.

The CPU's release date is 2025-06-04, making it a recent addition to the 5000 series, but its performance in Inside is consistent with its synthetic scores. The Passmark physics score of 2282 indicates that the CPU can handle physics calculations, which are minimal in this game. The data shows that at 1080p High, the average FPS is 68, and at Ultra it is 64, suggesting that the CPU is not the bottleneck even at higher settings; the GPU's 4 GB VRAM and 5.095 TFLOPS FP32 performance are the constraints.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and desired frame rate. At 1920x1080, all presets achieve average FPS above 60, with Low at 135, Medium at 108, High at 68, and Ultra at 64. For a 60 FPS target, the High preset is the best choice, as it delivers 68 FPS with better visual quality than Medium. Ultra offers only 4 FPS more than High, so High provides the best balance of visual fidelity and performance at 1080p.

At 2560x1440, the Low preset averages 97 FPS, Medium averages 78 FPS, High averages 49 FPS, and Ultra averages 46 FPS. For a 60 FPS target, only Low and Medium are viable, with Medium providing 78 FPS and better visuals. High and Ultra fall below 50 FPS, so they are not recommended for smooth gameplay at 1440p. Medium is the recommended preset at this resolution, as it maintains a minimum of 66 FPS, which is above the 60 FPS threshold.

At 3840x2160, the Low preset averages 61 FPS, Medium averages 49 FPS, High averages 31 FPS, and Ultra averages 29 FPS. For a 60 FPS target, only Low achieves it, but with a minimum FPS not recorded, the 61 average suggests some frame drops may occur. Medium provides a more consistent experience with a minimum of 42 FPS, but the average of 49 FPS is below 60. For 4K, the Low preset is the only one that maintains an average above 60 FPS, making it the recommended choice for playable frame rates. However, the High and Ultra presets at 4K are not viable, as they dip below 30 FPS average.

For the best experience per the measured rows, the Medium preset at 1080p (108 FPS average, 92 FPS minimum) offers a strong balance of visual quality and performance. At 1440p, Medium (78 FPS average, 66 FPS minimum) is the highest preset that stays above 60 FPS. At 4K, Low (61 FPS average) is the only preset that exceeds 60 FPS, but Medium (49 FPS average, 42 FPS minimum) is a reasonable compromise for those who prioritize visual quality over frame rate, as the minimum of 42 FPS remains above 30. The data suggests that this combo is best suited for 1080p gaming, where it can handle Ultra settings, while 1440p and 4K require lower presets to maintain playable frame rates.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + AMD Radeon RX 570 in Inside

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 49.0
3840x2160 High 31.0
3840x2160 Ultra 29.0
2560x1440 Low 97.0
2560x1440 Medium 78.0
2560x1440 High 49.0
2560x1440 Ultra 46.0
1920x1080 Low 135.0
1920x1080 Medium 108.0
1920x1080 High 68.0
1920x1080 Ultra 64.0

Inside with Ryzen 5 5500X3D + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RX 570 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + RX 570

Explore FPS benchmarks for other games using this same hardware combination.