Inside

Inside

AVERAGE FPS
210
excellent

This combination delivers exceptional performance with an average of 210 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 133 142 199 213
1440p QHD 190 195 230 252
1080p Full HD 213 215 261 280

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 213
3840x2160 Medium 199
3840x2160 High 142
3840x2160 Ultra 133
2560x1440 Low 252
2560x1440 Medium 230
2560x1440 High 195
2560x1440 Ultra 190
1920x1080 Low 280
1920x1080 Medium 261
1920x1080 High 215
1920x1080 Ultra 213

Inside with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5080, In-Depth Analysis

The AMD Ryzen 5 5500 and NVIDIA GeForce RTX 5080 combination delivers exceptionally high frame rates in Inside, a puzzle platformer from 2016. The data shows that this pairing is heavily GPU-limited at lower resolutions, with the CPU becoming a more significant factor only when frame rates exceed 280 FPS. Across all tested settings and resolutions, the combo never drops below 133.2 FPS average, indicating a flawless experience for this title's genre. The RTX 5080's massive compute headroom is constrained by the Ryzen 5 5500's Zen 3 architecture, particularly at 1080p where the performance ceiling is reached.

Resolution Scaling

The performance scaling from 1080p to 4K reveals a classic GPU-bound scenario with diminishing returns at lower resolutions. At High settings, the average frame rate drops from 215.2 FPS at 1920x1080 to 194.8 FPS at 2560x1440, a reduction of 20.4 FPS. Moving to 3840x2160 further reduces the average to 141.5 FPS, representing a 73.7 FPS drop from 1080p. This steep decline at 4K indicates that the RTX 5080's rendering workload is scaling with pixel count as expected, but the relatively modest drop between 1080p and 1440p suggests the CPU is already limiting performance at the lower resolution.

At Low settings, the pattern shifts dramatically. The 1080p result of 280.2 FPS is the highest recorded in the entire dataset, but the jump to 1440p only reduces this to 252.1 FPS (a 28.1 FPS drop). The 4K Low setting yields 213.4 FPS, which is still higher than the 1080p High result. This indicates that at Low settings with 1080p, the Ryzen 5 5500's single-thread performance becomes the primary bottleneck, preventing the RTX 5080 from pushing frame rates even higher. The 6-core, 12-thread processor with a 3.60 GHz base and 4.20 GHz boost clock appears to cap performance around the 280 FPS mark.

The scaling pattern across Medium settings reinforces this interpretation. From 1080p (261.4 FPS) to 1440p (230.4 FPS) the drop is 31.0 FPS, but from 1440p to 4K (198.5 FPS) the drop is 31.9 FPS, nearly identical. This linear scaling suggests that at Medium settings, both CPU and GPU are contributing to the performance envelope, with neither component being a dominant bottleneck. The 4K Medium result of 198.5 FPS is notably higher than the 4K High result, showing that the game's graphical complexity settings have a measurable impact on GPU load.

FAQ

*Q: Does the RTX 5080 bottleneck the Ryzen 5 5500 in Inside?*

A: Yes, but only at lower resolutions. At 1080p Low, the combo reaches 280.2 FPS, which appears to be the CPU's practical limit given its 3.60 GHz base clock. At 4K Ultra, the GPU becomes the limiting factor, with the average dropping to 133.2 FPS.

*Q: What is the best resolution for this combo in Inside?*

A: The data suggests 2560x1440 provides the most balanced experience. At High settings, it delivers 194.8 FPS, which is 53.3 FPS higher than the 4K result while still being well above any display refresh rate. The 1440p results avoid the CPU bottleneck seen at 1080p.

*Q: How does the RTX 5080's 16 GB VRAM affect Inside performance?*

A: The 16 GB GDDR7 memory is far more than Inside requires, as evidenced by the consistently high frame rates across all settings. The 960.0 GB/s bandwidth ensures that memory bandwidth is never a limiting factor, even at 4K Ultra where the GPU's 56.28 TFLOPS compute capability is fully utilized.

Q: Is the Ryzen 5 5500 holding back the RTX 5080?

A: The data indicates a partial bottleneck at 1080p. The 280.2 FPS Low setting result is only 18.8 FPS higher than the Medium result, suggesting the CPU is reaching its limits around 280 FPS regardless of GPU load. At 4K, the GPU is clearly the limiting component.

Q: What FPS can be expected at 4K with Ultra settings?

A: The measured average is 133.2 FPS. This is the lowest result in the dataset but still represents a smooth experience for a puzzle platformer. The drop from High (141.5 FPS) to Ultra (133.2 FPS) is only 8.3 FPS, indicating diminishing returns from Ultra settings.

Q: How does the combo rank among all tested configurations?

A: The combo ranks 408th out of 1671 tested combinations, placing it in the top 24.4% of all tested systems. This ranking reflects the strong overall performance, though the CPU's mid-range positioning (79th percentile) tempers the GPU's high-end capability (89th percentile).

GPU Role

The NVIDIA GeForce RTX 5080 is the dominant component in this pairing, with its 16 GB of GDDR7 memory and 960.0 GB/s bandwidth providing ample resources for Inside. The GPU's 10752 shading units and 112 ROPs deliver the raw pixel throughput needed for the game's minimalist art style, which relies on high-contrast lighting and shadow effects rather than complex geometry. The boost clock of 2617 MHz ensures that the GPU can process frames quickly, though the data shows this speed is only fully utilized at 4K resolutions.

At 4K Ultra, the RTX 5080's 56.28 TFLOPS FP32 compute capability is the primary driver of the 133.2 FPS result. The GPU's 84 RT cores and 336 tensor cores are largely irrelevant for Inside, as the game does not feature ray-traced effects or DLSS support. The 293.1 GPixel/s pixel rate and 879.3 GTexel/s texture rate suggest the GPU can handle the game's 2D sprite-based rendering with significant headroom, which explains why even the most demanding settings remain above 130 FPS.

The VRAM capacity of 16 GB is never taxed by Inside's modest texture requirements, as evidenced by the relatively small performance gap between Low (213.4 FPS at 4K) and High (141.5 FPS at 4K) settings. This 71.9 FPS difference is more attributable to the GPU's compute units being engaged differently at higher quality presets rather than memory constraints. The GDDR7 memory clock of 1875 MHz (30 Gbps effective) ensures that the 256-bit bus is always saturated with data, preventing any memory-related stutters that could affect frame pacing.

Settings Recommendations

The measured data supports High settings as the optimal choice for this combo across all resolutions. At 1080p, High delivers 215.2 FPS, which is 46.2 FPS lower than Low but still far above any display refresh rate. The jump from High to Ultra at 1080p only increases the average by 2.7 FPS (from 212.5 to 215.2), suggesting that Ultra provides no meaningful visual benefit for the slight performance cost. At 1440p, High's 194.8 FPS result is 4.6 FPS higher than Ultra's 190.2 FPS, making High the clear winner for image quality per frame.

For 4K gaming, High settings (141.5 FPS) represent the best balance, as the Ultra preset's 133.2 FPS result is only 8.3 FPS lower but likely adds visual effects that are imperceptible in a 2D puzzle platformer. The Medium preset at 4K (198.5 FPS) offers a substantial performance boost over High, but this comes at the cost of reduced shadow quality and particle effects that contribute to Inside's atmospheric presentation. The Low preset, while delivering 213.4 FPS at 4K, sacrifices the game's signature lighting effects that are central to its puzzle mechanics.

The data indicates that Medium settings provide the best experience at 1080p and 1440p if a player prioritizes frame rate above all else. The 1080p Medium result of 261.4 FPS is 46.2 FPS higher than High, and the 1440p Medium result of 230.4 FPS is 35.6 FPS higher than High. However, for a game where the maximum display refresh rate is likely 144 Hz or 165 Hz, High settings offer the best visual fidelity without any perceivable performance penalty.

How This Combo Ranks

This specific combination of the AMD Ryzen 5 5500 and NVIDIA GeForce RTX 5080 ranks 408th out of 1671 tested combos for Inside, placing it in the 75.6th percentile of all systems tested. This ranking is notably lower than the GPU's individual standing (89th percentile among all GPUs) but higher than the CPU's individual standing (79th percentile among all CPUs). The discrepancy suggests that Inside's performance is more dependent on GPU capability than CPU strength, given that the RTX 5080's 36565 Passmark G3D score is substantially above average.

The CPU's nearest rivals in benchmark scores include the Intel Core i5-12500 (20897 average score, 0.1% lower) and AMD Ryzen 5 PRO 4655GE (20900 average score, 0.1% lower), both of which would likely produce nearly identical results in Inside given the game's modest CPU requirements. The GPU's nearest rivals, including the Intel Arc A570M (58239 average score, 1.6% lower) and AMD Radeon Pro W5500X (57661 average score, 2.6% lower), would perform similarly at 4K but likely show larger differences at 1080p where the CPU bottleneck dominates.

The 408th rank out of 1671 combos means that 1263 other configurations performed better in Inside, but this figure likely includes systems with higher-end CPUs that avoid the 1080p bottleneck. The fact that this combo still delivers 133.2 FPS at 4K Ultra suggests that the ranking is more a reflection of CPU-limited 1080p results than any GPU deficiency. Players using this combo should prioritize 1440p or 4K gaming to fully utilize the RTX 5080's capabilities.

Measured FPS Breakdown

At 1920x1080, the measured results range from 212.5 FPS (Ultra) to 280.2 FPS (Low). The High preset achieves 215.2 FPS, while Medium reaches 261.4 FPS. The 68.7 FPS spread between Low and Ultra at 1080p is the narrowest of all resolutions, confirming that the CPU is limiting performance at this resolution. The 18.8 FPS difference between Low (280.2) and Medium (261.4) is particularly telling, as it suggests the GPU has ample headroom that the CPU cannot feed.

At 2560x1440, the results show a wider spread of 61.9 FPS, from 190.2 FPS (Ultra) to 252.1 FPS (Low). High achieves 194.8 FPS and Medium reaches 230.4 FPS. The 21.7 FPS difference between Low and Medium at 1440p is larger than at 1080p, indicating that the GPU is beginning to assert more influence over performance. The 4.6 FPS gap between High (194.8) and Ultra (190.2) at 1440p is the smallest preset-to-preset difference in the entire dataset.

At 3840x2160, the results show the widest spread of 80.2 FPS, from 133.2 FPS (Ultra) to 213.4 FPS (Low). High delivers 141.5 FPS and Medium reaches 198.5 FPS. The 14.9 FPS difference between High and Ultra at 4K is the largest such gap, demonstrating that Ultra settings impose a significant GPU workload increase at higher resolutions. The 198.5 FPS Medium result at 4K is particularly notable, as it exceeds the 1080p High result of 215.2 FPS by a smaller margin than expected, confirming the GPU's dominance at this resolution.

CPU Role

The AMD Ryzen 5 5500's 6 cores and 12 threads, based on the Zen 3 Cezanne architecture with a 7 nm process, provide adequate processing power for Inside's light CPU demands. The processor's 3.60 GHz base clock and 4.20 GHz boost clock are sufficient for the game's physics calculations and entity management, but the data suggests they become a limiting factor at 1080p Low settings. The 280.2 FPS ceiling at 1080p indicates that the CPU's single-thread performance, as measured by its 836-point 3dmark single-thread score, is the primary constraint.

The CPU's 16 MB of L3 cache and 512 KB per-core L2 cache provide sufficient memory locality for the game's modest data footprint, avoiding any cache-related stalls. The dual-channel DDR4 memory support with 51.2 GB/s bandwidth is more than adequate for Inside, which does not require high memory throughput. The CPU's 79th percentile ranking among all CPUs reflects its mid-range positioning, with a Cinebench R23 multicore score of 16429 and single-core score of 2319.

The benchmark results show that the Ryzen 5 5500's performance is closely matched to the Intel Core i5-12500 (20897 average score, -0.1% delta) and AMD Ryzen 5 PRO 4655GE (20900 average score, -0.1% delta). This means that swapping the CPU for any of these rivals would produce nearly identical results in Inside, as the game's CPU requirements are easily met by any modern 6-core processor. The CPU's 65 W TDP and AM4 socket compatibility make it a practical choice for budget builds, though the data clearly shows that the RTX 5080 is the component driving the high frame rates in this game.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5080 in Inside

Resolution Settings Avg FPS
3840x2160 Low 213.4
3840x2160 Medium 198.5
3840x2160 High 141.5
3840x2160 Ultra 133.2
2560x1440 Low 252.1
2560x1440 Medium 230.4
2560x1440 High 194.8
2560x1440 Ultra 190.2
1920x1080 Low 280.2
1920x1080 Medium 261.4
1920x1080 High 215.2
1920x1080 Ultra 212.5

Inside with Ryzen 5 5500 + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 5080 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.