Inside

Inside

AVERAGE FPS
100
good

This combination provides smooth gameplay with an average of 100 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 45 72 90
1440p QHD 68 71 114 143
1080p Full HD 95 99 159 199

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 90
3840x2160 Medium 72
3840x2160 High 45
3840x2160 Ultra 43
2560x1440 Low 143
2560x1440 Medium 114
2560x1440 High 71
2560x1440 Ultra 68
1920x1080 Low 199
1920x1080 Medium 159
1920x1080 High 99
1920x1080 Ultra 95

Inside with AMD Ryzen 5 3600 + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

# Inside — AMD Ryzen 5 3600 + NVIDIA GeForce RTX 3050 4 GB

This combination of AMD's 6-core Zen 2 processor and NVIDIA's entry-level Ampere GPU delivers a playable experience across all tested presets in Inside, a 2016 puzzle platformer. The data shows a system that can handle the game at 1080p and 1440p with ease, while 4K requires careful settings selection to maintain smooth framerates. The measured performance reveals a GPU-bound scenario at higher resolutions, with the RTX 3050's 4 GB VRAM and 192.0 GB/s bandwidth acting as the primary constraint.

Settings Recommendations

The measured FPS data provides clear guidance for optimal settings at each resolution. At 1920x1080, the Low preset achieves an average of 199 FPS, while Medium delivers 159 FPS with a minimum of 135 FPS. High runs at 99 FPS average, and Ultra dips to 95 FPS. Given that Medium produces more than double the refresh rate of most standard 60 Hz displays while maintaining a comfortable minimum of 135 FPS, it represents the best balance between visual fidelity and performance headroom at 1080p.

For 2560x1440, the Low preset hits 143 FPS average, Medium reaches 114 FPS with a 97 FPS minimum, High settles at 71 FPS, and Ultra drops to 68 FPS. The Medium preset at 1440p is the recommended choice — the 97 FPS minimum ensures smooth gameplay on high-refresh monitors, and the 114 FPS average provides substantial buffer above the 60 FPS threshold. High at 71 FPS is acceptable for 60 Hz displays but leaves little margin for demanding scenes.

At 3840x2160, the situation changes dramatically. Low produces 90 FPS, Medium averages 72 FPS with a 61 FPS minimum, High drops to 45 FPS, and Ultra falls to 43 FPS. The Medium preset is the only 4K option that maintains an average above 60 FPS while keeping the minimum at 61 FPS. High and Ultra both dip below the 60 FPS threshold, making them unsuitable for smooth gameplay. The data strongly suggests Medium at 4K as the optimal preset, as it preserves playability without the visual degradation of Low settings.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is the defining component in this configuration. Its GA107 chip on Samsung's 8 nm process contains 2,048 shading units, 64 TMUs, and 32 ROPs, with 16 RT cores and 64 tensor cores. The GPU operates at a base clock of 1545 MHz and boosts to 1740 MHz, delivering 7.127 TFLOPS of FP32 performance. Memory runs at 1500 MHz with 12 Gbps effective throughput across a 128-bit bus, yielding 192.0 GB/s of bandwidth.

The 4 GB GDDR6 VRAM capacity is the most critical specification for Inside. While the game's art style is not typically associated with massive texture requirements, the measured data shows significant performance variations between settings presets that correlate with memory pressure. At 1080p, the jump from Low (199 FPS) to Ultra (95 FPS) represents a 52% reduction in framerate, and the gap widens at higher resolutions. The 4 GB capacity, combined with the 128-bit memory bus, creates a bottleneck that becomes increasingly apparent as resolution and settings increase.

The GPU's pixel rate of 55.68 GPixel/s and texture rate of 111.4 GTexel/s provide adequate throughput for a 2D side-scroller, but the memory subsystem limits performance in higher-fidelity configurations. The dual-slot design with a 90 W TDP and 250 W suggested PSU requirement indicates this is a power-efficient solution, yet the data shows the GPU struggling to maintain 60 FPS at 4K High and Ultra settings.

Resolution Scaling

The FPS progression from 1080p to 4K reveals the scaling characteristics of this combination. At Low settings, performance drops from 199 FPS at 1080p to 143 FPS at 1440p (a 28% reduction) and further to 90 FPS at 4K (a 55% reduction from 1080p). Medium settings show a similar pattern: 159 FPS at 1080p, 114 FPS at 1440p (28% lower), and 72 FPS at 4K (55% lower).

High settings demonstrate a steeper decline: 99 FPS at 1080p, 71 FPS at 1440p (28% lower), and 45 FPS at 4K (55% lower). Ultra follows the same proportional drops: 95 FPS, 68 FPS, and 43 FPS respectively. The consistent 28% reduction from 1080p to 1440p and 55% from 1080p to 4K across all settings indicates the scaling is resolution-driven rather than settings-driven.

This uniform scaling pattern suggests the GPU is the limiting component throughout the resolution range. Pixel count increases by 78% from 1080p to 1440p and by 300% from 1080p to 4K, yet the FPS drops are less severe than these increases would predict. This indicates that Inside's rendering workload does not scale purely with pixel count — the game's 2D nature and relatively simple geometry mean that fill-rate demands grow more slowly than raw pixel counts. The GPU's 55.68 GPixel/s pixel rate becomes the binding constraint at 4K, where the 8.3 million pixel framebuffer requires substantial fill-rate resources.

Measured FPS Breakdown

At 1920x1080, the measured results show a clear hierarchy across presets. Low settings deliver an average of 199 FPS, representing the maximum performance ceiling for this configuration. Medium achieves 159 FPS average with a minimum of 135 FPS and maximum of 183 FPS, providing excellent consistency. High produces 99 FPS average, and Ultra matches closely at 95 FPS. The relatively small gap between High and Ultra suggests diminishing returns at the highest preset, while the 40% difference between Low and Medium indicates the first step up in quality carries the largest performance cost.

The 2560x1440 measurements follow a similar pattern. Low averages 143 FPS, Medium reaches 114 FPS with a 97 FPS minimum and 131 FPS maximum, High settles at 71 FPS, and Ultra drops to 68 FPS. The Medium preset's 97 FPS minimum demonstrates that this configuration can maintain smooth gameplay even during demanding sequences. The 43 FPS difference between Low and Medium at 1440p mirrors the 40 FPS gap observed at 1080p, confirming consistent scaling behavior.

At 3840x2160, the data reveals the GPU's limitations. Low averages 90 FPS, Medium delivers 72 FPS with a 61 FPS minimum and 83 FPS maximum, High falls to 45 FPS, and Ultra bottoms out at 43 FPS. The Medium preset's 61 FPS minimum is the only 4K configuration that stays above the 60 FPS threshold, though barely. High and Ultra both fail to reach 60 FPS average, with their 45 FPS and 43 FPS results respectively indicating stutter-prone gameplay. The 29 FPS gap between Low and Medium at 4K is the smallest across all resolutions, suggesting that the GPU is nearing its fill-rate limits regardless of preset choice.

FAQ

*Q: Can this system run Inside at 4K with playable framerates?*

A: Yes, but only on Medium settings, which achieve 72 FPS average with a 61 FPS minimum. High and Ultra both fall below 60 FPS (45 FPS and 43 FPS respectively), making them unsuitable for smooth gameplay.

Q: What is the highest settings preset that maintains 60+ FPS at 1440p?

A: Medium settings at 2560x1440 deliver 114 FPS average with a 97 FPS minimum. High settings drop to 71 FPS average, which still exceeds 60 FPS but provides less headroom for demanding scenes.

Q: How much performance does the Ultra preset cost compared to Low at 1080p?

A: At 1920x1080, Low averages 199 FPS while Ultra averages 95 FPS, representing a 52% performance reduction. The jump from Medium (159 FPS) to Ultra (95 FPS) costs 40% of the framerate.

Q: Is the GPU or CPU the limiting factor in this configuration?

A: The data indicates the GPU is the primary constraint. The uniform 28% FPS drop from 1080p to 1440p and 55% drop to 4K across all settings points to resolution-driven, GPU-bound performance. The CPU's 12 threads and 4.20 GHz boost clock provide ample processing headroom for this title.

Q: What minimum FPS can be expected at 4K Medium?

A: The measured minimum at 3840x2160 Medium is 61 FPS, with an average of 72 FPS and maximum of 83 FPS. This ensures consistent gameplay without drops below the 60 FPS threshold.

*Q: How does the RTX 3050's memory configuration affect Inside performance?*

A: The 4 GB GDDR6 VRAM on a 128-bit bus with 192.0 GB/s bandwidth creates a bottleneck at higher presets. The significant performance gaps between Low and Ultra at each resolution reflect this memory limitation, particularly at 4K where the gap narrows as the GPU approaches its fill-rate ceiling.

CPU Role

The AMD Ryzen 5 3600 provides the processing foundation for this configuration. Based on the Zen 2 architecture on TSMC's 7 nm process, this 6-core, 12-thread processor operates at a base clock of 3.60 GHz and boosts to 4.20 GHz. Its 32 MB shared L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth deliver sufficient throughput for Inside's modest CPU demands.

Benchmark data shows the CPU's capabilities align with its positioning. In Cinebench R23, it scores 15,045 multi-core and 2,124 single-core, while Geekbench results show 7,372 multi-core and 1,536 single-core. The PassMark multithread score of 17,700 and single-thread score of 2,562 indicate balanced performance for gaming workloads. The CPU ranks in the 71st percentile among all processors, placing it comfortably above the median.

For Inside, a puzzle platformer with limited physics and AI requirements, the Ryzen 5 3600's processing power is more than sufficient. The measured FPS data shows no signs of CPU bottlenecking — the consistent GPU-bound scaling across resolutions confirms that the processor is never the limiting factor. The 12 threads handle the game's background tasks effortlessly, allowing the RTX 3050 to be the sole determinant of framerate.

How This Combo Ranks

The combination of the AMD Ryzen 5 3600 and NVIDIA GeForce RTX 3050 4 GB ranks 3,242 out of 3,716 tested combinations for Inside, placing it in the 13th percentile of all configurations. This ranking reflects the RTX 3050's position in the GPU hierarchy — the card sits at the 50th percentile among all GPUs, while the CPU performs above average at the 71st percentile.

The disparity between CPU and GPU performance percentiles explains the overall ranking. The Ryzen 5 3600's nearest rivals include the Intel Core i7-1260P (0.2% faster), the AMD EPYC 7573X (0.2% slower), and the Intel Core i5-11400 (0.2% slower), demonstrating that the processor is competitive with much newer and more expensive options. The GPU, however, has no benchmark scores or nearest rivals listed, indicating its modest standing.

The combo's low rank among 3,716 tested systems stems from the GPU's entry-level positioning rather than any deficiency in the CPU. In a game like Inside where the rendering workload is relatively light, the RTX 3050's 4 GB VRAM and 192.0 GB/s bandwidth become the decisive factors. Systems with higher-tier GPUs would naturally achieve better framerates, but the data shows this combination still delivers playable performance across all tested resolutions with appropriate settings. The ranking reflects the GPU's limitations at 4K High and Ultra presets, where it falls below 60 FPS, rather than any systemic weakness in the overall configuration.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce RTX 3050 4 GB in Inside

Resolution Settings Avg FPS
3840x2160 Low 90.0
3840x2160 Medium 72.0
3840x2160 High 45.0
3840x2160 Ultra 43.0
2560x1440 Low 143.0
2560x1440 Medium 114.0
2560x1440 High 71.0
2560x1440 Ultra 68.0
1920x1080 Low 199.0
1920x1080 Medium 159.0
1920x1080 High 99.0
1920x1080 Ultra 95.0

Inside with RTX 3050 4 GB + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.