Inside

Inside

AVERAGE FPS
99
good

This combination provides smooth gameplay with an average of 99 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 46 74 87
1440p QHD 70 69 114 139
1080p Full HD 95 100 156 197

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 87
3840x2160 Medium 74
3840x2160 High 46
3840x2160 Ultra 43
2560x1440 Low 139
2560x1440 Medium 114
2560x1440 Ultra 70
2560x1440 High 69
1920x1080 Low 197
1920x1080 Medium 156
1920x1080 High 100
1920x1080 Ultra 95

Inside with Intel Core i5-11400F + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

Inside is a puzzle platformer that is far lighter on hardware than most modern titles, and the measured data for the Intel Core i5-11400F with the NVIDIA GeForce RTX 3050 4 GB reflects this. The combo delivers playable frame rates even at 4K, but the performance scaling between settings reveals a clear pattern: this game is heavily GPU-bound at higher resolutions, while the CPU has more headroom than necessary for most of the tested configurations. The results show that users can prioritize visual fidelity without sacrificing smoothness, though the most demanding presets on 4K displays will require a compromise on frame rate.

FAQ

Q: Can this combo run Inside at 4K Ultra settings?

A: Yes, but the average frame rate drops to 43.2 FPS at 3840x2160 on Ultra settings. This is below the typical 60 FPS target, so while it is technically playable, it is not ideal for smooth motion. The High preset at the same resolution achieves 45.5 FPS, which is only marginally better, indicating a hard ceiling at 4K.

Q: What is the best resolution for a 60+ FPS experience?

A: At 2560x1440, the Low preset delivers 139.4 FPS, Medium delivers 114.3 FPS, and High delivers 69.3 FPS. For a strict 60 FPS lock, High at 1440p is the highest quality setting that stays above that threshold. At 1920x1080, all settings except Ultra (95 FPS) exceed 100 FPS, with Low reaching 197 FPS.

Q: How much of a performance difference is there between Low and Ultra?

A: The gap is significant. At 1920x1080, the difference between Low (197 FPS) and Ultra (95 FPS) is 102 FPS, meaning Ultra is roughly half the speed of Low. At 3840x2160, the difference narrows slightly in percentage terms: Low (87.1 FPS) is more than double Ultra (43.2 FPS).

Q: Does the 4 GB VRAM on the RTX 3050 cause any issues?

A: The data does not indicate any VRAM-related stutters or crashes, as the minimum frame rates are not provided. Given the game's age and simple art style, the 4 GB capacity is not a bottleneck in the measured results, but the GPU's overall throughput is the limiting factor at 4K Ultra.

Q: Is the Intel Core i5-11400F holding back the RTX 3050 in this game?

A: No. The CPU has 6 cores and 12 threads with a boost clock of 4.40 GHz, and benchmark scores like 14,372 in Cinebench R23 multicore and 2,029 in single-core place it well above the requirements for a puzzle platformer. The frame rate scaling with resolution changes indicates the GPU is the primary constraint.

Q: What is the best settings preset for a 1440p monitor?

A: For a 1440p display, Medium settings at 114.3 FPS offer the best balance between visual quality and performance. High at 69.3 FPS is also smooth, but Medium provides a substantial 45 FPS advantage over High, making it the more practical choice for high refresh rate monitors.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is the deciding factor in most of the measured scenarios for Inside. With a boost clock of 1740 MHz and 4 GB of GDDR6 memory on a 128-bit bus, it provides 192.0 GB/s of bandwidth. This configuration is modest by modern standards, but the game's rendering demands are low enough that the card's raw compute power—7.127 TFLOPS of FP32 performance—is the primary limitation at higher settings.

At 3840x2160, the GPU's workload increases dramatically. The Ultra preset yields 43.2 FPS, while Low yields 87.1 FPS. This 43.9 FPS swing is entirely attributable to the GPU's shading units and texture rate, as the CPU has ample headroom. The 2048 shading units and 64 texture mapping units are pushed to their limits when rendering at 4K with maximum effects. Interestingly, the High preset (45.5 FPS) is nearly identical to Ultra (43.2 FPS), suggesting that the extra effects in Ultra are not the main cost; rather, the resolution itself is the bottleneck.

The 4 GB VRAM capacity is sufficient for this title, as evidenced by stable average frame rates across all presets. However, the memory clock of 1500 MHz (12 Gbps effective) and 128-bit bus width mean that at 4K, the bandwidth is a secondary constraint. The data shows that dropping from Ultra to Medium at 4K improves performance by 31.1 FPS (from 43.2 to 74.3), which is a larger jump than from Medium to Low (12.8 FPS). This indicates that the GPU's compute units are saturated at the highest settings, and reducing the shader load yields the most significant gains.

How This Combo Ranks

In the database of tested combinations, this pairing of the Intel Core i5-11400F and the NVIDIA GeForce RTX 3050 4 GB ranks 1520 out of 1671 combos for Inside. This places it in the lower portion of the rankings, but the context is important: the game is old enough that many combinations achieve high frame rates, so the ranking is more about absolute FPS than playability. The combo's percentile position reflects that the RTX 3050 is a mid-range card, and the CPU, while capable, is not a top-tier part in 2021 terms.

The CPU's own percentile versus all CPUs is 75, meaning it outperforms the majority of processors in general benchmarks. However, in this specific game, the CPU is not the limiting factor. The nearest rivals to the i5-11400F in average benchmark score, such as the AMD Ryzen 7 5700U and Intel Core i7-1260P, show that the CPU's performance is well above the threshold needed for Inside. The combo's rank is therefore dragged down by the GPU's 4 GB VRAM and 192.0 GB/s bandwidth, which are the weakest links in the chain.

For comparison, the measured FPS at 1920x1080 Low (197 FPS) is higher than what many other combos would achieve, but the ranking system likely weights 4K performance more heavily. At 3840x2160 Ultra, the 43.2 FPS result is below the 60 FPS target, which is a common threshold for ranking. Users should interpret the 1520 rank as an indication that this combo is not built for maximum settings at 4K, but it excels at 1080p and 1440p.

Settings Recommendations

The measured data points to a clear recommendation: for the best experience, users should prioritize Medium settings at 2560x1440. This preset delivers 114.3 FPS, which is well above the 60 FPS threshold and offers a substantial visual upgrade over Low settings. At 1920x1080, Medium at 156 FPS is even better, but the 1440p Medium result provides a higher pixel density without sacrificing smoothness.

For 4K users, the choice is more difficult. High settings at 45.5 FPS is technically playable but lacks the fluidity needed for precise platforming. Low settings at 87.1 FPS are much smoother, but the visual downgrade is noticeable. Given that Inside is a puzzle platformer with a dark, atmospheric art style, the Medium preset at 74.3 FPS is the most balanced option at 4K, offering a compromise that maintains a playable frame rate while keeping some visual effects intact.

The data suggests avoiding Ultra settings unless the user has a variable refresh rate monitor and can tolerate frame rates in the low 40s. The difference between High and Ultra is minimal at all resolutions (e.g., 100.4 vs 95 FPS at 1080p), so the extra GPU load from Ultra is not justified by the performance cost. Medium is the sweet spot across all resolutions, providing the largest performance-per-visual-quality gain.

Measured FPS Breakdown

At 1920x1080, the results are consistently high. Low settings average 197 FPS, which is the maximum measured for this combo. Medium drops to 156 FPS, a 41 FPS reduction, while High averages 100.4 FPS. Ultra is the most demanding preset, averaging 95 FPS. The gap between High and Ultra is only 5.4 FPS, indicating that Ultra's additional effects have diminishing returns.

At 2560x1440, the frame rates remain strong but show a steeper decline. Low averages 139.4 FPS, Medium 114.3 FPS, and High 69.3 FPS. Ultra averages 70.3 FPS, which is slightly higher than High, a statistical anomaly likely due to measurement variance. The significant drop from Medium to High (45 FPS difference) suggests that High settings enable effects that disproportionately tax the GPU at this resolution.

At 3840x2160, the GPU becomes the clear bottleneck. Low averages 87.1 FPS, which is still smooth, but Medium drops to 74.3 FPS. High averages 45.5 FPS, and Ultra is the lowest at 43.2 FPS. The difference between High and Ultra is only 2.3 FPS, confirming that 4K resolution is the primary stressor. The scaling from Low to Ultra shows a 43.9 FPS reduction, highlighting the need to lower settings for 4K play.

CPU Role

The Intel Core i5-11400F is a 6-core, 12-thread processor based on the Rocket Lake architecture. Its base clock of 2.60 GHz can boost up to 4.40 GHz, and it has a 12 MB shared L3 cache. In general benchmarks, it scores 14,372 in Cinebench R23 multicore and 2,029 in single-core, with a passmark single-thread score of 2981. These results place it in the 75th percentile of all CPUs, indicating strong performance for a desktop part.

In the context of Inside, the CPU's role is minimal. The game is not threaded heavily, and the measured FPS scaling with resolution changes proves this. At 3840x2160 Ultra, the frame rate is 43.2 FPS, while at 1920x1080 Ultra, it is 95 FPS. If the CPU were the bottleneck, the frame rates would remain similar across resolutions. Instead, the doubling of FPS from 4K to 1080p confirms that the GPU is the limiting factor.

The CPU's memory support for DDR4 with dual-channel bandwidth of 51.2 GB/s is more than sufficient for this game's data streaming needs. The 14 nm process node and 65 W TDP indicate that the processor runs cool and efficiently, but these characteristics do not impact the FPS in this title. The nearest rival CPUs, such as the AMD Ryzen 7 5700U, have similar average benchmark scores, but they would likely produce identical frame rates in Inside because the GPU is the constraint. For this game, the i5-11400F provides more than enough computational headroom, and users should focus on GPU settings to improve performance.

Hardware Specifications

Intel Core i5-11400F

Cores / Threads 6 / 12
Base Clock 2600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-11400F + NVIDIA GeForce RTX 3050 4 GB in Inside

Resolution Settings Avg FPS
3840x2160 Low 87.1
3840x2160 Medium 74.3
3840x2160 High 45.5
3840x2160 Ultra 43.2
2560x1440 Low 139.4
2560x1440 Medium 114.3
2560x1440 Ultra 70.3
2560x1440 High 69.3
1920x1080 Low 197.0
1920x1080 Medium 156.0
1920x1080 High 100.4
1920x1080 Ultra 95.0

Inside with RTX 3050 4 GB + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with ii5-11400F + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.