Hitman 2
This combination provides smooth gameplay with an average of 69 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 29 | 39 | 52 |
| 1440p QHD | 41 | 55 | 73 | 97 |
| 1080p Full HD | 64 | 86 | 114 | 152 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Hitman 2 with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 5050, In-Depth Analysis
Hitman 2, a stealth classic from 2018, still presents a formidable challenge to modern hardware at its highest settings. The measured data for the Intel Core Ultra 7 270K Plus and NVIDIA GeForce RTX 5050 combination reveals a system that is decisively GPU-bound at higher resolutions, yet capable of delivering high refresh rates at 1080p. The benchmark results indicate a pairing that is well-suited for 1080p and 1440p gaming, but one that struggles to maintain playable frame rates when pushing 4K with enhanced visual presets.
Resolution Scaling
The performance trajectory across the three tested resolutions clearly illustrates the RTX 5050's limitations as pixel count increases. At 1080p with Low settings, the combo achieves an average of 152 FPS, showcasing the CPU's ability to feed the GPU effectively. Moving to 1440p at the same Low preset, the average drops to 97 FPS, a reduction of approximately 36%. This scaling is expected, but the more telling decline appears when jumping to 4K. At 3840x2160 with Low settings, the average FPS plummets to 52, which is a 46% decrease from the 1440p result. This steep drop-off indicates that the GPU is hitting a raw throughput wall, as the workload on the shading units and memory bandwidth scales significantly with resolution.
The pattern becomes even more pronounced when examining the High preset. At 1080p, the average is 86 FPS, which is smooth for most displays. At 1440p, this falls to 55 FPS, a 36% decline, mirroring the scaling seen at Low settings. However, at 4K, the average crashes to 29 FPS, a 47% drop from 1440p. This near-consistent scaling factor at each resolution step suggests that the limiting component is the GPU's fillrate and pixel processing capability. The CPU, with its 24 cores and 24 threads, is not the bottleneck here; the data shows a linear progression in performance loss that is characteristic of a graphics card being overwhelmed by the increasing number of pixels.
The most extreme example of this scaling is seen at the Ultra preset. The jump from 1080p (64 FPS) to 1440p (41 FPS) represents a 36% loss, but the subsequent drop to 4K (22 FPS) is a 46% loss. This demonstrates that at the highest settings, the RTX 5050's 8 GB of VRAM and 128-bit memory bus are severely stressed. The game's visual complexity at Ultra, combined with 4K resolution, creates a scenario where the GPU is not only filling more pixels but also processing more complex shaders and textures, leading to the sub-30 FPS average. The data clearly indicates that for a consistent 60 FPS experience, users must target 1080p or 1440p, as the 4K results across all presets are either marginally playable or outright unplayable.
Settings Recommendations
Given the measured FPS data, the optimal settings for this combo depend entirely on the target resolution and desired frame rate. At 1920x1080, the data shows that the Medium preset, with an average of 114 FPS and a minimum of 97 FPS, offers the best balance of visual fidelity and performance. It provides a significant 33% improvement over High settings (86 FPS) while delivering a frame rate that is well above the threshold for high-refresh-rate monitors. The Low preset at 152 FPS is exceptionally fast, but the visual compromise is often too great for a game like Hitman 2, which relies on detailed environments for its stealth mechanics. Ultra at 64 FPS is playable, but the jump from Medium to Ultra only yields a marginal increase in visual quality for a 44% performance penalty.
For users with 1440p displays, the recommendation shifts. The High preset at 55 FPS is the most visually appealing option that remains playable, though it may require a variable refresh rate (VRR) display to smooth out occasional dips. The Medium preset at 73 FPS is arguably the sweet spot, offering a 33% performance uplift over High while still maintaining a crisp image on a 1440p panel. Low at 97 FPS is incredibly fluid and would be the choice for competitive play, but it sacrifices too much environmental detail for a game that is about observation and timing. Ultra at 41 FPS is a slideshow by modern standards and is not recommended, as the visual gains do not justify the frame rate compromise.
At 4K, the situation is dire. The High preset averages 29 FPS, which is below the playable threshold for most action-oriented games. The Medium preset at 39 FPS is the only setting that approaches playability, but it still falls short of a smooth 60 FPS experience. The Low preset at 52 FPS is the most viable option for 4K, but it requires a significant downgrade in visual quality to achieve a frame rate that is merely acceptable. The data suggests that this combo is not suited for 4K gaming in Hitman 2. Users with 4K displays should strongly consider running the game at a lower internal resolution, as the RTX 5050 does not have the raw power to handle this game's 4K workload at medium-to-high settings.
GPU Role
The NVIDIA GeForce RTX 5050 serves as the primary performance limiter in this configuration. The benchmark results show that its 8 GB of GDDR6 memory on a 128-bit bus, providing 320.0 GB/s of bandwidth, is insufficient for the highest texture quality settings at higher resolutions. The card's architecture, Blackwell 2.0, is modern, but its specifications—2560 shading units, 80 TMUs, and 32 ROPs—are modest for a 4K workload. The boost clock of 2572 MHz helps at lower resolutions, but it cannot overcome the fundamental memory bandwidth and fillrate limitations at 4K.
The data reveals that the GPU's performance scales almost linearly with resolution, which is a classic sign of a card that is fillrate-bound. The pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s are simply too low to maintain high frame rates at 3840x2160. When the settings are lowered from Ultra to Low at 4K, the average FPS improves from 22 to 52, a 136% increase. This massive improvement indicates that the GPU is being bottlenecked by its shading and texturing units, not just its memory subsystem. Reducing the preset level decreases the number of pixels being shaded with complex effects, allowing the card to keep up with the resolution demands.
Furthermore, the GPU's 13.17 TFLOPS of FP32 compute power is a decent figure for a 1080p card, but it is not enough for 4K gaming in a title with this level of geometric detail. The measured data shows that at 1440p High, the combo can hit 55 FPS, which is a good result. However, the drop to 29 FPS at 4K High suggests that the card is hitting a hard computational ceiling. The 8 GB VRAM capacity is also a concern; while it may not have been fully exhausted at the tested settings, the steep performance penalty at Ultra settings suggests that the card is likely swapping textures or hitting a memory bandwidth wall, which causes stutters and frame drops.
Measured FPS Breakdown
The complete dataset for this combo provides a detailed picture of its performance across all resolution and settings combinations. At 1920x1080, the Low preset delivers an average of 152 FPS, while Medium achieves 114 FPS with a minimum of 97 FPS and a maximum of 131 FPS. High settings produce an average of 86 FPS, and Ultra drops to 64 FPS. These numbers show that the CPU is not a bottleneck at 1080p, as even the highest settings maintain a playable frame rate, though Ultra begins to show the GPU's strain.
Moving to 2560x1440, the Low preset averages 97 FPS, which is still excellent for a 1440p panel. Medium settings yield 73 FPS, with a minimum of 62 FPS and a maximum of 84 FPS, providing a solid gaming experience. High settings average 55 FPS, which is acceptable but requires a VRR display for smoothness. Ultra settings drop the average to 41 FPS, which is borderline playable but not ideal for a stealth game where quick reactions are sometimes necessary.
At 3840x2160, the data shows a significant struggle. The Low preset averages 52 FPS, making it the only 4K option that is remotely playable. Medium settings drop to 39 FPS, with a minimum of 33 FPS and a maximum of 45 FPS, which will feel choppy. High settings average a mere 29 FPS, and Ultra is nearly unplayable at 22 FPS. The variance between the minimum and maximum FPS at 4K Medium (33 to 45) indicates that the game can experience significant frame pacing issues, making the experience feel worse than the average suggests. For a stable experience, users should avoid the 4K resolution entirely or drastically lower their expectations for visual quality.
How This Combo Ranks
In the grand database of tested hardware combinations for Hitman 2, this pairing of the Intel Core Ultra 7 270K Plus and the NVIDIA GeForce RTX 5050 achieves a combo rank of 1837 out of 3001 tested configurations. This places it in the lower half of all tested combos, which is a reflection of the GPU's modest performance profile rather than the CPU's capabilities. The percentile ranking for the GPU alone is 66, indicating it outperforms a majority of other graphics cards, but its absolute performance is still limited.
The rank of 1837 suggests that while this system is far from the worst, it has significant headroom for improvement. The data implies that most faster combos likely pair a similar or better CPU with a more powerful GPU, which is the primary bottleneck. The CPU, by contrast, holds a percentile rank of 96 against all CPUs, meaning it is in the top 4% of processors. This stark difference in percentile rankings between the two components underscores the imbalance of this configuration. The CPU is performing at an elite level, while the GPU is only mid-pack, leading to a system where the graphics card is overwhelmingly the limiting factor in Hitman 2.
CPU Role
The Intel Core Ultra 7 270K Plus is a powerhouse that is largely untaxed by Hitman 2. With 24 cores and 24 threads, it has more than enough processing power to handle the game's AI, physics, and game logic. The benchmark data shows that it is not the bottleneck at any resolution or settings level, as the FPS scales down uniformly with resolution increases, a classic sign of GPU limitation. The CPU's boost clock of 5.50 GHz ensures high single-threaded performance, which is crucial for games, and its Cinebench R23 single-core score of 2439 confirms its strength.
The CPU's L3 cache of 36 MB and support for DDR5 memory with 115.2 GB/s of bandwidth ensure that the game's assets are fed to the GPU without stalling. The measured FPS at 1080p Low (152 FPS) demonstrates the CPU's ability to push a high frame rate, but the GPU cannot sustain that performance at higher resolutions. The Passmark multithread score of 68574 and the Cinebench R23 multicore score of 44253 are exceptional, but these numbers have little bearing on the gaming performance in this title, which is primarily GPU-bound.
The data indicates that the CPU is not a limiting factor in any scenario. Even at 4K Ultra, where the average FPS is 22, the CPU is likely waiting for the GPU to complete its rendering tasks. The 24 cores and 24 threads are a future-proofing advantage for other workloads, but for Hitman 2, they provide no tangible benefit over a more modest processor. The system's performance is entirely dictated by the RTX 5050's capabilities. Users looking to improve FPS in this game would need to upgrade the GPU, as the CPU has ample headroom and is performing at the top of its class.
Hardware Specifications
Intel Core Ultra 7 270K Plus
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 5050 in Hitman 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 52.0 |
| 3840x2160 | Medium | 39.0 |
| 3840x2160 | High | 29.0 |
| 3840x2160 | Ultra | 22.0 |
| 2560x1440 | Low | 97.0 |
| 2560x1440 | Medium | 73.0 |
| 2560x1440 | High | 55.0 |
| 2560x1440 | Ultra | 41.0 |
| 1920x1080 | Low | 152.0 |
| 1920x1080 | Medium | 114.0 |
| 1920x1080 | High | 86.0 |
| 1920x1080 | Ultra | 64.0 |
Hitman 2 with iUltra 7 270K Plus + Other GPUs
See how Hitman 2 performs with the same CPU but different graphics cards.
Hitman 2 with RTX 5050 + Other CPUs
See how Hitman 2 performs with the same GPU but different processors.
Other Games with iUltra 7 270K Plus + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.