Hitman 2
This combination provides smooth gameplay with an average of 114 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 49 | 65 | 86 |
| 1440p QHD | 67 | 92 | 121 | 162 |
| 1080p Full HD | 105 | 143 | 189 | 253 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Hitman 2 with Intel Core Ultra 5 225 + NVIDIA GeForce RTX 5070, In-Depth Analysis
The Intel Core Ultra 5 225 and NVIDIA GeForce RTX 5070 combination delivers a thoroughly playable Hitman 2 experience across most settings, but the data reveals a clear performance hierarchy where 4K Ultra remains out of reach for smooth gameplay. The measured frames per second (FPS) show that this pairing is best suited for 1440p and 1080p high-refresh-rate play, with 4K requiring a compromise on visual fidelity to maintain fluid motion.
Resolution Scaling
The performance drop from 1080p to 4K is steep and consistent across all settings, indicating that the rendering load scales heavily with pixel count. At High settings, the average FPS falls from 143 at 1920x1080 to 92 at 2560x1440, a reduction of roughly 36%, and then to 49 at 3840x2160, representing a further 47% drop. This pattern shows that the RTX 5070’s rendering pipeline becomes increasingly strained as resolution increases, with the 4K High result falling below the 60 FPS threshold that many players consider the baseline for smooth action.
The Low settings row demonstrates the most dramatic scaling, with 253 FPS at 1080p dropping to 162 FPS at 1440p and finally 86 FPS at 4K. This 66% reduction from 1080p to 4K at Low settings highlights how even minimal graphical workloads become pixel-bound at higher resolutions. The gap between resolutions narrows at Ultra settings, where 105 FPS at 1080p falls to 67 FPS at 1440p and 36 FPS at 4K — the latter being barely half the 1080p figure, showing that the combination of high detail and high resolution overwhelms the GPU.
The scaling behavior suggests the CPU is not the limiting factor at lower resolutions. At 1080p Low, the system produces 253 FPS, a figure far beyond what most displays can show, which indicates the Intel Core Ultra 5 225 with its 10 cores and 10 threads is feeding the GPU sufficiently. However, the diminishing returns from 1440p to 4K at every setting point to the RTX 5070’s 12 GB of GDDR7 memory and 192-bit bus as the primary constraint, as the game’s asset load grows with pixel count and saturates the available bandwidth.
GPU Role
The RTX 5070’s specifications directly explain the measured results. With a boost clock of 2512 MHz, the GPU sustains high throughput, but its 12 GB memory capacity and 672.0 GB/s bandwidth become decisive factors at 4K. The 4K Medium result of 65 FPS with a minimum of 55 FPS and maximum of 74 FPS shows a playable experience, yet the gap to 4K High’s 49 FPS indicates that each step up in texture quality and detail consumes a significant portion of the memory bandwidth. The 192-bit bus width, while sufficient for 1440p, struggles to keep up with the data demands of 3840x2160 at higher presets.
The GPU’s compute capabilities, including 6144 shading units and 48 RT cores, do not translate into uniform performance across resolutions. The PassMark G3D score of 29137 places the card in the 82nd percentile of all GPUs, but the measured Hitman 2 results show that raw compute power does not guarantee high FPS at 4K Ultra, which averages only 36 FPS. This suggests the game’s engine is more sensitive to memory throughput than to raw shader performance, a common trait in titles from this era.
The VRAM capacity of 12 GB appears adequate for 1080p and 1440p across all settings, as evidenced by the playable to high FPS figures at those resolutions. However, at 4K, the combination of high-resolution textures and additional post-processing effects likely pushes memory usage toward the limit, causing the pronounced FPS drops observed. The 4K Ultra result of 36 FPS is particularly telling — it is less than half the 4K Low result of 86 FPS, indicating that the Ultra preset’s extra memory demands halve the effective frame rate.
Settings Recommendations
The measured data provides a clear verdict: Medium settings offer the best balance of visual quality and performance for most users. At 1440p Medium, the system delivers 121 FPS average with a minimum of 103 FPS, ensuring smooth gameplay even in crowded scenes. The 1080p Medium result of 189 FPS with a minimum of 161 FPS is exceptional, providing headroom for high-refresh-rate displays without any perceptible stutter. The minimum FPS figures for Medium settings, which are only available in the data for this preset, show that the system maintains consistent frame delivery.
For 4K users, Medium is the only reasonable choice among the measured presets. The 65 FPS average at 4K Medium is playable, but the 55 FPS minimum suggests occasional dips that could be noticeable in fast-paced action sequences. High settings at 4K, with 49 FPS average, are borderline, while Ultra at 36 FPS is too low for comfortable play. Players prioritizing frame rate over visual fidelity should consider Low settings at 4K, which produce 86 FPS and provide a smoother experience, albeit with reduced graphical detail.
At 1080p and 1440p, High settings are recommended for users with standard 60 Hz displays or those seeking a balance between visuals and performance. The 143 FPS at 1080p High and 92 FPS at 1440p High both exceed 60 FPS by comfortable margins. Ultra settings are only viable at 1080p, where 105 FPS remains playable, but the drop to 67 FPS at 1440p makes it a less attractive option for competitive play or fast camera movements.
Measured FPS Breakdown
At 1920x1080, the system produces its highest frame rates across all presets. Low settings achieve an average of 253 FPS, Medium reaches 189 FPS with a minimum of 161 FPS and maximum of 218 FPS, High delivers 143 FPS, and Ultra bottoms out at 105 FPS. This resolution shows the RTX 5070 has ample headroom, with even the most demanding preset exceeding 100 FPS, which is ideal for high-refresh-rate monitors.
The 2560x1440 results show a noticeable step down from 1080p. Low settings average 162 FPS, Medium averages 121 FPS with a range of 103 to 139 FPS, High averages 92 FPS, and Ultra averages 67 FPS. The 1440p Medium result remains above 120 FPS, making it suitable for 120 Hz displays, while High and Ultra fall below 100 FPS, indicating a shift toward GPU-bound performance.
At 3840x2160, the system’s limitations become apparent. Low settings average 86 FPS, Medium averages 65 FPS with a minimum of 55 FPS and maximum of 74 FPS, High averages 49 FPS, and Ultra averages 36 FPS. The 4K results show a clear cliff between Medium and High, with the latter losing 16 FPS from the former. The Ultra preset’s 36 FPS is the only result below 30 FPS, but it is still playable for slower-paced stealth sections, though not recommended for action sequences.
FAQ
Q: Can this system run Hitman 2 at 4K with smooth frame rates?
A: At 4K Medium, the system averages 65 FPS with a minimum of 55 FPS, which is playable. However, 4K High averages 49 FPS and 4K Ultra averages 36 FPS, both below the 60 FPS threshold for smooth gameplay. Users seeking 60 FPS at 4K should use Medium settings or lower.
Q: What is the best resolution for high-refresh-rate gaming?
A: At 1080p Medium, the system produces 189 FPS with a minimum of 161 FPS, which is ideal for 144 Hz or 165 Hz displays. At 1440p Medium, the average is 121 FPS with a minimum of 103 FPS, which suits 120 Hz monitors. Both options provide excellent frame rates for competitive play.
Q: How much performance is lost when switching from High to Ultra settings?
A: At 1080p, High averages 143 FPS while Ultra averages 105 FPS, a drop of 38 FPS. At 1440p, High averages 92 FPS and Ultra averages 67 FPS, a drop of 25 FPS. At 4K, High averages 49 FPS and Ultra averages 36 FPS, a drop of 13 FPS. The relative penalty is largest at lower resolutions.
Q: Is the RTX 5070’s 12 GB VRAM sufficient for Hitman 2?
A: The data suggests 12 GB is sufficient for 1080p and 1440p across all settings, as frame rates remain playable even at Ultra. At 4K, the significant FPS drops at High and Ultra settings indicate the VRAM capacity and bandwidth are limiting factors, with the 4K Ultra result of 36 FPS being particularly low.
Q: How does the CPU affect performance at lower resolutions?
A: At 1080p Low, the system achieves 253 FPS, which is far beyond display refresh rates. This indicates the Intel Core Ultra 5 225 with its 10 cores and 10 threads is not a bottleneck at this resolution. The CPU’s PassMark multithread score of 30459 and single-thread score of 4412 support its capability to feed the GPU effectively.
Q: What settings should I use for a 60 FPS target at 1440p?
A: High settings at 1440p average 92 FPS, which comfortably exceeds 60 FPS. Even Ultra settings at 1440p average 67 FPS, remaining above the target. For a consistent 60 FPS experience with maximum visual quality, Ultra at 1440p is viable, though High provides more headroom for demanding scenes.
CPU Role
The Intel Core Ultra 5 225’s specifications play a supporting role in Hitman 2’s performance, with its 10 cores and 10 threads providing sufficient parallelism for the game’s engine. The base clock of 3.30 GHz and boost clock of 4.90 GHz ensure responsive single-thread performance, which is critical for the game’s AI and physics calculations. The processor’s PassMark single-thread score of 4412 places it in the 85th percentile of all CPUs, confirming its capability to handle the game’s logic without bottlenecking the GPU.
The CPU’s benchmark scores reveal its multitasking strength. The Cinebench R23 multicore score of 25891 and PassMark multithread score of 30459 indicate robust multi-threaded performance, which helps maintain consistent frame pacing when the game spawns NPCs or processes environmental interactions. The 20 MB of shared L3 cache provides ample space for game data, reducing the need for slower memory accesses.
The nearest rival comparison shows the Ultra 5 225 is closely matched with several alternatives. Its average benchmark score of 36938 sits within 0.5% of the AMD Ryzen 5 5600F, AMD Ryzen 5 5500X3D, AMD Ryzen AI 7 PRO 450, and Intel Core i9-12900T, with delta percentages ranging from 0 to -0.5. This indicates that CPU choice among these models would not significantly alter Hitman 2’s performance, reinforcing that the GPU is the primary determinant of frame rates in this game.
The measured FPS data confirms the CPU’s adequacy. At 1080p Low, the system produces 253 FPS, which is far above the GPU’s performance ceiling at higher settings. If the CPU were a limiting factor, we would expect to see frame rates plateau across different settings, but instead, the FPS scales consistently with graphical presets. This pattern indicates that the RTX 5070 is the bottleneck at resolutions above 1080p Medium, while the CPU provides ample headroom for the GPU to operate at its full potential. The 4K results, where even Low settings yield only 86 FPS, further underscore that the GPU’s memory bandwidth and processing power are the constraints, not the processor.
Hardware Specifications
Intel Core Ultra 5 225
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 225 + NVIDIA GeForce RTX 5070 in Hitman 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 86.0 |
| 3840x2160 | Medium | 65.0 |
| 3840x2160 | High | 49.0 |
| 3840x2160 | Ultra | 36.0 |
| 2560x1440 | Low | 162.0 |
| 2560x1440 | Medium | 121.0 |
| 2560x1440 | High | 92.0 |
| 2560x1440 | Ultra | 67.0 |
| 1920x1080 | Low | 253.0 |
| 1920x1080 | Medium | 189.0 |
| 1920x1080 | High | 143.0 |
| 1920x1080 | Ultra | 105.0 |
Hitman 2 with iUltra 5 225 + Other GPUs
See how Hitman 2 performs with the same CPU but different graphics cards.
Hitman 2 with RTX 5070 + Other CPUs
See how Hitman 2 performs with the same GPU but different processors.
Other Games with iUltra 5 225 + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.