Hitman 2

Hitman 2

AVERAGE FPS
69
good

This combination provides smooth gameplay with an average of 69 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 29 39 52
1440p QHD 41 55 73 97
1080p Full HD 64 86 114 152

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 52
3840x2160 Medium 39
3840x2160 High 29
3840x2160 Ultra 22
2560x1440 Low 97
2560x1440 Medium 73
2560x1440 High 55
2560x1440 Ultra 41
1920x1080 Low 152
1920x1080 Medium 114
1920x1080 High 86
1920x1080 Ultra 64

Hitman 2 with Intel Core i5-12400 + NVIDIA GeForce RTX 5050, In-Depth Analysis

The Intel Core i5-12400 and NVIDIA GeForce RTX 5050 combination delivers a playable Hitman 2 experience, but the data reveals a clear hierarchy: 1080p is the only resolution where this pairing consistently achieves high refresh rates, with the GPU becoming the primary bottleneck at higher resolutions. The benchmark results indicate that the RTX 5050’s 8 GB VRAM and 128-bit memory bus are the limiting factors at 1440p and 4K, while the i5-12400’s 6 cores and 12 threads provide ample headroom for the game’s CPU demands. This analysis focuses on the measured FPS data to determine the optimal settings and identify the performance ceiling for each component.

Settings Recommendations

The measured FPS data strongly suggests that Low settings at 1080p is the best choice for players prioritizing maximum frame rates, delivering an average of 152 FPS. This is more than double the 64 FPS achieved at Ultra settings, and it positions the combo well above the 60 FPS threshold for smooth gameplay. For those seeking a balance between visual fidelity and performance, Medium settings at 1080p is the optimal compromise, yielding 114 FPS with a minimum of 97 FPS, ensuring consistent frame pacing without the steep performance penalty of High or Ultra.

At 1440p, the situation changes dramatically. Low settings is the only viable option for a fluid experience, producing 97 FPS on average. Medium settings drop to 73 FPS (with a minimum of 62 FPS), which is still playable but begins to show the GPU’s strain. High settings at 55 FPS and Ultra at 41 FPS are borderline for a stealth game that benefits from smooth camera movement, so they are not recommended for competitive or fast-paced play.

4K resolution is not recommended for this combo. Even at Low settings, the average FPS falls to 52, which is below the ideal threshold for a responsive experience. Medium settings at 4K yield 39 FPS (minimum 33 FPS), while High and Ultra drop to 29 FPS and 22 FPS respectively, making the game feel sluggish. The data indicates that the RTX 5050 is simply not equipped to handle the pixel count at 4K without significant compromises.

The verdict is clear: 1080p Low or Medium is the sweet spot, offering frame rates from 114 to 152 FPS. If visual quality is paramount, 1080p High at 86 FPS is acceptable, but the jump to Ultra provides only marginal graphical gains for a 22 FPS loss, making it the least efficient preset. At 1440p, Low is the only setting that preserves high-refresh-rate play, and 4K should be avoided entirely.

GPU Role

The NVIDIA GeForce RTX 5050 is the decisive factor in Hitman 2’s performance, particularly at higher resolutions. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, providing 320.0 GB/s of bandwidth. This configuration is adequate for 1080p but becomes a limiting factor at 1440p and 4K, where the frame rate drops disproportionately compared to the increase in pixel count.

The GPU’s clock speeds are notable: a base clock of 2317 MHz and a boost clock of 2572 MHz. These relatively high clocks help the card achieve 86 FPS at 1080p High settings, but they cannot compensate for the memory bandwidth constraints at higher resolutions. The 2560 shading units and 32 ROPs deliver a pixel rate of 82.30 GPixel/s, yet the data shows that the card’s average FPS at 4K High (29 FPS) is less than half of the 1080p High result (86 FPS), indicating a severe scaling penalty.

The RTX 5050’s benchmark scores provide context for its position. Its Passmark G3D score of 17326 places it in the 66th percentile of all GPUs, and its nearest rivals include the AMD Radeon RX 5600 XT (with a deltaPct of 1.6, meaning the RTX 5050 is 1.6% slower) and the AMD Radeon RX Vega M GL (0.6% slower). These rivals show that the RTX 5050 is a mid-range performer, and Hitman 2’s results align with this classification. The GPU’s 13.17 TFLOPS of FP32 compute and 80 tensor cores are sufficient for the game’s DirectX 12 rendering, but the 8 GB VRAM is a hard ceiling for 4K textures, as evidenced by the 22 FPS average at Ultra settings.

Benchmark results indicate that the GPU is the primary bottleneck at 1440p and 4K. At 1080p, the CPU can feed the GPU adequately, but as resolution increases, the RTX 5050’s memory subsystem becomes saturated. The data suggests that players should treat this card as a 1080p performer in Hitman 2, with 1440p requiring Low settings to stay fluid.

FAQ

Q: What is the best resolution and settings combo for the Intel Core i5-12400 and RTX 5050 in Hitman 2?

A: The data shows 1080p Low settings delivers the highest average FPS at 152, while 1080p Medium offers a balance at 114 FPS. At 1440p, only Low settings (97 FPS) is recommended, and 4K is not viable with any preset, as the best result is 52 FPS at Low.

Q: How does the RTX 5050 compare to its nearest rivals in terms of average benchmark score?

A: The RTX 5050 has an average benchmark score of 21035. Its nearest rival, the AMD Radeon RX Vega M GL, scores 21153, making the RTX 5050 0.6% slower. The AMD Radeon RX 5600 XT scores 20713, which is 1.6% slower than the RTX 5050.

Q: Is the i5-12400 a bottleneck for the RTX 5050 in Hitman 2?

A: At 1080p, the CPU is not a bottleneck, as the combo achieves 152 FPS at Low settings. The i5-12400’s 6 cores and 12 threads, with a boost clock of 4.40 GHz, provide sufficient processing power. However, at 4K, the GPU becomes the limiting factor, with the CPU having more headroom than the GPU can use.

Q: What is the frame time consistency at 1080p Medium settings?

A: The measured data shows a minimum FPS of 97 and a maximum of 131 at 1080p Medium, with an average of 114 FPS. The minimum FPS is 85% of the average, indicating good frame pacing without severe drops.

Q: How does the i5-12400’s benchmark performance compare to the AMD Ryzen AI 5 330?

A: The i5-12400 has an average benchmark score of 18683, while the AMD Ryzen AI 5 330 scores 18811. This makes the i5-12400 0.7% slower than the Ryzen AI 5 330, a negligible difference in real-world gaming.

Q: Can the RTX 5050 handle Ultra settings in Hitman 2 at any resolution?

A: At 1080p Ultra, the average FPS is 64, which is playable but not high-refresh. At 1440p Ultra, the average drops to 41 FPS, and at 4K Ultra, it falls to 22 FPS. The data suggests Ultra settings are only acceptable at 1080p for this combo.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the combo’s performance across three resolutions and four settings presets. At 1920x1080, the results are strong: Low settings achieve an average of 152 FPS, Medium hits 114 FPS (with a minimum of 97 and maximum of 131), High delivers 86 FPS, and Ultra falls to 64 FPS. The delta between Low and Ultra is 88 FPS, representing a 58% reduction in performance when maxing out the settings. This indicates that the GPU has significant headroom at 1080p, but the Ultra preset’s demands on the 8 GB VRAM and memory bandwidth cause a sharp drop.

At 2560x1440, the performance scales down predictably. Low settings average 97 FPS, which is 64% of the 1080p Low result. Medium settings average 73 FPS (minimum 62, maximum 84), High settings drop to 55 FPS, and Ultra plummets to 41 FPS. The transition from Low to Ultra at 1440p shows a 56 FPS difference, or a 58% reduction, mirroring the 1080p scaling pattern but at lower absolute values. The minimum FPS at Medium (62) is close to the 60 FPS threshold, suggesting that any setting above Low will introduce occasional stutter.

At 3840x2160, the results are marginal. Low settings average 52 FPS, Medium averages 39 FPS (minimum 33, maximum 45), High averages 29 FPS, and Ultra averages 22 FPS. The gap between Low and Ultra is 30 FPS, or 58%, again consistent with the other resolutions, but the absolute numbers are too low for smooth gameplay. The Medium preset’s minimum of 33 FPS is particularly telling, as it indicates frame drops below 30 FPS in demanding scenes.

Comparing across resolutions, the 1080p Medium result of 114 FPS is 1.56 times higher than the 1440p Medium result of 73 FPS, and 2.92 times higher than the 4K Medium result of 39 FPS. This scaling highlights the GPU’s inability to maintain performance as pixel count quadruples from 1080p to 4K. The data shows that the combo is most consistent at 1080p, where the minimum FPS at Medium (97) is higher than the average FPS at 1440p High (55), reinforcing the recommendation to prioritize resolution over settings.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals a clear picture of the system’s bottleneck. At Low settings, the average FPS drops from 152 at 1080p to 97 at 1440p (a 36% reduction) and then to 52 at 4K (a 66% reduction from 1080p). This scaling is steeper than the ideal linear relationship, where 4K would have 25% of the 1080p performance (38 FPS). Instead, the combo achieves 52 FPS at 4K Low, which is 34% of the 1080p result, indicating that the GPU is not the sole limiter—the CPU is providing some assistance.

At Medium settings, the drop is more pronounced: 114 FPS at 1080p falls to 73 FPS at 1440p (a 36% reduction) and then to 39 FPS at 4K (a 66% reduction). The pattern is consistent across presets, suggesting a systematic scaling penalty. The High settings show 86 FPS at 1080p, 55 FPS at 1440p (a 36% reduction), and 29 FPS at 4K (a 66% reduction). Ultra settings follow the same trend: 64 FPS at 1080p, 41 FPS at 1440p (a 36% reduction), and 22 FPS at 4K (a 66% reduction).

This consistent 36% drop from 1080p to 1440p and 66% drop from 1080p to 4K indicates that the RTX 5050’s memory bandwidth (320.0 GB/s) is the primary constraint. The 128-bit bus is too narrow to feed the GPU efficiently at higher resolutions, despite the boost clock of 2572 MHz. The data suggests that the limiting component is the GPU, not the CPU, because the i5-12400’s performance (e.g., Cinebench R23 multi-core score of 15989) is more than sufficient for Hitman 2’s stealth gameplay, which does not rely heavily on multi-threaded physics or simulation.

The scaling behavior also shows that the combo is not resolution-bound at 1080p, where the CPU and GPU work in balance. However, at 1440p and 4K, the GPU’s fill rate and memory bandwidth become saturated, causing the frame rate to drop below playable thresholds at anything above Low settings. The conclusion is that the RTX 5050 is a 1080p-class card, and players should not expect to scale to 1440p or 4K without sacrificing significant visual quality.

CPU Role

The Intel Core i5-12400 plays a supporting role in Hitman 2, and the data shows that it is not the limiting factor in most scenarios. The CPU features 6 cores and 12 threads, with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. This configuration is well-suited for the game’s stealth mechanics, which involve AI routines and environmental interactions but do not demand extreme multi-threading. The i5-12400’s benchmark scores confirm its capability: a Cinebench R23 multi-core score of 15989 and a single-core score of 2257, placing it in the 72nd percentile of all CPUs.

The CPU’s nearest rivals include the AMD EPYC 7643 (0.1% slower) and the Intel Core i7-1355U (0.3% slower), indicating that the i5-12400 is a solid mid-range performer. Its Passmark single-thread score of 3456 is particularly relevant for Hitman 2, which relies on single-threaded game logic. The 18 MB of shared L3 cache and dual-channel memory support (DDR4 and DDR5) provide adequate bandwidth for feeding the GPU, as evidenced by the 152 FPS result at 1080p Low.

The data shows that at 1080p, the CPU is not a bottleneck. The combo achieves 86 FPS at High settings, which is a strong result given the GPU’s mid-range classification. However, at 4K, the CPU has ample headroom, as the GPU’s 22 FPS at Ultra is clearly the limiting factor. The i5-12400’s 12 threads ensure that background tasks and game AI do not cause frame drops, and the 4.40 GHz boost clock provides responsive single-thread performance.

One notable aspect is the CPU’s memory support for both DDR4 and DDR5, which allows for flexibility in system builds, though the FACT PACK does not specify which memory type was used in the measured results. The CPU’s TDP of 65 W and 10 nm process node indicate an efficient design that does not generate excessive heat, allowing the GPU to operate without thermal throttling. Overall, the i5-12400 is a reliable partner for the RTX 5050, providing enough processing power to avoid bottlenecking at 1080p and 1440p, while the GPU becomes the sole constraint at 4K.

Hardware Specifications

Intel Core i5-12400

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400 + NVIDIA GeForce RTX 5050 in Hitman 2

Resolution Settings Avg FPS
3840x2160 Low 52.0
3840x2160 Medium 39.0
3840x2160 High 29.0
3840x2160 Ultra 22.0
2560x1440 Low 97.0
2560x1440 Medium 73.0
2560x1440 High 55.0
2560x1440 Ultra 41.0
1920x1080 Low 152.0
1920x1080 Medium 114.0
1920x1080 High 86.0
1920x1080 Ultra 64.0

Hitman 2 with ii5-12400 + Other GPUs

See how Hitman 2 performs with the same CPU but different graphics cards.

Hitman 2 with RTX 5050 + Other CPUs

See how Hitman 2 performs with the same GPU but different processors.

Other Games with ii5-12400 + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.