Hitman 2
This combination offers playable performance with an average of 33 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 10 | 14 | 19 | 25 |
| 1440p QHD | 19 | 26 | 35 | 46 |
| 1080p Full HD | 30 | 41 | 54 | 73 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Hitman 2 with Intel Core i5-11400F + Intel Arc B370, In-Depth Analysis
The Intel Core i5-11400F paired with the Intel Arc B370 ranks 2768th out of 3001 tested combos in Hitman 2, placing it in the bottom 8% of all tested systems. This is a severely GPU-limited configuration for this title, where the Arc B370's performance sits at the 5th percentile among all GPUs. The combo delivers playable frame rates only at 1080p with Low settings, while higher resolutions and quality presets push it into unplayable territory. The data indicates that this pairing is fundamentally mismatched for Hitman 2, as the CPU's 71st percentile standing is completely neutralized by the GPU's bottom-tier performance.
How This Combo Ranks
The combo's rank of 2768 out of 3001 tested combinations places it in the bottom 7.8% of all tested systems for Hitman 2. This is a decisive verdict: the pairing performs poorly in this game, and the primary cause is unambiguous. The GPU's percentile ranking of 5 means it outperforms only 5% of all GPUs in the database, while the CPU's percentile of 71 shows it outperforms 71% of all CPUs. The enormous gap between these two percentiles creates a bottleneck so severe that the CPU's capabilities are largely irrelevant to the final frame rates.
Benchmark results show the Arc B370's average benchmark score is 1184, which is remarkably close to its nearest rivals. The ATI Mobility Radeon HD 5570 scores 1186, a delta of -0.2%, while the ATI Radeon HD 5770 scores 1190, a delta of -0.5%. The AMD Radeon HD 7650M scores 1192, a delta of -0.7%, and the AMD FirePro M2000 scores 1168, a delta of 1.4%. These rivals are all legacy or low-end mobile parts from a previous hardware generation, underscoring how dated the Arc B370's performance level is. The deltaPct values are all within 1.4% of each other, meaning these four GPUs are statistically indistinguishable in raw compute performance.
In practical terms for Hitman 2, the combo's rank translates to a system that cannot maintain smooth gameplay at any setting above 1080p Low. The best average frame rate achieved is 73 FPS at 1080p Low, but every other configuration drops below 60 FPS. At 1440p, the highest average is 46 FPS at Low settings, and at 4K, the highest average is just 25 FPS at Low settings. The Ultra preset at 4K produces a mere 10 FPS average, which is effectively a slideshow. The data shows a clear pattern: this combo is only viable for competitive or casual play at the lowest settings and resolution.
GPU Role
The Intel Arc B370 is the decisive component in this pairing, and its specifications explain why the combo ranks so poorly. The GPU features 1280 shading units, 40 texture mapping units, and 20 render output units. It has 10 ray tracing cores, though Hitman 2 does not appear to leverage ray tracing in these measurements. The chip is built on Intel's 3 nm process with the Xe3-LPG architecture, but its compute capabilities are limited: 6.144 TFLOPS of FP32 performance, 96.00 GTexel/s texture rate, and 48.00 GPixel/s pixel rate. These figures place it at the 5th percentile among all GPUs, which is consistent with its nearest rivals being decade-old parts.
The memory configuration is a major limiting factor. The Arc B370 uses "System Shared" memory, meaning it relies on the system's main RAM rather than dedicated VRAM. The memory type is "System Shared" with a bus width that is also "System Shared," and the bandwidth is "System Dependent." This means the GPU's memory performance varies based on the host system's memory configuration, but in all cases, it lacks the dedicated high-bandwidth memory that discrete GPUs use. The clock speeds are 300 MHz base and 2400 MHz boost, with the boost clock being the only figure that suggests any modern capability.
In Hitman 2, the GPU's limitations manifest as a hard ceiling on frame rates. The 3DMark Steel Nomad DX12 score of 1184 is the only GPU benchmark available, and it confirms the low-end positioning. The boost clock of 2400 MHz allows the GPU to reach its modest peak performance, but the shared memory architecture and limited shading units cap what it can achieve. The 3 nm process node is current-generation, but the small chip size and low transistor count keep performance firmly in entry-level territory. The 25 W TDP and IGP slot width indicate this is an integrated-class solution, not a discrete card, which explains its placement alongside mobile and legacy GPUs.
FAQ
Q: Can this combo run Hitman 2 at 60 FPS?
A: Yes, but only at 1920x1080 with Low settings, where it achieves an average of 73 FPS. At 1080p Medium, the average drops to 54 FPS, and at 1080p High, it falls to 41 FPS. No other resolution or settings combination reaches 60 FPS average.
Q: What is the best settings preset for 4K gameplay?
A: The data shows no playable 4K option. At 4K Low, the average is 25 FPS; at Medium, 19 FPS with a minimum of 16 and maximum of 21; at High, 14 FPS; and at Ultra, 10 FPS. None of these approach a smooth experience.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Core i5-11400F has an average benchmark score of 17177. Its closest rival is the AMD EPYC 7H12 with a score of 17120, a delta of 0.3% (the i5 is slightly faster). The Intel Core i5-12450H scores 17239, which is 0.4% faster than the i5-11400F. The AMD Ryzen 3 PRO 8300G scores 17278, 0.6% faster, and the Intel Core Ultra 7 164U scores 17074, 0.6% slower.
Q: Is the GPU or CPU the limiting factor in this game?
A: The GPU is overwhelmingly the limiting factor. The CPU ranks in the 71st percentile, while the GPU ranks in the 5th percentile. The frame rates scale sharply with resolution and settings, which is characteristic of GPU-bound performance. The CPU's 6 cores and 12 threads are more than sufficient for Hitman 2.
Q: What are the minimum and maximum FPS recorded at 1440p Medium?
A: At 2560x1440 with Medium settings, the average FPS is 35, with a minimum of 30 and a maximum of 40. At 1080p Medium, the average is 54, with a minimum of 46 and a maximum of 63.
Q: How does the Arc B370's performance compare to its nearest GPU rivals?
A: The Arc B370 scores 1184 in 3DMark Steel Nomad DX12. The ATI Mobility Radeon HD 5570 is 0.2% slower at 1186, the ATI Radeon HD 5770 is 0.5% slower at 1190, the AMD Radeon HD 7650M is 0.7% slower at 1192, and the AMD FirePro M2000 is 1.4% faster at 1168. All four rivals are within 1.4% of the Arc B370, showing it performs at a legacy hardware level.
Measured FPS Breakdown
The measured FPS data reveals a consistent pattern across all resolutions and settings. At 1920x1080, the combo starts at 73 FPS average with Low settings, drops to 54 FPS at Medium, 41 FPS at High, and 30 FPS at Ultra. The Medium preset has a minimum of 46 FPS and a maximum of 63 FPS, indicating some frame time variance but no catastrophic drops. The Ultra preset at 1080p produces an average below the 30 FPS minimum typically considered playable for action games.
Moving to 2560x1440, the frame rates drop significantly. Low settings yield 46 FPS average, Medium drops to 35 FPS (minimum 30, maximum 40), High falls to 26 FPS, and Ultra reaches only 19 FPS. The 1440p results show that even the lowest settings struggle to maintain 60 FPS, and the higher presets become unplayable. The jump from 1080p to 1440p costs roughly 37% of the frame rate at Low settings, from 73 to 46 FPS.
At 3840x2160, the performance collapses. Low settings produce 25 FPS average, Medium drops to 19 FPS (minimum 16, maximum 21), High yields 14 FPS, and Ultra manages only 10 FPS. These numbers are all below the threshold for smooth gameplay, and the 4K Medium preset's minimum of 16 FPS indicates severe frame pacing issues. The 4K results are essentially unusable for any interactive experience, confirming that this combo should not be considered for 4K gaming.
The settings scaling within each resolution is also revealing. At 1080p, going from Low to Medium costs 19 FPS (26% drop), Medium to High costs 13 FPS (24% drop), and High to Ultra costs 11 FPS (27% drop). At 1440p, the drops are 11 FPS (24%), 9 FPS (26%), and 7 FPS (27%) respectively. At 4K, the drops are 6 FPS (24%), 5 FPS (26%), and 4 FPS (29%). This consistent percentage scaling across resolutions indicates the GPU is the bottleneck, as CPU-bound scenarios would show diminishing returns at lower resolutions.
Resolution Scaling
The resolution scaling data provides clear insight into the system's limiting component. From 1080p Low to 1440p Low, the average FPS drops from 73 to 46, a reduction of 37%. From 1440p Low to 4K Low, it drops from 46 to 25, another 46% reduction. The total drop from 1080p Low to 4K Low is from 73 to 25 FPS, a 66% decrease. This steep scaling with resolution is the hallmark of a GPU-bound system, where increasing pixel count directly taxes the render output units and memory bandwidth.
For the Medium preset, the scaling is similar: 1080p Medium runs at 54 FPS, 1440p Medium at 35 FPS, and 4K Medium at 19 FPS. The drop from 1080p to 1440p is 35%, and from 1440p to 4K is 46%. The High preset shows 41, 26, and 14 FPS across the three resolutions, with drops of 37% and 46%. The Ultra preset drops from 30 to 19 to 10 FPS, with reductions of 37% and 47%. The consistency of these percentages, regardless of settings preset, strongly indicates that the GPU's fill rate and memory bandwidth are the sole constraints.
This resolution scaling pattern tells a clear story about the limiting component. If the CPU were the bottleneck, we would expect to see similar frame rates across different resolutions, since the CPU workload is largely independent of resolution. Instead, the frame rates scale nearly linearly with pixel count. The 66% drop from 1080p to 4K at Low settings is consistent with the GPU struggling to fill pixels. The CPU's 6 cores and 12 threads, combined with its 71st percentile ranking, are more than capable of feeding the GPU, but the Arc B370's 20 ROPs and shared memory system cannot keep up with higher resolutions.
CPU Role
The Intel Core i5-11400F plays a supporting role in this combo, but its specifications reveal why it is not the limiting factor. The CPU features 6 cores and 12 threads, with a base clock of 2.60 GHz and a boost clock of 4.40 GHz. It has 80 KB of L1 cache per core, 512 KB of L2 cache per core, and 12 MB of shared L3 cache. The architecture is Rocket Lake on a 14 nm process, with a die size of 276 mm². Memory support is DDR4 with dual-channel configuration and 51.2 GB/s bandwidth. The CPU supports PCIe Gen 4 with 20 lanes.
Synthetic benchmarks confirm the CPU's mid-range standing. In Cinebench R23, it scores 14340 multicore and 2024 singlecore. In Geekbench, it scores 7737 multicore and 1777 singlecore. The 3DMark results show scaling from 868 single-thread to 5652 max-threads, with 1691 at 2 threads, 3171 at 4 threads, and 4691 at 8 threads. PassMark scores include 16908 multithread and 2981 singlethread. The average benchmark score of 17177 places it in the 71st percentile of all CPUs, with nearest rivals all within 0.6% of its score.
In Hitman 2, the CPU's role is to feed the GPU with draw calls and game logic. The 6-core/12-thread configuration is well-suited for this task, as the game's stealth mechanics and AI routines benefit from multiple threads. The boost clock of 4.40 GHz provides strong single-thread performance, which is critical for game engines that rely on a main thread. The 12 MB L3 cache helps keep frequently accessed data close to the cores, reducing memory latency. The 51.2 GB/s memory bandwidth is sufficient for the CPU's needs, especially since the GPU uses shared memory and will compete for the same system memory bandwidth.
The data shows that the CPU is not holding back the GPU. At 1080p Low, the combo achieves 73 FPS, which is a respectable frame rate for a low-end GPU. If the CPU were the bottleneck, we would see frame rates capped at a certain level regardless of resolution or settings. Instead, the frame rates scale smoothly with resolution, indicating the GPU is the constraint. The CPU's 71st percentile ranking versus the GPU's 5th percentile ranking is the clearest evidence: this combo's performance is dictated almost entirely by the Arc B370, and the i5-11400F has ample headroom for a more capable GPU.
Hardware Specifications
Intel Core i5-11400F
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-11400F + Intel Arc B370 in Hitman 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 25.0 |
| 3840x2160 | Medium | 19.0 |
| 3840x2160 | High | 14.0 |
| 3840x2160 | Ultra | 10.0 |
| 2560x1440 | Low | 46.0 |
| 2560x1440 | Medium | 35.0 |
| 2560x1440 | High | 26.0 |
| 2560x1440 | Ultra | 19.0 |
| 1920x1080 | Low | 73.0 |
| 1920x1080 | Medium | 54.0 |
| 1920x1080 | High | 41.0 |
| 1920x1080 | Ultra | 30.0 |
Hitman 2 with ii5-11400F + Other GPUs
See how Hitman 2 performs with the same CPU but different graphics cards.
Hitman 2 with Arc B370 + Other CPUs
See how Hitman 2 performs with the same GPU but different processors.
Other Games with ii5-11400F + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.