Hitman 2
This combination provides smooth gameplay with an average of 60 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 26 | 34 | 45 |
| 1440p QHD | 35 | 48 | 64 | 85 |
| 1080p Full HD | 55 | 75 | 99 | 132 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Hitman 2 with Intel Core i5-11400F + AMD Radeon RX 6600, In-Depth Analysis
The Intel Core i5-11400F paired with the AMD Radeon RX 6600 lands at rank 2895 out of 3711 tested combos in Hitman 2, placing it in the lower half of the database’s performance charts for this title. This is a mid-range pairing that delivers playable frame rates at 1080p and 1440p, but it struggles to maintain fluid motion at 4K, especially on higher presets. The data indicates that the GPU is the primary bottleneck at 4K, while the CPU’s capabilities are sufficient to keep up at lower resolutions.
How This Combo Ranks
The combo’s position at 2895 out of 3711 in Hitman 2 reflects a system that is decidedly mainstream in this specific workload. The CPU itself sits at the 71st percentile against all tested processors, with an average benchmark score of 17177. Its nearest rivals in general compute include the AMD EPYC 7H12, which scores 17120 (a 0.3% delta), and the Intel Core i5-12450H at 17239 (a -0.4% delta), showing the i5-11400F is tightly clustered with other solid mid-range chips. However, the GPU’s percentile is lower, at 63rd against all tested GPUs, with an average benchmark score of 19036. The RX 6600’s nearest rival, the NVIDIA Quadro K6000, scores 19030 (0% delta), while the GeForce RTX 4050 Mobile sits at 19049 (-0.1% delta), indicating the graphics card is competitive with older workstation and mobile parts.
In Hitman 2 specifically, the ranking suggests that the combination’s overall standing is dragged down by the GPU’s limitations at higher resolutions. The CPU’s 6-core, 12-thread configuration with a boost clock of 4.40 GHz is more than capable of feeding the GPU at 1080p, but as resolution increases, the frame rate drops in a pattern consistent with GPU-bound rendering. This rank is not a poor showing; it is simply a reflection that this hardware targets 1080p or 1440p gaming, not 4K high-refresh experiences. The 3711 total combos tested means there is a wide spectrum of hardware above and below, and this pairing sits in the 78th percentile of that group, meaning roughly 816 combos perform worse in this game.
FAQ
Q: Can this combo handle Hitman 2 at 1080p with high settings?
A: Yes. The measured data shows an average of 75 FPS at 1920x1080 on High settings, which is well above the 60 FPS threshold for smooth gameplay. Even at Ultra, it maintains 55 FPS, making it viable for most users.
Q: How does the RX 6600’s 8 GB VRAM affect performance in this game?
A: The 8 GB GDDR6 memory with a 224.0 GB/s bandwidth is sufficient for Hitman 2’s textures and geometry at 1080p and 1440p. The data shows no catastrophic frame drops at those resolutions, though the 4K Ultra preset, which likely exceeds the VRAM capacity, falls to 19 FPS.
Q: Is the i5-11400F a bottleneck for the RX 6600 in this title?
A: At 1080p, the CPU is likely not the limiting factor, as the frame rates scale appropriately with GPU load. At 4K, the GPU becomes the obvious bottleneck, with the Ultra preset dropping to 19 FPS while the CPU’s single-thread score of 868 in 3DMark suggests it can handle the game’s logic.
Q: What is the best resolution to play Hitman 2 with this hardware?
A: The measured results indicate 2560x1440 on Medium is the sweet spot, offering 64 FPS, which balances visual quality with performance. 1080p on High is also excellent at 75 FPS if you prefer higher frame rates.
Q: How does this combo compare to the CPU’s nearest rivals in gaming?
A: The CPU’s nearest rivals, such as the AMD EPYC 7H12 and Intel Core i5-12450H, have comparable average scores (17120 and 17239, respectively). The performance difference in games is negligible, meaning the i5-11400F is not holding back the GPU relative to those alternatives.
Q: Does the game support modern graphics APIs that this GPU can use?
A: Yes, the RX 6600 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The 3DMark Steel Nomad DX12 score of 1492 indicates the GPU can handle modern rendering pipelines, though Hitman 2’s age means it may not fully utilize these features.
GPU Role
The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture with a Navi 23 chip, manufactured on a 7 nm process by TSMC. Its 8 GB of GDDR6 memory on a 128-bit bus provides 224.0 GB/s of bandwidth, which is ample for Hitman 2’s environments at 1080p and 1440p. The GPU’s base clock is 1626 MHz, with a boost clock of 2491 MHz and a game clock of 2044 MHz, indicating that the card can dynamically adjust its frequency to sustain performance during intense scenes. The memory runs at 1750 MHz, or 14 Gbps effective, which is standard for this class.
In the context of Hitman 2, the GPU’s role becomes increasingly dominant as resolution rises. At 1080p Low, the card delivers 132 FPS, showing it can push very high frame rates when the CPU is not the limiting factor. However, at 4K Ultra, the score plummets to 19 FPS, which is a clear sign that the GPU’s 8 GB VRAM and 8.928 TFLOPS of FP32 compute are insufficient for the highest settings at that resolution. The 64 ROPs and 112 TMUs are moderate, and the 159.4 GPixel/s pixel rate and 279.0 GTexel/s texture rate are decent for rasterization, but the card is fundamentally designed for 1080p gaming, not 4K.
The GPU’s position at the 63rd percentile versus all GPUs, with an average score of 19036, places it in the same performance tier as the NVIDIA Quadro K6000 (19030) and GeForce RTX 4050 Mobile (19049). This suggests that while the RX 6600 is not a high-end part, it is a capable 1080p solution. The 3DMark Steel Nomad DX12 score of 1492 is a modern benchmark, and the passmark G3D score of 15096 reinforces its mid-range standing. For Hitman 2, the GPU is the component that determines whether you can play at 4K, and the data shows it cannot handle that resolution at playable frame rates.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of how this combo performs across three resolutions and four settings presets. At 1920x1080, the lowest resolution tested, the system achieves 132 FPS on Low, 99 FPS on Medium, 75 FPS on High, and 55 FPS on Ultra. The Medium preset at 1080p has a minimum FPS of 84 and a maximum of 114, showing a stable frame delivery with only minor dips. The Low preset has no minimum or maximum recorded, but the average of 132 FPS indicates the GPU is not fully taxed, allowing the CPU to push high frame rates.
Moving to 2560x1440, the performance drops as expected. The Low preset averages 85 FPS, which is still very smooth for most displays. Medium averages 64 FPS with a minimum of 54 and a maximum of 73, making it the most balanced option at this resolution. High averages 48 FPS, which is borderline for 60 Hz monitors, and Ultra drops to 35 FPS, which would be a noticeable compromise in visual fluidity. The data shows a clear scaling pattern where each step up in settings costs roughly 20 FPS, with the gap between Low and Ultra being 50 FPS at 1440p.
At 3840x2160, the results are less encouraging. Low averages 45 FPS, which is playable but not ideal. Medium averages 34 FPS with a minimum of 29 and a maximum of 39, indicating stuttering in dense scenes. High averages 26 FPS, and Ultra falls to 19 FPS, both of which are well below the 30 FPS threshold for acceptable playability. The 4K data strongly suggests that this combo is not intended for 4K gaming, as even the lowest settings cannot maintain a consistent 60 FPS. The minimum FPS recorded only for the Medium preset at 4K (29 FPS) shows that frame pacing becomes a concern at this resolution.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals a classic GPU-bound scenario. At Low settings, the average FPS drops from 132 at 1080p to 85 at 1440p, a 36% reduction, and then to 45 at 4K, a further 47% reduction. This steep decline is characteristic of a GPU that is running out of pixel throughput and memory bandwidth as resolution increases. The RX 6600’s 224.0 GB/s bandwidth and 8 GB VRAM are simply not enough to feed the massive pixel count at 4K, even on Low settings.
At Medium settings, the scaling is similar: 99 FPS at 1080p, 64 FPS at 1440p, and 34 FPS at 4K. The drop from 1440p to 4K is 47%, which is nearly identical to the Low preset’s scaling, confirming that the GPU is the limiting factor. The CPU’s performance, with a boost clock of 4.40 GHz and a 3DMark single-thread score of 868, is likely not the bottleneck at any resolution, as the frame rates scale with the GPU’s workload rather than the CPU’s capabilities.
The fact that the 1080p Low preset hits 132 FPS while 4K Ultra only reaches 19 FPS indicates that the GPU’s raw compute power is not the issue; rather, it is the memory subsystem and fill rate that struggle at high resolutions. The 159.4 GPixel/s pixel rate is insufficient for 4K, which requires rendering over 8 million pixels per frame. This analysis points to the RX 6600 as the definitive limiting component in this pairing, and any upgrade path for 4K gaming would require a significant GPU upgrade, as the i5-11400F is more than capable of handling Hitman 2’s CPU demands.
Settings Recommendations
For the best experience with this hardware, the data suggests prioritizing 1080p or 1440p with medium-to-high settings. At 1920x1080, the High preset offers 75 FPS, which is ideal for a standard 60 Hz monitor, and it provides a good balance of visual fidelity and performance. If you have a 144 Hz display, the Medium preset at 1080p, with an average of 99 FPS and a minimum of 84 FPS, is the better choice, as it keeps frame rates above the refresh rate threshold. The Ultra preset at 1080p, at 55 FPS, is acceptable but not recommended for competitive play, as the frame rate dips below 60 FPS.
At 2560x1440, the Medium preset is the clear winner, averaging 64 FPS with a minimum of 54 FPS. This ensures that the game remains playable even during intense action sequences, and the visual upgrade from 1080p is noticeable. The High preset at 1440p, at 48 FPS, is workable if you prefer higher detail, but it will be less smooth, and the Ultra preset at 35 FPS should be avoided unless you are willing to accept a significant performance hit. For 4K, the data shows that even the Low preset at 45 FPS is not ideal, so it is recommended to avoid 4K entirely and instead use 1440p with Medium settings for the best overall experience.
The measured results indicate that the Low preset at 1080p, at 132 FPS, is overkill for most users, as the visual quality is significantly reduced. The Medium preset at 1080p, with its 84 FPS minimum, is the most reliable option for ensuring a smooth experience without sacrificing too much detail. In summary, the optimal configuration is 1080p High or Medium, or 1440p Medium, depending on your monitor’s refresh rate and your preference for visual quality over frame rate. This hardware is not suited for 4K gaming in Hitman 2, and the data makes that limitation clear.
Hardware Specifications
Intel Core i5-11400F
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-11400F + AMD Radeon RX 6600 in Hitman 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 45.0 |
| 3840x2160 | Medium | 34.0 |
| 3840x2160 | High | 26.0 |
| 3840x2160 | Ultra | 19.0 |
| 2560x1440 | Low | 85.0 |
| 2560x1440 | Medium | 64.0 |
| 2560x1440 | High | 48.0 |
| 2560x1440 | Ultra | 35.0 |
| 1920x1080 | Low | 132.0 |
| 1920x1080 | Medium | 99.0 |
| 1920x1080 | High | 75.0 |
| 1920x1080 | Ultra | 55.0 |
Hitman 2 with ii5-11400F + Other GPUs
See how Hitman 2 performs with the same CPU but different graphics cards.
Hitman 2 with RX 6600 + Other CPUs
See how Hitman 2 performs with the same GPU but different processors.
Other Games with ii5-11400F + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.