Hitman 2
This combination provides smooth gameplay with an average of 67 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 29 | 38 | 51 |
| 1440p QHD | 40 | 54 | 71 | 95 |
| 1080p Full HD | 62 | 84 | 111 | 148 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Hitman 2 with AMD Ryzen 9 8945HX + NVIDIA GeForce RTX 5060 Mobile, In-Depth Analysis
# FAQ
Q: What is the combo rank of the AMD Ryzen 9 8945HX + NVIDIA GeForce RTX 5060 Mobile in Hitman 2?
A: This combo ranks 2465 out of 3711 tested combinations, placing it in the lower-middle portion of the database for this specific game.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Ryzen 9 8945HX scores 76212 on average, which is 0.1% ahead of the Intel Core Ultra 9 285HX (76155) and 0.6% ahead of the AMD Ryzen 9 9950X3D (75779). It trails the AMD EPYC Embedded 8224P (76492) by 0.4% and the AMD Ryzen Threadripper PRO 9945WX (76513) by 0.4%.
Q: What is the GPU's performance percentile relative to all GPUs?
A: The RTX 5060 Mobile sits at the 67th percentile among all GPUs. Its average benchmark score is 22435, which places it 1.3% behind the NVIDIA GeForce RTX 4060 Mobile (22729) but 1.2% ahead of the AMD Radeon RX 5700 (22170).
Q: What is the best 1080p result measured for this combo in Hitman 2?
A: At 1920x1080 with Low settings, the combo achieves 148 FPS average. The Medium preset delivers 111 FPS, High delivers 84 FPS, and Ultra drops to 62 FPS.
Q: Is 4K playable with this combination?
A: At 3840x2160, only the Low preset reaches 51 FPS average. Medium drops to 38 FPS, High falls to 29 FPS, and Ultra is 21 FPS. The data indicates 4K requires significant settings compromises for smooth gameplay.
Q: How much VRAM does the RTX 5060 Mobile have, and what memory type does it use?
A: The GPU has 8 GB of GDDR7 memory on a 128-bit bus, providing 384.0 GB/s of bandwidth.
# CPU Role
The AMD Ryzen 9 8945HX is a 16-core, 32-thread mobile processor built on the Zen 4 architecture with the Dragon Range codename. It operates on a 5 nm TSMC process node and features a base clock of 2.50 GHz with a boost clock reaching 5.40 GHz. The CPU's thermal design power is 55 W, which is notably modest for a 16-core part, suggesting careful power management in mobile chassis.
In synthetic CPU benchmarks, this processor demonstrates strong multi-threaded capability. The Cinebench R23 multicore score of 42713 and single-core score of 6030 indicate robust performance across both heavily threaded workloads and lighter, latency-sensitive tasks. PassMark multithread results reach 51405, while single-thread performance is 3907. The CPU sits at the 95th percentile among all CPUs, underscoring its high-end positioning.
For Hitman 2, the game's engine benefits from both high single-thread performance for game logic and AI, as well as multi-core scaling for background simulation and streaming. The 16-core configuration with 32 threads provides substantial headroom, but the game's release in 2018 means it was designed for fewer cores. The benchmark data shows the CPU's 0.1% advantage over the Intel Core Ultra 9 285HX in average score, though this margin is negligible in practical terms.
The large 64 MB L3 cache is particularly relevant for Hitman 2's open-ended level design, where repeated asset access benefits from larger cache residency. The 83.2 GB/s memory bandwidth on a dual-channel DDR5 interface ensures the CPU can feed data to the GPU without bottlenecking, especially at lower resolutions where frame rates are higher and CPU overhead is more exposed.
The Ryzen 9 8945HX's performance at 1080p Low, where the combo reaches 148 FPS, suggests the CPU is capable of driving high frame rates when GPU load is light. The drop to 84 FPS at High settings indicates the transition from CPU-bound to GPU-bound behavior as graphical complexity increases.
# GPU Role
The NVIDIA GeForce RTX 5060 Mobile is built on the Blackwell 2.0 architecture with the GB206 chip, manufactured on a 5 nm TSMC process. It features 3328 shading units, 104 texture mapping units, and 48 raster output units, along with 26 ray tracing cores and 104 tensor cores. The GPU operates at a base clock of 952 MHz with a boost clock of 1455 MHz, paired with 8 GB of GDDR7 memory on a 128-bit bus delivering 384.0 GB/s of bandwidth.
The GPU's thermal design power is 45 W, which is typical for a mobile discrete solution, but the boost clock of 1455 MHz is relatively modest compared to desktop counterparts. This is reflected in the GPU's 67th percentile ranking among all GPUs, indicating it is above average but not a top-tier performer. The PassMark G3D score of 18852 and 3DMark Steel Nomad DX12 score of 3013.5 provide reference points for its raw capabilities.
In Hitman 2, the RTX 5060 Mobile shows a clear performance ceiling at higher resolutions. The 4K Ultra result of 21 FPS average is particularly telling, as it falls below playable thresholds. The GPU's 1.3% deficit against the RTX 4060 Mobile in average benchmark score suggests that this generation's mobile offering doesn't dramatically outpace its predecessor, at least in synthetic tests.
The 8 GB VRAM capacity is sufficient for Hitman 2's texture requirements, even at Ultra settings, as the game's 2018 release predates the heavy VRAM demands of modern titles. The GDDR7 memory type and 384.0 GB/s bandwidth provide adequate throughput for the game's streaming environments, though the 128-bit bus width limits peak bandwidth compared to wider implementations.
The GPU's FP32 performance of 9.684 TFLOPS and texture rate of 151.3 GTexel/s indicate the arithmetic throughput needed for the game's lighting and shadow calculations. The pixel rate of 69.84 GPixel/s becomes a limiting factor at 4K resolution, where the number of pixels to fill quadruples compared to 1080p.
# How This Combo Ranks
The combination of the AMD Ryzen 9 8945HX and NVIDIA GeForce RTX 5060 Mobile ranks 2465 out of 3711 tested combos in Hitman 2. This places the pairing in the 33rd percentile of all tested configurations, meaning approximately two-thirds of tested combos perform better in this specific game.
This ranking is notably lower than the CPU's individual 95th percentile standing among all CPUs, and also lower than the GPU's 67th percentile among all GPUs. The discrepancy suggests that either the CPU's potential is not fully utilized in Hitman 2, or the GPU becomes the primary bottleneck in most scenarios. Given that the game was released in 2018, its engine may not fully exploit the 16-core CPU's capabilities, while the GPU's performance is more directly tied to frame rates.
The combo's position in the lower-middle range of tested configurations indicates that while the individual components are capable, their combination doesn't produce exceptional results in this particular title. The measured FPS data supports this: even at 1080p Low, the combo achieves 148 FPS, which is good but not outstanding for a high-end mobile platform.
Comparatively, the CPU's performance relative to its rivals—being within 0.6% of much more expensive desktop processors—shows the processing power is present. The GPU's positioning near the RTX 4060 Mobile (1.3% behind) and RX 7700 XT (0.5% behind) places it in a competitive but not dominant segment. The ranking likely reflects the GPU's limitations at higher settings and resolutions, where the RTX 5060 Mobile's 45 W power envelope constrains sustained performance.
# Measured FPS Breakdown
At 1920x1080, the combo demonstrates its strongest performance. Low settings produce 148 FPS average, which is a highly playable result for competitive or fast-paced gameplay. Medium settings reduce this to 111 FPS with a minimum of 95 FPS and maximum of 128 FPS, indicating consistent frame delivery. High settings lower the average to 84 FPS, while Ultra settings drop to 62 FPS. The progression from Low to Ultra shows a 58% reduction in frame rate, illustrating the GPU's sensitivity to graphical complexity at this resolution.
Moving to 2560x1440, the performance scales downward predictably. Low settings yield 95 FPS average, Medium delivers 71 FPS with a range of 60 to 82 FPS, High produces 54 FPS, and Ultra falls to 40 FPS. The gap between Low and Ultra here is 55 FPS, representing a 58% decrease, consistent with the 1080p scaling pattern. The minimum FPS of 60 at Medium suggests that this setting is the threshold for maintaining a 60 FPS floor at 1440p.
At 3840x2160, the GPU's limitations become pronounced. Low settings achieve 51 FPS, which is borderline playable. Medium settings drop to 38 FPS with a minimum of 32 FPS and maximum of 44 FPS, indicating noticeable frame dips. High settings fall to 29 FPS, and Ultra drops to 21 FPS. The 4K Ultra performance is less than one-seventh of the 1080p Low result, highlighting the extreme demands of 4K rendering on this mobile GPU.
The data shows a consistent pattern: at each resolution, the difference between Low and Medium is approximately 25-30%, while the jump from Medium to High is another 20-25%, and High to Ultra adds another 25-30% reduction. This suggests the game's presets scale graphical features in roughly equal increments, and the GPU responds predictably to these changes.
# Settings Recommendations
For a consistent 60 FPS experience at 1920x1080, the High preset at 84 FPS average provides ample headroom above the threshold, while Medium at 111 FPS offers even more margin with a minimum of 95 FPS. The Ultra preset at 62 FPS is technically above 60 FPS average, but the lack of minimum FPS data means frame dips could fall below this target. For guaranteed smoothness, Medium is the recommended setting at 1080p, as it maintains a minimum of 95 FPS.
At 2560x1440, the Medium preset at 71 FPS average with a 60 FPS minimum is the optimal choice for ensuring consistent performance. The High preset at 54 FPS average falls below the 60 FPS threshold, making it less suitable for smooth gameplay. Low settings at 95 FPS are viable for players prioritizing frame rate over visual quality, but Medium provides a better balance of fidelity and performance.
For 4K gaming at 3840x2160, only the Low preset at 51 FPS average approaches playability. The Medium preset's 38 FPS average with a 32 FPS minimum indicates significant stuttering potential. Players seeking 4K should accept Low settings or consider reducing the resolution, as the measured data shows the GPU cannot maintain acceptable frame rates at higher presets.
The overall recommendation across all resolutions is the Medium preset. It provides the best compromise between visual quality and performance, with minimum FPS values of 95 at 1080p, 60 at 1440p, and 32 at 4K. The High preset is acceptable at 1080p but becomes marginal at 1440p, while Ultra is only viable at 1080p with a 62 FPS average.
# Resolution Scaling
The frame rate progression from 1920x1080 to 2560x1440 to 3840x2160 reveals the scaling characteristics of this combo. At Low settings, the transition from 1080p to 1440p reduces FPS from 148 to 95, a 36% decrease, while moving from 1440p to 4K further reduces to 51 FPS, a 46% decrease. The combined drop from 1080p to 4K at Low settings is 66%.
At Medium settings, the scaling is similar: 111 FPS at 1080p drops to 71 FPS at 1440p (36% decrease), then to 38 FPS at 4K (46% decrease). The overall reduction from 1080p to 4K is 66%. This consistent percentage scaling across settings suggests the GPU is the primary bottleneck at all resolutions, as the relative performance degradation follows pixel count increases.
The pixel count from 1080p to 1440p increases by 78%, yet the FPS drops by only 36%, indicating the GPU is not purely fill-rate limited. Similarly, the 1440p to 4K transition adds 125% more pixels but only reduces FPS by 46%. This sub-linear scaling suggests that other factors, such as memory bandwidth or CPU overhead, contribute to performance limitations alongside raw pixel throughput.
The diminishing returns in FPS reduction as resolution increases point to the CPU becoming more relevant at lower resolutions. At 1080p Low, the 148 FPS result indicates the CPU can drive high frame rates, but the GPU's capabilities cap performance. At 4K, the GPU's pixel throughput becomes the dominant constraint, as evidenced by the 21 FPS Ultra result.
The scaling behavior shows that this combo is best suited for 1080p gaming, where it can deliver high frame rates across all settings. At 1440p, the system remains capable but requires settings compromises. At 4K, the GPU's 45 W power envelope and limited bandwidth prevent playable performance at higher presets, making 4K gaming impractical for this mobile configuration.
Hardware Specifications
AMD Ryzen 9 8945HX
NVIDIA GeForce RTX 5060 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 8945HX + NVIDIA GeForce RTX 5060 Mobile in Hitman 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 51.0 |
| 3840x2160 | Medium | 38.0 |
| 3840x2160 | High | 29.0 |
| 3840x2160 | Ultra | 21.0 |
| 2560x1440 | Low | 95.0 |
| 2560x1440 | Medium | 71.0 |
| 2560x1440 | High | 54.0 |
| 2560x1440 | Ultra | 40.0 |
| 1920x1080 | Low | 148.0 |
| 1920x1080 | Medium | 111.0 |
| 1920x1080 | High | 84.0 |
| 1920x1080 | Ultra | 62.0 |
Hitman 2 with Ryzen 9 8945HX + Other GPUs
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Hitman 2 with RTX 5060 Mobile + Other CPUs
See how Hitman 2 performs with the same GPU but different processors.
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