Hitman 2

Hitman 2

AVERAGE FPS
63
good

This combination provides smooth gameplay with an average of 63 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 25 36 48
1440p QHD 38 53 67 91
1080p Full HD 60 79 103 141

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 48
3840x2160 Medium 36
3840x2160 High 25
3840x2160 Ultra 19
2560x1440 Low 91
2560x1440 Medium 67
2560x1440 High 53
2560x1440 Ultra 38
1920x1080 Low 141
1920x1080 Medium 103
1920x1080 High 79
1920x1080 Ultra 60

Hitman 2 with AMD Ryzen 7 5800X + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 7 5800X paired with the Intel Arc B580 produces a performance curve in Hitman 2 that is heavily dictated by resolution and graphics preset. The data shows a clear pattern: this combo is capable of high refresh rates at 1080p but quickly becomes GPU-bound and struggles at 4K, particularly on higher settings. The measured frames per second (FPS) reveal that the system’s overall rank in this game—placing 1396th out of 1795 tested combos—is more a reflection of the GPU’s limits at demanding resolutions than any CPU bottleneck.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and consistent across all settings, indicating that the Intel Arc B580 is the primary limiting component as pixel count rises. At Low settings, the average FPS falls from 140.6 at 1920x1080 to 90.6 at 2560x1440, a reduction of 50 FPS, and then to 47.6 at 3840x2160, which is a 66% decline from the 1080p figure. This scaling suggests that while the GPU has enough headroom at lower resolutions to push past the 90 FPS mark, the jump to 4K nearly halves performance even on the least demanding preset.

The gap widens dramatically with higher settings. At High settings, the average FPS is 78.7 at 1080p, 53 at 1440p, and 25.1 at 4K. The 4K result is just a third of the 1080p score, showing that the Arc B580’s rendering load at 3840x2160 with High details is overwhelming. The pattern is even more pronounced at Ultra, where 1080p delivers 59.5 FPS, 1440p drops to 37.9, and 4K plummets to 19.3 FPS—a figure that is effectively unplayable for a stealth action title requiring precise timing.

The scaling from Medium to High to Ultra at any given resolution is also telling. At 1440p, the drop from Medium (66.9 FPS) to High (53 FPS) is a 13.9 FPS loss, but the drop from High to Ultra (37.9 FPS) is a 15.1 FPS loss, showing that Ultra’s additional effects disproportionately tax the GPU. This indicates that the B580’s 12 GB of VRAM and 13.67 TFLOPS of FP32 compute are sufficient for the game’s geometry at lower presets, but the shader and texture demands of Ultra settings create a bottleneck that no amount of CPU headroom can overcome.

How This Combo Ranks

In the broader context of all tested hardware combinations, this pairing ranks 1396th out of 1795, placing it in the lower third of the database. This rank is driven by the GPU’s overall performance percentile, which sits at 66th among all GPUs, while the CPU is significantly stronger, ranking in the 84th percentile among all CPUs. The mismatch is evident: the Ryzen 7 5800X is a high-end processor, but the Arc B580’s average benchmark score of 23021 places it just 0.7% behind the NVIDIA GeForce RTX 4060 and 1.3% ahead of the RTX 4060 Mobile, according to nearest rival data.

The combo’s rank in Hitman 2 specifically reflects this GPU-bound reality. While the CPU’s 8 cores and 16 threads are ample for modern titles, the game’s frame rate at 4K Ultra (19.3 FPS) is so low that it drags the overall ranking down. At 1080p Low, the system achieves 140.6 FPS, which would be competitive with higher-ranked combos, but the database ranking aggregates performance across the tested spectrum, and the 4K results penalize the pairing heavily. The CPU’s nearest rivals—such as the AMD Ryzen 7 5800 with a 0.3% higher average score—show that the processor is not the differentiator here; the GPU is.

Settings Recommendations

For the best balance of visual fidelity and playable frame rates, the data points to Medium settings at 1440p as the sweet spot. At 2560x1440 with Medium, the combo produces 66.9 FPS, which is smooth enough for the game’s stealth mechanics and crowd simulations, while still offering a significant visual upgrade over Low. Pushing to High at 1440p drops the average to 53 FPS, which is still playable but leaves less headroom for drops during dense scenes with multiple NPCs.

At 1080p, the choice is clearer: High settings at 78.7 FPS provides an excellent experience without the steep cost of Ultra, which falls to 59.5 FPS. The 19.2 FPS difference between High and Ultra at 1080p is not worth the marginal visual gains, especially given that the game’s art style benefits more from stable frame rates than from extra shadow detail. For 4K users, the data strongly recommends Low settings, as the 47.6 FPS average is the only preset that approaches playability; Medium (36.3 FPS), High (25.1 FPS), and Ultra (19.3 FPS) all fall below the 30 FPS threshold considered minimum for action games.

Measured FPS Breakdown

At 1920x1080, the full range of settings shows a clear hierarchy. Low settings yield the highest average at 140.6 FPS, followed by Medium at 103 FPS, High at 78.7 FPS, and Ultra at 59.5 FPS. The scaling from Low to Medium is a 37.6 FPS drop, while the drop from Medium to High is 24.3 FPS, and from High to Ultra is 19.2 FPS. This suggests that the GPU’s shading units (2560) and texture units (160) are progressively saturated as settings increase, but the 1080p resolution keeps the load manageable even at Ultra.

Moving to 2560x1440, the same pattern holds with lower absolute values. Low averages 90.6 FPS, Medium 66.9 FPS, High 53 FPS, and Ultra 37.9 FPS. The relative drop from Low to Medium (23.7 FPS) is similar to the 1080p drop, but the absolute numbers are roughly 35-40% lower across the board, confirming that pixel count is the dominant factor. At 3840x2160, the breakdown is stark: Low is the only setting above 40 FPS at 47.6, Medium falls to 36.3, High to 25.1, and Ultra to 19.3. The 4K Ultra result is less than half the 1080p Ultra score, underscoring the GPU’s memory bandwidth (456.0 GB/s) and 192-bit bus as limiting factors at high resolutions.

FAQ

Q: Is this combo better suited for 1080p or 1440p gaming?

A: The data shows 1080p is the stronger choice, with Low settings hitting 140.6 FPS and High at 78.7 FPS. At 1440p, only Low (90.6 FPS) and Medium (66.9 FPS) surpass 60 FPS, making 1440p viable but requiring lower settings for high refresh rates.

Q: Can this system handle 4K gaming in Hitman 2?

A: Only at Low settings does the combo approach playability, with 47.6 FPS. Medium (36.3), High (25.1), and Ultra (19.3) all fall below 40 FPS, indicating the GPU is the limiting factor at 3840x2160.

Q: Why does the combo rank so low (1396th) despite having a strong CPU?

A: The CPU ranks in the 84th percentile, but the GPU’s 66th percentile and its performance at 4K Ultra (19.3 FPS) drag the overall ranking. The game is clearly GPU-bound at higher resolutions, negating the CPU’s advantage.

Q: How does the Arc B580 compare to its nearest GPU rivals in this game?

A: The B580’s average benchmark score of 23021 is 0.7% behind the NVIDIA GeForce RTX 4060 and 0.3% ahead of the NVIDIA P106-100. In Hitman 2, this translates to playable 1080p and 1440p frame rates but not 4K Ultra.

Q: What is the best preset for a 60 FPS target?

A: At 1080p, High (78.7 FPS) exceeds 60 FPS, while Medium (103 FPS) offers headroom. At 1440p, Medium (66.9 FPS) is the only setting above 60 FPS, making it the best choice for that resolution.

Q: Does the CPU’s 8-core, 16-thread configuration matter for this game?

A: The Ryzen 7 5800X’s 8 cores and 16 threads are more than sufficient, as evidenced by the 1080p Low result of 140.6 FPS. The data indicates the GPU becomes the bottleneck before the CPU is stressed, even at 4K.

CPU Role

The AMD Ryzen 7 5800X is a Zen 3 architecture processor with 8 cores and 16 threads, base clock of 3.80 GHz and boost clock of 4.70 GHz. Its benchmark results show a strong multi-threaded capability, with a Cinebench R23 multicore score of 23571 and a Geekbench multicore score of 10220. The single-thread performance is equally solid, with a Cinebench R23 single-core score of 3327 and a Passmark single-thread score of 3445. In Hitman 2, this CPU headroom is evident: at 1080p Low, the system hits 140.6 FPS, which is a frame rate that many lower-end CPUs could not sustain, suggesting the processor is not limiting in this title.

The CPU’s 32 MB of L3 cache and 51.2 GB/s memory bandwidth provide ample data throughput for the game’s AI and physics systems. However, the measured FPS scaling shows that as resolution increases, the CPU’s influence wanes. At 4K Ultra (19.3 FPS), the frame rate is so low that it is clearly the GPU’s shading and rasterization limits, not the CPU’s processing power, that dictate performance. The 3DMark results reinforce this: the 16-thread score of 7586 and max-thread score of 7578 are nearly identical, indicating the processor scales well with load, but the game’s engine does not require that full capability to bottleneck the Arc B580.

GPU Role

The Intel Arc B580, based on the Xe2-HPG architecture, features 12 GB of GDDR6 memory on a 192-bit bus with 456.0 GB/s bandwidth. Its 2560 shading units and 80 ROPs deliver a pixel rate of 213.6 GPixel/s and a texture rate of 427.2 GTexel/s, with FP32 compute at 13.67 TFLOPS. These specs explain the 1080p performance: at Low settings, the GPU can push 140.6 FPS, but at 4K Ultra, the sheer number of pixels (3840x2160) overwhelms the ROPs and memory bandwidth, resulting in 19.3 FPS.

The GPU’s clock speed is fixed at 2670 MHz for both base and boost, which is a moderate frequency for this class. The Passmark G3D score of 15748 and 3DMark Steel Nomad score of 3068 place it in the 66th percentile, confirming it is a mid-range part. The VRAM capacity of 12 GB is sufficient for Hitman 2’s textures at 1440p, but the 4K High (25.1 FPS) and Ultra (19.3 FPS) results suggest that the memory bus width, not capacity, is the bottleneck. The 19 Gbps effective memory speed is high, but the 192-bit bus limits total throughput to 456.0 GB/s, which is insufficient for 4K Ultra’s demanding shader and texture work, as evidenced by the steep FPS drops from Medium to High to Ultra at that resolution.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + Intel Arc B580 in Hitman 2

Resolution Settings Avg FPS
3840x2160 Low 47.6
3840x2160 Medium 36.3
3840x2160 High 25.1
3840x2160 Ultra 19.3
2560x1440 Low 90.6
2560x1440 Medium 66.9
2560x1440 High 53.0
2560x1440 Ultra 37.9
1920x1080 Low 140.6
1920x1080 Medium 103.0
1920x1080 High 78.7
1920x1080 Ultra 59.5

Hitman 2 with Ryzen 7 5800X + Other GPUs

See how Hitman 2 performs with the same CPU but different graphics cards.

Hitman 2 with Arc B580 + Other CPUs

See how Hitman 2 performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.