High On Life
This combination provides smooth gameplay with an average of 70 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 37 | 45 | 58 |
| 1440p QHD | 46 | 61 | 74 | 95 |
| 1080p Full HD | 65 | 87 | 106 | 135 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
High On Life with Intel Core i5-13400F + Intel Arc B580, In-Depth Analysis
The Intel Core i5-13400F and Intel Arc B580 have become a common pairing for 1080p and 1440p gaming, and High On Life is one of the titles that reveals exactly how these components interact. Measured data places this combination 2803rd out of 3718 tested processor-plus-graphics matches, which is a mid-pack result. The Arc B580 delivers a range of 28 to 135 frames per second across the settings and resolutions tested, while the i5-13400F provides enough threading headroom to keep up at lower resolutions. The following analysis breaks down what those numbers mean, how the GPU and CPU each contribute, and which settings give the best experience.
Resolution Scaling
The frame rate deltas across its three tested resolutions show a workload that scales strongly with pixel count, pointing to a GPU-limited configuration at 4K in nearly all quality tiers. At Low settings, the average FPS drops from 135 at 1920×1080 to 95 at 2560×1440, then to 58 at 3840×2160 – so the 4K number is less than half of the 1080p figure. The same pattern appears at High settings: 87 at 1080p, 61 at 1440p, and 37 at 4K. That 88% reduction (from 87 to 37) is consistent with a rendering pipeline that is increasingly bound by the GPU’s pixel and texture throughput.
Ultra settings magnify the resolution penalty. At 1080p Ultra, the system averages 65 fps, even good for smooth play. At 2560×1440, that drops to 46 fps, and at 4K Ultra the average becomes 28 fps – a value that is playable only for conservative shooting on slower battles. Medium settings offer a middle ground: 106 fps at 1080p, 74 at 1440p, and 45 at 4K. Since the game’s graphics engine appears to stress the rasterization units more heavily than the CPU, the scaling is nearly linear with pixel count. For example, from 1080p Medium to 4K Medium, the count changes from 106 to 45, a reduction of over 60% but with no participation from the processor.
The gap between Low and Ultra at each resolution also tells us something. At 1080p, the difference between Low (105 fps) and Ultra (65 fps) is 40 FPS. At 1440p, the gap is 49 FPS (95 vs 46). At 4K, the gap is 30 FPS (58 vs 28). This suggests that even that the game’s higher preset options add shading and texture quality that load the memory subsystem and shader units proportionally more than the CPU.
All measured rows show the same behavior: the CPU does not become the bottleneck until the resolution is very low or the settings are reduced to LDL. The minimum FPS values provided for Medium presets (90 at 1080p, 63 at 1440p, 38 at 4K) indicate that frame pacing remains within a narrow margin, reinforcing that the graphics pipeline is the main limiter at higher pixel counts.
GPU Role
The Intel Arc B580’s role in High On Life is defined by its memory and clocks. With 12 GB of GDDR6 on a 192-bit bus, the B580 delivers 456.0 GB/s of bandwidth. That has ample headroom for 4K textures even at Ultra, as seen by the 12 GB of memory capacity. The base clock is 2670 MHz; the boost clock is the same, so the card runs its cores at a constant rate. With 2560 shading units, 160 TMUs, and 80 ROPs, the B580 can push 427.2 GTexel/s and 213.6 GPixel/s.
In benchmark aggregate, the Arc B580 scores 23021 and sits in the 68th percentile of all GPUs. Its nearest rivals include the AMD Radeon RX 580 2048SP (23061, −0.2% delta) and the NVIDIA GeForce RTX 2080 (22895, +0.6% delta). That places the B580 exactly between those two cards but within a fraction of a percent, so in a game that is not a torture test for one architecture, High On Write could see a near tie between these. The RTX 3080 is a bit ahead with a 23172 score (B580 −0.7% delta from its average). Yet in this game the B580’s 13.67 TFLOPS of FP32 compute is more than enough to manage the medium and high requirements; the Ultra setting adds enough work to bring it down to 37 fps at 1080p.
FAQ
Q: What frames per second does the Intel Arc B580 manage in High On Set?
A: The average FPS across all combinations ranges from 28 (4K Ultra) to 135 (1080p Low). The table below in the Measured FPS Breakdown covers all 12 tested presets.
Q: Why does the Ultra preset at 1440p only hit 46 FPS?
A: The B580’s rendering load increases with resolution and quality. At 2560×1440 Ultra, the GPU must handle 1440p pixel count plus full quality, producing 46 FPS. The same preset at 1080p gives 65 FPS, so the extra pixel requirement costs about 19 FPS.
Q: Is the Core i5-13400F enough for High On centrifugal?
A: Yes. With 10 cores, 16 threads, a boost clock of 4.6 GHz, and a single-core Cinebench R23 score of 3191, the CPU properly feeds the B580 at every tested resolution. The 135 FPS at 1080p Low is limited by the GPU, not the CPU.
Q: What is the 0.9% difference between the B580 and the AMD Radeon RX 580 2048SP?
A: The pair have nearly identical benchmark averages: RX 580 2048SP scores 23061, while B580 scores 23021. The delta is 0.2% – essentially a tie. In practice, High On Life frames will be nearly identical.
Q: Should I use High or Ultra settings for 1440p?
A: At 2560×1440, High gives 61 FPS, which is smoothly playable. Ultra drops to 46 FPS, so High preserves the experience. Medium is a safer lander at 74 FPS if you want headroom.
Measured FPS Breakdown
The results were obtained on a system with an Intel Core i5-13400F and 12GB GDDR6 using the Intel Arc B580. The following table lists the average, minimum, and maximum frame rates for each resolution and quality preset.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|------------|----------|---------|---------|---------|
| 1920×1080 | Low | 135 | - | - |
| 1920×1080 | Medium | 106 | 90 | 121 |
| 1920×1080 | High | 87 | - | - |
| 1920×1080 | Ultra | 65 | - | - |
| 2560×1440 | Low | 95 | - | - |
| 2560×1440 | Medium | 74 | 63 | 85 |
| 2560×1440 | High | 61 | - | - |
| 2560×1440 | Ultra | 46 | - | - |
| 3840×2160 | Low | 58 | - | - |
| 3840×2160 | Medium | 45 | 38 | 52 |
| 3840×2160 | High | 37 | - | - |
| 3840×2160 | Ultra | 28 | - | - |
The data shows that at 1080p because of the High frame rate, the CPU can allow the GPU to stretch its thighs, but the Ultra setting on 1440p or 4K collapses the frame rate below 50. For those who want to stress the system, the 1440p Medium with its 63 fps minimum provides a stable experience.
CPU Role
The Intel Core i5-13400F uses the Raptor Lake architecture with 10 cores (6 performance and 4 efficient) and 16 threads, a base clock of 2.50 GHz and a boost of 4.60 GHz. It supports both DDR4 and DDR5 memory, though the game itself doesn't rely heavily on memory bandwidth. In synthetic benchmarks, the i5-13400F reaches a Cinebench R23 multi-core score of 22604 and single-core of 3191, clearly placing it at the upper end of the mid-range. The CPU percentile against all processors is 77, meaning it beats more than three-quarters of the tested units. The nearest rivals—AMD Ryzen 9 6900HS (25284, delta 0%), Intel Core 5 120 (25362, -0.3%), Ryzen 5 5600X3D (25365, -0.3%), and Ryzen 7 6800H (25201, +0.4%)—around the same score, confirming the i5's positioning.
In High On, the CPU is rarely the limiting factor. The 1080p Low result of 135 FPS quickly tangent prevents any CPU-bound frame rate; at 4K Ultra the GPU produces only 28 FPS, leaving the processor idle much of the time. The game uses between 1 and 16 threads, but the i5's Per Core flip between the high-speed and hyper-threaded design makes it widely suitable. The advisory that the CPU is not a bottleneck is supported by the 3DMark single-thread score of 960 and max-thread 7305, which are consistently within the expected range for this generation.
The 65W TDP and Socket 1700 platform also have that the i5-13400F can be combined with a modest cooler. It does not have integrated graphics, so it requires the Arc B580. That pair works because the CPU can push the GPU past 60 FPS at single 1080p/Ultra, and the GPU itself can handle 1440p at most settings.
Settings Recommendations
The measured results give clear guidance for each display resolution. For a 1080p monitor, the Ultra preset delivers 65 FPS average, which is enough for a fluid shooter. It still leaves headroom: High runs 87 FPS, but the visual uplift from Ultra is worth the drop. If you target a 144 Hz display, Medium at 106 FPS is the go-to, but the ultra is the most balanced.
At 2560×1440, the High preset achieves 61 FPS, almost enough for a flatscreen 60 Hz. For a higher refresh, Medium gives 74 FPS and the min-63 frame still stays above the 50th percentile. Some shooters might prefer Low at 95 FPS to maximize responsiveness, but High is the recommended because it includes improved textures and volumetric effects.
For 4K (3840×2160), the only preset that comes close to 60 FPS is Low at 58 FPS. Medium drops to 45 FPS, High to 37, and Ultra to 28. So on a 4K display, unless you have a VRR monitor that can play 58 FPS smoothly, the playable preset is Low. If quality is paramount, Medium at 45 FPS is still that playable, but the lowest settings give the cleanest action.
The overall best choice in the set is 1920×1080 Ultra. The 65 FPS average plus the stability of the streams ensures that High On Life can hold its visual identity without falling below the 60 frame target. For 1440p, all three presets from Low to High show playable settings, with High being the recommended one. The low-res 1440p High sequence retains the 61 FPS figure; that is the fastest option that shows the game’s art style without sacrificing smooth motion.
Hardware Specifications
Intel Core i5-13400F
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-13400F + Intel Arc B580 in High On Life
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 58.0 |
| 3840x2160 | Medium | 45.0 |
| 3840x2160 | High | 37.0 |
| 3840x2160 | Ultra | 28.0 |
| 2560x1440 | Low | 95.0 |
| 2560x1440 | Medium | 74.0 |
| 2560x1440 | High | 61.0 |
| 2560x1440 | Ultra | 46.0 |
| 1920x1080 | Low | 135.0 |
| 1920x1080 | Medium | 106.0 |
| 1920x1080 | High | 87.0 |
| 1920x1080 | Ultra | 65.0 |
High On Life with ii5-13400F + Other GPUs
See how High On Life performs with the same CPU but different graphics cards.
High On Life with Arc B580 + Other CPUs
See how High On Life performs with the same GPU but different processors.
Other Games with ii5-13400F + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.