Hard West
This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 34 | 45 | 55 |
| 1440p QHD | 49 | 66 | 86 | 104 |
| 1080p Full HD | 78 | 104 | 135 | 165 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Hard West with Intel Core i5-12400 + NVIDIA GeForce RTX 5050, In-Depth Analysis
The Intel Core i5-12400 and NVIDIA GeForce RTX 5050 combination delivers a playable experience in Hard West, but the data reveals a clear performance ceiling at higher resolutions. The measured frame rates show a significant drop when moving from 1920x1080 to 3840x2160, with the scaling pattern indicating that the GPU becomes the primary limiting factor as pixel count increases.
At 1920x1080, the combo produces high frame rates across all settings, with Low achieving 165 FPS and High reaching 104 FPS. Stepping up to 2560x1440 sees these figures fall to 104 FPS and 66 FPS respectively, representing a 37% reduction in both cases. The jump to 3840x2160 is more punishing: High drops from 66 FPS to 34 FPS (a 48% decrease), and Low falls from 104 FPS to 55 FPS (a 47% decrease). This pattern—where the percentage loss roughly doubles when moving from 1440p to 4K compared to the 1080p-to-1440p step—suggests the RTX 5050's memory bandwidth and pixel throughput are being saturated.
The Medium preset's min/max figures provide additional insight. At 3840x2160, Medium averages 45 FPS with a minimum of 38 FPS and maximum of 52 FPS, while at 2560x1440 it averages 86 FPS with a minimum of 73 FPS. The 4K minimum of 38 FPS is only 8 FPS above the 30 FPS threshold commonly considered the floor for playable turn-based tactics, indicating that even moderate settings struggle at the highest resolution. The scaling behavior points to the GPU's 320.0 GB/s bandwidth and 8 GB GDDR6 memory as the bottleneck, rather than the CPU's six cores, which are more than sufficient for a turn-based title.
Resolution Scaling
The frame rate trajectory across resolutions follows a predictable curve, but the magnitude of the drop between 1440p and 4K is the defining characteristic of this combo. At 1080p, the RTX 5050 is clearly not the limiting factor—Low settings produce 165 FPS, which is well beyond what a turn-based tactical game requires. The CPU's 12 threads and 4.40 GHz boost clock easily feed the GPU at this resolution, as evidenced by the relatively small gap between Low (165 FPS) and High (104 FPS) settings.
Moving to 2560x1440, the GPU begins to show its limits. The 37% reduction from 1080p to 1440p at both Low and High settings indicates that the rendering load is scaling as expected with pixel count, but the RTX 5050 still maintains respectable performance—even Ultra settings hit 49 FPS. The transition to 3840x2160 is where the combo breaks down. The 47-48% drop from 1440p to 4K is steeper than the 37% drop from 1080p to 1440p, which is atypical for a linear scaling model. This nonlinearity suggests that the GPU is hitting a hard resource ceiling—likely the 8 GB VRAM capacity or the 128-bit memory bus.
The Ultra preset at 4K illustrates the severity of this ceiling: 26 FPS is below the 30 FPS playability floor, and even Medium at 45 FPS has a minimum of 38 FPS that dips uncomfortably close. The data indicates that the RTX 5050 is the sole bottleneck at 4K, as the CPU's performance metrics—such as the 15,989 Cinebench R23 multi-core score and 1,848 Geekbench single-core score—are far above what Hard West's turn-based logic requires. The 1080p results, where the GPU is less stressed, confirm this: the 165 FPS Low figure is only 24% higher than the 135 FPS Medium figure, showing that the CPU can handle the game's logic at any framerate the GPU can produce.
How This Combo Ranks
The combo ranks 1,802 out of 2,949 tested combinations in Hard West, placing it in the 61st percentile of all systems tested. This mid-tier ranking is consistent with the GPU's overall performance class—the RTX 5050 sits at the 66th percentile against all GPUs in the benchmark database, while the i5-12400 ranks at the 72nd percentile against all CPUs. The combo's ranking suggests that while it is not a top-tier system, it outperforms a significant majority of configurations tested with this game.
The GPU's nearest rivals provide context for its performance ceiling. The RTX 5050's average benchmark score of 21,035 is within 1.6% of the AMD Radeon RX 5600 XT (20,713) and within 0.6% of the AMD Radeon RX Vega M GL (21,153). This clustering indicates that the RTX 5050 delivers performance comparable to mid-range cards from previous generations, which aligns with its 4K results in Hard West: 26-55 FPS depending on settings. The i5-12400's nearest rivals show a similar pattern, with its 18,683 average score sitting just 0.9% above the Intel Core i3-14100F (18,519) and 0.1% below the AMD EPYC 7643 (18,697). This CPU performance level is more than adequate for the game's turn-based mechanics, which rarely stress multi-threaded workloads.
The 1,802 ranking out of 2,949 combos means that roughly 1,147 tested configurations performed better in Hard West. Given the GPU's mid-range positioning, this is expected—the RTX 5050 is not designed for 4K gaming, and the game's age (released in 2015) means that many newer GPUs will have a substantial advantage. However, the combo's ranking is not a reflection of poor optimization; rather, it accurately reflects the GPU's hardware limits at higher resolutions. The 1080p results, where the combo likely ranks much higher, demonstrate that the system is well-balanced for that resolution.
Settings Recommendations
The measured data points to 1920x1080 as the optimal resolution for this combo, with 2560x1440 being acceptable for most settings and 3840x2160 reserved for Low or Medium presets only. At 1080p, the High preset at 104 FPS provides a comfortable margin above the 60 FPS threshold, and even Ultra at 78 FPS is smooth. The Medium preset at 135 FPS with a minimum of 115 FPS is the safest choice for competitive play, though the genre does not demand high refresh rates.
For 2560x1440, the High preset at 66 FPS is the recommended balance between visual quality and performance. The Medium preset at 86 FPS offers a more substantial safety margin, with a minimum of 73 FPS that keeps the experience fluid. Ultra at 49 FPS is playable but leaves little headroom for demanding scenes, and the lack of min/max data for this preset makes it a riskier choice. Low at 104 FPS is unnecessary for this game's pacing, as the visual downgrade is not worth the extra frames.
At 3840x2160, only Low (55 FPS) and Medium (45 FPS, min 38 FPS) are viable. High at 34 FPS is borderline, and Ultra at 26 FPS falls below the playability floor. The Medium preset's minimum of 38 FPS is concerning—in a turn-based game where camera pans and unit movements are frequent, a drop to 38 FPS is noticeable but not game-breaking. The recommendation is to use Medium at 4K if visual fidelity is paramount, but Low offers a more consistent experience with 55 FPS. The lack of min/max data for Low settings means we cannot assess its frame time consistency, but the higher average suggests better stability.
Measured FPS Breakdown
At 1920x1080, the full settings spectrum is playable. Low produces 165 FPS average, Medium achieves 135 FPS (min 115, max 155), High reaches 104 FPS, and Ultra delivers 78 FPS. The 60 FPS gap between Low and Ultra (165 vs 78) reflects the GPU's scaling efficiency across presets—the RTX 5050 is capable of handling the game's visual effects at this resolution without significant strain.
At 2560x1440, the performance hierarchy compresses. Low averages 104 FPS, Medium 86 FPS (min 73, max 98), High 66 FPS, and Ultra 49 FPS. The drop from 1080p to 1440p is consistent across settings, with Low losing 61 FPS, Medium losing 49 FPS, High losing 38 FPS, and Ultra losing 29 FPS. This diminishing absolute loss at higher settings suggests that the GPU is already partially bound at Ultra 1080p, so the resolution increase has less relative impact.
At 3840x2160, the results are dramatically lower. Low averages 55 FPS, Medium 45 FPS (min 38, max 52), High 34 FPS, and Ultra 26 FPS. The gap between Low and Ultra grows to 29 FPS, indicating that the GPU's 13.17 TFLOPS FP32 performance and 82.30 GPixel/s pixel rate are insufficient for the 4K pixel count at higher settings. The Medium preset's min/max range of 38-52 FPS shows a 14 FPS spread, which is the widest of any measured configuration, suggesting frame time variability under load.
GPU Role
The RTX 5050's specifications directly explain its Hard West performance. The GPU features 2,560 shading units, 80 TMUs, and 32 ROPs, with a base clock of 2317 MHz and boost clock of 2572 MHz. Its 8 GB GDDR6 memory on a 128-bit bus provides 320.0 GB/s bandwidth, which is the critical bottleneck at 4K. The 16,900 million transistors on a 149 mm² die (113.4M / mm² density) represent a dense, modern design, but the memory subsystem is clearly sized for 1080p and 1440p gaming.
The GPU's 66th percentile ranking against all GPUs and its benchmark scores—17,326 in Passmark G3D and 9,184 in Passmark GPU Compute—place it in the mid-range tier. The nearest rivals confirm this positioning: the RTX 5050 is 0.6% below the RX Vega M GL and 1% below the HD 8970M, but 1.6% above the RX 5600 XT. In Hard West, this translates to the 4K performance ceiling observed—the GPU can handle 1080p and 1440p with ease but struggles at 4K due to the memory bandwidth limitation.
The pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s are sufficient for the game's turn-based visuals at lower resolutions, but the 4K pixel count (8.3 million pixels) pushes the fill rate to its limits. The 20 RT cores and 80 tensor cores are irrelevant for Hard West, which was released before ray tracing became a standard feature. The GPU's 130 W TDP and 300 W suggested PSU are modest, indicating that the card is not thermally constrained in most systems.
FAQ
*Q: Can this combo run Hard West at 4K?*
A: Yes, but only at Low (55 FPS) or Medium (45 FPS, min 38 FPS) settings. High (34 FPS) is borderline, and Ultra (26 FPS) is below the 30 FPS playability floor.
Q: What is the best resolution for this CPU-GPU pairing?
A: 1920x1080 provides the best experience, with High settings at 104 FPS and Ultra at 78 FPS. 2560x1440 is also viable, with High at 66 FPS.
Q: Is the RTX 5050 or the i5-12400 the limiting factor in this game?
A: The GPU is the limiting factor at all resolutions above 1080p. At 4K, the 8 GB memory and 320.0 GB/s bandwidth are insufficient, while the CPU's 6 cores and 12 threads are more than adequate for turn-based tactics.
Q: How does this combo rank against other tested systems?
A: It ranks 1,802 out of 2,949 combos in Hard West, placing it in the 61st percentile. The GPU sits at the 66th percentile overall, and the CPU at the 72nd percentile.
Q: What frame rates should a user expect at 1080p on Medium settings?
A: The measured average is 135 FPS, with a minimum of 115 FPS and maximum of 155 FPS. This provides a smooth experience with significant headroom.
Q: Does the RTX 5050's memory capacity affect 4K performance?
A: Yes. The 8 GB GDDR6 memory on a 128-bit bus delivers 320.0 GB/s bandwidth, which is the primary bottleneck at 3840x2160, causing the steep 47-48% FPS drop from 1440p.
CPU Role
The Intel Core i5-12400 plays a supporting role in Hard West, and the data shows it is never the bottleneck. The CPU features 6 cores and 12 threads with a base clock of 2.50 GHz and boost clock of 4.40 GHz, based on the Alder Lake architecture manufactured on Intel's 10 nm process. Its 18 MB shared L3 cache and 1.25 MB per-core L2 cache provide ample data storage for the game's logic, which is turn-based and does not require high single-thread throughput.
The CPU's benchmark results—15,989 in Cinebench R23 multi-core, 2,257 in Cinebench R23 single-core, and 8,564 in Geekbench multi-core—place it at the 72nd percentile against all CPUs. Its nearest rivals include the Intel Core i3-14100F (0.9% lower score) and AMD EPYC 7643 (0.1% higher score), indicating that the i5-12400 delivers solid mid-range performance. In Hard West, this translates to the ability to maintain high frame rates at 1080p, where the GPU is not stressed—the 165 FPS Low result demonstrates that the CPU can feed the GPU with frames well beyond what the game requires.
The CPU's 65 W TDP and support for DDR4 and DDR5 memory (dual-channel) make it a flexible platform, though the game's 2015 release date means it does not benefit from the latest memory technologies. The integrated UHD Graphics 730 is irrelevant for this combo, as the RTX 5050 handles all rendering. The 3DMark scores—5,873 for 16 threads and 910 for single-thread—show balanced multi-threaded and single-threaded performance, which is ideal for a game that likely uses one or two threads for most logic. The CPU's 72nd percentile ranking and the fact that it is not the limiting factor at 4K (where the GPU drops to 26 FPS on Ultra) confirm that any performance issues in Hard West are attributable to the RTX 5050, not the i5-12400.
Hardware Specifications
Intel Core i5-12400
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400 + NVIDIA GeForce RTX 5050 in Hard West
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 55.0 |
| 3840x2160 | Medium | 45.0 |
| 3840x2160 | High | 34.0 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 104.0 |
| 2560x1440 | Medium | 86.0 |
| 2560x1440 | High | 66.0 |
| 2560x1440 | Ultra | 49.0 |
| 1920x1080 | Low | 165.0 |
| 1920x1080 | Medium | 135.0 |
| 1920x1080 | High | 104.0 |
| 1920x1080 | Ultra | 78.0 |
Hard West with ii5-12400 + Other GPUs
See how Hard West performs with the same CPU but different graphics cards.
Hard West with RTX 5050 + Other CPUs
See how Hard West performs with the same GPU but different processors.
Other Games with ii5-12400 + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.