Greedfall

Greedfall

AVERAGE FPS
79
good

This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 45 49 63
1440p QHD 48 75 83 105
1080p Full HD 69 108 119 152

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 49
3840x2160 High 45
3840x2160 Ultra 29
2560x1440 Low 105
2560x1440 Medium 83
2560x1440 High 75
2560x1440 Ultra 48
1920x1080 Low 152
1920x1080 Medium 119
1920x1080 High 108
1920x1080 Ultra 69

Greedfall with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 2060 SUPER, In-Depth Analysis

FAQ

Q: How does the Intel Core Ultra 7 265 compare to its closest rival in average benchmark score?

A: The Core Ultra 7 265 has an average benchmark score of 64,640. It sits 0.3% behind the AMD EPYC 4464P (64,823) and 0.7% ahead of the AMD EPYC 7343 (64,202). Its closest competitor is the Core Ultra 7 265F, which trails by just 0.3%.

Q: What is the RTX 2060 SUPER's standing among all GPUs?

A: The RTX 2060 SUPER places in the 62nd percentile of all GPUs, with an average benchmark score of 18,093. It is 1.6% ahead of the Intel Arc A770M (18,383) and 1.5% ahead of the AMD Radeon RX 460 (18,373) in the rival comparison.

Q: What is the best preset for 1080p gaming on this combo?

A: The Low preset delivers 152 FPS average, which is the highest of any settings row. Medium offers 119 FPS, High provides 108 FPS, and Ultra drops to 69 FPS. For smooth 60+ FPS gameplay, even the Ultra preset at 1080p remains viable.

Q: How does the CPU's multi-core performance compare to its single-core performance?

A: The Core Ultra 7 265 scores 42,216 in Cinebench R23 multi-core and 5,960 in single-core. The multi-core result is roughly 7 times higher, reflecting the 20-core, 20-thread configuration. The Passmark multithread score of 49,682 versus single-thread of 4,689 confirms the scaling.

Q: What is the GPU's memory configuration and bandwidth?

A: The RTX 2060 SUPER has 8 GB of GDDR6 memory on a 256-bit bus, yielding 448.0 GB/s bandwidth. The memory clock runs at 1750 MHz with 14 Gbps effective speed. The GPU core has a base clock of 1470 MHz and boost of 1650 MHz.

Q: Where does this combo rank among tested CPU-GPU pairs for Greedfall?

A: The combination of the Core Ultra 7 265 and RTX 2060 SUPER ranks 2,074 out of 2,938 total combos, placing it in the lower-middle portion of the ranking table. The data is measured, not estimated.

Settings Recommendations

The optimal preset depends heavily on the target resolution and desired frame rate. At 1920x1080, the Low preset delivers 152 FPS average, which provides the maximum headroom for high-refresh-rate displays. However, the Medium preset at 119 FPS offers a better balance between visual quality and performance, especially since it maintains a minimum of 101 FPS. The High preset at 1080p still produces 108 FPS average, making it entirely playable for standard 60 Hz monitors.

For 2560x1440, the Low preset achieves 105 FPS, which is the only setting at this resolution that clears the 100 FPS threshold. Medium yields 83 FPS with a minimum of 70 FPS, keeping the experience comfortably above 60 FPS. High drops to 75 FPS average, which remains acceptable, but the Ultra preset falls to 48 FPS, which introduces noticeable stutter for fast-paced action.

At 3840x2160, the situation becomes more constrained. The Low preset produces 63 FPS average, which is the only 4K setting that stays above the 60 FPS line. Medium drops to 49 FPS with a minimum of 42 FPS, while High manages 45 FPS. The Ultra preset at 4K delivers only 29 FPS, which is not recommended for consistent gameplay.

The data suggests that the Medium preset provides the best overall experience across resolutions. At 1080p it offers 119 FPS with a 101 FPS minimum; at 1440p it delivers 83 FPS with a 70 FPS minimum. The step from Low to Medium costs roughly 33 FPS at 1080p and 22 FPS at 1440p, but the visual improvement is substantial. For users prioritizing maximum fluidity, Low is the clear choice, but for balanced gameplay, Medium is the sweet spot.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals a clear GPU-bound scenario at higher resolutions. At the Low preset, the average frame rate drops from 152 FPS at 1080p to 105 FPS at 1440p, then to 63 FPS at 4K. This represents a 31% reduction from 1080p to 1440p and a further 40% reduction from 1440p to 4K. The scaling is roughly consistent with the pixel count increase, indicating that the RTX 2060 SUPER is the limiting factor at these settings.

The High preset shows a similar pattern: 108 FPS at 1080p, 75 FPS at 1440p, and 45 FPS at 4K. The percentage drops are 31% and 40% respectively, mirroring the Low preset scaling. The Medium preset follows the same trajectory: 119 FPS at 1080p, 83 FPS at 1440p, and 49 FPS at 4K. This consistency across settings suggests that the GPU's compute and memory bandwidth are the primary bottlenecks, with the CPU providing sufficient headroom even at lower resolutions.

The Ultra preset demonstrates more aggressive scaling: 69 FPS at 1080p, 48 FPS at 1440p, and 29 FPS at 4K. The drop from 1080p to 1440p is 30%, and from 1440p to 4K is 40%. The 4K Ultra result of 29 FPS is below playable thresholds, confirming that the RTX 2060 SUPER cannot handle the most demanding configuration at that resolution.

The fact that the FPS deltas between resolutions are nearly identical across all presets indicates that the game's rendering load scales predictably with pixel count. There is no sudden cliff at any resolution, which suggests the 8 GB VRAM is sufficient even at 4K, and the 448.0 GB/s bandwidth handles the texture streaming without causing disproportionate frame drops. The limiting component is the GPU's shading throughput, not its memory subsystem.

Measured FPS Breakdown

At 1920x1080, the measured data shows a wide spread across settings. The Low preset produces the highest average at 152 FPS. Medium delivers 119 FPS average with a minimum of 101 FPS and maximum of 137 FPS. High achieves 108 FPS average. Ultra drops to 69 FPS average. The difference between Low and Ultra is 83 FPS, representing a 55% reduction in performance when moving from the lowest to the highest quality settings.

At 2560x1440, the frame rates scale downward as expected. Low maintains 105 FPS average. Medium provides 83 FPS average with a minimum of 70 FPS and maximum of 95 FPS. High reaches 75 FPS average. Ultra falls to 48 FPS average. The gap between Low and Ultra at this resolution is 57 FPS, which is a 54% reduction, nearly identical to the 1080p ratio.

At 3840x2160, the performance becomes more constrained. Low yields 63 FPS average. Medium produces 49 FPS average with a minimum of 42 FPS and maximum of 57 FPS. High achieves 45 FPS average. Ultra bottoms out at 29 FPS average. The difference between Low and Ultra is 34 FPS, a 54% reduction again, showing consistent scaling behavior across all resolutions.

The Medium preset at each resolution provides the most complete data set, including minimum and maximum frame times. At 1080p, the 101 FPS minimum ensures a smooth experience with no drops below the 100 FPS threshold. At 1440p, the 70 FPS minimum keeps the experience above 60 FPS. At 4K, the 42 FPS minimum indicates occasional dips into the 40s, which may be noticeable in combat scenarios. The maximum frame rates of 137 FPS at 1080p and 95 FPS at 1440p show that the system can burst well above averages, suggesting the CPU is not creating a hard ceiling.

GPU Role

The NVIDIA GeForce RTX 2060 SUPER is the defining component in this system's Greedfall performance. With 8 GB of GDDR6 memory on a 256-bit bus and 448.0 GB/s bandwidth, the card provides sufficient memory throughput for the game's assets at all tested resolutions. The 14 Gbps effective memory clock and 1750 MHz memory clock are modest by modern standards, but the data shows no memory-related performance cliffs.

The GPU's core configuration includes 2,176 shading units, 136 texture mapping units, and 64 ROPs. The base clock of 1470 MHz boosts to 1650 MHz, delivering 7.181 TFLOPS of FP32 compute. The pixel rate of 105.6 GPixel/s and texture rate of 224.4 GTexel/s are the key metrics for this game's rendering workload. The 34 RT cores and 272 tensor cores are present but Greedfall does not appear to leverage ray tracing, based on the measured frame rates.

The GPU places in the 62nd percentile of all GPUs with an average benchmark score of 18,093. Its closest rival is the RTX 3060 Mobile at 18,159, which is 0.4% higher. The Radeon Pro 5700 trails by 0.5%, and the RX 460 is 1.5% behind. These rival deltas show that the RTX 2060 SUPER sits at a competitive level for its era, though it is now end-of-life in production status.

The 4K performance data tells the clearest story about GPU capability. At Ultra settings, the card produces only 29 FPS, which is below acceptable thresholds for action RPG combat. The fact that even Low settings at 4K only reach 63 FPS indicates that the GPU is heavily loaded regardless of quality preset. The 54% performance drop from Low to Ultra at every resolution confirms that the shading units and ROPs are the bottlenecks, not the memory system.

CPU Role

The Intel Core Ultra 7 265 provides substantial computational headroom for this game. With 20 cores and 20 threads, the CPU offers significant multi-threaded capacity. The base clock of 2.40 GHz boosts to 5.30 GHz, which is a 121% uplift under load. The 3 nm process node from TSMC enables this efficiency, with 17,800 million transistors on a 243 mm² die.

The CPU's cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and 30 MB of shared L3 cache. This configuration supports high-bandwidth access to game data, though Greedfall's engine may not fully utilize the 20-core design. The Passmark multithread score of 49,682 and single-thread score of 4,689 indicate strong performance in both metrics. The Cinebench R23 scores of 42,216 multi-core and 5,960 single-core place this CPU in the 93rd percentile of all CPUs.

The nearest rival comparison shows the Core Ultra 7 265 within 0.7% of the AMD EPYC 4464P and EPYC 7343, and essentially tied with the Core Ultra 7 265F. The average benchmark score of 64,640 places it just below the EPYC 9124's 65,104, a 0.7% deficit. These small deltas suggest that the CPU's performance is well understood and consistent.

In the context of Greedfall, the CPU shows no signs of being a bottleneck. At 1080p Low, the system produces 152 FPS, which is well above typical display refresh rates. If the CPU were limiting, we would expect to see the frame rates plateau across different resolutions, but the data shows consistent scaling from 1080p to 4K. The fact that the 4K Ultra result of 29 FPS is exactly one-third of the 1080p Low result of 152 FPS (a 81% reduction) indicates that the GPU is scaling with pixel count, while the CPU maintains a constant frame submission rate. The memory bandwidth of 102.4 GB/s from the dual-channel DDR5 configuration is sufficient for this workload, and the PCIe Gen 5 interface with 20 lanes provides ample data transfer capacity.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 2060 SUPER

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1650 MHz MHz
TDP 175 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 2060 SUPER in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 49.0
3840x2160 High 45.0
3840x2160 Ultra 29.0
2560x1440 Low 105.0
2560x1440 Medium 83.0
2560x1440 High 75.0
2560x1440 Ultra 48.0
1920x1080 Low 152.0
1920x1080 Medium 119.0
1920x1080 High 108.0
1920x1080 Ultra 69.0

Greedfall with iUltra 7 265 + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with RTX 2060 SUPER + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with iUltra 7 265 + RTX 2060 SUPER

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