Greedfall
This combination delivers exceptional performance with an average of 121 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 44 | 69 | 76 | 97 |
| 1440p QHD | 74 | 116 | 127 | 162 |
| 1080p Full HD | 107 | 167 | 184 | 234 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with Intel Core Ultra 7 265 + AMD Radeon RX 9070, In-Depth Analysis
The Intel Core Ultra 7 265 is the processing heart of this combination, and its specifications suggest a CPU designed for heavy multi-threaded workloads that may not directly translate to gains in Greedfall. With 20 cores and 20 threads, it forgoes Hyper-Threading, a design choice that prioritizes raw physical core count. The processor operates with a base clock of 2.40 GHz and can boost up to 5.30 GHz, providing a significant frequency range for both sustained loads and bursty single-threaded tasks. This is a 65 W part built on a 3 nm process from TSMC, packing 17,800 million transistors into a 243 mm² die. The cache hierarchy is substantial, featuring 192 KB of L1 per core, 3 MB of L2 per core, and a shared 30 MB L3 pool, which is crucial for feeding data to the cores during complex game simulations.
In the broader context of CPU performance, the Core Ultra 7 265 sits in the 93rd percentile of all CPUs, indicating top-tier standing. Its average benchmark score of 64,640 places it in a tight cluster with its nearest rivals. It is virtually neck-and-neck with the AMD EPYC 4464P, which scores 64,823, a difference of only -0.3%. The Intel Core Ultra 7 265F, a near-identical sibling, is just 0.3% behind, while the AMD EPYC 7343 and EPYC 9124 are 0.7% and -0.7% away, respectively. These delta percentages are minuscule, meaning that in synthetic benchmarks, the choice between these processors is effectively a coin flip. However, Greedfall’s engine may not leverage all 20 cores effectively, meaning the high boost clock of 5.30 GHz might be the more critical specification for maintaining high frame rates, especially at lower resolutions where CPU overhead is more pronounced.
The Intel Core Ultra 7 265 supports DDR5 memory over a dual-channel bus, providing a theoretical bandwidth of 102.4 GB/s. This memory bandwidth is the conduit for all data flowing to the CPU, and in an open-world Action RPG like Greedfall, which streams assets as the player moves, sufficient bandwidth is necessary to prevent hitches. The processor also provides PCIe Gen 5 with 20 lanes for the CPU, ensuring the GPU has a high-bandwidth connection. While the CPU includes integrated Arc Xe-LPG Graphics with 32 execution units, this combination relies heavily on the discrete GPU for rendering. The launch MSRP for this processor is $394, a figure that positions it in the upper mid-range desktop segment.
GPU Role
The AMD Radeon RX 9070 is the undisputed workhorse for rendering Greedfall’s visuals, and its memory subsystem is a defining feature. It comes equipped with 16 GB of GDDR6 memory on a 256-bit bus, yielding a substantial bandwidth of 644.6 GB/s. For a game from 2019, this amount of VRAM is generous and ensures that even at 4K resolution with high-detail textures, the GPU will not be bottlenecked by memory capacity. The memory operates at an effective speed of 20.1 Gbps, and the GPU's core clocks are set with a base of 1330 MHz, a game clock of 2070 MHz, and a boost clock of 2520 MHz. The game clock is the typical sustained speed during gaming, while the boost clock is the maximum attainable under ideal conditions, giving a clear picture of its performance envelope.
Under the hood, the Navi 48 chip, built on a 4 nm process from TSMC, contains 53,900 million transistors on a 357 mm² die. The GPU is configured with 3,584 shading units, 224 texture mapping units (TMUs), and 128 raster operations pipelines (ROPs). This configuration allows for a pixel rate of 322.6 GPixel/s and a texture rate of 564.5 GTexel/s, which are the raw throughput numbers that dictate how fast the GPU can fill the screen with pixels and apply textures to geometry. The FP32 compute performance is rated at 36.13 TFLOPS, a measure of its raw shader processing capability. The GPU also includes 56 ray tracing cores, though Greedfall’s implementation of ray tracing is limited, so their impact on this specific title is likely minimal.
In the hierarchy of GPU performance, the RX 9070 is positioned at the 69th percentile of all GPUs, with an average benchmark score of 23,877. Its nearest rivals in synthetic benchmarks are a mix of older high-end and newer mid-range parts. It scores 0.6% higher than the NVIDIA GeForce GTX TITAN Z, and 1.1% higher than the NVIDIA GeForce RTX 3080 Mobile. Conversely, it is 0.8% slower than the AMD Radeon RX 6800S and 1.2% slower than the NVIDIA GeForce RTX 2080 SUPER. These small delta percentages suggest that while the RX 9070 is competitive, it is not a massive generational leap over these predecessors in raw compute. For Greedfall, the key takeaway is the 16 GB VRAM and high bandwidth, which will allow the GPU to maintain high texture quality and frame rates without stuttering, especially in the 1440p and 4K resolution tests.
Resolution Scaling
The measured FPS data reveals how the balance of power shifts between the CPU and GPU as resolution increases. At 1080p, the system is likely CPU-bound, as the GPU can render frames so quickly that the CPU cannot supply draw calls fast enough. The average FPS for High settings at 1080p is 167, which is extremely high and indicates that the CPU's single-thread performance is sufficient to push the GPU to its limits. Moving to 1440p, the frame rate drops to 116, a 30.5% decrease. This is a significant drop but still a very playable frame rate, indicating that the rendering load is now being shared more evenly between the CPU and GPU. The GPU is starting to work harder, but the CPU is still keeping up.
The scaling to 4K, however, tells a different story. At 4K with High settings, the average FPS falls to 69. This represents a 58.7% drop from 1080p and a 40.5% drop from 1440p. This dramatic decline is a classic sign of the GPU becoming the primary bottleneck. The pixel count from 1440p to 4K increases by a factor of 2.25, and the data shows the frame rate does not drop by the same factor, which is expected as not all rendering work scales linearly with resolution, but the trend is clear. The GPU is now the limiting component, and its raw pixel throughput and fill rate are being taxed heavily. The CPU, with its high boost clock and 20 cores, is no longer the constraint; it has enough headroom to feed the GPU, but the GPU cannot render the 3840x2160 frames fast enough to maintain the triple-digit frame rates seen at lower resolutions.
This analysis implies that for users with high refresh rate 1080p or 1440p monitors, the system is well-balanced, with the CPU and GPU working in harmony to deliver high frame rates. However, for 4K gaming, the AMD Radeon RX 9070 is the definitive performance ceiling. The data suggests that to achieve higher frame rates at 4K, one would need to lower settings, as the CPU has ample performance headroom to spare. The transition from Low to Ultra settings at 4K also shows a massive 120% drop in FPS (from 97 to 44), further confirming that the GPU's workload is the dominant factor at this resolution.
Measured FPS Breakdown
The provided data gives a detailed look at the system's performance across three resolutions and four quality presets. At 1920x1080, the system delivers exceptional performance across the board. With Low settings, the average FPS is 234, which is a staggeringly high number, showing that the GPU and CPU are both barely breaking a sweat. Medium settings yield an average of 184 FPS, with a minimum of 156 and a maximum of 211, ensuring a very smooth experience. High settings see the average drop to 167 FPS, which is still far beyond what most 1080p monitors can display. The most demanding preset, Ultra, brings the average down to 107 FPS, which is still very playable and shows that the system can handle even the most demanding settings at this resolution without issue.
Moving to 2560x1440, the performance remains strong. Low settings average 162 FPS, which is excellent for high refresh rate 1440p gaming. Medium settings average 127 FPS, with a minimum of 108 and a maximum of 147, providing a solid experience for competitive or fast-paced action. High settings average 116 FPS, which is still very smooth and well within the range of most 1440p monitors. Ultra settings, however, cause a significant drop to 74 FPS. This is a 54% decrease from the High preset, indicating that the Ultra preset introduces effects that are particularly demanding on the GPU.
At 3840x2160, the GPU's workload becomes the primary constraint. Low settings average 97 FPS, which is quite playable for 4K. Medium settings average 76 FPS, with a minimum of 65 and a maximum of 87, which is a good balance for a cinematic experience. High settings average 69 FPS, which is right at the edge of what many consider a playable frame rate for 4K. Ultra settings, however, are the most punishing, with an average of only 44 FPS. This makes Ultra at 4K largely unplayable for a smooth experience, and the data suggests that users should stick to Medium or High presets for 4K gaming. The absence of minimum and maximum FPS data for most presets limits the full picture, but where present, the min-max range for Medium settings shows a spread of 22 FPS at 1080p, 39 FPS at 1440p, and 22 FPS at 4K, indicating some variance in frame times.
FAQ
Q: Can this system achieve a stable 60 FPS at 4K resolution?
A: The measured data shows an average of 69 FPS on High settings and 76 FPS on Medium settings at 3840x2160. This indicates that the system can exceed 60 FPS at 4K with these presets. However, the average is not a guarantee of stability, and users may see dips below 60 FPS in demanding scenes.
Q: How does the CPU's performance compare to its closest rivals?
A: The Intel Core Ultra 7 265 has an average benchmark score of 64,640. This makes it nearly identical in performance to the AMD EPYC 4464P, which is only 0.3% faster, and the Intel Core Ultra 7 265F, which is 0.3% slower. The AMD EPYC 7343 and EPYC 9124 are 0.7% and 0.7% slower, respectively, showing that all four CPUs are in the same performance tier.
Q: Is the GPU's performance more aligned with desktop or mobile graphics cards?
A: The AMD Radeon RX 9070's nearest rivals include a mix of both. It is 1.1% faster than the NVIDIA GeForce RTX 3080 Mobile, which is a laptop part, and 0.6% faster than the desktop-class NVIDIA GeForce GTX TITAN Z. This suggests its raw compute performance is competitive with a high-end mobile GPU and an older desktop flagship.
Q: What is the impact of the Ultra preset on the system's performance?
A: The Ultra preset imposes a severe performance penalty. At 1080p, the average FPS drops from 167 on High to 107 on Ultra, a 36% decrease. At 1440p, it drops from 116 to 74, a 36% decrease. At 4K, it drops from 69 to 44, a 36% decrease. This consistent percentage suggests the Ultra preset adds a fixed amount of rendering complexity across all resolutions.
Q: How much VRAM is available, and is it sufficient for this game?
A: The GPU has 16 GB of GDDR6 memory operating across a 256-bit bus. Given that Greedfall is from 2019, this amount of VRAM is more than sufficient for all settings and resolutions, ensuring that texture data is never swapped out to slower system memory, which could cause stuttering.
Q: What is the likely bottleneck at 1080p resolution?
A: The extremely high frame rates at 1080p, such as 234 FPS on Low and 167 FPS on High, suggest the system is not purely GPU-bound. While the GPU is capable of high throughput, the CPU's high boost clock of 5.30 GHz and its strong single-thread performance are likely the limiting factor preventing even higher frame rates, as the game's engine may not scale perfectly with the CPU's 20 cores.
Settings Recommendations
The measured FPS data provides a clear roadmap for optimal settings. For 1080p gaming, the Ultra preset is the best choice for visual quality, as it still delivers an average of 107 FPS. This is well above the 60 FPS standard and provides a great experience on high refresh rate monitors. However, if a player prioritizes maximum frame rates, dropping to High settings will yield 167 FPS, a significant increase, with a modest visual downgrade. For 1440p, the High preset is the sweet spot, offering 116 FPS average. This balances visual fidelity with performance, ensuring a smooth experience. The Ultra preset at 1440p, with 74 FPS, is still playable, but the 36% performance drop from High makes it a less attractive option for competitive play. For 4K, the Medium preset is recommended, as it provides an average of 76 FPS, which is comfortably above the 60 FPS threshold for a smooth experience. The High preset at 69 FPS is also viable, but the Medium preset offers a safer margin. The Ultra preset at 44 FPS is not recommended due to its sub-60 FPS average.
The data consistently shows that the High preset at 1440p and the Medium preset at 4K offer the best balance between visual quality and performance. For users with 1080p monitors, the Ultra preset is the clear choice given its high average FPS. The performance scaling is consistent: moving from High to Ultra causes a 36% drop in FPS across all resolutions. This suggests that the Ultra preset introduces a uniform level of additional rendering complexity, and users should be aware of this significant cost when selecting settings. The Low preset is only necessary for achieving the absolute maximum frame rates, such as 234 FPS at 1080p, which would be useful for a 240Hz monitor.
How This Combo Ranks
This specific combination of the Intel Core Ultra 7 265 and AMD Radeon RX 9070 ranks 844th out of 2,938 tested combinations in Greedfall. This places it in the top 28.7% of all tested systems, which is a strong result, indicating that this is a high-performing setup for this particular title. The rank is more reflective of the GPU's performance than the CPU's, as the game is likely GPU-bound in most scenarios, especially at higher resolutions. The CPU's high percentile ranking (93rd) and the GPU's decent ranking (69th) combine to produce a system that is well-suited for this game.
The fact that this combo is not higher in the rankings suggests that there are many other combinations with more powerful GPUs that can achieve higher frame rates, particularly at 4K. The RX 9070's performance, while solid, is not at the very top of the GPU hierarchy, as indicated by its 69th percentile ranking and its close scores to rivals like the RTX 2080 SUPER and RX 6800S. The 844th rank out of 2,938 implies that while this system is more powerful than the majority of tested configurations, it is also outpaced by a significant number of combinations that likely feature higher-end GPUs. The CPU is unlikely to be the limiting factor in this rank, as its performance is top-tier. This ranking serves as a useful benchmark for users to understand where this system falls in the broader landscape of tested hardware in Greedfall, showing it to be a capable and high-performing, but not ultra-enthusiast, configuration.
Hardware Specifications
Intel Core Ultra 7 265
AMD Radeon RX 9070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + AMD Radeon RX 9070 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 97.0 |
| 3840x2160 | Medium | 76.0 |
| 3840x2160 | High | 69.0 |
| 3840x2160 | Ultra | 44.0 |
| 2560x1440 | Low | 162.0 |
| 2560x1440 | Medium | 127.0 |
| 2560x1440 | High | 116.0 |
| 2560x1440 | Ultra | 74.0 |
| 1920x1080 | Low | 234.0 |
| 1920x1080 | Medium | 184.0 |
| 1920x1080 | High | 167.0 |
| 1920x1080 | Ultra | 107.0 |
Greedfall with iUltra 7 265 + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with RX 9070 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with iUltra 7 265 + RX 9070
Explore FPS benchmarks for other games using this same hardware combination.