Greedfall

Greedfall

AVERAGE FPS
82
good

This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 47 51 67
1440p QHD 50 78 83 109
1080p Full HD 70 113 123 157

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 67
3840x2160 Medium 51
3840x2160 High 47
3840x2160 Ultra 30
2560x1440 Low 109
2560x1440 Medium 83
2560x1440 High 78
2560x1440 Ultra 50
1920x1080 Low 157
1920x1080 Medium 123
1920x1080 High 113
1920x1080 Ultra 70

Greedfall with Intel Core i7-14700F + AMD Radeon RX 6650 XT, In-Depth Analysis

This combo—the Intel Core i7-14700F paired with the AMD Radeon RX 6650 XT—lands at rank 1124 out of 1705 tested combinations in Greedfall. That places it in the lower half of the database, but the percentile data for the individual parts tells a more nuanced story. The CPU sits in the 94th percentile against all processors, while the GPU is in the 72nd percentile against all graphics cards. The ranking reflects the pairing of a very strong CPU with a mid-range GPU, and the benchmark results show a system that is clearly held back by graphics throughput at higher settings, yet capable of smooth frame rates when settings are tuned appropriately.

How This Combo Ranks

At position 1124 out of 1705 combos, this setup is a mid-pack performer in Greedfall, but the rank alone undersells its consistency. The data indicates that the CPU is far more capable than the GPU, which is the primary bottleneck in this game. While the overall rank might suggest mediocrity, the measured FPS at 1080p and 1440p with medium-to-high settings tells a different story—this is a practical pairing for 1080p gaming with headroom for higher resolutions at reduced quality. The rank is dragged down by the Ultra preset at 4K, where the GPU simply runs out of resources, but for the vast majority of playable scenarios, this combo outperforms what its raw position implies. The delta between the CPU's 94th percentile standing and the GPU's 72nd percentile standing shows a clear imbalance, and the measured results confirm that Greedfall is more sensitive to GPU load than CPU throughput.

GPU Role

The AMD Radeon RX 6650 XT brings 8 GB of GDDR6 memory on a 128-bit bus, delivering 280.3 GB/s of bandwidth. Its boost clock reaches 2635 MHz, with a game clock of 2410 MHz, and it features 2048 shading units. The GPU's 32 ray accelerators support DirectX 12 Ultimate, though Greedfall's engine does not appear to leverage ray tracing heavily based on the performance deltas between settings. The 8 GB frame buffer is a critical factor—at 4K Ultra, the card is clearly starved for memory bandwidth and capacity, producing only 30.1 FPS. Dropping to 4K Low yields 66.6 FPS, a 121% improvement, which indicates that the GPU is not compute-limited but rather memory-limited at high resolutions. The card's 10.79 TFLOPS of FP32 performance is adequate for 1080p, where it delivers over 150 FPS at Low settings, but the 128-bit bus becomes a liability as resolution increases. The nearest rival data shows the RX 6650 XT is virtually identical in average benchmark score to the RX 6800M (delta 0%) and the RX 470 (delta 0.1%), but in Greedfall, the measured FPS shows it punches above its weight at 1440p and below at 4K Ultra.

CPU Role

The Intel Core i7-14700F is a 20-core, 28-thread processor based on Raptor Lake architecture, with a base clock of 2.10 GHz and a boost clock of 5.40 GHz. It supports both DDR4 and DDR5 memory, and its 33 MB of shared L3 cache is substantial for a desktop part. The CPU's average benchmark score of 54097 puts it within 0.6% of the Ryzen 9 9900X and 1.1% of the Ryzen 9 9900X3D, making it a top-tier performer in synthetic tests. In Greedfall, however, the CPU is never the limiting factor—at 1080p Low, the combo hits 156.7 FPS, and the GPU is still the constraint. The CPU's single-thread score of 5003 in Cinebench R23 suggests it can easily feed the GPU at all tested settings. The 33 MB cache helps with the game's asset streaming, and the 20 cores provide headroom for background tasks, but the measured data shows that Greedfall is not CPU-bound in any resolution or preset tested here. The CPU's 94th percentile ranking versus all CPUs confirms it is overqualified for this GPU pairing, meaning future GPU upgrades would unlock more performance without needing to change the processor.

Measured FPS Breakdown

At 1920x1080, the combo delivers strong results across all presets. Low settings produce 156.7 FPS, Medium yields 122.8 FPS, High drops to 113.2 FPS, and Ultra falls to 70.4 FPS. The jump from High to Ultra is a 37.8% reduction in frame rate, suggesting that Ultra settings introduce heavy effects that strain the GPU. At 2560x1440, the pattern continues: Low hits 109.1 FPS, Medium 83.4 FPS, High 78.3 FPS, and Ultra drops to 50.1 FPS. The delta between Low and Ultra at 1440p is 54.1%, showing that the GPU's memory bandwidth is increasingly taxed. At 3840x2160, the results are more dramatic: Low maintains 66.6 FPS, Medium 50.7 FPS, High 47.1 FPS, and Ultra slumps to 30.1 FPS. The 4K Ultra result is the only one that falls below 30 FPS, making it the sole unplayable configuration in this dataset. Across all resolutions, the GPU is the clear bottleneck, with the CPU never showing signs of limiting the frame rate.

Resolution Scaling

The FPS drop from 1080p to 4K reveals a GPU-bound system. At Low settings, the transition from 1080p (156.7 FPS) to 1440p (109.1 FPS) is a 30.4% reduction, and then to 4K (66.6 FPS) is another 38.9% drop from 1440p. This scaling is steeper than the pixel count increase suggests, indicating that memory bandwidth is the limiting factor. At High settings, 1080p (113.2 FPS) to 1440p (78.3 FPS) is a 30.8% drop, and 1440p to 4K (47.1 FPS) is a 39.9% drop. The consistent pattern across presets confirms that the GPU is saturated. The Ultra preset shows the worst scaling: 1080p (70.4 FPS) to 1440p (50.1 FPS) is a 28.8% drop, but 1440p to 4K (30.1 FPS) is a 39.9% drop, pushing the frame rate below playable thresholds. The data shows that the CPU has no involvement in these reductions—the processor's headroom is evident from the fact that even at 1080p Low, the GPU is still the limiting component. For users targeting 4K, this combo requires Low or Medium settings to remain above 50 FPS, while 1440p High is a sweet spot at 78.3 FPS.

FAQ

Q: What is the best resolution and settings combo for this hardware in Greedfall?

A: The measured data shows that 1440p High delivers 78.3 FPS, which is well above the 60 FPS threshold, while 4K High falls to 47.1 FPS. For a balance of fidelity and smoothness, 1440p High is the recommended target, with 1080p High offering 113.2 FPS for higher refresh rate displays.

Q: Is the CPU or GPU the limiting factor in this game?

A: The GPU is the limiting component at all resolutions. The CPU's 94th percentile ranking and high multi-thread scores (35443 in Cinebench R23) show it has ample headroom, while the GPU's performance drops from 156.7 FPS at 1080p Low to 30.1 FPS at 4K Ultra indicate graphics bottlenecking.

Q: Can this combo handle 4K gaming in Greedfall?

A: Yes, but only at Low or Medium settings. The data shows 4K Low at 66.6 FPS and 4K Medium at 50.7 FPS, both playable. 4K High drops to 47.1 FPS, and 4K Ultra produces 30.1 FPS, which is marginal for smooth gameplay.

Q: How does the RX 6650 XT compare to its nearest rivals in synthetic benchmarks?

A: The GPU has an average benchmark score of 29024, which is within 0.1% of the RX 470 (28996) and exactly equal to the RX 6800M (29011). It trails the Intel Arc A370M by 0.5% and the RX Vega M GH by 0.6%, making these cards statistically similar in raw compute.

Q: What is the CPU's performance relative to its direct competitors?

A: The i7-14700F scores 54097 on average, which is 0.6% lower than the Ryzen 9 9900X (54450) and 1.1% lower than the Ryzen 9 9900X3D (54681). It outperforms the Xeon Phi 7290 by 1.2% and the EPYC 7313P by 1.7%, placing it in a tight competitive cluster.

Q: Does the 8 GB VRAM cause problems at higher resolutions?

A: The data suggests it does. The 128-bit memory bus and 8 GB capacity appear to be the bottleneck at 4K, where Ultra settings drop to 30.1 FPS. The 121% improvement from 4K Ultra to 4K Low (66.6 FPS) indicates that texture and geometry loads exceed the memory subsystem's comfortable range at high settings.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6650 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2635 MHz MHz
TDP 176 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + AMD Radeon RX 6650 XT in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 66.6
3840x2160 Medium 50.7
3840x2160 High 47.1
3840x2160 Ultra 30.1
2560x1440 Low 109.1
2560x1440 Medium 83.4
2560x1440 High 78.3
2560x1440 Ultra 50.1
1920x1080 Low 156.7
1920x1080 Medium 122.8
1920x1080 High 113.2
1920x1080 Ultra 70.4

Greedfall with ii7-14700F + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with RX 6650 XT + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with ii7-14700F + RX 6650 XT

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