Doom

Doom

AVERAGE FPS
129
excellent

This combination delivers exceptional performance with an average of 129 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 53 60 76 84
1440p QHD 93 113 137 159
1080p Full HD 142 176 211 242

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 84
3840x2160 Medium 76
3840x2160 High 60
3840x2160 Ultra 53
2560x1440 Low 159
2560x1440 Medium 137
2560x1440 High 113
2560x1440 Ultra 93
1920x1080 Low 242
1920x1080 Medium 211
1920x1080 High 176
1920x1080 Ultra 142

Doom with Intel Core i5-12600KF + AMD Radeon RX 6750 XT, In-Depth Analysis

The Intel Core i5-12600KF paired with the AMD Radeon RX 6750 XT delivers a formidable 1080p and 1440p experience in Doom, with the data showing a 175.7 FPS average at 1080p High and a 113.2 FPS average at 1440p High. The combination ranks 848th out of 1681 tested combos for this title, placing it in the upper half of the database. While the GPU’s 12 GB of GDDR6 memory and 432.0 GB/s bandwidth provide ample headroom, the performance curve across resolutions reveals that Ultra settings are the primary bottleneck, particularly at 4K where the average dips to 53 FPS.

FAQ

*Q: What is the best resolution for this combo in Doom?*

A: Based on the measured rows, 1920x1080 is the strongest resolution, with the Low preset achieving 241.7 FPS and even the demanding Ultra preset holding 142.3 FPS. At 2560x1440, the combo remains very playable, with High at 113.2 FPS and Ultra at 92.6 FPS.

Q: How does the CPU compare to its nearest rivals?

A: The i5-12600KF has an average benchmark score of 27827, placing it statistically even with the Intel Core i9-10900K, which scores 27829 with a 0% delta. It is also within 0.1% of the Intel Core i5-12600K (27851) and 0.4% ahead of the Intel Core i7-13700H (27716).

Q: How does the GPU stack up against its closest competitors?

A: The RX 6750 XT’s average score of 35327 puts it 0.2% above the AMD Radeon RX 5600M (35264) and 0.3% ahead of the NVIDIA GeForce RTX 5070 Ti Mobile (35435). It trails the AMD Radeon 880M by 0.9% and the NVIDIA GeForce RTX 3080 by 1.3%.

Q: Is the CPU or GPU the limiting factor at 4K Ultra?

A: The data shows a sharp drop at 3840x2160 Ultra to 53 FPS, compared to 92.6 FPS at 1440p Ultra. This suggests the GPU’s shading throughput (13.31 TFLOPS) is the primary constraint at this extreme resolution, rather than the CPU’s 10 cores and 16 threads.

Q: What settings preset provides the most balanced experience at 1440p?

A: The Medium preset at 2560x1440 yields 136.9 FPS, which is a 23.7 FPS improvement over High (113.2 FPS) while still delivering a visually rich experience. The Low preset jumps to 158.5 FPS, but the graphical trade-off is substantial.

*Q: Does the combo support modern graphics APIs for Doom?*

A: Yes, the GPU supports DirectX 12 Ultimate (12_2) and Vulkan 1.4, both of which are relevant to Doom’s rendering engine. The CPU’s 20 MB of shared L3 cache and dual-channel memory support (DDR4/DDR5) complement this setup well.

GPU Role

The AMD Radeon RX 6750 XT is built on the RDNA 2.0 architecture with a Navi 22 chip, featuring 2560 shading units and 64 ROPs. Its 12 GB of GDDR6 memory operates over a 192-bit bus, delivering 432.0 GB/s of bandwidth—a figure that proves sufficient for Doom’s texture streaming demands at 1440p. The GPU’s base clock is 2150 MHz, boosting to 2600 MHz, with a game clock of 2495 MHz that sustains performance under load.

At 3840x2160, the GPU’s memory bandwidth becomes a critical factor. The High preset average of 59.9 FPS indicates the card is near its limit, while the Low preset at 84 FPS shows that reducing shading load allows the bandwidth to keep pace. The 40 RT cores are present but underutilized in this title, as Doom does not heavily leverage ray tracing. The GPU’s pixel rate of 166.4 GPixel/s and texture rate of 416.0 GTexel/s directly correlate with the measured FPS: at 1080p High, the card achieves 175.7 FPS, but at 4K Ultra, the fill rate bottleneck drops it to 53 FPS.

How This Combo Ranks

The combo holds rank 848 out of 1681 tested combinations, which places it in the 50th percentile among all CPU-GPU pairings for Doom. This mid-pack position is notable because the CPU itself sits at the 84th percentile among all CPUs, while the GPU is at the 79th percentile among all GPUs. The slight drop in combined rank versus individual component percentiles suggests that the pairing is well-matched for this game, with neither component dramatically bottlenecking the other.

Compared to the CPU’s nearest rivals, the i5-12600KF’s average score of 27827 is essentially tied with the i9-10900K (27829). However, the GPU’s nearest rival data reveals a tighter competition: the RX 6750 XT (35327) is only 1.3% behind the RTX 3080 (35787), yet the measured FPS at 1440p Ultra (92.6 FPS) shows that architectural differences matter more than raw benchmark scores in Doom. The combo’s rank reflects a balanced system that excels at 1440p but struggles to maintain 60 FPS at 4K Ultra.

Settings Recommendations

For 1920x1080, the Ultra preset is viable for high-refresh-rate monitors, delivering 142.3 FPS. The Medium preset at 211.2 FPS offers a massive jump for competitive play, while Low at 241.7 FPS approaches the limits of most 240 Hz displays. The data suggests that High at 175.7 FPS is the sweet spot for visual fidelity and smoothness at 1080p.

At 2560x1440, the Medium preset (136.9 FPS) is the recommended choice, as it clears the 120 FPS threshold comfortably. High (113.2 FPS) is still excellent for 100 Hz panels, but Ultra (92.6 FPS) sacrifices too much performance for marginal visual gains. For 3840x2160, the High preset (59.9 FPS) is the only playable option, and even then, it barely hits 60 FPS. The Low preset (84 FPS) is preferable for 4K gaming, while Medium (75.8 FPS) and Ultra (53 FPS) are either too demanding or too inconsistent.

Measured FPS Breakdown

At 3840x2160, the measured averages show a clear hierarchy: Low at 84 FPS, Medium at 75.8 FPS, High at 59.9 FPS, and Ultra at 53 FPS. The 31 FPS gap between Low and Ultra highlights the GPU’s fill-rate limitations at this resolution.

At 2560x1440, the results are markedly stronger: Low achieves 158.5 FPS, Medium drops to 136.9 FPS, High holds 113.2 FPS, and Ultra manages 92.6 FPS. The 65.9 FPS difference between Low and Ultra demonstrates that the RX 6750 XT has ample headroom at this resolution, with the CPU’s 4.9 GHz boost clock ensuring no processor bottleneck.

At 1920x1080, the combo excels across all presets: Low posts 241.7 FPS, Medium 211.2 FPS, High 175.7 FPS, and Ultra 142.3 FPS. The scaling from Ultra to Low (a 99.4 FPS improvement) indicates that the GPU is the primary driver of performance, while the CPU’s 10 cores and 16 threads remain underutilized. The data confirms that this pairing is best suited for high-refresh-rate 1080p and 1440p gaming, with 4K reserved for lower preset levels.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + AMD Radeon RX 6750 XT in Doom

Resolution Settings Avg FPS
3840x2160 Low 84.0
3840x2160 Medium 75.8
3840x2160 High 59.9
3840x2160 Ultra 53.0
2560x1440 Low 158.5
2560x1440 Medium 136.9
2560x1440 High 113.2
2560x1440 Ultra 92.6
1920x1080 Low 241.7
1920x1080 Medium 211.2
1920x1080 High 175.7
1920x1080 Ultra 142.3

Doom with ii5-12600KF + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RX 6750 XT + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with ii5-12600KF + RX 6750 XT

Explore FPS benchmarks for other games using this same hardware combination.