Greedfall
This combination provides smooth gameplay with an average of 87 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 31 | 49 | 54 | 69 |
| 1440p QHD | 53 | 83 | 91 | 116 |
| 1080p Full HD | 76 | 119 | 131 | 167 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with AMD Ryzen AI Max+ 395 + AMD Radeon 8060S, In-Depth Analysis
Greedfall, an Action RPG released on 2019-09-09, shows a distinct performance profile when paired with the AMD Ryzen AI Max+ 395 and AMD Radeon 8060S. The data, measured directly, reveals a system that scales predictably with resolution and settings, with the integrated GPU acting as the primary constraint at higher loads. This analysis breaks down the measured FPS, component roles, and ranking without extrapolating beyond the provided figures.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 demonstrates a clear and consistent FPS drop across all settings presets, indicating that the Radeon 8060S becomes the limiting factor as pixel count rises. At High settings, the average FPS falls from 119 at 1080p to 83 at 1440p, then to 49 at 4K. This represents a decline of 30.3% from 1080p to 1440p, and a further 41.0% from 1440p to 4K, for a total drop of 58.8% from 1080p to 4K. Such scaling is typical for a GPU-bound scenario, where the rendering load outpaces the CPU's ability to feed frames.
Low settings show a steeper relative decline: 167 FPS at 1080p, 116 at 1440p, and 69 at 4K. The percentage drops are 30.5% and 40.5% respectively, culminating in a 58.7% reduction from 1080p to 4K. The similarity in percentage drops between Low and High suggests that the scaling penalty is resolution-driven rather than settings-driven, reinforcing the conclusion that the GPU is the bottleneck at higher resolutions.
Medium settings follow the same pattern: 131 FPS at 1080p, 91 at 1440p, and 54 at 4K. The drops are 30.5% and 40.7%, with a total decline of 58.8%. Ultra settings, however, show a more dramatic collapse: 76 FPS at 1080p, 53 at 1440p, and 31 at 4K. Here, the 1440p to 4K drop is 41.5%, and the overall reduction from 1080p is 59.2%. The slightly larger percentage loss at Ultra indicates that the GPU's shading and memory throughput are being stressed to their limits, as the Radeon 8060S's 2560 shading units and 64 ROPs handle the extra pixel workload less efficiently.
The data points to a system where the CPU, with its 16 cores and 32 threads, is not the constraining factor even at 1080p Low (167 FPS). Instead, the Radeon 8060S's performance ceiling, tied to its 55 W TDP and system-shared memory bandwidth, defines the upper bounds. The scaling curve suggests that users targeting 4K will need to accept lower settings to maintain playable frame rates, while 1080p remains the sweet spot for high refresh rates.
FAQ
Q: What is the average FPS at 2560x1440 with High settings?
A: The measured average FPS at 2560x1440 with High settings is 83, with no minimum or maximum values recorded in the dataset.
Q: How does the 4K Ultra performance compare to 1080p Ultra?
A: At 3840x2160 Ultra, the average FPS is 31, which is 59.2% lower than the 76 FPS observed at 1920x1080 Ultra. This indicates a substantial resolution penalty.
Q: Are there any settings where the system exceeds 150 FPS?
A: Yes, at 1920x1080 with Low settings, the average FPS is 167. Medium settings at 1080p also reach 131 FPS, but no other combination in the measured data surpasses 150 FPS.
Q: What is the minimum FPS recorded in the entire dataset?
A: The lowest minimum FPS value listed is 46, which occurs at 3840x2160 with Medium settings. The corresponding average is 54 FPS, with a maximum of 62.
Q: How does the combo rank among all tested configurations?
A: The combo ranks 2150 out of 3703 tested combinations in Greedfall, placing it in the upper-middle portion of the distribution. This rank reflects the measured performance across all resolutions and settings.
Q: Does the CPU or GPU limit performance at 1080p Low?
A: At 1080p Low, the average FPS is 167. Given that the CPU has a high multi-threaded score of 35314 in Cinebench R23, the limiting factor is more likely the GPU, as the Radeon 8060S's raw throughput (14.85 TFLOPS FP32) caps the frame rate at this level.
GPU Role
The AMD Radeon 8060S is an integrated GPU based on the RDNA 3.5 architecture, manufactured on a 4 nm process. Its clock speeds are notable: a base of 1295 MHz and a boost of 2900 MHz, which are high for an IGP and contribute to its pixel rate of 185.6 GPixel/s and texture rate of 464.0 GTexel/s. The GPU has 2560 shading units, 160 TMUs, and 64 ROPs, with 40 ray tracing cores, though Greedfall's performance here does not explicitly leverage RT features in the measured rows.
Memory is system-shared, meaning the GPU uses the same LPDDR5X memory as the CPU, with a bandwidth of 256.0 GB/s and a quad-channel bus. This shared memory architecture is a double-edged sword: it provides ample capacity but can create contention, especially at 4K where the GPU demands higher bandwidth. The data supports this, as the 4K Ultra average FPS drops to 31, a 59.2% reduction from 1080p Ultra, suggesting the shared memory bandwidth becomes a bottleneck at higher pixel counts.
The GPU's benchmark scores place it at the 87th percentile among all GPUs, with an average benchmark score of 55757. Its nearest rivals include the AMD Radeon RX 6750 GRE 12 GB (deltaPct 0.1%) and the NVIDIA GeForce RTX 5080 (deltaPct -0.6%), indicating that the 8060S performs competitively with dedicated mobile and desktop options in synthetic tests. However, in Greedfall, the measured FPS shows that the GPU's real-world performance is more modest, particularly at 4K Ultra where the 31 FPS average is below the 60 FPS threshold for smooth gameplay.
The FP32 throughput of 14.85 TFLOPS is identical to FP16 (14.85 TFLOPS at 1:1), which suggests that the GPU is not heavily optimized for mixed-precision workloads, but for this game, the raw pixel and texture rates matter more. The ROP count of 64 limits fill-rate, which is evident in the 4K scaling: as resolution increases, the ROPs must process more fragments, and the FPS drops proportionally.
Measured FPS Breakdown
At 1920x1080, the data shows a full range of settings with clear differentiation. Low settings yield an average of 167 FPS, the highest in the dataset. Medium settings produce 131 FPS, with a min of 112 and max of 151. High settings average 119 FPS, while Ultra drops to 76 FPS. The gap between Medium and High is 12 FPS (9.2%), while the gap between High and Ultra is 43 FPS (36.1%), indicating that Ultra imposes a significant additional load.
Moving to 2560x1440, the averages are 116 FPS (Low), 91 FPS (Medium, min 77, max 105), 83 FPS (High), and 53 FPS (Ultra). The percentage drops from 1080p are consistent across settings, ranging from 30.3% (High) to 30.9% (Low), with Medium at 30.5% and Ultra at 30.3%. This uniformity confirms that the resolution scaling is linear and GPU-bound.
At 3840x2160, the averages are 69 FPS (Low), 54 FPS (Medium, min 46, max 62), 49 FPS (High), and 31 FPS (Ultra). The drop from 1440p to 4K ranges from 40.5% (Low) to 41.5% (Ultra), slightly larger than the 1080p to 1440p drops. This suggests that the GPU's memory bandwidth and ROP throughput are taxed more severely at 4K, with the Ultra preset suffering the most.
The only settings with min/max values are Medium at all three resolutions. At 1080p Medium, the range is 112 to 151 FPS, a variance of 39 FPS. At 1440p Medium, the range narrows to 77 to 105 FPS (28 FPS variance), and at 4K Medium, it narrows further to 46 to 62 FPS (16 FPS variance). This tightening of the frame time distribution at higher resolutions indicates that the GPU is becoming more consistently saturated, with less headroom for burst rendering.
How This Combo Ranks
The combo ranks 2150 out of 3703 tested combinations in Greedfall, placing it in the 58th percentile of all combos. This rank is lower than what the GPU's percentile (87th) might suggest, likely because the system-shared memory and integrated nature of the Radeon 8060S limit its performance in a demanding game like Greedfall. The CPU's rank is 95th percentile, but it does not compensate for the GPU's constraints in this title.
Comparatively, the GPU's nearest rivals in synthetic benchmarks include the NVIDIA GeForce RTX 4080 (deltaPct 2.8%), which is a dedicated high-end card, yet the 8060S's measured FPS in Greedfall at 4K Ultra (31 FPS) is far below what a discrete RTX 4080 would typically achieve. This discrepancy underscores that the integrated GPU, despite its high clock speeds, cannot match dedicated memory bandwidth and thermal headroom.
The combo's rank of 2150 suggests that many other CPU-GPU pairings outperform it, particularly those with discrete GPUs. However, the rank is not at the bottom, and the data shows that at 1080p Low, the combo achieves 167 FPS, which is competitive for esports-style play. The rank reflects the average across all settings and resolutions, pulling down the overall position due to the weak 4K Ultra performance.
Settings Recommendations
For users prioritizing smooth frame rates, the data suggests that 1920x1080 with Medium settings offers the best balance, with an average of 131 FPS and a minimum of 112 FPS. This ensures no drops below 100 FPS, which is critical for responsive gameplay. High settings at 1080p also work well (119 FPS average), but the 12 FPS gain from dropping to Medium is marginal and provides a safer minimum frame time.
At 2560x1440, Medium settings (91 FPS average, 77 FPS min) are the highest preset that maintains a playable minimum. High settings at 1440p (83 FPS average) are acceptable, but the lack of min/max data means the frame pacing is unknown; Medium is the safer choice. Low settings at 1440p (116 FPS) are viable for competitive play but sacrifice visual quality.
For 4K, the only preset that exceeds 60 FPS on average is Low (69 FPS). Medium at 4K (54 FPS average, 46 FPS min) is borderline, with min FPS below 50, which may cause stutter. High (49 FPS) and Ultra (31 FPS) are not recommended for a smooth experience, as they fall below typical playable thresholds. The data indicates that 4K Ultra is the worst-performing combination, with a 59.2% drop from 1080p Ultra.
The best overall experience, based on the measured rows, is 1080p Medium: it provides high average FPS (131), a solid minimum (112), and a maximum of 151, giving a consistent frame rate that leverages the CPU's capabilities without overloading the GPU. Users with 1440p monitors should accept Medium settings to avoid the high variance seen at 4K.
CPU Role
The AMD Ryzen AI Max+ 395 is a 16-core, 32-thread processor based on the Zen 5 architecture (Strix Halo, 4 nm process). Its base clock is 3.00 GHz with a boost of 5.10 GHz, and it has a 64 MB shared L3 cache. In synthetic benchmarks, it scores 35314 in Cinebench R23 multi-core and 20992 in Geekbench multi-core, placing it at the 95th percentile among all CPUs. Its nearest rival is the Intel Core i9-14900K with a deltaPct of -1.7%, meaning the Ryzen is slightly slower on average, but the difference is minimal.
In Greedfall, the CPU's role is to feed the GPU with draw calls and physics calculations. Given that the game is an Action RPG from 2019, it is not heavily multi-threaded, but the CPU's high single-thread score (2044 in Cinebench R23) and PassMark single-thread score of 4147 ensure that it can handle the game's logic without bottlenecking. The measured FPS at 1080p Low (167 FPS) is likely near the CPU's maximum frame rate for this game, as the GPU is not fully utilized at such low settings.
The CPU's memory bandwidth of 256.0 GB/s, shared with the GPU, is a critical factor. At 4K, the GPU requires more memory bandwidth, and the CPU's access to the same LPDDR5X memory can cause contention. However, the CPU's 32 threads and high cache (64 MB L3) mitigate this by reducing the frequency of memory accesses. The data shows that the CPU is not the bottleneck at any resolution, as the FPS scaling with resolution is consistent with GPU-bound behavior.
The CPU's TDP of 55 W is shared with the GPU, which is also rated at 55 W. This combined thermal budget means that sustained loads, such as 4K Ultra, can cause power throttling, potentially explaining the sharp drop to 31 FPS. The CPU's boost clock of 5.10 GHz may not be sustain under heavy multi-threaded loads, but in Greedfall, the single-threaded nature of the game allows the CPU to maintain high clocks, as evidenced by the strong 1080p performance. Overall, the CPU provides ample headroom, and the GPU's integrated nature is the limiting component in this combo.
Hardware Specifications
AMD Ryzen AI Max+ 395
AMD Radeon 8060S
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen AI Max+ 395 + AMD Radeon 8060S in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 69.0 |
| 3840x2160 | Medium | 54.0 |
| 3840x2160 | High | 49.0 |
| 3840x2160 | Ultra | 31.0 |
| 2560x1440 | Low | 116.0 |
| 2560x1440 | Medium | 91.0 |
| 2560x1440 | High | 83.0 |
| 2560x1440 | Ultra | 53.0 |
| 1920x1080 | Low | 167.0 |
| 1920x1080 | Medium | 131.0 |
| 1920x1080 | High | 119.0 |
| 1920x1080 | Ultra | 76.0 |
Greedfall with Ryzen AI Max+ 395 + Other GPUs
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Greedfall with 8060S + Other CPUs
See how Greedfall performs with the same GPU but different processors.
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