Greedfall
This combination delivers exceptional performance with an average of 171 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 62 | 97 | 107 | 136 |
| 1440p QHD | 104 | 163 | 179 | 228 |
| 1080p Full HD | 150 | 235 | 259 | 329 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with AMD Ryzen 7 7700X + NVIDIA GeForce RTX 5080, In-Depth Analysis
The AMD Ryzen 7 7700X and NVIDIA GeForce RTX 5080 pairing delivers a decisive performance tier in Greedfall, with benchmark data showing this combo ranks 220th out of 3703 tested combinations. The measured results reveal a system that is heavily GPU-bound at higher resolutions but retains enough CPU headroom to push extreme frame rates at 1080p. This analysis breaks down the measured FPS data to provide practical settings guidance and clarify the role each component plays in this 2019 Action RPG.
Settings Recommendations
The measured FPS data strongly favors the High preset as the optimal balance for this hardware combination. At 2560x1440, High delivers 163 FPS average, which is a 57% improvement over Ultra's 104 FPS while remaining visually demanding. The jump from High to Ultra is punishing: at 1920x1080 the cost is 85 FPS (from 235 to 150), at 2560x1440 it is 59 FPS (from 163 to 104), and at 3840x2160 it is 35 FPS (from 97 to 62). This represents a performance drop of roughly 36-38% across all resolutions when moving from High to Ultra, which is a steep price for the marginal visual gains typical of that preset tier.
For players targeting high refresh rate displays, the Low preset is the only option that fully saturates a 240Hz panel. At 1920x1080 Low achieves 329 FPS, and 2560x1440 Low reaches 228 FPS, both well above the threshold for competitive smoothness. However, the Medium preset offers a more sensible middle ground: at 1920x1080 it produces 259 FPS with a minimum of 220 FPS, ensuring consistent frame pacing even in demanding scenes. The Medium preset's minimum FPS figures are the only ones recorded in the entire dataset, suggesting the testing methodology captured frame dips only at this setting tier, which indicates it may be the most realistic representation of sustained gameplay.
At 3840x2160, the High preset's 97 FPS average is the highest playable option, as Ultra drops to 62 FPS. The data suggests that 4K Ultra is only viable for players who prioritize image quality over smoothness, since even Medium at 4K produces 107 FPS, which is only 10 FPS higher than High. The recommendation is clear: use High for the best experience-to-performance ratio across all resolutions, and only drop to Medium if you need the recorded minimum FPS headroom (91 FPS at 4K, 152 FPS at 1440p, 220 FPS at 1080p).
CPU Role
The AMD Ryzen 7 7700X provides substantial headroom for Greedfall's engine, which is evident from the scaling patterns in the measured data. This processor features 8 cores and 16 threads based on the Zen 4 Raphael architecture, with a base clock of 4.50 GHz and a boost clock of 5.40 GHz. Its benchmark results are strong: Cinebench R23 multicore scores 19088 and singlecore scores 1987, while Geekbench multicore reaches 12451 and singlecore 2289. The 3DMark 16-thread score of 8859 versus the 8-thread score of 7057 shows that the processor scales well with additional threads, which is relevant for Greedfall's background simulation tasks.
The CPU's percentile ranking of 85th versus all CPUs places it in the upper tier, and its nearest rivals show how close the competition is at this level. The AMD Ryzen 7 PRO 5845 scores 35802 (0.3% delta), the Intel Core 7 250H scores 35728 (0.5% delta), and the AMD Ryzen AI 7 PRO 350 scores 35719 (0.5% delta). This clustering indicates that the 7700X is not a bottleneck in this configuration, as the game's frame rates at 1080p Low (329 FPS) and Medium (259 FPS) are high enough that the CPU is clearly keeping up with the GPU's output.
The L3 cache configuration of 32 MB shared, along with 1 MB L2 per core, provides the memory hierarchy needed for the game's open-world streaming. The 83.2 GB/s memory bandwidth from dual-channel DDR5 support ensures that the CPU can feed data to the GPU without stalling. The measured FPS scaling from 1080p to 1440p shows only a 31% drop on High settings (from 235 to 163 FPS), which is less than the pixel count increase of 78%, indicating that the CPU is not the limiting factor at these resolutions. The CPU is clearly capable of driving Greedfall well beyond 200 FPS when the GPU allows it.
GPU Role
The NVIDIA GeForce RTX 5080 is the dominant component in this pairing, with its 16 GB of GDDR7 memory on a 256-bit bus providing 960.0 GB/s of bandwidth. The GPU's clock speeds are 2295 MHz base and 2617 MHz boost, and its 10752 shading units, 336 TMUs, and 112 ROPs give it substantial rasterization throughput. The FP32 performance of 56.28 TFLOPS and the pixel rate of 293.1 GPixel/s are the raw numbers that translate into Greedfall's frame rates.
The GPU's benchmark scores show it is a top-tier performer: 3DMark Steel Nomad DX12 scores 8637, Geekbench Vulkan scores 255450, and Passmark G3D scores 36565. The percentile ranking of 87th versus all GPUs places it just above the CPU's 85th percentile, which is a well-matched pairing. The nearest rivals highlight the competitive landscape: the AMD Radeon RX 9070 GRE scores 57367 (2.2% higher), while the AMD Radeon 8060S scores 55757 (0.6% lower). This means the RTX 5080 sits near the top of the GPU hierarchy, and its performance in Greedfall reflects that.
The GPU's VRAM capacity of 16 GB is more than sufficient for Greedfall's textures, even at 4K Ultra. The measured data shows that the GPU is the primary bottleneck at higher resolutions: the frame rate drops from 235 FPS at 1080p High to 163 FPS at 1440p High (31% reduction) and then to 97 FPS at 4K High (59% reduction from 1080p). This scaling pattern is characteristic of a GPU-bound scenario, where the rendering load increases faster than the pixel count. The RTX 5080's 960 GB/s memory bandwidth is the key specification that allows it to maintain playable frame rates at 4K, where memory bandwidth often becomes the limiting factor in open-world games.
How This Combo Ranks
The combo rank of 220 out of 3703 tested combinations places this pairing in the top 6% of all systems tested for Greedfall. This is a strong result, but the data reveals that it is not the absolute top tier for this game. The ranking indicates that there are 219 combinations that perform better, which likely include newer or more expensive components that are not in the data provided. However, the rank is more meaningful when viewed alongside the measured FPS numbers: at 1080p High, this combo produces 235 FPS, which is well above the threshold for smooth gameplay on any current display.
The CPU and GPU percentiles (85th and 87th respectively) are closely aligned, suggesting that this is a balanced pairing. The CPU's nearest rivals show that it is not the top processor available, but it is within 0.7% of the Intel Core Ultra 9 185H, which is a more expensive mobile part. The GPU's nearest rivals include the AMD Radeon RX 9070 GRE, which is 2.2% faster in average benchmark score, indicating that the RTX 5080 is slightly below the top GPU tier but still very competitive.
For Greedfall specifically, the rank of 220 means that this combo will handle the game with ease on any settings preset. The data shows that even at 4K Ultra, which is the most demanding configuration measured, the system maintains 62 FPS average. This is above the 60 FPS threshold for smooth gameplay, making this combo one of the few that can genuinely run Greedfall at 4K Ultra without compromise. The rank also suggests that players with this hardware can expect consistent performance regardless of the in-game action, as the minimum FPS values recorded (91 at 4K Medium, 152 at 1440p Medium, 220 at 1080p Medium) are all well within acceptable ranges.
Resolution Scaling
The measured FPS data shows a clear and predictable scaling pattern as resolution increases. At High settings, the frame rate drops from 235 FPS at 1920x1080 to 163 FPS at 2560x1440 (a 31% reduction) and then to 97 FPS at 3840x2160 (a 59% reduction from 1080p). This scaling is steeper than the pixel count increase: 1080p to 1440p is a 78% pixel increase, and 1080p to 4K is a 300% pixel increase. The fact that FPS drops by only 31% and 59% respectively indicates that the GPU is scaling well with the increased load, but the limiting component is clearly the GPU.
At Low settings, the scaling is even more revealing. The frame rate drops from 329 FPS at 1080p to 228 FPS at 1440p (31% reduction) and then to 136 FPS at 4K (59% reduction from 1080p). The identical percentage drops at High and Low settings suggest that the GPU is the bottleneck across all settings tiers. If the CPU were the limiting factor, we would expect the FPS to plateau at some point as resolution decreases, but the data shows no such plateau even at 1080p Low with 329 FPS.
The Medium settings data includes minimum FPS values, which provide additional insight into the scaling. At 1080p Medium, the minimum is 220 FPS, which is 85% of the average. At 1440p Medium, the minimum is 152 FPS, which is 85% of the average. At 4K Medium, the minimum is 91 FPS, which is 85% of the average. This consistent 85% ratio indicates that the frame pacing is stable across resolutions, with no sudden drops that would suggest a component struggling with a specific workload. The 4K Ultra setting is the only configuration that drops below 60 FPS, at 62 FPS average, which confirms that the 4K Ultra preset is the only one that stresses this hardware combination to its limits.
Measured FPS Breakdown
At 1920x1080, the measured FPS across settings shows a clear hierarchy. Low produces 329 FPS average, Medium produces 259 FPS with a minimum of 220 FPS and maximum of 297 FPS, High produces 235 FPS, and Ultra produces 150 FPS. The gap between Medium and High is only 24 FPS (9%), while the gap between High and Ultra is 85 FPS (36%). This suggests that the High preset is the most efficient in terms of visual quality per frame, as it delivers nearly the same performance as Medium but with significantly better graphics. The Ultra preset's 150 FPS is still very playable, but the 36% performance hit over High is substantial.
At 2560x1440, the same pattern emerges. Low produces 228 FPS average, Medium produces 179 FPS with a minimum of 152 FPS and maximum of 206 FPS, High produces 163 FPS, and Ultra produces 104 FPS. The Medium to High gap narrows to 16 FPS (9%), while the High to Ultra gap widens to 59 FPS (36%). The 1440p Ultra setting at 104 FPS is still above the 100 FPS threshold for high refresh rate gaming, making it a viable option for players with 144Hz displays who want maximum visual fidelity.
At 3840x2160, the performance drops significantly. Low produces 136 FPS average, Medium produces 107 FPS with a minimum of 91 FPS and maximum of 123 FPS, High produces 97 FPS, and Ultra produces 62 FPS. The 4K Ultra setting is the only configuration that approaches the 60 FPS minimum threshold, and it barely stays above it. The Medium setting at 4K offers the best balance, with a minimum of 91 FPS ensuring no noticeable stutter. The High setting at 4K is also playable at 97 FPS average, but the minimum FPS data is not recorded for this setting, so players should be cautious about potential dips below 60 FPS in heavy scenes.
Across all resolutions, the data shows that Medium is the only setting with recorded minimum FPS values, which allows for a more complete picture of performance consistency. The minimum FPS values are consistently 85% of the average, indicating stable frame pacing. The Ultra setting's performance drop is consistent across all resolutions (36% reduction from High), suggesting that the Ultra preset introduces a uniform rendering cost that the RTX 5080 handles with difficulty at 4K. This hardware combination is best suited for High settings at any resolution, with Medium as a fallback for guaranteed minimum FPS, and Ultra reserved for players who prioritize image quality over frame rate.
Hardware Specifications
AMD Ryzen 7 7700X
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700X + NVIDIA GeForce RTX 5080 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 136.0 |
| 3840x2160 | Medium | 107.0 |
| 3840x2160 | High | 97.0 |
| 3840x2160 | Ultra | 62.0 |
| 2560x1440 | Low | 228.0 |
| 2560x1440 | Medium | 179.0 |
| 2560x1440 | High | 163.0 |
| 2560x1440 | Ultra | 104.0 |
| 1920x1080 | Low | 329.0 |
| 1920x1080 | Medium | 259.0 |
| 1920x1080 | High | 235.0 |
| 1920x1080 | Ultra | 150.0 |
Greedfall with Ryzen 7 7700X + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with RTX 5080 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with Ryzen 7 7700X + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.