Greedfall
This combination offers playable performance with an average of 42 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 15 | 24 | 26 | 34 |
| 1440p QHD | 26 | 40 | 44 | 56 |
| 1080p Full HD | 37 | 58 | 64 | 81 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with AMD Ryzen 7 5700 + AMD Radeon RX 580, In-Depth Analysis
The AMD Ryzen 7 5700 paired with the AMD Radeon RX 580 delivers a 1080p experience that is playable at medium settings in Greedfall, but the combination struggles to maintain fluid frame rates as resolution and graphical fidelity increase. Benchmark measurements place this combo at rank 3371 out of 3703 tested combinations, placing it in the lower tier of systems evaluated for this title. The data indicates a system that can handle the game’s baseline requirements but is heavily constrained by the GPU at higher loads.
How This Combo Ranks
The combo’s rank of 3371 out of 3703 tested combinations places it in the bottom 9% of all systems measured for Greedfall. This is a low position, and the measured frame rates confirm that this pairing is not suited for high-refresh or high-resolution play. The ranking reflects the significant imbalance between the CPU’s capability and the GPU’s output, with the latter acting as the primary bottleneck in nearly every scenario tested.
To contextualize this rank, consider the CPU’s standalone position. The Ryzen 7 5700 sits at the 78th percentile among all CPUs, with an average benchmark score of 25517. Its nearest rivals in synthetic testing include the Intel Xeon D-2752TER (avg score 25530, deltaPct -0.1), the AMD Ryzen 5 7640U (avg score 25485, deltaPct 0.1), and the AMD Ryzen 5 6600H (avg score 25550, deltaPct -0.1). These deltas are negligible, indicating that the CPU performs essentially on par with those mid-range parts in general benchmarks. However, the GPU tells a different story. The RX 580 ranks at the 53rd percentile among all GPUs, with an average benchmark score of 12928. Its nearest rivals include the NVIDIA GeForce RTX 3050 Ti Mobile (avg score 12940, deltaPct -0.1) and the NVIDIA GeForce GTX 1660 SUPER (avg score 12986, deltaPct -0.4). While the GPU is not the weakest component ever measured, it is far from a high performer in modern titles.
The combination of a strong CPU and a middling GPU results in the low combo rank. In Greedfall specifically, the CPU’s 8 cores and 16 threads are more than sufficient for the game’s logic, but the RX 580’s raw output limits the achievable frame rate. The data shows that even at 1080p Low, the combo reaches 81 FPS, which is respectable, but at 1080p Ultra, it drops to 37 FPS, indicating that the GPU cannot sustain high settings without significant frame loss. This rank is a direct reflection of that GPU-bound behavior.
GPU Role
The AMD Radeon RX 580 is the dominant factor in this combo’s gaming performance. Its 8 GB of GDDR5 memory on a 256-bit bus provides a memory bandwidth of 256.0 GB/s, which is adequate for 1080p and 1440p textures but becomes strained at higher resolutions. The GPU’s base clock is 1257 MHz, with a boost clock of 1340 MHz, and memory runs at 2000 MHz (8 Gbps effective). These clocks are modest by modern standards, and the Polaris 20 chip, built on a 14 nm process, delivers 6.175 TFLOPS of FP32 performance. That compute capability is the ceiling for this card.
In Greedfall, the GPU’s role is clearly the limiting factor. At 1080p Medium, the combo produces 64 FPS average, with a minimum of 54 FPS and a maximum of 73 FPS. This is a playable range, though the minimum frame rate suggests occasional dips that could be noticeable in combat-heavy scenes. Moving to 1440p Medium, the average drops to 44 FPS, with a minimum of 38 FPS and a maximum of 51 FPS. The GPU’s memory bandwidth and shading units (2304 shading units, 144 TMUs, 32 ROPs) are insufficient to maintain higher frame rates as pixel count increases. The pixel rate of 42.88 GPixel/s and texture rate of 193.0 GTexel/s further illustrate that this card is designed for 1080p-class workloads, not 1440p or 4K.
At 4K, the GPU is overwhelmed. The 3840x2160 Medium setting yields an average of 26 FPS, with a minimum of 22 FPS. The 4K High setting produces 24 FPS, and 4K Ultra drops to 15 FPS. These numbers indicate that the RX 580 cannot handle 4K in this game under any settings, as even Low at 4K only reaches 34 FPS. The GPU’s 8 GB VRAM is not the issue at these resolutions; rather, the raw compute throughput and memory bandwidth are inadequate for the pixel workload. The data suggests that the RX 580’s role is to provide a baseline 1080p experience, and anything beyond that requires significant settings reductions.
Resolution Scaling
The measured FPS data reveals a clear trend: performance degrades sharply as resolution increases, confirming that the GPU is the primary bottleneck. At 1080p Low, the combo achieves 81 FPS. At 1440p Low, that number falls to 56 FPS, a reduction of approximately 31%. At 4K Low, it drops further to 34 FPS, which is a 58% reduction from 1080p Low. These percentages illustrate how the GPU’s fill rate and memory bandwidth are exhausted by higher pixel counts.
For Medium settings, the scaling is similar. 1080p Medium averages 64 FPS, while 1440p Medium averages 44 FPS (a 31% drop), and 4K Medium averages 26 FPS (a 59% drop from 1080p). The High preset shows 58 FPS at 1080p, 40 FPS at 1440p (a 31% drop), and 24 FPS at 4K (a 59% drop). The consistency of these percentage drops across settings suggests that the resolution scaling is purely GPU-bound, with the CPU having sufficient headroom to feed the GPU at all tested resolutions.
Ultra settings exhibit the steepest declines. At 1080p Ultra, the average is 37 FPS. At 1440p Ultra, it falls to 26 FPS, a 30% reduction. At 4K Ultra, the average is 15 FPS, a 59% reduction from 1080p Ultra. These numbers indicate that the Ultra preset is not viable at any resolution above 1080p, and even at 1080p, it produces frame rates that are below the 60 FPS threshold for smooth gameplay. The scaling pattern strongly suggests that the CPU’s 8 cores and 16 threads are not the limiting factor; the GPU’s inability to process more pixels per second is what drives these frame rate drops.
FAQ
Q: What is the best resolution for this combo in Greedfall?
A: The data shows that 1920x1080 is the only resolution where the combo consistently exceeds 30 FPS across all settings. At 1080p Low, the average is 81 FPS; at 1080p Medium, it is 64 FPS; at 1080p High, it is 58 FPS. At 1440p, only the Low preset reaches 56 FPS, and all other settings fall below 44 FPS.
Q: Can this combo run Greedfall at 4K?
A: Technically yes, but not at playable frame rates. The 4K Low setting averages 34 FPS, while 4K Medium averages 26 FPS, 4K High averages 24 FPS, and 4K Ultra averages 15 FPS. None of these meet the 60 FPS target, and even the 30 FPS threshold is only met at Low settings.
Q: How does the RX 580 compare to its nearest GPU rivals?
A: The RX 580’s average benchmark score is 12928, placing it at the 53rd percentile. Its nearest rivals include the NVIDIA GeForce RTX 3050 Ti Mobile (avg score 12940, deltaPct -0.1) and the NVIDIA GeForce GTX 1660 SUPER (avg score 12986, deltaPct -0.4). The deltaPct values show that the RX 580 is within 0.4% of these GPUs in synthetic benchmarks, indicating similar overall performance.
Q: Is the Ryzen 7 5700 a strong CPU for gaming?
A: The Ryzen 7 5700 sits at the 78th percentile among all CPUs, with an average benchmark score of 25517. Its nearest rivals include the Intel Xeon D-2752TER (avg score 25530, deltaPct -0.1) and the AMD Ryzen 5 7640U (avg score 25485, deltaPct 0.1). The CPU’s 8 cores and 16 threads are more than sufficient for Greedfall, as evidenced by the GPU-bound scaling patterns.
Q: What settings should I use for a stable 60 FPS experience?
A: Based on the measured data, only 1080p Low achieves an average above 60 FPS, at 81 FPS. The 1080p Medium setting averages 64 FPS, which also exceeds 60 FPS, but with a minimum of 54 FPS, meaning there will be dips below that threshold. For a consistent 60 FPS, 1080p Low is the safest choice.
Q: Why does the combo rank so low (3371 out of 3703)?
A: The low rank is due to the GPU’s performance ceiling. While the CPU is in the 78th percentile, the GPU is in the 53rd percentile, and its benchmark score of 12928 is far below what high-end systems use. The combination of a strong CPU and a mid-range GPU results in a system that is GPU-bound in Greedfall, limiting the overall frame rates and thus the combo’s rank.
Settings Recommendations
The measured FPS data provides a clear guide for settings selection. For a target of 60 FPS average, the only preset that reliably meets this at 1080p is Low, which averages 81 FPS. The Medium preset at 1080p averages 64 FPS, which is above 60 FPS, but the minimum of 54 FPS indicates that frame pacing will not be perfectly smooth. If the user prioritizes visual quality over a strict 60 FPS lock, 1080p Medium offers the best balance, as it provides 64 FPS average with a 54-73 FPS range.
At 1440p, the situation is more constrained. The Low preset averages 56 FPS, which is playable but not smooth. The Medium preset averages 44 FPS, and High averages 40 FPS, while Ultra drops to 26 FPS. For 1440p, Low is the only setting that approaches playability, but it still falls short of 60 FPS. Users who accept lower frame rates might choose Medium for better visuals, but the data suggests that 1440p is not a strong resolution for this combo.
At 4K, none of the presets are recommended. The highest average is 34 FPS at Low, which is below the 60 FPS target and only marginally above the 30 FPS playability threshold. All other presets fall below 30 FPS, making them unsuitable for action gameplay. The data indicates that this combo should be used at 1080p, with Medium being the highest setting that maintains a reasonable frame rate. The Ultra preset at 1080p averages 37 FPS, which is below 60 FPS and not recommended for smooth play.
The best experience per the measured rows is 1080p Medium, which delivers 64 FPS average with a minimum of 54 FPS. This setting provides a playable frame rate while allowing for some visual fidelity improvements over Low. Users who demand a locked 60 FPS should use 1080p Low, which averages 81 FPS and has no reported minimum frame rate below 60 FPS. The data does not support using Medium at 1440p or any setting at 4K for a satisfactory experience.
CPU Role
The AMD Ryzen 7 5700 provides 8 cores and 16 threads, with a base clock of 3.70 GHz and a boost clock of 4.60 GHz. This CPU is built on the Zen 3 architecture (Cezanne) using a 7 nm process from TSMC, with 16 MB of L3 cache. Its TDP is 65 W, and it supports DDR4 memory with a dual-channel bus and a bandwidth of 51.2 GB/s. In synthetic benchmarks, the CPU scores 20655 in Cinebench R23 multicore and 2916 in single-core, placing it well above average for gaming workloads.
In Greedfall, the CPU’s role is to feed the GPU with draw calls and game logic. The data shows that the CPU is not the bottleneck, as frame rates scale consistently with resolution and settings changes. For example, at 1080p Low, the combo hits 81 FPS, but at 4K Low, it drops to 34 FPS. This 58% reduction is purely attributable to the GPU’s pixel processing limits, not the CPU’s ability to handle the game’s simulation. The CPU’s 16 threads are more than sufficient for Greedfall, which is an Action RPG from 2019 and does not require extreme multi-threading.
The CPU’s benchmark data reinforces this. Its 3DMark single-thread score is 901, and its 3DMark 16-thread score is 6628. These scores suggest that the CPU can handle both single-threaded and multi-threaded workloads effectively. The nearest CPU rivals, such as the AMD Ryzen 5 6600H (avg score 25550, deltaPct -0.1) and the AMD Ryzen 5 7640U (avg score 25485, deltaPct 0.1), are within 0.1% of the Ryzen 7 5700’s average score, indicating that this CPU is competitive with mid-range mobile and desktop parts. However, the GPU’s lower percentile (53rd) means that the CPU’s strength is not fully utilized in this combo.
In practical terms, the CPU’s role is to ensure that frame rates do not drop due to processor limitations at lower resolutions. At 1080p Low, the 81 FPS average shows that the CPU can push the GPU to its maximum output. At higher resolutions, the GPU becomes the limiting factor, and the CPU idles relative to its capacity. The data suggests that pairing this CPU with a stronger GPU would yield significantly higher frame rates, but with the RX 580, the CPU is effectively underutilized.
Measured FPS Breakdown
The measured FPS data for Greedfall with the AMD Ryzen 7 5700 and AMD Radeon RX 580 is as follows:
At 1920x1080, the Low preset averages 81 FPS with no reported minimum or maximum. The Medium preset averages 64 FPS, with a minimum of 54 FPS and a maximum of 73 FPS. The High preset averages 58 FPS, with no reported range. The Ultra preset averages 37 FPS, with no reported range. This resolution is the only one where the combo exceeds 60 FPS on any preset, and it does so on Low and Medium.
At 2560x1440, the Low preset averages 56 FPS, with no reported range. The Medium preset averages 44 FPS, with a minimum of 38 FPS and a maximum of 51 FPS. The High preset averages 40 FPS, with no reported range. The Ultra preset averages 26 FPS, with no reported range. At this resolution, no preset reaches 60 FPS, and the Low preset is the only one that stays above 50 FPS.
At 3840x2160, the Low preset averages 34 FPS, with no reported range. The Medium preset averages 26 FPS, with a minimum of 22 FPS and a maximum of 30 FPS. The High preset averages 24 FPS, with no reported range. The Ultra preset averages 15 FPS, with no reported range. This resolution is not playable for any preset, as even Low falls below 35 FPS.
The data shows a consistent pattern: for each settings tier, the frame rate drops by roughly 30% when moving from 1080p to 1440p, and by another 40-50% when moving from 1440p to 4K. For example, 1080p High averages 58 FPS, 1440p High averages 40 FPS (a 31% drop), and 4K High averages 24 FPS (a 40% drop from 1440p). The Medium preset shows 64 FPS at 1080p, 44 FPS at 1440p (a 31% drop), and 26 FPS at 4K (a 41% drop). This consistent scaling confirms that the GPU is the sole limiting factor, as the CPU’s performance remains constant across resolutions.
The minimum and maximum values for Medium presets provide additional insight. At 1080p Medium, the range is 54-73 FPS, which is a 19 FPS spread. At 1440p Medium, the range is 38-51 FPS, a 13 FPS spread. At 4K Medium, the range is 22-30 FPS, an 8 FPS spread. This narrowing range at higher resolutions indicates that the GPU is operating at its full capacity, leaving less variance in frame times. The 4K Medium minimum of 22 FPS is particularly low, suggesting that certain scenes cause significant dips that would be noticeable in gameplay.
Overall, the measured FPS breakdown provides a clear picture: the combo is viable at 1080p Low and Medium, marginal at 1440p Low, and unsuitable for 4K. The GPU’s 8 GB VRAM and 256.0 GB/s bandwidth are adequate for 1080p textures, but the 6.175 TFLOPS of FP32 performance is insufficient for higher resolutions. The CPU’s 8 cores and 16 threads ensure that no CPU-related stutters occur, but they cannot compensate for the GPU’s limitations.
Hardware Specifications
AMD Ryzen 7 5700
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700 + AMD Radeon RX 580 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 34.0 |
| 3840x2160 | Medium | 26.0 |
| 3840x2160 | High | 24.0 |
| 3840x2160 | Ultra | 15.0 |
| 2560x1440 | Low | 56.0 |
| 2560x1440 | Medium | 44.0 |
| 2560x1440 | High | 40.0 |
| 2560x1440 | Ultra | 26.0 |
| 1920x1080 | Low | 81.0 |
| 1920x1080 | Medium | 64.0 |
| 1920x1080 | High | 58.0 |
| 1920x1080 | Ultra | 37.0 |
Greedfall with Ryzen 7 5700 + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with RX 580 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
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