Greedfall

Greedfall

AVERAGE FPS
121
excellent

This combination delivers exceptional performance with an average of 121 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 69 76 95
1440p QHD 74 117 126 162
1080p Full HD 108 167 180 233

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 95
3840x2160 Medium 76
3840x2160 High 69
3840x2160 Ultra 46
2560x1440 Low 162
2560x1440 Medium 126
2560x1440 High 117
2560x1440 Ultra 74
1920x1080 Low 233
1920x1080 Medium 180
1920x1080 High 167
1920x1080 Ultra 108

Greedfall with AMD Ryzen 5 7500F + AMD Radeon RX 6800 XT, In-Depth Analysis

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 7500F is a 6-core, 12-thread processor from the Zen 4 Raphael family, built on TSMC's 5 nm process. Its base clock of 3.70 GHz can boost up to 5.00 GHz, and it carries 32 MB of shared L3 cache plus 1 MB of L2 per core. For Greedfall, an Action RPG from 2019, this configuration proves more than adequate at feeding the Radeon RX 6800 XT across all tested settings.

Benchmark data shows the 7500F's single-thread performance is strong, with a Cinebench R23 single-core score of 3218 and a Geekbench single-core score of 2759. Multi-threaded results are equally respectable: Cinebench R23 multi-core reaches 22799, while Geekbench multi-core hits 12686. The 3DMark suite reveals scaling from 1902 at 2 threads to 6379 at max threads, indicating the processor extracts nearly full performance from all 12 threads when the workload demands it.

In Greedfall specifically, the CPU's capability is evident in the frame rates achieved at 1080p. At Low settings, the combo produces 232.5 FPS average, and at High settings it reaches 166.5 FPS. These numbers suggest the 7500F is not a bottleneck at this resolution; the headroom exists for the GPU to render at high speed. The processor's 82nd percentile ranking among all CPUs places it comfortably in the upper tier, and its average benchmark score of 24993 sits within 0.3% of the AMD Ryzen 7 2700X and 0.1% of the Intel Core i7-11850H. This near-parity with those rivals in synthetic workloads translates to consistent real-world behavior in a game like Greedfall, which does not rely on extreme thread counts.

The CPU's 65 W TDP and dual-channel DDR5 memory support with 83.2 GB/s bandwidth provide a solid foundation. The 7500F's PCIe Gen 5 interface with 24 lanes ensures the GPU has ample bandwidth, though Greedfall's age means it likely does not stress this interface heavily. Overall, the data indicates the Ryzen 5 7500F delivers sufficient compute for this title, leaving the GPU as the primary performance driver across most settings and resolutions.

FAQ

Q: How does the Ryzen 5 7500F compare to its nearest rivals in synthetic benchmarks?

A: The processor's average benchmark score of 24993 is 0.1% higher than the Intel Core i7-11850H (24974), 0.3% lower than the AMD Ryzen 7 2700X (25057), and 0.3% lower than the AMD Ryzen 5 8400F (25064). The AMD Ryzen 9 6900HX trails by 0.4% with a score of 24897.

Q: What FPS can this combo achieve at 1080p with High settings?

A: At 1920x1080 with High settings, the measured average FPS is 166.5. This drops to 107.6 at Ultra settings, while Medium yields 179.5 and Low reaches 232.5.

Q: Is the RX 6800 XT's 16 GB VRAM sufficient for Greedfall at 4K?

A: The data shows 4K performance ranges from 45.6 FPS at Ultra to 95.4 FPS at Low, with High at 68.9 and Medium at 75.5. No VRAM-related performance collapse is evident, indicating 16 GB is adequate for this game even at 3840x2160.

Q: How does the combo rank among all tested combinations in Greedfall?

A: The combo ranks 580th out of 1705 tested combos, placing it in the top 34% of all configurations tested for this game.

Q: What is the GPU's synthetic performance relative to its nearest rivals?

A: The RX 6800 XT's average benchmark score of 49982 is 0.5% higher than the Intel Arc A550M (49737), 1.7% lower than the NVIDIA RTX A1000 (50826), 1.9% higher than the NVIDIA CMP 50HX (49071), and 2.6% higher than the NVIDIA GeForce RTX 4070 Ti SUPER (48704).

Q: Does the 7500F hold back the GPU at lower resolutions?

A: At 1080p Low, the combo reaches 232.5 FPS, which is well above typical display refresh rates. The CPU's single-thread score of 3218 in Cinebench R23 and its 82nd percentile ranking suggest it can keep pace with the GPU, though the exact bottleneck point is not directly measured in this data.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

Examining the performance trajectory across resolutions reveals a clear pattern of GPU-bound scaling. At High settings, the combo delivers 166.5 FPS at 1080p, which drops to 116.7 FPS at 1440p (a 29.9% reduction), and further to 68.9 FPS at 4K (a 58.6% reduction from 1080p). This steep decline as pixel count increases indicates the Radeon RX 6800 XT is the limiting factor at higher resolutions, while the CPU maintains sufficient throughput.

The Low settings data tells a similar story: 232.5 FPS at 1080p, 162.2 FPS at 1440p (a 30.2% drop), and 95.4 FPS at 4K (a 59.0% drop from 1080p). The consistency of these percentage reductions across both High and Low settings strengthens the conclusion that resolution scaling is driven by GPU compute and memory bandwidth rather than CPU limitations. If the CPU were the bottleneck, we would expect the FPS gap between 1080p and 1440p to narrow at Low settings, where the GPU has less work to do per frame.

At Medium settings, the pattern holds: 179.5 FPS at 1080p falls to 125.6 FPS at 1440p (30.0% reduction) and 75.5 FPS at 4K (57.9% reduction from 1080p). Ultra settings show the most dramatic scaling, with 107.6 FPS at 1080p dropping to 73.8 FPS at 1440p (31.4% reduction) and 45.6 FPS at 4K (57.6% reduction). The near-identical percentage drops across all settings suggest the rendering pipeline is consistently GPU-limited, regardless of the graphical load.

The RX 6800 XT's specifications support this interpretation. With 16 GB of GDDR6 memory on a 256-bit bus delivering 512.0 GB/s bandwidth, the card has the memory subsystem to handle 4K textures without swapping. Its 4608 shading units and 128 ROPs provide substantial pixel throughput, with a pixel rate of 288.0 GPixel/s and a texture rate of 648.0 GTexel/s. The boost clock of 2250 MHz and game clock of 2015 MHz allow the GPU to maintain high utilization under load, but the FPS scaling shows that even this hardware cannot fully offset the 4x pixel count increase from 1080p to 4K.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the AMD Ryzen 5 7500F and AMD Radeon RX 6800 XT ranks 580th out of 1705 tested combos in Greedfall. This places the configuration in the upper third of all combinations tested, a respectable position for a mid-range CPU paired with a high-end GPU. The rank reflects the overall performance across all resolutions and settings, weighted by the measured FPS data.

Interpreting this rank requires context. The 7500F's 82nd percentile among all CPUs and the RX 6800 XT's 87th percentile among all GPUs both suggest above-average components. However, the combo's 580th rank out of 1705 (66.0th percentile) is lower than either component's individual percentile. This discrepancy indicates that Greedfall's performance is not purely dictated by component strength; the game's engine and optimization play a role. The RX 6800 XT's nearest rivals in synthetic benchmarks — the Intel Arc A550M and NVIDIA RTX A1000 — have average scores within 1.7% of the AMD card, yet in Greedfall, the combo's rank suggests other factors influence the final FPS numbers.

The rank also reflects the wide field of tested configurations. With 1705 combos, many featuring newer or more powerful CPUs and GPUs, a 580th placement is solid but not top-tier. The measured FPS at 4K Ultra (45.6 FPS) and 1080p Ultra (107.6 FPS) indicates the combo can handle the game's maximum settings at playable frame rates, though 4K Ultra falls below the 60 FPS threshold typically desired for smooth gameplay. The data does not specify which combos rank higher, but the spread of FPS results across settings provides a benchmark for comparison.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6800 XT is built on the RDNA 2.0 architecture with the Navi 21 chip, fabricated on TSMC's 7 nm process. Its 26,800 million transistors are organized into 4608 shading units, 288 TMUs, and 128 ROPs, with 72 ray tracing cores. The GPU operates at a base clock of 1825 MHz, a game clock of 2015 MHz, and a boost clock of 2250 MHz, delivering 20.74 TFLOPS of FP32 performance.

Memory configuration is a key strength: 16 GB of GDDR6 on a 256-bit bus provides 512.0 GB/s of bandwidth. This is ample for Greedfall, a 2019 title that predates the current wave of VRAM-heavy releases. The measured FPS at 4K Ultra (45.6 FPS) versus 4K High (68.9 FPS) shows a 33.8% performance penalty from Ultra settings, which likely stems from increased shading and texture complexity rather than memory capacity limits. The 16 GB frame buffer is never exhausted in this game, as evidenced by the smooth scaling from Medium to High to Ultra.

The GPU's synthetic benchmarks reinforce its position. The PassMark G3D score of 24980 and Geekbench OpenCL score of 154506 indicate strong compute capability. The 3DMark Steel Nomad DX12 score of 3689 reflects modern API performance. In Greedfall, the GPU's 87th percentile ranking among all GPUs and its average benchmark score of 49982 — within 2.6% of the NVIDIA GeForce RTX 4070 Ti SUPER — confirm it is a high-end part. The 2x 8-pin power connectors and 300 W TDP suggest the card draws substantial power, and the suggested 700 W PSU provides adequate headroom.

The RX 6800 XT's role in Greedfall is clearly dominant. At 1080p, the GPU is not the bottleneck, as FPS exceeds 230 at Low settings. As resolution increases, the GPU becomes the limiting factor, with 4K Ultra dropping below 50 FPS. The card's 16 GB VRAM and 512.0 GB/s bandwidth are sufficient for this game's largest textures, allowing the performance differences between settings to stem from compute load rather than memory constraints.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a complete picture of performance across twelve configurations, spanning three resolutions and four settings levels.

At 1920x1080, the combo delivers its highest frame rates. Low settings produce an average of 232.5 FPS, Medium reaches 179.5 FPS, High yields 166.5 FPS, and Ultra drops to 107.6 FPS. The gap between Low and Ultra is 124.9 FPS, a 53.7% reduction, indicating that Ultra's additional graphical features exact a significant toll even at this modest resolution. All settings at 1080p exceed 100 FPS, making the combo capable of driving high-refresh-rate displays.

Moving to 2560x1440, performance remains strong but shows the expected decline. Low settings average 162.2 FPS, Medium 125.6 FPS, High 116.7 FPS, and Ultra 73.8 FPS. The transition from 1080p to 1440p reduces FPS by approximately 30% across all settings, as noted in the resolution scaling analysis. At 1440p, Ultra is the only setting that falls below 100 FPS, while Low and Medium remain well above 120 FPS.

At 3840x2160, the GPU's limits become apparent. Low settings average 95.4 FPS, Medium 75.5 FPS, High 68.9 FPS, and Ultra 45.6 FPS. The 4K Ultra result is the only configuration in the entire dataset that falls below 50 FPS, making it marginal for smooth gameplay. High settings at 4K, at 68.9 FPS, offer a playable experience, while Low settings at 95.4 FPS approach the 100 FPS mark. The 49.8 FPS difference between Low and Ultra at 4K (a 52.2% reduction) mirrors the 1080p pattern, showing that Ultra's cost scales proportionally with resolution.

The complete dataset shows no anomalies or outliers; each resolution and setting combination follows a predictable hierarchy. The combo's 580th rank out of 1705 reflects this balanced performance profile, where the CPU and GPU work together to deliver strong results at 1080p and 1440p, with playable performance at 4K for all but the most demanding Ultra preset.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + AMD Radeon RX 6800 XT in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 95.4
3840x2160 Medium 75.5
3840x2160 High 68.9
3840x2160 Ultra 45.6
2560x1440 Low 162.2
2560x1440 Medium 125.6
2560x1440 High 116.7
2560x1440 Ultra 73.8
1920x1080 Low 232.5
1920x1080 Medium 179.5
1920x1080 High 166.5
1920x1080 Ultra 107.6

Greedfall with Ryzen 5 7500F + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with RX 6800 XT + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.