Greedfall

Greedfall

AVERAGE FPS
155
excellent

This combination delivers exceptional performance with an average of 155 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 56 88 97 124
1440p QHD 94 148 163 207
1080p Full HD 136 213 235 299

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 124
3840x2160 Medium 97
3840x2160 High 88
3840x2160 Ultra 56
2560x1440 Low 207
2560x1440 Medium 163
2560x1440 High 148
2560x1440 Ultra 94
1920x1080 Low 299
1920x1080 Medium 235
1920x1080 High 213
1920x1080 Ultra 136

Greedfall with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

Greedfall, an Action RPG released in 2019, presents a demanding workload that scales significantly with both resolution and graphical presets. This analysis examines the performance of the AMD Ryzen 5 7500F paired with the NVIDIA GeForce RTX 5070 Ti, based on measured FPS data across three resolutions and four quality settings. The data indicates a system capable of high refresh rate gameplay at 1080p and 1440p, while 4K requires careful settings selection to maintain smooth performance.

Settings Recommendations

Benchmark results show a clear performance hierarchy across the four tested presets. At 1080p, the difference between Low and Ultra is substantial, with average FPS dropping from 299 to 136. The Medium preset at 1080p delivers 235 FPS average, which is 99 FPS higher than Ultra and only 64 FPS lower than Low. Given that the measured minimum FPS at Medium is 200, this preset ensures a consistent high-refresh experience without the framerate volatility seen at lower settings. For users with 144Hz or 165Hz displays, the Medium preset at 1080p provides ample headroom.

At 1440p, the data shows a similar pattern. The Ultra preset yields an average of 94 FPS, while High produces 148 FPS and Medium reaches 163 FPS. The Medium preset at 1440p offers the best balance of visual fidelity and performance, with a measured minimum of 138 FPS ensuring no drops below typical 144Hz refresh rates. High is also viable, but the 15 FPS advantage of Medium over High suggests that the visual difference between these two presets is less impactful on performance than the jump to Ultra.

For 4K resolution, the scenario changes dramatically. The Ultra preset struggles with an average of 56 FPS, which may be playable on some displays but lacks the smoothness of higher framerates. The High preset at 4K achieves 88 FPS average, while Medium reaches 97 FPS with a minimum of 83 FPS. The Low preset provides 124 FPS but at a significant visual cost. The data indicates that the Medium preset at 4K is the optimal choice for this combination, as it maintains an average above 90 FPS with a minimum that stays comfortably above 60 FPS. High is acceptable for those prioritizing visuals, but Medium offers the most consistent experience. The 1080p Low preset at 299 FPS demonstrates the GPU's raw capability, but such high framerates are unnecessary for most displays.

How This Combo Ranks

The combination of the AMD Ryzen 5 7500F and NVIDIA GeForce RTX 5070 Ti ranks 409th out of 3703 tested combos in Greedfall. This places the system in the top 11% of all tested configurations, indicating strong overall performance for this title. The ranking reflects the synergy between the CPU and GPU, where neither component becomes a significant bottleneck at the tested settings.

To contextualize this rank, the CPU's nearest rivals provide insight into its processing capability. The Ryzen 5 7500F has an average benchmark score of 24964, which is nearly identical to the Intel Core i7-11850H at 24935 (a delta of 0.1%) and the AMD Ryzen 5 8400F at 25005 (a delta of -0.2%). The Intel Core i7-13620H scores 24911 (delta 0.2%), while the Intel Core 5 210H scores 24872 (delta 0.4%). These minimal deltas indicate that the 7500F's performance is closely matched with these processors, and any framerate differences in Greedfall are unlikely to stem from CPU compute limits.

The GPU's nearest rivals show more variance. The RTX 5070 Ti has an average benchmark score of 49957, which is 0.1% lower than the AMD Radeon RX Vega 64 at 50001, and 0.4% higher than the Intel Arc A550M at 49737. More significantly, it trails the AMD Radeon RX 6900 XT by 2% (which scores 50951) and leads the AMD Radeon RX 6800 XT by 3.1% (which scores 48477). These comparisons suggest that the RTX 5070 Ti's performance in Greedfall is competitive with previous-generation flagship cards, and the rank of 409th reflects a system that handles the game's demands effectively across most presets.

GPU Role

The NVIDIA GeForce RTX 5070 Ti is built on the Blackwell 2.0 architecture using a 5 nm process at TSMC, with a transistor count of 45,600 million on a 378 mm² die. The GPU operates at a base clock of 2295 MHz and a boost clock of 2452 MHz. Memory configuration includes 16 GB of GDDR7 on a 256-bit bus, providing a bandwidth of 896.0 GB/s. This memory subsystem is critical for Greedfall, a game that loads large textures and environments.

The GPU's memory capacity of 16 GB ensures that even the Ultra preset at 4K does not encounter capacity-related stuttering, although the average FPS of 56 at that setting indicates compute limitations rather than memory constraints. The 896.0 GB/s bandwidth supports the high framerates observed at 1080p, where the Low preset reaches 299 FPS. The GPU's raw compute capabilities, measured at 43.94 TFLOPS FP32, are sufficient to drive these results. The pixel rate of 235.4 GPixel/s and texture rate of 686.6 GTexel/s further indicate that the GPU is well-suited to handle the rasterization demands of this Action RPG.

The RTX 5070 Ti's benchmark scores reinforce its positioning. In 3DMark Steel Nomad DX12, it scores 6604, while Geekbench OpenCL and Vulkan scores are 212363 and 225122 respectively. Passmark G3D score is 32974, and GPU compute is 20203. These numbers, combined with a percentile of 86 among all GPUs, place it firmly in the high-performance tier. The data shows that the GPU is the primary driver of the measured FPS differences between presets, particularly at 4K where the framerate drops from 124 at Low to 56 at Ultra.

Measured FPS Breakdown

At 1080p, the measured average FPS values are 299 for Low, 235 for Medium, 213 for High, and 136 for Ultra. The Medium preset shows a minimum of 200 and a maximum of 270, indicating a stable range. The delta between Low and Ultra is 163 FPS, which is a 54% reduction in performance. High sits between Medium and Ultra, offering a compromise that still exceeds 200 FPS.

Moving to 2560x1440, the averages are 207 for Low, 163 for Medium, 148 for High, and 94 for Ultra. The Medium preset again provides minimum and maximum values of 138 and 187. The drop from 1080p to 1440p is notable: Low goes from 299 to 207 (a 31% decrease), Medium from 235 to 163 (a 31% decrease), High from 213 to 148 (a 31% decrease), and Ultra from 136 to 94 (a 31% decrease). This consistent proportional drop suggests that the GPU is the limiting factor across all settings when resolution increases.

At 4K (3840x2160), the averages are 124 for Low, 97 for Medium, 88 for High, and 56 for Ultra. The Medium preset has a minimum of 83 and maximum of 112. Comparing 1440p to 4K, Low drops from 207 to 124 (a 40% decrease), Medium from 163 to 97 (a 40% decrease), High from 148 to 88 (a 41% decrease), and Ultra from 94 to 56 (a 40% decrease). The larger percentage drop from 1440p to 4K versus 1080p to 1440p indicates that the GPU's rendering load scales non-linearly with pixel count.

Resolution Scaling

The FPS data reveals how the system responds to increasing resolution. From 1080p to 1440p, the average FPS across all presets drops by approximately 31%. This is a significant reduction, but the resulting framerates remain high. From 1440p to 4K, the drop is approximately 40% across all presets. The pixel count difference between 1080p and 1440p is 1.78x, while from 1440p to 4K it is 2.25x. The framerate scaling does not perfectly match pixel scaling, indicating that the GPU does not scale linearly with resolution due to other bottlenecks.

The fact that the percentage drop is consistent across all presets (31% and 40%) suggests that the limiting component is the GPU, as CPU-bound scenarios would show different scaling patterns depending on the preset's draw call overhead. The Ryzen 5 7500F, with its 6 cores and 12 threads, provides sufficient processing power to avoid becoming the primary constraint, even at 1080p Low where the GPU is producing 299 FPS. The CPU's boost clock of 5.00 GHz and 32 MB of L3 cache contribute to its ability to feed the GPU at high framerates.

At 4K Ultra, the average FPS of 56 indicates that the GPU is heavily loaded. The transition from High to Ultra at 4K results in a 36% performance drop (from 88 to 56), which is more pronounced than the 36% drop at 1440p (from 148 to 94) and the 36% drop at 1080p (from 213 to 136). This consistent percentage reduction when enabling Ultra suggests that the Ultra preset imposes a similar relative cost regardless of resolution, reinforcing that the GPU is the primary performance limiter in this configuration.

FAQ

Q: What is the best preset for 4K gaming with this CPU and GPU combination?

A: The Medium preset at 4K delivers an average of 97 FPS with a minimum of 83 FPS. This provides a smooth experience above 60 FPS. High achieves 88 FPS average, while Ultra drops to 56 FPS, which may be too low for fast-paced action.

Q: Can this system handle 1080p at high refresh rates?

A: Yes. At 1080p, the Low preset averages 299 FPS, Medium averages 235 FPS, and High averages 213 FPS. Even the Ultra preset achieves 136 FPS average, which is suitable for 120Hz displays.

Q: How does the RTX 5070 Ti compare to its nearest GPU rival in synthetic benchmarks?

A: The RTX 5070 Ti has an average benchmark score of 49957. It is 2% slower than the AMD Radeon RX 6900 XT (score 50951) and 3.1% faster than the AMD Radeon RX 6800 XT (score 48477). It is nearly identical to the AMD Radeon RX Vega 64 (score 50001, delta -0.1%).

Q: Does the Ryzen 5 7500F bottleneck the RTX 5070 Ti in this game?

A: The data does not indicate a CPU bottleneck. The FPS scaling from 1080p to 4K is consistent across presets at 31% and 40% drops, which is characteristic of GPU-bound performance. The CPU's average benchmark score of 24964 is within 0.4% of its nearest rivals.

Q: What is the performance difference between Medium and Ultra presets at 1440p?

A: At 1440p, Medium averages 163 FPS, while Ultra averages 94 FPS. This represents a 42% reduction in framerate when enabling Ultra. The Medium preset also has a minimum of 138 FPS, ensuring no drops below typical refresh rates.

Q: Is the 16 GB VRAM sufficient for Greedfall at 4K?

A: Yes. The measured data shows playable framerates at 4K across all presets, with the lowest being 56 FPS average at Ultra. The 16 GB memory capacity on a 256-bit bus with 896.0 GB/s bandwidth provides adequate resources for this game.

CPU Role

The AMD Ryzen 5 7500F is a 6-core, 12-thread processor from the 7000 series, built on the Zen 4 architecture with a 5 nm process. It has a base clock of 3.70 GHz and a boost clock of 5.00 GHz. The CPU's cache configuration includes 64 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3 cache. It supports DDR5 memory with a dual-channel bus providing 83.2 GB/s bandwidth)Skip. The CPU's TDP is 65 watts, and it is unlocked for overclocking.

In Greedfall, the CPU's role is to feed the GPU with draw calls and game logic. The benchmark results show that at 1080p Low, the system achieves 299 FPS, which would stress most CPUs. The 7500F's single-thread performance, as indicated by a 3DMark single-thread score of 974 and Cinebench R23 single-core score of 3218, is sufficient to sustain high framerates. The multi-thread scores, including a Cinebench R23 multicore of 22799 and Geekbench multicore of 12362, demonstrate that the 12 threads can handle the game's background tasks without issue.

The CPU's percentile of 77 among all CPUs places it above average, and its average benchmark score of 24964 is closely matched with its nearest rivals. The delta percentages to the Intel Core i7-11850H (0.1%), AMD Ryzen 5 8400F (-0.2%), Intel Core i7-13620H (0.2%), and Intel Core 5 210H (0.4%) are all within 0.6%, indicating that the 7500F provides consistent performance comparable to these alternatives. In Greedfall, the CPU does not appear to be the limiting factor, as the FPS scaling patterns across resolutions and presets are consistent with GPU-bound performance. The CPU's boost clock of 5.00 GHz ensures that single-threaded game logic is processed quickly, while the 32 MB L3 cache reduces memory latency for frequently accessed data. The data supports the conclusion that the Ryzen 5 7500F is a balanced partner for the RTX 5070 Ti in this title, allowing the GPU to be the primary determinant of framerate across all tested settings.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5070 Ti in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 124.0
3840x2160 Medium 97.0
3840x2160 High 88.0
3840x2160 Ultra 56.0
2560x1440 Low 207.0
2560x1440 Medium 163.0
2560x1440 High 148.0
2560x1440 Ultra 94.0
1920x1080 Low 299.0
1920x1080 Medium 235.0
1920x1080 High 213.0
1920x1080 Ultra 136.0

Greedfall with Ryzen 5 7500F + Other GPUs

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Greedfall with RTX 5070 Ti + Other CPUs

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