Greedfall
This combination delivers exceptional performance with an average of 150 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 56 | 88 | 97 | 124 |
| 1440p QHD | 94 | 148 | 163 | 207 |
| 1080p Full HD | 136 | 213 | 228 | 248 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
AMD Ryzen 5 2600 and NVIDIA GeForce RTX 5070 Ti is a pairing that spans generations, and Greedfall's measured frame rates show exactly where that gap matters. The data set covers three resolutions and four quality presets, with average FPS figures for every combination and minimum/maximum values for the Medium preset at each resolution. This analysis walks through the scaling behavior, the role each component plays, and what the numbers mean for actual play.
Resolution Scaling
The measured FPS data for this combo in Greedfall reveals a clear pattern: the RTX 5070 Ti is powerful enough that resolution scaling behaves almost linearly until the CPU becomes a factor at lower resolutions. Starting with the Ultra preset, average FPS drops from 136 at 1920x1080 to 94 at 2560x1440, then further to 56 at 3840x2160. That represents a 31% reduction from 1080p to 1440p, and a 40% reduction from 1440p to 4K — a consistent step-down that points to GPU-bound rendering at higher resolutions.
The High preset shows similar scaling but with a different shape. At 1920x1080, average FPS is 213; at 2560x1440, it drops to 148; and at 3840x2160, it falls to 88. The percentage drops here are 30% and 41% respectively, nearly identical to the Ultra preset's scaling. However, the absolute values are much higher, meaning the GPU is less saturated at 1080p and has more headroom to work with.
The Low preset tells the most interesting story. Average FPS at 1080p is 248, at 1440p it is 207, and at 4K it is 124. The drop from 1080p to 1440p is only 17%, while the drop from 1440p to 4K is 40%. This non-linear scaling at Low settings suggests that at 1080p and 1440p, the CPU is starting to limit the frame rate — the Ryzen 5 2600 simply cannot feed the RTX 5070 Ti fast enough to push beyond roughly 250 FPS. At 4K, the GPU becomes the bottleneck again, and scaling returns to a more predictable pattern.
The Medium preset, which has min/max data for all three resolutions, reinforces this interpretation. At 1080p, the average is 228 FPS with a minimum of 193 and maximum of 262. At 1440p, the average drops to 163 with min/max of 138/187. At 4K, the average is 97 with min/max of 83/112. The 1080p maximum of 262 is close to the Low preset's 1080p average of 248, suggesting that both are bumping against a similar upper ceiling.
What this scaling behavior indicates is that the limiting component shifts depending on resolution and settings. At 4K across all presets, the GPU is the clear bottleneck — the rendering load is high enough that the CPU's performance is less relevant. At 1080p with Low or Medium settings, the CPU begins to constrain the system, preventing the GPU from reaching its full potential. The 1440p High and Ultra results sit in a middle ground where both components are contributing to the final frame rate.
GPU Role
The RTX 5070 Ti brings substantial resources to this pairing. Its 16 GB of GDDR7 memory on a 256-bit bus provides 896.0 GB/s of bandwidth, which is more than sufficient for Greedfall's textures and geometry at any of the tested resolutions. The GPU's 8,960 shading units and 280 texture mapping units work with a boost clock of 2452 MHz to deliver the raw compute needed for the higher presets.
The GPU's benchmark scores put its performance in context. Its passmark G3D score is 32974, and its 3DMark Steel Nomad DX12 score is 6604. The GPU's percentile ranking versus all GPUs is 86, meaning it sits in the upper tier of tested hardware. Its nearest rivals include the AMD Radeon RX 6900 XT with an average score of 50951 and a deltaPct of -2, and the AMD Radeon RX 6800 XT at 48477 with a deltaPct of 3.1 — the RTX 5070 Ti's own average benchmark score is 49957.
In Greedfall specifically, the GPU's role becomes most apparent at 4K. The jump from Medium (97 FPS average) to High (88 FPS average) at 3840x2160 costs only 9 FPS, but the jump from High to Ultra (56 FPS average) costs 32 FPS. This indicates that the Ultra preset introduces rendering effects that are particularly demanding on the GPU's compute and memory subsystems. The GPU's 16 GB of VRAM is not the limiting factor here — even at Ultra, the game is unlikely to exceed that capacity — but the increased shading and texture work does tax the GPU's throughput.
The Low preset at 4K yields 124 FPS average, which is more than double the Ultra result. This suggests that the GPU has significant headroom when the game's visual effects are reduced. The GPU's memory clock of 1750 MHz (28 Gbps effective) and pixel rate of 235.4 GPixel/s contribute to its ability to maintain high frame rates at lower settings.
Settings Recommendations
The measured data provides clear guidance on which preset offers the best experience for this combo. At 1920x1080, the High preset delivers 213 FPS average, which is well above the refresh rate of most monitors. The Medium preset at 228 FPS is only 7% higher, but it also has a minimum of 193 FPS, suggesting better frame pacing. The Ultra preset at 136 FPS is still smooth but represents a 36% drop from High for what is likely a marginal visual improvement.
At 2560x1440, the High preset at 148 FPS is the sweet spot. It is well above 60 FPS and leaves headroom for dips during combat or dense scenes. The Medium preset at 163 FPS offers a small boost, but the High preset's visual quality improvement is worth the 9% frame rate cost. The Ultra preset at 94 FPS is playable but drops below the 100 FPS threshold that many users prefer for action RPGs.
At 3840x2160, the recommendation shifts. The High preset at 88 FPS is solid, and the Medium preset at 97 FPS is better if visual fidelity is less important. The Ultra preset at 56 FPS is borderline — it is above 30 FPS but below 60, which may cause noticeable stutter in fast-paced combat. The Low preset at 124 FPS is the smooth option, but it sacrifices too much visual quality for most users.
Across all resolutions, the Medium preset provides the most consistent experience. It has complete min/max data, and its minimum FPS figures (193 at 1080p, 138 at 1440p, 83 at 4K) indicate that it holds up well under load. The High preset offers a good balance of visual quality and performance, while the Ultra preset is only recommended for users who prioritize graphics over frame rate.
FAQ
Q: What is the average FPS at 1920x1080 with High settings?
A: The measured average FPS is 213 at 1920x1080 with High settings, which is well above the 144 Hz refresh rate common on modern monitors.
Q: How much faster is the Low preset compared to Ultra at 4K?
A: At 3840x2160, the Low preset averages 124 FPS while the Ultra preset averages 56 FPS, making Low more than twice as fast in terms of average frame rate.
Q: Does the combo maintain 60 FPS at 4K on Ultra?
A: The Ultra preset at 3840x2160 averages 56 FPS, which is below the 60 FPS threshold. The High preset at 88 FPS is the recommended option for 4K play.
Q: What is the minimum FPS recorded for this combo in Greedfall?
A: The minimum FPS recorded is 83, which occurs at 3840x2160 with Medium settings. The minimum at 2560x1440 with Medium is 138, and at 1920x1080 with Medium it is 193.
Q: How does the CPU's benchmark score compare to its nearest rival?
A: The Ryzen 5 2600 has an average benchmark score of 21484, which is 0.2% higher than the Intel Core Ultra 5 228V at 21440 and 0.5% higher than the Intel Core i9-11900H at 21367.
Q: Is the GPU more likely to be the bottleneck at 1080p or 4K?
A: The data indicates the GPU is the bottleneck at 4K, where frame rates scale consistently with resolution. At 1080p, the CPU is more likely to limit performance, as shown by the relatively small gap between Low and Medium presets.
How This Combo Ranks
This specific combination of AMD Ryzen 5 2600 and NVIDIA GeForce RTX 5070 Ti ranks 594 out of 3703 tested combos in Greedfall. That places it in the top 16% of all tested configurations, which is a strong result given the age of the CPU. The CPU itself has a percentile ranking of 75 versus all CPUs, meaning it performs better than three-quarters of tested processors in general benchmarks.
The GPU's percentile ranking of 86 versus all GPUs is higher than the CPU's, which confirms that the graphics card is the stronger component in this pairing. The combo's rank of 594 suggests that while the GPU is capable of high frame rates, the CPU prevents the system from achieving the top-tier results that the GPU alone might be capable of.
In the context of the full database, this combo sits in the upper quartile of tested systems. The CPU's nearest rivals — the Intel Core Ultra 5 228V (deltaPct 0.2), Intel Core i9-11900H (deltaPct 0.5), and Intel Xeon D-1746TER (deltaPct -0.7) — all have similar average benchmark scores, indicating that the CPU's general performance is well understood. The GPU's nearest rivals — the AMD Radeon RX Vega 64 (deltaPct -0.1), Intel Arc A550M (deltaPct 0.4), and AMD Radeon RX 6900 XT (deltaPct -2) — show that the RTX 5070 Ti sits in a competitive performance band.
CPU Role
The AMD Ryzen 5 2600 is a 6-core, 12-thread processor from the 2000 series, based on the Zen architecture with a 12 nm process node. Its base clock is 3.40 GHz with a boost clock of 3.90 GHz, and it has a TDP of 65 W. The CPU's cache configuration includes 96 KB of L1 per core, 512 KB of L2 per core, and 16 MB of shared L3 cache. Its memory support is DDR4 with dual-channel access and a bandwidth of 46.9 GB/s.
The CPU's benchmark results show a processor that is competent but not exceptional by modern standards. Its Cinebench R15 multicore score is 1248, and its single-core score is 157.3. The Geekbench multicore score is 5648, with a single-core score of 1154. The passmark multithread score is 13160, and the single-thread score is 2239. These figures place it in the 75th percentile of all CPUs.
In Greedfall, the CPU's role is most evident at 1080p with lower settings. The Low preset at 1920x1080 averages 248 FPS, while the Medium preset averages 228 FPS — a difference of only 8%. At 1440p, the gap between Low (207 FPS) and Medium (163 FPS) widens to 21%, indicating that the GPU becomes more involved as resolution increases. At 4K, the Low preset at 124 FPS versus Medium at 97 FPS shows a 22% difference, suggesting that the CPU's influence diminishes as the GPU workload grows.
The CPU's 6 cores and 12 threads are sufficient for Greedfall's threading model, which is typical of an Action RPG from 2019. The boost clock of 3.90 GHz is modest by today's standards, which explains why the frame rates at 1080p Low settings cap out around 250 FPS. The CPU's memory bandwidth of 46.9 GB/s is adequate but not generous, which could contribute to the scaling behavior seen at lower resolutions.
Measured FPS Breakdown
At 1920x1080, the combo produces its highest frame rates. The Low preset averages 248 FPS, the Medium preset averages 228 FPS with a minimum of 193 and maximum of 262, the High preset averages 213 FPS, and the Ultra preset averages 136 FPS. The spread from Low to Ultra is 112 FPS, or 45% of the Low preset's value.
At 2560x1440, the results show a step down across all presets. The Low preset averages 207 FPS, the Medium preset averages 163 FPS with a minimum of 138 and maximum of 187, the High preset averages 148 FPS, and the Ultra preset averages 94 FPS. The spread from Low to Ultra is 113 FPS, nearly identical to the 1080p spread in absolute terms.
At 3840x2160, the frame rates drop significantly. The Low preset averages 124 FPS, the Medium preset averages 97 FPS with a minimum of 83 and maximum of 112, the High preset averages 88 FPS, and the Ultra preset averages 56 FPS. The spread from Low to Ultra is 68 FPS, which is narrower than at lower resolutions, indicating that the GPU is becoming the primary constraint.
The Medium preset is the only one with complete min/max data across all three resolutions. At 1080p, the minimum of 193 FPS is 85% of the average, suggesting good frame stability. At 1440p, the minimum of 138 FPS is 85% of the average as well. At 4K, the minimum of 83 FPS is 86% of the average. This consistency indicates that the Medium preset provides reliable performance regardless of resolution.
Hardware Specifications
AMD Ryzen 5 2600
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 5070 Ti in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 124.0 |
| 3840x2160 | Medium | 97.0 |
| 3840x2160 | High | 88.0 |
| 3840x2160 | Ultra | 56.0 |
| 2560x1440 | Low | 207.0 |
| 2560x1440 | Medium | 163.0 |
| 2560x1440 | High | 148.0 |
| 2560x1440 | Ultra | 94.0 |
| 1920x1080 | Low | 248.0 |
| 1920x1080 | Medium | 228.0 |
| 1920x1080 | High | 213.0 |
| 1920x1080 | Ultra | 136.0 |
Greedfall with Ryzen 5 2600 + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with RTX 5070 Ti + Other CPUs
See how Greedfall performs with the same GPU but different processors.
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