Fortnite
This combination offers playable performance with an average of 49 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 21 | 27 | 39 |
| 1440p QHD | 26 | 40 | 51 | 73 |
| 1080p Full HD | 41 | 63 | 81 | 115 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fortnite with Intel Core i7-14700F + Intel Arc B390, In-Depth Analysis
Fortnite on the Intel Core i7-14700F paired with the Intel Arc B390 presents a dataset dominated by GPU limitation. The measured frames per second (FPS) across all resolutions and settings place this combination firmly in the lower percentile of tested hardware, with a combo rank of 3289 out of 3700 tested configurations. The data indicates a system where a high-end 20-core processor is severely bottlenecked by an integrated graphics solution operating with shared system memory, resulting in a playable experience only at the lowest settings and resolution.
Settings Recommendations
The measured FPS data clearly indicates that this hardware combination is not capable of delivering a consistently smooth experience at higher visual presets. At 1920x1080, the Low preset is the only setting that approaches a playable standard, achieving an average of 115 FPS. While this is a strong result for a low-fidelity setting, the jump to Medium drops the average to 81 FPS, and High further reduces it to 63 FPS. For competitive play where frame rate is paramount, the Low preset is the only viable option, as it provides a significant 34 FPS advantage over Medium and a 52 FPS advantage over High at the same resolution.
At 2560x1440, the situation becomes more challenging. The Low preset delivers an average of 73 FPS, which is still usable, but the Medium preset falls to 51 FPS, and High drops to 40 FPS. The Ultra preset is not recommended under any circumstances, as it yields an average of 41 FPS at 1080p, 26 FPS at 1440p, and 14 FPS at 2160p, all of which are below the threshold for a responsive gaming experience. The data suggests that for a balance of visual fidelity and performance, users would need to choose between the Low preset at 1440p or the Medium preset at 1080p, with the latter providing a more stable frame rate at 81 FPS.
The Ultra preset is effectively unplayable across all resolutions in this dataset. The performance degradation from Low to Ultra is steep and consistent; at 1080p, the average FPS falls from 115 to 41, a 64% reduction. At 1440p, the drop is from 73 to 26, and at 4K, it falls from 39 to 14. These numbers suggest that the Arc B390's rendering capabilities are quickly exhausted by the increased shading and post-processing demands of higher presets, making them unsuitable for anything beyond static screenshots. The optimal experience for this combination is therefore the Low preset at 1080p, with the Medium preset at 1080p as a secondary option for users who prioritize visual quality over maximum frame rate.
GPU Role
The Intel Arc B390 is the dominant limiting factor in this configuration. Its benchmark score of 1482 in 3DMark Steel Nomad places it in the 9th percentile of all GPUs, indicating performance that is lower than 91% of tested graphics cards. This score is only marginally higher than its nearest rivals, the NVIDIA GeForce GT 520MX (1463 score, 1.3% slower) and the NVIDIA GeForce 800M (1460 score, 1.5% slower). The data shows that this integrated GPU, based on the Xe3-LPG architecture on a 3 nm process, is designed for basic graphical output rather than demanding gaming workloads.
The GPU operates with a base clock of 300 MHz and a boost clock of 2500 MHz, but its performance is fundamentally constrained by its memory configuration. The Arc B390 uses "System Shared" memory, meaning it relies on the system's main RAM for frame buffering, with bandwidth described as "System Dependent". This is a critical bottleneck, as the GPU must compete with the CPU for memory bandwidth, which severely impacts frame times and overall throughput in a fast-paced game like Fortnite. The 1536 shading units, 48 texture mapping units, and 24 raster output pipelines are simply insufficient for the demands of modern rendering at high resolutions.
The measured FPS data directly reflects this limitation. At 1080p Low, the GPU manages 115 FPS, but this number collapses as resolution and settings increase. At 4K Ultra, the average FPS is just 14, a 88% drop from the 1080p Low result. The lack of dedicated video memory means that higher resolutions and texture settings force the GPU to handle larger data sets through the system memory bus, which creates a severe performance penalty. The GPU's 7.680 TFLOPS of FP32 compute power is theoretically capable, but in practice, the memory bottleneck and low fill rate (60.00 GPixel/s) prevent it from translating that compute into playable frame rates.
FAQ
Q: What is the best resolution and settings combination for this setup?
A: According to the measured data, the best combination is 1920x1080 with the Low preset, which achieves an average of 115 FPS. This is the only configuration that provides a frame rate significantly above the 60 FPS threshold, making it the most responsive option for gameplay.
Q: How does the Arc B390 compare to its closest rivals in performance?
A: The Arc B390 scores 1482 in 3DMark Steel Nomad, which is 1.3% higher than the NVIDIA GeForce GT 520MX (1463) and 2.7% higher than the NVIDIA GeForce GT 710 (1443). Its performance is statistically similar to these older entry-level discrete GPUs, indicating it is not competitive with modern dedicated gaming hardware.
Q: Is the Core i7-14700F the reason for the low frame rates in Fortnite?
A: No. The data indicates the CPU is not the primary bottleneck. The i7-14700F has a strong benchmark profile, scoring 35122 in Cinebench R23 multi-core and ranking in the 91st percentile of all CPUs. The low frame rates are attributable to the Arc B390's limited graphics capabilities, particularly its shared memory architecture and low pixel rate.
Q: Can I play Fortnite at 4K resolution with this hardware?
A: Technically, yes, but the performance is not acceptable for gameplay. At 3840x2160, the highest average FPS is 39 on the Low preset, which drops to 21 on High and 14 on Ultra. These frame rates are well below what is needed for a smooth experience, so 4K is not a practical option.
Q: What is the difference in performance between the Low and Ultra presets at 1080p?
A: The difference is substantial. At 1920x1080, the Low preset averages 115 FPS, while the Ultra preset averages 41 FPS. This represents a 74 FPS (or 64%) reduction in average frame rate when moving from the lowest to the highest quality preset.
Q: Does the Arc B390 have enough memory for Fortnite?
A: The GPU does not have dedicated memory; it uses "System Shared" memory. This configuration is a significant performance limiter, as the memory bandwidth is "System Dependent" rather than a dedicated high-speed pool. The data suggests this shared memory approach causes severe scaling issues at higher resolutions and settings.
How This Combo Ranks
This specific combination of the Intel Core i7-14700F and Intel Arc B390 ranks 3289 out of 3700 tested combos in Fortnite. This places it in the bottom 11% of all tested configurations, indicating a severe performance deficit relative to the broader hardware ecosystem. The rank is primarily driven by the GPU's low percentile score (9th percentile), which drags down the overall gaming capability despite the CPU's high percentile ranking (91st percentile).
The disparity between the CPU and GPU performance is stark. The i7-14700F scores 35122 in Cinebench R23 multi-core, placing it near the top of the CPU charts, while the Arc B390 scores 1482 in 3DMark Steel Nomad, placing it near the bottom of the GPU charts. This creates an extreme bottleneck where the CPU is often idle waiting for the GPU to finish rendering frames. The measured FPS data supports this, as the frame rates are consistently low even at 1080p Low, a scenario where a capable CPU would typically push much higher numbers if paired with a more powerful GPU. The combo rank of 3289 reflects a system that is unbalanced for gaming, with the GPU being the clear limiting factor.
Resolution Scaling
The measured FPS data reveals a predictable but severe degradation as resolution increases, which is a hallmark of GPU-bound performance. At the Low preset, the average FPS drops from 115 at 1920x1080 to 73 at 2560x1440 (a 37% reduction) and then to 39 at 3840x2160 (a 66% reduction from 1080p). This scaling pattern indicates that the Arc B390's rendering pipeline is quickly overwhelmed by the increase in pixel count, as the number of pixels quadruples from 1080p to 4K.
The scaling behavior across all settings confirms the GPU bottleneck. At the Medium preset, the average FPS is 81 at 1080p, 51 at 1440p, and 27 at 4K. The High preset yields 63, 40, and 21 FPS respectively. The percentage drop from 1080p to 4K is consistent across settings, ranging from a 66% drop at Low to a 66% drop at High, which suggests a linear relationship between pixel count and render time. This is typical of a system where the CPU is not the limiting factor; a CPU-bound scenario would show less degradation at higher resolutions because the GPU would have more time to render each frame, but here the GPU is already at its maximum capacity even at 1080p.
The fact that the frame rates do not scale proportionally with the pixel count reduction from 4K to 1080p (4K has 4x the pixels, but frame rates are not 4x higher) further points to other bottlenecks, such as memory bandwidth and fill rate limits. For example, at Low settings, 4K achieves 39 FPS while 1080p achieves 115 FPS, which is only a 2.9x improvement despite a 4x reduction in pixels. This indicates that the GPU's fixed-function units, like the 24 ROPs, are saturated even at lower resolutions.
Measured FPS Breakdown
The complete dataset provides a clear picture of this system's performance envelope. At 1920x1080, the Low preset is the only one that breaks the 100 FPS barrier, hitting an average of 115 FPS. The Medium preset averages 81 FPS, with a minimum of 69 and a maximum of 93 FPS. The High preset averages 63 FPS, and the Ultra preset falls to 41 FPS. This shows that at 1080p, users can expect a playable experience only at Low settings, with Medium being borderline acceptable for less demanding players.
At 2560x1440, the performance drops across the board. The Low preset averages 73 FPS, which is the only setting above the 60 FPS threshold. The Medium preset averages 51 FPS (min 44, max 59), the High preset averages 40 FPS, and the Ultra preset averages 26 FPS. The data shows that 1440p gaming is only viable at Low settings, and even then, the frame rate is noticeably lower than at 1080p.
At 3840x2160, the performance is largely unplayable. The Low preset averages 39 FPS, the Medium preset averages 27 FPS (min 23, max 31), the High preset averages 21 FPS, and the Ultra preset averages 14 FPS. These results confirm that 4K resolution is not a realistic option for this hardware combination, as even the lowest settings cannot maintain a consistent 40 FPS. The minimum FPS values, where available, show that frame pacing can be inconsistent, with the 1440p Medium preset dipping to 44 FPS and the 4K Medium preset dipping to 23 FPS.
CPU Role
The Intel Core i7-14700F is a high-end processor that is entirely underutilized in this configuration. With 20 cores and 28 threads, running at a base clock of 2.10 GHz and a boost clock of 5.40 GHz, it is a formidable CPU for multi-threaded workloads. Its benchmark results are impressive: a Cinebench R23 multi-core score of 35122 and a Geekbench single-core score of 2429. The CPU ranks in the 91st percentile of all CPUs, with an average benchmark score of 53620, placing it slightly ahead of the AMD Ryzen 9 7900X (53288 score, 0.6% slower) and the AMD EPYC 7313P (53206 score, 0.8% slower).
In Fortnite, the CPU is not the bottleneck. The game is primarily GPU-bound at the settings and resolutions tested, as evidenced by the significant frame rate drops when increasing resolution at the same settings. A CPU-bound scenario would show less variation in FPS across resolutions, but the data shows a clear and consistent drop from 1080p to 4K. The i7-14700F's high single-thread performance, reflected in its 4958 Cinebench R23 single-core score, is more than sufficient to feed the Arc B390, but the GPU simply cannot keep up with the CPU's output.
The CPU's 33 MB of shared L3 cache and support for both DDR4 and DDR5 memory provide a solid foundation for gaming, but the Arc B390's reliance on "System Shared" memory means the CPU's memory controller is also handling GPU traffic. This can introduce latency and reduce effective bandwidth for CPU tasks, although the overall impact is minor compared to the GPU's raw performance deficit. The data suggests that pairing this CPU with a dedicated mid-range GPU would yield vastly better results, as the processor's capabilities are currently being wasted on an integrated graphics solution that cannot utilize its full potential.
Hardware Specifications
Intel Core i7-14700F
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + Intel Arc B390 in Fortnite
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 39.0 |
| 3840x2160 | Medium | 27.0 |
| 3840x2160 | High | 21.0 |
| 3840x2160 | Ultra | 14.0 |
| 2560x1440 | Low | 73.0 |
| 2560x1440 | Medium | 51.0 |
| 2560x1440 | High | 40.0 |
| 2560x1440 | Ultra | 26.0 |
| 1920x1080 | Low | 115.0 |
| 1920x1080 | Medium | 81.0 |
| 1920x1080 | High | 63.0 |
| 1920x1080 | Ultra | 41.0 |
Fortnite with ii7-14700F + Other GPUs
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Fortnite with Arc B390 + Other CPUs
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