Fivem
This combination delivers exceptional performance with an average of 189 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 70 | 89 | 112 | 142 |
| 1440p QHD | 125 | 161 | 202 | 255 |
| 1080p Full HD | 191 | 244 | 304 | 378 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra X9 388H + NVIDIA GeForce RTX 5060, In-Depth Analysis
Fivem is a demanding multiplayer title that stresses both CPU and GPU, and the combination of the Intel Core Ultra X9 388H and NVIDIA GeForce RTX 5060 shows a clear performance curve across resolutions. The data reveals a system that is well-balanced at 1080p and 1440p but becomes GPU-limited at 4K, where frame rates drop below the threshold for smooth gameplay. This analysis breaks down the measured FPS results, the role of each component, and what settings users should prioritize.
Resolution Scaling
The measured FPS data shows a predictable but steep decline as resolution increases, a pattern that highlights the RTX 5060’s 8 GB GDDR7 memory and 128-bit bus as the primary bottleneck at higher pixel counts. At 1080p High settings, the system averages 103 FPS, which drops to 68 FPS at 1440p and further to 38 FPS at 4K. This represents a 34% performance loss from 1080p to 1440p and a 63% loss from 1080p to 4K, indicating that the GPU is being pushed progressively harder as pixel count rises.
The scaling pattern becomes even more pronounced when looking at the Low preset. At 1080p Low, the system achieves 163 FPS, which is a strong result that suggests the CPU is capable of feeding the GPU at high frame rates. Moving to 1440p Low drops the average to 108 FPS, a 34% reduction, while 4K Low yields 60 FPS, a 63% reduction from the 1080p baseline. The consistency of these percentage drops across presets suggests that resolution scaling is uniform, but the absolute numbers reveal that 4K is simply too demanding for this GPU to maintain high refresh rates, even on the lowest settings.
The medium preset data provides additional insight into frame time consistency. At 1080p Medium, the system averages 129 FPS with a minimum of 109 FPS and a maximum of 148 FPS. At 1440p Medium, the average drops to 85 FPS with a minimum of 72 FPS and a maximum of 98 FPS. At 4K Medium, the average falls to 47 FPS with a minimum of 40 FPS and a maximum of 54 FPS. The spread between minimum and maximum frames remains relatively tight across resolutions, which indicates that the system does not experience severe frame stuttering, but rather a consistent reduction in throughput as the GPU becomes more saturated.
The 4K Ultra preset is the clearest indicator of GPU limitation, with an average of just 29 FPS. This is below playable thresholds and represents a 64% drop from the 1080p Ultra result of 80 FPS. The data suggests that at 4K, the RTX 5060 is fully utilized and cannot keep up with the pixel fill rate required, regardless of the CPU’s capabilities. The Core Ultra X9 388H, with its 16 cores and 5.10 GHz boost clock, is likely not the limiting factor at 4K, as the GPU is clearly the bottleneck. At 1080p and 1440p, however, the CPU’s strong single-thread performance, evidenced by its 2200.5 score in Cinebench R23 single-core, helps maintain high frame rates, though the GPU still plays a dominant role in determining the final output.
Settings Recommendations
The measured FPS data provides clear guidance for players seeking the best balance between visual quality and performance. At 1080p, the Medium preset stands out as the optimal choice, delivering 129 FPS average with a minimum of 109 FPS. This is well above the 60 FPS threshold for smooth gameplay and only 21% lower than the Low preset’s 163 FPS, while offering substantially better visual fidelity. The High preset at 103 FPS is also viable, but the 20% drop from Medium to High may not justify the visual improvement for competitive players. Ultra at 80 FPS is playable but begins to approach the lower limits of what most users would consider smooth, making it a choice for those who prioritize visuals over frame rate.
At 1440p, the Medium preset again offers the best compromise, with an average of 85 FPS and a minimum of 72 FPS. This maintains a solid frame rate that is suitable for most displays, and the jump to High at 68 FPS is noticeable but not drastic. The Low preset at 108 FPS is excellent for high-refresh-rate monitors, but the visual compromise is significant. Ultra at 53 FPS falls below the 60 FPS threshold, making it less desirable for general play. Data suggests that 1440p Medium is the sweet spot for this resolution, providing a playable experience without sacrificing too much visual quality.
At 4K, the options are limited. The Low preset achieves 60 FPS, which is the minimum for smooth gameplay, but the visual quality is severely reduced. Medium drops to 47 FPS, which is below the 60 FPS target and may result in noticeable judder. High at 38 FPS and Ultra at 29 FPS are both below playable thresholds for most users. The data indicates that 4K is only viable on the Low preset, and even then, the experience is marginal. For the best overall experience, the data recommends 1080p Medium or 1440p Medium, as these settings deliver the highest frame rates while maintaining a reasonable level of visual detail. The Ultra preset is only recommended for users who prioritize image quality over performance and are willing to accept frame rates in the 29-80 FPS range depending on resolution.
GPU Role
The NVIDIA GeForce RTX 5060 is a Blackwell 2.0 architecture GPU built on a 5 nm process at TSMC, featuring 21,900 million transistors on a 181 mm² die. Its 8 GB of GDDR7 memory on a 128-bit bus provides 448.0 GB/s of bandwidth, which is a critical factor in this game’s performance. The memory bandwidth is likely the limiting factor at higher resolutions, as the 4K results show a significant drop in frame rates that is consistent with the GPU running out of memory bandwidth rather than raw compute power.
The GPU’s clock speeds are 2280 MHz base and 2497 MHz boost, with memory running at 1750 MHz or 28 Gbps effective. These clocks contribute to the GPU’s 19.18 TFLOPS of FP32 performance and 299.6 GTexel/s texture rate. In Fivem, this translates to strong performance at 1080p and 1440p, where the GPU can maintain high frame rates on Medium and High presets. The 3DMark Steel Nomad DX12 score of 3628 and Passmark G3D score of 20891 indicate that the GPU is competitive for its class, though its percentile ranking of 72 among all GPUs shows it is not a top-tier part.
The RTX 5060’s performance in Fivem can be contextualized by its nearest rivals in the benchmark database. The AMD Radeon 860M has an average score of 26401, which is 0.3% higher than the RTX 5060’s 26331, indicating they are essentially equivalent. The NVIDIA GeForce MX550 at 26421 is also within 0.3%, while the AMD Radeon RX 5700 XT 50th Anniversary at 26553 is 0.8% higher. The AMD Radeon RX 6750 XT at 26011 is 1.2% lower. These small deltas suggest that the RTX 5060 performs similarly to these other GPUs in general benchmarks, but the Fivem-specific results show that it handles this particular game’s demands adequately, with the 8 GB VRAM being sufficient for 1080p and 1440p but potentially limiting at 4K.
The GPU’s 30 RT cores and 120 Tensor cores are present but not heavily utilized in Fivem, as this is not a ray-tracing-intensive title. The data shows that the GPU’s raw rasterization performance is what matters most, and the 48 ROPs and 120 TMUs are sufficient for the game’s rendering requirements. The GPU’s power draw is rated at 145 W TDP with a suggested PSU of 300 W, which is reasonable for a dual-slot card, but these power figures are not directly reflected in the FPS data.
Measured FPS Breakdown
At 1920x1080, the system delivers its best results across all settings. The Low preset achieves the highest average at 163 FPS, followed by Medium at 129 FPS with a minimum of 109 FPS and a maximum of 148 FPS. High averages 103 FPS, and Ultra drops to 80 FPS. The spread from Low to Ultra is 83 FPS, representing a 51% reduction in performance when moving from the lowest to the highest visual quality. This suggests that at 1080p, the GPU has enough headroom to handle the increased load of higher presets, but the Ultra preset still imposes a significant cost.
At 2560x1440, the performance scales down predictably. Low averages 108 FPS, Medium averages 85 FPS with a minimum of 72 FPS and a maximum of 98 FPS, High averages 68 FPS, and Ultra averages 53 FPS. The difference between Low and Ultra is 55 FPS, a 51% reduction, which mirrors the 1080p scaling. The Medium preset’s minimum of 72 FPS ensures that the game remains playable even during demanding scenes, while the Ultra preset’s 53 FPS average is borderline for smooth gameplay.
At 3840x2160, the performance drops significantly, and the GPU becomes the clear bottleneck. Low averages 60 FPS, which is exactly at the threshold for smooth gameplay, while Medium averages 47 FPS with a minimum of 40 FPS and a maximum of 54 FPS. High averages 38 FPS, and Ultra averages 29 FPS. The difference between Low and Ultra is 31 FPS, a 52% reduction, which is consistent with the other resolutions. However, the absolute numbers are much lower, with even the Low preset struggling to maintain 60 FPS in all scenarios. The data shows that 4K is not a practical resolution for this GPU in Fivem, as the average frame rates are below the 60 FPS target for all presets except Low, and even that is marginal. The combo rank of 1969 out of 3005 combos places this system in the lower-middle tier for this game, reflecting its limitations at higher resolutions.
FAQ
Q: What is the best resolution for this system in Fivem?
A: The data shows that 1920x1080 and 2560x1440 are the most viable resolutions. At 1080p, the Medium preset averages 129 FPS, and at 1440p, the Medium preset averages 85 FPS. Both provide smooth gameplay, while 4K only achieves 60 FPS on Low settings and drops below 50 FPS on Medium.
Q: How does the RTX 5060 compare to its nearest rivals in general benchmarks?
A: The RTX 5060 has an average benchmark score of 26331, which is 0.3% lower than the AMD Radeon 860M and NVIDIA GeForce MX550, 0.8% lower than the AMD Radeon RX 5700 XT 50th Anniversary, and 1.2% higher than the AMD Radeon RX 6750 XT. These differences are minimal, indicating similar overall performance.
Q: Does the CPU or GPU limit performance in Fivem?
A: At 1080p and 1440p, the system is fairly balanced, but at 4K, the GPU is clearly the limiting factor. The RTX 5060’s 8 GB GDDR7 memory and 448.0 GB/s bandwidth are insufficient to maintain high frame rates at 4K, while the Core Ultra X9 388H’s 16 cores and high boost clock are sufficient for the game’s CPU demands.
Q: What is the performance difference between Low and Ultra settings?
A: Across all resolutions, the difference between Low and Ultra is consistently around 51-52%. At 1080p, Low averages 163 FPS and Ultra averages 80 FPS. At 1440p, Low averages 108 FPS and Ultra averages 53 FPS. At 4K, Low averages 60 FPS and Ultra averages 29 FPS.
Q: Is the RTX 5060’s 8 GB VRAM sufficient for Fivem?
A: The data indicates that 8 GB is sufficient for 1080p and 1440p, where the system maintains playable frame rates on Medium and High presets. At 4K, the memory capacity and bandwidth become limiting factors, as the GPU cannot maintain 60 FPS on Medium or higher settings.
Q: What is the system’s overall ranking for this game?
A: The combination of the Intel Core Ultra X9 388H and NVIDIA GeForce RTX 5060 ranks 1969 out of 3005 tested combos for Fivem. This places it in the lower-middle portion of the performance spectrum, reflecting its limitations at 4K but adequate performance at lower resolutions.
CPU Role
The Intel Core Ultra X9 388H is a 16-core, 16-thread processor from the Core Ultra Series 3, based on the Panther Lake architecture and built on Intel’s 3 nm process. Its base clock is 2.10 GHz with a boost clock of 5.10 GHz, and it has 18 MB of shared L3 cache. In Fivem, the CPU’s role is to handle game logic, physics, and AI, which are typically single-threaded or lightly threaded workloads. The processor’s single-core performance, as measured by its Cinebench R23 score of 2200.5, is strong and likely sufficient to avoid bottlenecking the GPU at 1080p and 1440p.
The CPU’s multi-core performance is also robust, with a Cinebench R23 multi-core score of 18911 and a Passmark multi-thread score of 36811. This is relevant for Fivem, which can utilize multiple cores for streaming and world simulation in multiplayer environments. The processor’s percentile ranking of 88 among all CPUs indicates that it is in the top 12% of processors, and its average benchmark score of 44466 is nearly identical to its nearest rivals. The AMD Ryzen 5 7500X3D has a score of 44573, which is 0.2% higher, while the Intel Core i9-13950HX at 44342 is 0.3% lower, and the AMD Ryzen AI Max 385 at 44309 is 0.4% lower. These tiny deltas suggest that the Core Ultra X9 388H is on par with these alternatives in general CPU benchmarks.
In Fivem specifically, the CPU’s high boost clock and strong single-thread performance help maintain high frame rates at lower resolutions. The data shows that at 1080p Low, the system achieves 163 FPS, which is a clear indication that the CPU can feed the GPU effectively at high frame rates. At 1440p, the CPU continues to keep up, as the 108 FPS Low result is still well above the 60 FPS target. The CPU’s L3 cache of 18 MB and support for LPDDR5X memory with 153.6 GB/s bandwidth also contribute to smooth performance, though the memory bandwidth is shared with the GPU’s demands. At 4K, the CPU is not the limiting factor, as the GPU’s performance drops to levels where the CPU has ample headroom. The Core Ultra X9 388H’s 16 threads and 5.10 GHz boost clock are more than adequate for Fivem’s requirements, and the data shows that the CPU does not hold back the RTX 5060 at any resolution or settings preset.
Hardware Specifications
Intel Core Ultra X9 388H
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra X9 388H + NVIDIA GeForce RTX 5060 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 70.0 |
| 3840x2160 | High | 89.0 |
| 3840x2160 | Medium | 112.0 |
| 3840x2160 | Low | 142.0 |
| 2560x1440 | Ultra | 125.0 |
| 2560x1440 | High | 161.0 |
| 2560x1440 | Medium | 202.0 |
| 2560x1440 | Low | 255.0 |
| 1920x1080 | Ultra | 191.0 |
| 1920x1080 | High | 244.0 |
| 1920x1080 | Medium | 304.0 |
| 1920x1080 | Low | 378.0 |
Fivem with iUltra X9 388H + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 5060 + Other CPUs
See how Fivem performs with the same GPU but different processors.
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