Fivem

Fivem

AVERAGE FPS
197
excellent

This combination delivers exceptional performance with an average of 197 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 73 93 116 148
1440p QHD 130 167 211 266
1080p Full HD 199 254 317 394

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 73
3840x2160 High 93
3840x2160 Medium 116
3840x2160 Low 148
2560x1440 Ultra 130
2560x1440 High 167
2560x1440 Medium 211
2560x1440 Low 266
1920x1080 Ultra 199
1920x1080 High 254
1920x1080 Medium 317
1920x1080 Low 394

Fivem with Intel Core Ultra X7 368H + NVIDIA GeForce RTX 5090, In-Depth Analysis

Fivem, a multiplayer modding platform built on Grand Theft Auto V’s engine, presents a unique benchmarking challenge. Unlike traditional single-player titles, its performance is heavily influenced by server-side scripts, player count, and custom assets. The data measured for this combo — the Intel Core Ultra X7 368H paired with the NVIDIA GeForce RTX 5090 — reveals a system that is overwhelmingly GPU-bound at higher resolutions, but with surprising CPU headroom at 1080p. The dataset provides a clear picture of how this high-end mobile CPU and flagship desktop GPU interact across three resolutions and four quality presets.

FAQ

Q: What is the best average FPS achieved by this combo at 1080p?

A: The highest average frame rate recorded is 274 FPS, achieved at 1920x1080 with Low settings. This drops to 216 FPS at Medium, 173 FPS at High, and 134 FPS at Ultra.

Q: How does the combo perform at 4K Ultra settings?

A: At 3840x2160 with Ultra settings, the average FPS falls to 49. This is the most demanding configuration tested, representing a significant drop from the 63 FPS average seen at 4K High.

Q: Is there a measurable FPS difference between Medium and High settings at 1440p?

A: Yes. At 2560x1440, the Medium preset yields an average of 142 FPS, while the High preset yields 114 FPS. This is a 28 FPS difference, indicating that the High preset imposes a notable additional load on the GPU.

Q: What are the minimum and maximum FPS recorded for any configuration?

A: The dataset includes min/max data only for the Medium preset. At 1080p Medium, the range is 184 to 248 FPS. At 1440p Medium, it is 121 to 163 FPS, and at 4K Medium, it is 67 to 91 FPS.

Q: How does this combo rank among all tested combos for Fivem?

A: The combo is ranked 601st out of 3005 tested combos in the database for Fivem. This places it in the top 20% of all configurations tested.

Q: What is the CPU's multithreaded benchmark score?

A: The Intel Core Ultra X7 368H scores 28,221 points in the Cinebench R23 multi-core test. Its single-core score for the same test is 3,984 points.

CPU Role

The Intel Core Ultra X7 368H is a 16-core, 16-thread mobile processor based on the Panther Lake architecture. It operates with a base clock of 2.00 GHz and a boost clock of 5.00 GHz. The data shows a strong CPU, but its role in Fivem is nuanced. The CPU's performance, as measured by its 87th percentile ranking among all CPUs, suggests it is more than capable of feeding the GPU. However, the FPS data indicates that the CPU is not the primary bottleneck in most tested scenarios.

Looking at the measured FPS, the scaling from 1080p to 4K is stark. At 1080p Low, the system produces 274 FPS, a number so high that it suggests the CPU is near its limit for this game's engine. However, at 4K Low, the average drops to 100 FPS. This massive drop with identical settings is a classic sign of GPU limitation. If the CPU were the bottleneck, the FPS would remain relatively flat across resolutions. The CPU's Cinebench R23 multi-core score of 28,221 and single-core score of 3,984 are robust, but Fivem's performance is often tied to single-threaded game logic. The fact that 1080p Low doesn't go higher than 274 FPS hints that this single-threaded ceiling may be around that mark, even with a powerful GPU.

The CPU's nearest rivals, such as the Intel Core 7 253PE and AMD Ryzen 9 7940H, have average benchmark scores within 0.2% of this chip. This suggests that swapping to a comparable CPU would not drastically alter the CPU-bound limits of the game. The 18 MB of shared L3 cache and dual-channel LPDDR5X memory support are standard for this class, but the game's performance is more likely dictated by the server-side code and the engine's draw call efficiency than by these specific cache or memory parameters.

How This Combo Ranks

The combo's rank of 601 out of 3005 tested combos places it in the upper echelon of systems tested for Fivem. This is an impressive standing, but it is not at the very top. The ranking indicates that while this specific CPU+GPU pair is very fast, there are other configurations that yield higher average FPS in this game. Given that the RTX 5090 is a flagship GPU, the fact that it is not rank #1 suggests that either the CPU is holding it back at lower resolutions, or that other combinations of hardware are better optimized for Fivem's specific engine.

The percentile data for the components themselves is telling. The CPU sits in the 87th percentile of all CPUs, while the GPU sits in the 92nd percentile of all GPUs. This is a well-balanced pairing on paper. However, the game's rank of 601/3005 shows that raw component power does not always translate to the top spot in a game like Fivem, which is heavily influenced by community-made content and server performance. The data implies that the CPU is the limiting factor preventing this combo from climbing higher in the ranks, particularly at 1080p where the GPU has less work to do.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the combo's capabilities. At 1920x1080, the system delivers exceptional frame rates. The Low preset achieves 274 FPS, Medium 216 FPS, High 173 FPS, and Ultra 134 FPS. The scaling here is interesting: moving from Low to Medium is a 58 FPS drop, while moving from High to Ultra is a 39 FPS drop. This suggests that the Low preset is heavily CPU-bound, and the GPU has significant headroom.

At 2560x1440, the averages are 180 FPS (Low), 142 FPS (Medium), 114 FPS (High), and 88 FPS (Ultra). The gap between Low and Medium narrows to 38 FPS, indicating that the GPU is starting to become more of a factor. The transition from 1080p to 1440p at Low settings results in a 94 FPS drop, which is a clear indication of the GPU taking on more rendering load.

At 3840x2160, the performance becomes more demanding. The Low preset averages 100 FPS, Medium 79 FPS, High 63 FPS, and Ultra 49 FPS. The gap between Low and Medium at 4K is 21 FPS, and the gap between High and Ultra is 14 FPS. The 4K Ultra result of 49 FPS is the only configuration that dips below the 60 FPS threshold, making it unsuitable for high-refresh-rate displays. The Medium preset at 4K, with an average of 79 FPS, is the most balanced option for a smooth 4K experience, especially since it is the only preset with min/max data provided (67 to 91 FPS), showing good frame pacing.

GPU Role

The NVIDIA GeForce RTX 5090 is a colossal GPU, with 32 GB of GDDR7 memory on a 512-bit bus, delivering 1.79 TB/s of bandwidth. Its benchmark scores are equally massive, with a Passmark G3D score of 39,650 and a Geekbench Vulkan score of 376,728. The data clearly shows that this GPU is the dominant component in this pairing for most of the tested settings.

The evidence for this is the FPS scaling. At 1080p Low, the GPU is so underutilized that the CPU becomes the bottleneck, capping the framerate at 274 FPS. However, as the resolution increases, the GPU's workload grows, and the FPS drops accordingly. The 4K Low result of 100 FPS is still very high, but it is a 63% reduction from the 1080p Low result. This is a textbook example of GPU-bound scaling. The GPU's 92nd percentile ranking confirms its top-tier status, but its nearest rivals, such as the AMD Radeon RX 6850M XT, are very close in average score. The fact that the RTX 5090 is only 1.1% ahead of the RX 6850M XT in average benchmark score suggests that the GPU's massive memory pool and bandwidth do not translate to a massive lead in this particular game, which may not utilize the full 32 GB of VRAM.

Settings Recommendations

Based on the measured FPS, the optimal settings depend heavily on the target resolution and refresh rate. For 1080p, the High preset at 173 FPS is the sweet spot for high-refresh-rate monitors, as it offers a significant visual improvement over Medium (216 FPS) while still maintaining a frame rate well above 144. The Ultra preset at 134 FPS is also viable for 144Hz displays, but the 39 FPS cost over High may not justify the marginal visual gains in a multiplayer game where clarity and response time are key.

For 1440p, the High preset at 114 FPS is ideal for 120Hz displays. The Medium preset at 142 FPS is better suited for 144Hz panels, but the visual fidelity takes a hit. The Ultra preset at 88 FPS is playable on a 90Hz or 100Hz display, but it is not recommended for competitive play. At 4K, the Medium preset at 79 FPS is the only sensible choice for a smooth experience, as it is the only preset that provides a stable frame rate above 60 FPS with min/max data (67-91 FPS) to back it up. The High preset at 63 FPS is borderline, while Ultra at 49 FPS should be avoided for any serious gameplay.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals a system that is heavily dependent on resolution. For the Low preset, the FPS drops from 274 at 1080p to 180 at 1440p, and then to 100 at 4K. This is a drop of 34% from 1080p to 1440p, and a further 44% from 1440p to 4K. This steep decline is a clear indicator that the RTX 5090 is the primary limiting factor at higher resolutions. The CPU is capable of delivering high frame rates, but the GPU's rendering workload scales dramatically with pixel count.

For the Ultra preset, the scaling is similar but with lower absolute numbers. The FPS drops from 134 at 1080p to 88 at 1440p, and then to 49 at 4K. This represents a 34% drop from 1080p to 1440p and a 44% drop from 1440p to 4K, matching the Low preset's scaling percentage. This consistent scaling across all presets confirms that the GPU is the bottleneck. If the CPU were the limiting factor, we would expect to see the FPS plateau at lower resolutions, but the constant decline suggests the GPU's pixel fill rate and shader processing power are the dominant constraints.

The data implies that to maximize FPS, one must reduce resolution or lower settings to offload work from the GPU. The CPU has ample headroom, as evidenced by the 1080p Low result of 274 FPS, but the GPU cannot maintain that performance as resolution increases. This is a classic sign of a high-end CPU paired with a flagship GPU, where the balance of power tips decisively toward the GPU at higher resolutions.

Hardware Specifications

Intel Core Ultra X7 368H

Cores / Threads 16 / 16
Base Clock 2000 MHz
Boost Clock 5000 MHz
TDP 25W
Socket Intel BGA 2540
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra X7 368H + NVIDIA GeForce RTX 5090 in Fivem

Resolution Settings Avg FPS
3840x2160 Ultra 73.0
3840x2160 High 93.0
3840x2160 Medium 116.0
3840x2160 Low 148.0
2560x1440 Ultra 130.0
2560x1440 High 167.0
2560x1440 Medium 211.0
2560x1440 Low 266.0
1920x1080 Ultra 199.0
1920x1080 High 254.0
1920x1080 Medium 317.0
1920x1080 Low 394.0

Fivem with iUltra X7 368H + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 5090 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with iUltra X7 368H + RTX 5090

Explore FPS benchmarks for other games using this same hardware combination.