Fivem

Fivem

AVERAGE FPS
178
excellent

This combination delivers exceptional performance with an average of 178 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 67 87 109 138
1440p QHD 122 157 196 248
1080p Full HD 185 238 280 305

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 138
3840x2160 Medium 109
3840x2160 High 87
3840x2160 Ultra 67
2560x1440 Low 248
2560x1440 Medium 196
2560x1440 High 157
2560x1440 Ultra 122
1920x1080 Low 305
1920x1080 Medium 280
1920x1080 High 238
1920x1080 Ultra 185

Fivem with AMD Ryzen 9 5900X + NVIDIA GeForce RTX 5090, In-Depth Analysis

Fivem is a demanding multiplayer modification, and the data for the AMD Ryzen 9 5900X with the NVIDIA GeForce RTX 5090 shows a system that is heavily skewed toward GPU performance. The measured results across three resolutions and four quality presets reveal a clear hierarchy where the graphics card dictates the frame rate at higher settings, while the CPU becomes a more significant factor only when the load is reduced. This combination ranks 126th out of 3707 tested combos in the game, placing it in the top tier of systems, but the scaling behavior indicates that users should expect a different performance profile depending on their chosen resolution and visual fidelity.

Resolution Scaling

The frame rate data shows a predictable and steep drop as resolution increases from 1920x1080 to 3840x2160. At the High preset, the average FPS moves from 238 at 1080p down to 157 at 1440p, and finally to 87 at 4K. This represents a 34% reduction from 1080p to 1440p, and a further 45% reduction from 1440p to 4K. The total drop from 1080p to 4K is 63%, which is a substantial loss that points directly to the GPU being the limiting component at the higher resolutions. The RTX 5090’s raw compute power is being taxed by the increased pixel count, and the results show that even this flagship card cannot maintain triple-digit frame rates at 4K on High.

The scaling pattern is similar across other presets, but the relative drops differ. With the Low preset, the system achieves 305 FPS at 1080p, 248 at 1440p, and 138 at 4K. The percentage drop from 1080p to 4K is 55%, which is less severe than the High preset’s 63% drop. This suggests that at Low settings, the CPU is beginning to play a larger role, as the GPU is not as heavily burdened. At 4K Low, the system still produces 138 FPS, which is a playable frame rate, but the fact that it is less than half of the 1080p Low result indicates that the GPU is still the primary constraint, just not as overwhelmingly as it is at higher quality settings.

The Medium preset shows intermediate scaling, with 280 FPS at 1080p, 196 at 1440p, and 109 at 4K. The drop from 1080p to 1440p is 30%, and from 1440p to 4K is 44%. This is consistent with the High preset’s behavior, reinforcing the notion that the GPU’s workload scales almost linearly with resolution. The Ultra preset, however, shows the most dramatic scaling, with 185 FPS at 1080p, 122 at 1440p, and 67 at 4K. The 1080p to 4K drop is 64%, which is the steepest of all presets, confirming that the Ultra settings place an immense load on the graphics card, and the resolution increase disproportionately affects performance.

The data indicates that for users targeting 4K, the system can handle High settings at 87 FPS, but dropping to Medium yields 109 FPS, a 25% improvement. At 1440p, the High preset’s 157 FPS is already smooth, and the Ultra preset’s 122 FPS is still very playable. At 1080p, all presets exceed 185 FPS, with Low reaching 305 FPS, which suggests that the CPU is not a bottleneck at this resolution, and the GPU has ample headroom to push high refresh rates.

GPU Role

The NVIDIA GeForce RTX 5090 is the dominant component in this configuration, and its specifications directly explain the measured frame rates. The GPU features 32 GB of GDDR7 memory on a 512-bit bus, providing a massive 1.79 TB/s of bandwidth. This is crucial for Fivem, as the game can be memory-hungry in multiplayer scenarios with many custom assets. The 32 GB capacity ensures that the VRAM is never a limiting factor, even at 4K Ultra with high-resolution texture packs. The memory clock runs at 1750 MHz, which translates to 28 Gbps effective, and this high speed is essential for maintaining the data throughput required at high resolutions.

The GPU’s core configuration is equally impressive, with 21760 shading units, 680 texture mapping units, and 176 raster output pipelines. The base clock is 2017 MHz, boosting to 2407 MHz, and this boost behavior is critical for maintaining performance in sustained gaming loads. The architecture is Blackwell 2.0 on a 5 nm process, with a die size of 750 mm² and 92,200 million transistors, which explains the high power draw of 575 W. This is a power-hungry card, and the suggested PSU of 950 W reflects that, but the performance data shows that this power is translated into raw frame rates.

In Fivem, the GPU’s role is most evident when comparing the Low and Ultra presets at a given resolution. At 1080p, the difference between Low and Ultra is 120 FPS (305 vs. 185), which is a 65% increase in performance from dropping settings. This gap widens at 4K, where Low produces 138 FPS and Ultra produces 67 FPS, a 106% difference. This shows that the GPU is heavily tasked at higher quality settings, and the rendering load from shadows, reflections, and draw distance in Fivem is substantial. The benchmark results for the RTX 5090, such as the 3DMark Steel Nomad DX12 score of 18355 and the Passmark G3D score of 39650, place it in the 92nd percentile of all GPUs, but its nearest rivals are not consumer gaming cards—they are Tesla P100 accelerators and a Radeon RX 6850M XT, which indicates that the RTX 5090 is in a performance class of its own.

The GPU’s compute capabilities are also noteworthy, with an FP32 performance of 104.8 TFLOPS and a Passmark GPU compute score of 26756. These numbers suggest that the card is not just for gaming but also for compute-heavy workloads, but in the context of Fivem, the key takeaway is that the GPU is the primary driver of frame rate. The data shows that the RTX 5090 is capable of handling 4K High at 87 FPS, but users who want to push beyond 100 FPS at 4K will need to accept Medium settings, which deliver 109 FPS.

CPU Role

The AMD Ryzen 9 5900X is a 12-core, 24-thread processor based on the Zen 3 architecture, codenamed Vermeer. It has a base clock of 3.70 GHz and a boost clock of 4.80 GHz, with a 64 MB L3 cache. In Fivem, the CPU’s role is less about raw multi-threaded performance and more about single-thread throughput and latency, as the game’s multiplayer code often runs on a limited number of threads. The processor’s single-thread benchmark scores are strong, with a Cinebench R23 single-core score of 1527 and a Geekbench single-core score of 2083. These scores indicate that the 5900X can handle the game’s simulation and network code efficiently.

However, the measured FPS data suggests that the CPU is not the bottleneck in most scenarios, except perhaps at 1080p with Low settings. At 1080p Low, the system achieves 305 FPS, which is close to the CPU’s practical limit for this game. The fact that the 1080p Medium preset drops to 280 FPS, while the High preset drops further to 238 FPS, shows that the GPU is still the limiting factor at these settings. The CPU’s multi-threaded performance, as measured by a Cinebench R23 multicore score of 16262 and a Passmark multithread score of 39002, is more than adequate for Fivem’s server-side simulation, but the game does not scale perfectly across all 12 cores.

The 5900X’s memory support is DDR4 dual-channel with a bandwidth of 51.2 GB/s, which is lower than what the RTX 5090’s GDDR7 can access. This could potentially be a bottleneck in scenarios where the CPU is feeding the GPU with data, but the benchmark results do not show this as a limiting factor. The processor’s 3DMark scores are telling: the 16-thread score is 9075, while the max-thread score is 10075, indicating that scaling beyond 8 threads yields diminishing returns. In Fivem, which is often single-thread-bound for game logic, the 5900X’s single-thread score of 941 in 3DMark is the most relevant metric.

The CPU’s percentile rank is 87th among all CPUs, and its nearest rivals are mobile processors like the Intel Core Ultra 7 366H and the AMD Ryzen AI 5 PRO 440, with delta percentages of 0.3% to 0.4%. This means the 5900X is statistically tied with these laptop chips in average benchmark scores, which is surprising given its desktop pedigree. However, in Fivem, the desktop platform’s lower latency and higher sustained clocks may give it an advantage, but the measured data does not allow for direct comparison. The key takeaway is that the 5900X is sufficient for Fivem, as the GPU is clearly the determining factor in frame rates across all tested configurations.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend heavily on the target resolution. For 4K, the High preset delivers 87 FPS, which is playable but not ideal for competitive multiplayer. Dropping to Medium yields 109 FPS, a 25% improvement, and this is the recommended setting for 4K users who want a balance between visual quality and smoothness. The Ultra preset at 4K drops to 67 FPS, which is below the 70 FPS threshold that many consider the minimum for a fluid experience, so it should be avoided unless the user prioritizes visuals over frame rate.

At 1440p, the High preset’s 157 FPS is excellent, and the Ultra preset’s 122 FPS is still very smooth. The data suggests that 1440p Ultra is the sweet spot for this system, as it provides a high level of detail without sacrificing responsiveness. The Medium preset at 196 FPS is also viable for users with 144Hz or 165Hz monitors, but the visual fidelity loss may not be worth the extra 39 FPS. For 1080p, the High preset’s 238 FPS is more than enough for any high-refresh-rate monitor, and the Ultra preset’s 185 FPS is also perfectly playable. The Low preset at 305 FPS is only useful for users with 300Hz monitors who prioritize maximum frame rates over visuals.

The Medium preset consistently provides the best price-to-performance in terms of frame rate per visual setting, as it offers a significant boost over High at all resolutions. For example, at 4K, Medium is 25% faster than High, and at 1440p, it is 25% faster. The Ultra preset is the most demanding, and the data shows that it is best reserved for 1080p or 1440p gaming, where the frame rates remain above 120 FPS. For users who want to ensure a stable experience in Fivem’s unpredictable multiplayer environments, the Medium preset is the safest choice, as it provides a buffer against frame drops in crowded areas.

FAQ

Q: Is the RTX 5090 overkill for Fivem at 1080p?

A: Yes, the data shows that at 1080p High, the system achieves 238 FPS, and at Low, it reaches 305 FPS. The GPU is not the limiting factor at this resolution, as the CPU is likely holding back the frame rate. The RTX 5090’s capabilities are better utilized at 1440p or 4K.

Q: What is the best resolution for this system in Fivem?

A: The benchmark results indicate that 1440p High offers the best combination of visual quality and performance, with 157 FPS. This resolution provides a significant upgrade over 1080p while maintaining frame rates that are well above 120 FPS, making it ideal for high-refresh-rate monitors.

Q: Can this system run Fivem at 4K smoothly?

A: Yes, but only at Medium or High settings. The 4K Medium preset yields 109 FPS, which is smooth, and the High preset yields 87 FPS, which is playable. The 4K Ultra preset drops to 67 FPS, which may feel less fluid.

Q: Does Fivem use many CPU cores?

A: The data suggests that the CPU is not heavily stressed in this game. The Ryzen 9 5900X’s 12-core configuration is not fully utilized, as the frame rate at 1080p Low is 305 FPS, which is likely near the CPU’s single-thread limit. The game appears to favor high single-thread performance over multi-core scaling.

Q: How does this system compare to other hardware combos?

A: This combo ranks 126th out of 3707 tested combinations, placing it in the top 3.4% of all systems tested for Fivem. However, the GPU’s nearest rivals are not mainstream gaming cards, indicating that the RTX 5090 is in a unique performance tier.

Q: What settings should I avoid with this system?

A: The Ultra preset at 4K should be avoided, as it produces only 67 FPS. At 1440p, Ultra is acceptable at 122 FPS, but at 4K, the performance drop is too severe. The Low preset is also not recommended for 4K, as it provides only 138 FPS, which is a significant compromise in visuals for a modest frame rate gain.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates. The Low preset averages 305 FPS, while Medium averages 280 FPS with a minimum of 238 FPS and a maximum of 322 FPS. High averages 238 FPS, and Ultra averages 185 FPS. The gap between Low and Ultra is 120 FPS, which is a 65% increase in performance from the lowest to the highest quality setting. This resolution is clearly GPU-bound at higher settings, but the CPU begins to limit the frame rate at Low, as the 305 FPS is likely near the processor’s practical ceiling.

At 2560x1440, the frame rates drop but remain very high. Low averages 248 FPS, Medium averages 196 FPS with a minimum of 166 FPS and a maximum of 225 FPS. High averages 157 FPS, and Ultra averages 122 FPS. The drop from Low to Ultra is 126 FPS, which is a 103% difference. The Medium preset’s minimum of 166 FPS is still above the 144Hz refresh rate, making it a solid choice for high-refresh gaming. The High preset’s 157 FPS is also excellent, and the Ultra preset at 122 FPS remains smooth for most users.

At 3840x2160, the performance scaling becomes more pronounced. Low averages 138 FPS, Medium averages 109 FPS with a minimum of 92 FPS and a maximum of 125 FPS. High averages 87 FPS, and Ultra averages 67 FPS. The difference between Low and Ultra is 71 FPS, which is a 106% increase from the lowest to the highest setting. The Medium preset’s minimum of 92 FPS is the only sub-100 FPS minimum in the entire dataset, indicating that 4K is the most demanding scenario. The Ultra preset’s 67 FPS is the lowest average frame rate measured, and it is the only configuration that drops below the 70 FPS threshold for smooth gameplay.

Hardware Specifications

AMD Ryzen 9 5900X

Cores / Threads 12 / 24
Base Clock 3700 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5900X + NVIDIA GeForce RTX 5090 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 138.0
3840x2160 Medium 109.0
3840x2160 High 87.0
3840x2160 Ultra 67.0
2560x1440 Low 248.0
2560x1440 Medium 196.0
2560x1440 High 157.0
2560x1440 Ultra 122.0
1920x1080 Low 305.0
1920x1080 Medium 280.0
1920x1080 High 238.0
1920x1080 Ultra 185.0

Fivem with Ryzen 9 5900X + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 5090 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 9 5900X + RTX 5090

Explore FPS benchmarks for other games using this same hardware combination.