Fivem
This combination provides smooth gameplay with an average of 93 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 44 | 54 | 69 |
| 1440p QHD | 61 | 78 | 98 | 124 |
| 1080p Full HD | 92 | 119 | 149 | 189 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra X7 368H + NVIDIA GeForce RTX 4070 Mobile, In-Depth Analysis
Fivem, a multiplayer modification platform built on Grand Theft Auto V, presents a unique performance landscape where server-side scripts and player density often dictate framerates as much as the hardware itself. This analysis examines the measured performance of the Intel Core Ultra X7 368H paired with the NVIDIA GeForce RTX 4070 Mobile across three resolutions and four quality presets. The data offers a clear view of how this mobile combo handles the game's variable loads, with results that are strong in absolute terms but nuanced in their scaling behavior.
Resolution Scaling
The measured FPS data reveals a predictable yet informative pattern as resolution increases, shifting the bottleneck from the CPU to the GPU. At 1080p, the combination of the Intel Core Ultra X7 368H and RTX 4070 Mobile demonstrates formidable throughput, with the Low preset achieving an average of 189 FPS. This high frame rate at a lower resolution suggests that the CPU is doing the heavy lifting to feed the GPU, a common scenario in Fivem where simulation and script processing can become a limiting factor. Moving to 1440p, the same Low preset produces 124 FPS, while at 4K it drops to 69 FPS. This scaling curve—a drop of 65 FPS from 1080p to 1440p, then 55 FPS from 1440p to 4K—indicates that the GPU begins to take on more responsibility at higher pixel counts, but the CPU remains a constant partner in determining the final output.
The performance delta between 1080p and 4K is substantial across all settings. For High settings, the average FPS falls from 119 at 1080p to 78 at 1440p, and further to 44 at 4K. This represents a roughly 63% reduction in average FPS from the lowest tested resolution to the highest. The Ultra preset shows a similar trend, dropping from 92 FPS at 1080p to 61 FPS at 1440p and finally to 34 FPS at 4K. These numbers suggest that while the RTX 4070 Mobile is capable, 4K Ultra is a demanding target for this hardware in Fivem, likely due to the game's engine and the extra overhead of multiplayer rendering.
Interestingly, the gap between Low and Ultra settings narrows as resolution increases. At 1080p, the difference between Low (189 FPS) and Ultra (92 FPS) is 97 FPS. At 4K, the difference is only 35 FPS, with Low at 69 FPS and Ultra at 34 FPS. This compression of performance spread at higher resolutions indicates that the GPU becomes the primary constraint. When the GPU is saturated at 4K, the impact of graphical preset changes is muted relative to the resolution tax. Conversely, at 1080p, the CPU has more headroom to push higher framerates, making the GPU's workload less of a limiting factor and amplifying the effect of settings changes.
The data also shows that 1440p offers a balanced middle ground. With High settings delivering 78 FPS and Medium at 98 FPS, this resolution appears to be the sweet spot for this combo, providing a substantial visual upgrade over 1080p while maintaining framerates that are smooth for most gameplay scenarios. The 4K results, while playable on Low and Medium, suggest that users prioritizing high refresh rates will find more satisfaction at lower resolutions.
Settings Recommendations
Analyzing the measured rows, the Medium preset emerges as the most balanced choice for this hardware across all resolutions, offering a compelling compromise between visual fidelity and performance. At 1080p, Medium delivers 149 FPS with a minimum of 127 FPS and a maximum of 171 FPS. This level of performance guarantees a consistently smooth experience on high-refresh-rate displays, with the minimum frame rate staying well above the 60 FPS threshold. The jump from Low to Medium at 1080p costs 40 FPS on average but likely brings significant visual improvements in texture quality and effects.
At 1440p, Medium continues to impress with an average of 98 FPS, a minimum of 83 FPS, and a maximum of 113 FPS. This is a highly playable range, especially considering the increased pixel count. The 83 FPS minimum is particularly notable as it suggests that even in demanding multiplayer scenarios, the framerate is unlikely to dip into uncomfortable territory. For users with 1440p monitors, Medium is clearly the recommended preset, as it nearly doubles the average FPS of the Ultra preset (61 FPS) while providing a better visual experience than Low (124 FPS).
At 4K, Medium drops to 54 FPS with a minimum of 46 FPS and a maximum of 63 FPS. While this is not ideal for competitive play, it is playable for a slower-paced experience. The minimum of 46 FPS indicates potential stutters in busy areas, but the overall average is acceptable for a cinematic single-player or relaxed multiplayer session. High settings at 4K yield 44 FPS, which starts to feel less fluid, while Ultra at 34 FPS is likely too demanding for smooth gameplay.
Given these results, the recommendation hierarchy is clear. For 1080p, users can comfortably use High or Ultra for maximum visual quality, with High at 119 FPS offering a good balance and Ultra at 92 FPS still providing a high frame rate. For 1440p, Medium is the optimal choice, as it maintains a high average FPS and a strong minimum FPS. For 4K, Medium is the highest preset that remains consistently playable, with Low being the alternative for users seeking higher framerates around 69 FPS. The Ultra preset is only viable at 1080p for this specific combination of CPU and GPU in Fivem.
GPU Role
The NVIDIA GeForce RTX 4070 Mobile is a key component in this configuration, and its specifications provide context for the measured performance. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 256.0 GB/s. In Fivem, which is often sensitive to memory capacity and bandwidth when handling high-resolution textures and multiple player models, this 8 GB allocation is sufficient for the tested settings, though it could become a limiting factor in heavily modded servers.
The GPU's clock speeds are listed with a base of 1395 MHz and a boost of 1695 MHz. The boost clock is what matters most for sustained gaming performance, and the data suggests it is sufficient to drive the framerates seen in the measured results. The RTX 4070 Mobile's performance percentile of 73 places it above average among all GPUs, which is consistent with its strong showing in Fivem, particularly at 1080p and 1440p. Its average benchmark score of 27435 is in line with the AMD Radeon RX 6700 XT, which has a delta of 0%, and is only slightly behind the NVIDIA GeForce RTX 3090, which has a delta of -0.5%.
The GPU's architectural features, such as its 4608 shading units and 144 tensor cores, contribute to its overall compute capability. However, in Fivem, the direct impact of these features is less pronounced than the raw rasterization performance. The measured data shows that the RTX 4070 Mobile handles the game's demands well up to 1440p High, but the 4K results indicate that its memory bandwidth and compute resources are stretched thin at that resolution. The transition from 1440p Medium (98 FPS) to 4K Medium (54 FPS) represents a 44 FPS drop, highlighting the significant cost of pixel pushing on this mobile GPU.
FAQ
Q: What is the highest average FPS this combo achieves in Fivem?
A: The highest average FPS is 189, achieved at 1920x1080 with the Low preset. This indicates the combo's strong CPU performance at lower resolutions.
Q: Is 4K gaming viable with this hardware in Fivem?
A: Yes, but with limitations. The Medium preset at 3840x2160 yields an average of 54 FPS with a minimum of 46 FPS. The Ultra preset at 4K drops to 34 FPS, which is generally not smooth enough for most players.
Q: How does the RTX 4070 Mobile compare to a desktop RTX 3090 in terms of benchmark scores?
A: The RTX 4070 Mobile has an average benchmark score of 27435, which is 0.5% higher than the RTX 3090's average score of 27565. This performance delta is negligible in real-world gaming.
Q: What is the minimum FPS recorded for the Medium preset at 1440p?
A: The minimum FPS for the Medium preset at 2560x1440 is 83 FPS, with an average of 98 FPS and a maximum of 113 FPS. This suggests good frame pacing and stability.
Q: Does the CPU have a significant impact on Fivem performance?
A: Yes, the Intel Core Ultra X7 368H has a passmark single-thread score of 4005 and a multithread score of 32956. The high FPS at 1080p Low (189 FPS) indicates the CPU is capable of feeding the GPU efficiently, and its 87th percentile ranking among all CPUs supports its strong role.
Q: Which preset provides the most consistent experience at 1080p?
A: The Medium preset provides a very consistent experience, with an average FPS of 149 and a minimum of 127 FPS. This ensures minimal dips below the refresh rate of most standard monitors.
CPU Role
The Intel Core Ultra X7 368H is a 16-core, 16-thread processor from the Core Ultra Series 3, based on the Panther Lake architecture. Its benchmark scores indicate robust performance, with a Cinebench R23 multi-core score of 28221 and a single-core score of 3984. These numbers, alongside a Passmark single-thread score of 4005, show that the CPU has both the multi-threaded muscle for complex simulations and the single-thread strength for gaming tasks. In Fivem, which often relies on a few heavily-loaded threads for script execution, strong single-core performance is critical.
The CPU's performance percentile of 87 places it in the top 13% of all CPUs, and its nearest rivals include the Intel Core 7 253PE with a delta of -0.1% and the AMD Ryzen 9 7940H with a delta of 0.2%. This means the Ultra X7 368H is effectively tied with these processors in average benchmark scores, indicating that its gaming performance in CPU-bound scenarios should be similarly competitive. The high 1080p FPS results, particularly the 189 FPS on Low settings, are a direct testament to the CPU's ability to process game logic and render commands quickly.
The CPU's cache hierarchy, with 2.5 MB of L2 per core and 18 MB of shared L3, provides ample fast memory for game data. This is crucial for Fivem, where player positions, vehicle states, and script variables are constantly being accessed. The CPU's boost clock of 5.00 GHz, up from a base of 2.00 GHz, allows it to reach high frequencies when needed, further enhancing its responsiveness. While the 25 W TDP might seem low, the data suggests that this efficiency does not compromise gaming performance, as the measured FPS in Fivem remains high across most settings.
How This Combo Ranks
In the database of tested combinations for Fivem, this particular pairing of the Intel Core Ultra X7 368H and NVIDIA GeForce RTX 4070 Mobile holds a rank of 1993 out of 3707 total combos. This places it in the 54th percentile of all tested systems, meaning it performs better than a slight majority of other combinations but is far from the top tier. This mid-pack ranking is a reflection of the fact that while the individual components are strong, they are not the absolute fastest options available, and Fivem's performance can be highly variable based on server load.
The combo's ranking is a synthesis of its CPU and GPU capabilities. The CPU's 87th percentile ranking among all CPUs is offset by the GPU's 73rd percentile ranking among all GPUs. When combined in Fivem, the overall result is a balanced system that avoids severe bottlenecks but does not excel in a way that would place it in the upper echelons of the ranking chart. For context, the GPU is closely matched with the AMD Radeon RX 6700 XT in average benchmark score, and the CPU is similarly matched with the AMD Ryzen 9 7940H, so this combo represents a solid, mainstream high-performance configuration.
The rank of 1993 out of 3707 suggests that there are many other combos that achieve higher FPS in Fivem, likely featuring more powerful desktop GPUs or higher-end mobile parts. However, for a mobile platform, this ranking is respectable. It shows that the combo is capable of delivering playable framerates across most settings and resolutions, with only 4K Ultra proving to be too demanding. The data indicates that this is a versatile pairing that can handle a wide range of gaming scenarios, even if it doesn't lead the pack.
Measured FPS Breakdown
The following breakdown details the exact average FPS figures measured for each resolution and settings combination.
1920x1080:
- Low: Average FPS of 189.
- Medium: Average FPS of 149, with a minimum of 127 and a maximum of 171.
- High: Average FPS of 119.
- Ultra: Average FPS of 92.
2560x1440:
- Low: Average FPS of 124.
- Medium: Average FPS of 98, with a minimum of 83 and a maximum of 113.
- High: Average FPS of 78.
- Ultra: Average FPS of 61.
3840x2160:
- Low: Average FPS of 69.
- Medium: Average FPS of 54, with a minimum of 46 and a maximum of 63.
- High: Average FPS of 44.
- Ultra: Average FPS of 34.
These numbers illustrate a clear hierarchy. The 1080p Low setting is the fastest configuration, while 4K Ultra is the slowest. The Medium preset across all resolutions shows the best balance of minimum FPS stability, with the 1080p Medium minimum of 127 FPS being particularly strong. The data confirms that this combo is best suited for 1080p and 1440p gaming, with 4K reserved for lower graphical presets or less demanding scenarios.
Hardware Specifications
Intel Core Ultra X7 368H
NVIDIA GeForce RTX 4070 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra X7 368H + NVIDIA GeForce RTX 4070 Mobile in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 69.0 |
| 3840x2160 | Medium | 54.0 |
| 3840x2160 | High | 44.0 |
| 3840x2160 | Ultra | 34.0 |
| 2560x1440 | Low | 124.0 |
| 2560x1440 | Medium | 98.0 |
| 2560x1440 | High | 78.0 |
| 2560x1440 | Ultra | 61.0 |
| 1920x1080 | Low | 189.0 |
| 1920x1080 | Medium | 149.0 |
| 1920x1080 | High | 119.0 |
| 1920x1080 | Ultra | 92.0 |
Fivem with iUltra X7 368H + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
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