Fivem
This combination delivers exceptional performance with an average of 185 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 67 | 87 | 109 | 138 |
| 1440p QHD | 122 | 157 | 196 | 248 |
| 1080p Full HD | 185 | 238 | 297 | 377 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5090, In-Depth Analysis
Fivem, a multiplayer modification platform built on the Grand Theft Auto V engine, presents a unique benchmarking challenge due to its heavy reliance on server-side scripts and player count. The data for the Intel Core Ultra 9 290K Plus and NVIDIA GeForce RTX 5090 combination provides a clear picture of how this high-end hardware handles the game’s specific demands. The measured FPS values across resolutions and settings reveal a system that is overwhelmingly capable, yet still subject to the engine's inherent limitations at higher visual presets.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 with this hardware shows a predictable and significant drop in raw frame rates, but the pattern of that drop reveals much about where the bottleneck lies. At 1080p with Low settings, the combo produces an average of 377 FPS. Moving to 1440p at the same Low preset reduces the average to 248 FPS, a 34% decrease. The jump to 4K at Low settings further reduces the average to 138 FPS, another 44% decrease from the 1440p figure. This steep decline as resolution increases indicates that even at Low settings, the GPU is becoming the primary limiting component at higher pixel counts.
However, the scaling becomes more nuanced when examining the higher settings presets. At 1080p with Ultra settings, the average FPS is 185. At 1440p Ultra, it drops to 122 FPS, and at 4K Ultra, it falls to 67 FPS. The percentage drop from 1080p to 4K at Ultra is roughly 64%, which is less severe than the 63% drop seen at Low settings, but the absolute numbers are far lower. This suggests that while the GPU load is scaling with resolution, the CPU is not the sole bottleneck at 1080p; otherwise, we would see a more dramatic difference between the Low and Ultra presets at the same resolution.
The data shows that the gap between Low and Ultra presets narrows as resolution increases. At 1080p, the difference between Low (377 FPS) and Ultra (185 FPS) is 192 FPS. At 4K, the difference between Low (138 FPS) and Ultra (67 FPS) is 71 FPS. This convergence indicates that at 4K, the GPU is so heavily taxed that the visual preset has less relative impact on the final frame rate. The limiting component shifts from being more balanced at 1080p to being almost entirely GPU-bound at 4K, especially on the Ultra preset where the 67 FPS average is a clear indicator of the GPU's workload.
How This Combo Ranks
Within the database of tested combinations, this specific pairing of the Intel Core Ultra 9 290K Plus and the NVIDIA GeForce RTX 5090 achieves a rank of 53 out of 3005 tested combos in Fivem. This places the configuration in the top 1.8% of all tested systems, a position that aligns with the individual component performance. The CPU itself sits in the 96th percentile when compared to all other processors, and the GPU is in the 92nd percentile for all graphics cards, so their combined rank in a CPU-heavy multiplayer title like Fivem is expected to be strong.
The high rank is not a surprise given the individual benchmark scores. The CPU’s average benchmark score is 84003, which is 0.2% higher than the Intel Core Ultra 9 285K and 1.1% higher than the AMD EPYC 4584PX. The GPU’s average benchmark score is 79842, which is 0.3% higher than the NVIDIA Tesla P100 PCIe 16 GB and 1.1% higher than the AMD Radeon RX 6850M XT. While these delta percentages are small, they show that this combination uses two components that are at the very top of their respective performance tiers, which translates into a high ranking in a game that can be sensitive to both CPU and GPU capabilities.
The rank of 53 out of 3005 also implies that there are 52 other combinations that perform better in Fivem. Given that Fivem is known to be heavily reliant on single-core CPU performance for its server-side simulation and draw calls, those higher-ranking combos likely feature CPUs with even more favorable single-threaded performance characteristics or configurations that are otherwise more optimized for this specific workload. This is not to say the Ultra 9 290K Plus is weak, as its Cinebench R23 single-core score of 7303 is substantial, but it indicates that in the extreme upper echelon of performance, other pairings may edge it out.
FAQ
Q: What is the average FPS at 2560x1440 with High settings?
A: The measured average FPS for this combination at 2560x1440 with High settings is 157 FPS.
Q: Is there a significant difference between 1080p and 4K performance on the Ultra preset?
A: Yes, the data shows a substantial drop. The average FPS at 1920x1080 Ultra is 185 FPS, while at 3840x2160 Ultra, it falls to 67 FPS, representing a 64% reduction in performance.
Q: Which component appears to limit performance at 4K resolution?
A: The scaling pattern indicates the GPU is the primary limiting factor at 4K. The difference between Low and Ultra presets shrinks from 192 FPS at 1080p to 71 FPS at 4K, suggesting the graphics card is saturated by the pixel workload.
Q: How does this combo rank among all tested systems for Fivem?
A: It ranks 53rd out of 3005 tested combinations, placing it in the top 1.8% of all configurations in the database.
Q: What is the maximum FPS recorded at 1080p Medium settings?
A: The maximum FPS recorded at 1920x1080 with Medium settings is 342 FPS, with an average of 297 FPS and a minimum of 253 FPS.
Q: Does the game run better with Low settings at 1440p than with Ultra settings at 1080p?
A: Yes, the average FPS at 2560x1440 with Low settings is 248 FPS, which is significantly higher than the 185 FPS average achieved at 1920x1080 with Ultra settings.
Settings Recommendations
The measured FPS data across all resolution and settings combinations suggests that the optimal experience depends heavily on the user's display and preference for visual fidelity versus maximum frame rate. For users with a 1080p display, the High preset provides an excellent balance, yielding an average of 238 FPS. This is far above the threshold for smooth gameplay and leaves significant headroom for the frame rate to remain stable during intense multiplayer scenarios. While the Low preset offers an extraordinary 377 FPS, the visual compromise is unnecessary for most players when the Ultra preset still manages a very playable 185 FPS.
At 1440p, the High preset again emerges as the sweet spot. With an average of 157 FPS, it offers high refresh-rate performance while maintaining a good level of graphical detail. The Medium preset also performs well at 196 FPS, but the jump to High is often visually noticeable. The Ultra preset at 1440p, producing 122 FPS, is still viable, but the frame rate is getting lower, making it less ideal for competitive play where higher FPS is advantageous. The Low preset at 248 FPS is there for those who prioritize sheer speed over visuals, but High is the recommended baseline.
For 4K gaming, the situation changes. The Ultra preset, with an average of 67 FPS, is playable on a 60Hz display but does not take full advantage of higher refresh rate monitors. The High preset at 87 FPS provides a better experience for 4K, offering a smoother frame rate while still looking excellent. The Medium preset at 109 FPS is arguably the best choice for 4K if the user wants to push beyond 100 FPS, as it provides a significant performance boost over High with only a minor reduction in visual quality. The Low preset at 138 FPS is the only way to get a truly high refresh rate experience at 4K, but it requires a substantial sacrifice in graphical fidelity.
Measured FPS Breakdown
The following data represents the exact measured frame rates for the Intel Core Ultra 9 290K Plus and NVIDIA GeForce RTX 5090 combination in Fivem.
At 1920x1080, the performance is exceptionally high. With Low settings, the average FPS is 377. With Medium settings, the average FPS is 297, with a minimum of 253 and a maximum of 342. The High preset produces an average of 238 FPS. The Ultra preset, while being the most demanding, still yields an average of 185 FPS.
At 2560x1440, the frame rates remain robust. The Low settings preset delivers an average of 248 FPS. Medium settings produce an average of 196 FPS, with a minimum of 166 and a maximum of 225. The High preset results in an average of 157 FPS. The Ultra preset, which is quite demanding at this resolution, still manages an average of 122 FPS.
At 3840x2160, the GPU workload becomes evident. The Low settings preset offers an average of 138 FPS. Medium settings yield an average of 109 FPS, with a minimum of 92 and a maximum of 125. The High preset produces an average of 87 FPS. The Ultra preset, which places the maximum load on the GPU, delivers an average of 67 FPS.
CPU Role
The Intel Core Ultra 9 290K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture. It has a base clock of 3.70 GHz and a boost clock of 5.80 GHz. In Fivem, a game that is notoriously sensitive to CPU speed for handling server-side scripts and physics calculations, this high boost clock is a critical asset. The processor's PassMark single-thread score of 4823 and its Cinebench R23 single-core score of 7303 indicate excellent per-core performance, which is paramount for this title.
The CPU's 36 MB of shared L3 cache and 3 MB of L2 cache per core help to keep frequently accessed data close to the processing units, reducing latency. This is beneficial in a multiplayer environment where many entities and scripts are constantly being processed. The data shows that at 1080p with Low settings, the system achieves 377 FPS, a figure that is likely constrained by the CPU's ability to feed the GPU. The fact that the FPS drops to 248 at 1440p Low and 138 at 4K Low demonstrates that the CPU is capable of maintaining very high frame rates, but the GPU becomes the limiting factor as the resolution increases.
The CPU's performance relative to its nearest rivals in the database is strong. Its average benchmark score of 84003 is 0.2% higher than the Intel Core Ultra 9 285K and 1.1% higher than the AMD EPYC 4584PX. This marginal lead in synthetic benchmarks translates to a system that is at the very top of what is available for gaming. In Fivem, this CPU ensures that the system is not the bottleneck in most scenarios, allowing the RTX 5090 to perform at its full potential, particularly at lower resolutions where the CPU's frame generation capacity is tested.
GPU Role
The NVIDIA GeForce RTX 5090 is a massive GPU with 32 GB of GDDR7 memory on a 512-bit bus, providing a bandwidth of 1.79 TB/s. It has a base clock of 2017 MHz and a boost clock of 2407 MHz. In Fivem, the GPU's role is to render the detailed world and character models. The data shows that the GPU is the definitive bottleneck at 4K resolution and at higher settings presets. The drop from 377 FPS at 1080p Low to 138 FPS at 4K Low is a direct result of the increased pixel workload, which stresses the GPU's shading units and ROPs.
The GPU's 21760 shading units and 176 ROPs are responsible for its raw pixel pushing power. At 4K Ultra, the average FPS drops to 67, which suggests that the card is being fully saturated. The 32 GB of VRAM is more than sufficient for Fivem, even with high-resolution textures and a large number of players on screen. The memory bandwidth of 1.79 TB/s ensures that the GPU is fed with data quickly enough to avoid stutters. The benchmark results for the GPU, such as a PassMark G3D score of 39650 and a 3DMark Steel Nomad score of 18355, confirm its position as a top-tier component.
The GPU's average benchmark score of 79842 is 0.3% higher than the NVIDIA Tesla P100 PCIe 16 GB and 1.1% higher than the AMD Radeon RX 6850M XT. This performance headroom is what allows the system to achieve high frame rates at 1440p and 4K in Fivem. While the game is CPU-heavy, the RTX 5090 ensures that at 1080p and 1440p, the system can push well beyond 100 FPS on the High preset, and it is only at 4K Ultra that its capabilities are truly taxed to the limit.
Hardware Specifications
Intel Core Ultra 9 290K Plus
NVIDIA GeForce RTX 5090
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5090 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 138.0 |
| 3840x2160 | Medium | 109.0 |
| 3840x2160 | High | 87.0 |
| 3840x2160 | Ultra | 67.0 |
| 2560x1440 | Low | 248.0 |
| 2560x1440 | Medium | 196.0 |
| 2560x1440 | High | 157.0 |
| 2560x1440 | Ultra | 122.0 |
| 1920x1080 | Low | 377.0 |
| 1920x1080 | Medium | 297.0 |
| 1920x1080 | High | 238.0 |
| 1920x1080 | Ultra | 185.0 |
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Fivem with RTX 5090 + Other CPUs
See how Fivem performs with the same GPU but different processors.
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