Fivem

Fivem

AVERAGE FPS
78
good

This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 37 46 58
1440p QHD 52 66 83 105
1080p Full HD 78 101 126 160

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 58
3840x2160 Medium 46
3840x2160 High 37
3840x2160 Ultra 29
2560x1440 Low 105
2560x1440 Medium 83
2560x1440 High 66
2560x1440 Ultra 52
1920x1080 Low 160
1920x1080 Medium 126
1920x1080 High 101
1920x1080 Ultra 78

Fivem with Intel Core Ultra 9 290K Plus + AMD Radeon RX 7600, In-Depth Analysis

The Intel Core Ultra 9 290K Plus paired with the AMD Radeon RX 7600 presents a striking asymmetry in Fivem. The CPU is a top-tier desktop part, while the GPU is a mid-range card, and the measured frame rates across resolutions and settings clearly reflect this dynamic. This analysis examines the data to understand how each component contributes to the game's performance, what settings offer the best experience, and where the system's overall bottleneck lies.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 9 290K Plus is a 24-core, 24-thread processor from the Core Ultra Series 2, built on a 3 nm process. It runs at a base clock of 3.70 GHz and boosts to 5.80 GHz. Its cache configuration includes 192 KB of L1 per core, 3 MB of L2 per core, and a shared 36 MB of L3 cache. The chip’s benchmark scores are substantial: it achieves 51,731 in Cinebench R23 multi-core and 7,303 in single-core, with a Passmark multithread score of 60,860 and a single-thread score of 4,823. The average benchmark score is 84,003, which places it in the 96th percentile of all CPUs tested.

Relative to its nearest rivals, the Ultra 9 290K Plus is essentially at parity. It is 0.2% ahead of the Intel Core Ultra 9 285K, which scores 83,807. It also leads the AMD EPYC 4584PX by 1.1% (83,090) and the AMD EPYC 9135 by 1.2% (82,980). The only rival it trails is the AMD EPYC 7F72, which scores 85,072, putting the Ultra 9 290K Plus 1.3% behind. For a game like Fivem, which is a multiplayer modification framework built on Grand Theft Auto V, the CPU’s role is often significant because of the large number of networked entities and script processing. The data suggests that the Ultra 9 290K Plus is more than capable of handling these tasks, as its high multi-core and single-core scores indicate strong headroom for the game’s server-side and client-side logic.

However, the measured FPS in Fivem does not always reflect this CPU strength. At 1080p with Low settings, the combo reaches 160 FPS, which is the highest average in the dataset. At 1080p Medium, it drops to 126 FPS, and at High, it is 101 FPS. Even at 1080p Ultra, the system still manages 78 FPS. These numbers show that the CPU is not holding the system back at lower resolutions, where the GPU is less stressed. The fact that FPS scales down as settings increase points to the GPU becoming the primary limiter. For a CPU with 24 cores and a 5.80 GHz boost, the game’s single-threaded performance demands are likely met with ease, as evidenced by the 7,303 single-core Cinebench R23 score. The high L3 cache of 36 MB also helps with the frequent data access patterns typical of multiplayer games.

The story changes slightly at higher resolutions. At 1440p, the CPU still provides enough throughput to keep the GPU busy, as seen in the 105 FPS on Low settings and 66 FPS on High. At 4K, the CPU’s advantage is less visible because the GPU is overwhelmed, but the CPU is not the cause of the low frame rates. The data implies that the Ultra 9 290K Plus is a strong foundation for this system, but it is paired with a GPU that cannot fully utilize its potential in Fivem at higher settings. The CPU’s percentile ranking of 96% suggests it is a top-tier processor, yet the measured FPS in this game show that the overall system performance is constrained elsewhere.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 7600 is built on the RDNA 3.0 architecture and features 8 GB of GDDR6 memory on a 128-bit bus, providing 288.0 GB/s of bandwidth. It has 32 ray tracing cores, 2,048 shading units, and boosts to 2655 MHz. The GPU’s benchmark scores include a 3DMark Steel Nomad DX12 score of 2,310, a Geekbench Vulkan score of 34,401, and a Passmark G3D score of 16,634. Its average benchmark score is 15,171, which places it in the 57th percentile of all GPUs. Its nearest rivals are close: it is 0.2% behind the NVIDIA GeForce RTX 3050 OEM (15,199), 0.6% ahead of the AMD Radeon Pro 560X (15,082), 0.7% behind the AMD Radeon 680M (15,270), and 0.7% ahead of the NVIDIA GeForce GTX 660 Ti (15,063). This places the RX 7600 firmly in the mid-range segment.

In Fivem, the GPU’s performance is the dominant factor in determining frame rates. At 1080p, the RX 7600 delivers 160 FPS on Low, 126 FPS on Medium, 101 FPS on High, and 78 FPS on Ultra. These numbers show a clear scaling pattern: as the graphics load increases, the GPU’s capabilities become the limiting factor. The 8 GB VRAM is sufficient for 1080p, as the game’s textures and effects do not appear to exceed this capacity, but the core compute performance is what drives these results. At 1440p, the same pattern holds, with 105 FPS on Low, 83 FPS on Medium, 66 FPS on High, and 52 FPS on Ultra. The drop from Low to Ultra at 1440p is significant, showing that the GPU is struggling to maintain high frame rates at higher settings.

At 4K, the GPU’s limitations are stark. The RX 7600 manages 58 FPS on Low, 46 FPS on Medium, 37 FPS on High, and 29 FPS on Ultra. These numbers are below the 60 FPS threshold that many players consider smooth, even on Low settings. The 4K results suggest that the GPU is the primary bottleneck in this system, as the CPU is unlikely to be the cause of such low frame rates given its high benchmark scores. The GPU’s 57th percentile ranking confirms that it is a mid-range part, and the data shows that it is not suited for 4K gaming in Fivem beyond the lowest settings. The GPU’s boost clock of 2655 MHz is respectable, but the underlying chip’s compute power, measured at 21.75 TFLOPS FP32, is simply not enough to handle the pixel count at 4K in this game.

The relationship between the CPU and GPU is clear: the Ultra 9 290K Plus is overqualified for the RX 7600, but the GPU is the limiting component in Fivem. The CPU’s high single-thread score ensures that it can feed the GPU with frames, but the GPU cannot render them fast enough at higher resolutions and settings. The 8 GB VRAM might also be a concern at 4K Ultra, where memory usage could approach or exceed the limit, though the measured FPS of 29 suggests that compute is the primary issue rather than memory capacity. Overall, the GPU role in this combo is to provide playable frame rates at 1080p and 1440p, but it falls short at 4K.

FAQ

Q: What is the highest average FPS this combo achieves in Fivem?

A: The highest average FPS is 160, achieved at 1920x1080 resolution with Low settings.

Q: How does the Intel Core Ultra 9 290K Plus compare to its closest rival, the Intel Core Ultra 9 285K?

A: The Ultra 9 290K Plus is 0.2% ahead of the Ultra 9 285K in average benchmark score, with scores of 84,003 and 83,807, respectively.

Q: At which resolution and settings does the system dip below 60 FPS?

A: At 3840x2160 resolution, the system averages 58 FPS on Low, 46 FPS on Medium, 37 FPS on High, and 29 FPS on Ultra, all below 60 FPS. At 2560x1440, the Ultra setting averages 52 FPS, which is also below 60 FPS.

Q: What is the GPU’s percentile ranking among all GPUs?

A: The AMD Radeon RX 7600 is in the 57th percentile of all GPUs, with an average benchmark score of 15,171.

Q: What is the CPU’s boost clock speed?

A: The Intel Core Ultra 9 290K Plus has a boost clock of 5.80 GHz.

Q: How much VRAM does the RX 7600 have, and what is its memory bandwidth?

A: The RX 7600 has 8 GB of GDDR6 memory with a 128-bit bus, providing 288.0 GB/s of bandwidth.

Settings Recommendations

Based on the measured FPS data, the best experience depends on the resolution. At 1920x1080, the system delivers 101 FPS on High settings, which is smooth and visually detailed. The Medium setting offers 126 FPS, which is a better balance if responsiveness is prioritized over visual fidelity. The Low setting at 160 FPS is the highest frame rate but sacrifices visual quality. For a typical player, the High preset at 1080p is the sweet spot, as it stays well above 60 FPS while providing good graphics. The Ultra preset at 78 FPS is also playable, but the drop from High to Ultra is 23 FPS, which might not be worth the marginal visual improvement.

At 2560x1440, the High setting averages 66 FPS, which is close to the 60 FPS threshold. The Medium setting at 83 FPS is a safer choice for maintaining a higher refresh rate, while the Low setting at 105 FPS is the best for competitive play. The Ultra setting at 52 FPS is below 60, so it is not recommended for a consistently smooth experience. Players at 1440p should opt for Medium or High, with Medium offering a significant FPS boost over High without a major visual penalty.

At 3840x2160, the situation is more challenging. The Low setting averages 58 FPS, which is just below 60 and might be acceptable for some players, but the Medium setting drops to 46 FPS, and High to 37 FPS. The Ultra setting at 29 FPS is not playable for most. Therefore, for 4K, the Low preset is the only viable option if the goal is to approach 60 FPS. However, the data suggests that this combo is not well-suited for 4K gaming in Fivem, and players should consider lowering the resolution to 1440p for a better experience. Across all resolutions, the Medium preset often provides the best balance between visual quality and performance, especially at 1080p and 1440p, where it delivers 126 FPS and 83 FPS, respectively.

How This Combo Ranks

The combo of the Intel Core Ultra 9 290K Plus and AMD Radeon RX 7600 ranks 2047 out of 3005 tested combos in Fivem. This places it in the lower half of all combinations, which is surprising given the CPU’s high percentile ranking. The rank reflects the overall system performance in this specific game, and the GPU’s mid-range status drags the combo down. The CPU is in the 96th percentile of all CPUs, but the GPU is in the 57th percentile, so the system is only as strong as its weakest link. The rank of 2047 indicates that many other combos, likely with stronger GPUs, outperform this pairing in Fivem.

The data shows that the CPU’s performance is not the limiting factor, as it is capable of delivering high frame rates when the GPU is not stressed. However, in a game like Fivem, which can be CPU-intensive in multiplayer scenarios, the CPU might still be relevant. Yet, the measured FPS at lower settings and resolutions are high, suggesting that the CPU is not causing a bottleneck. The combo’s rank is likely a reflection of the GPU’s inability to maintain high frame rates at higher settings and resolutions. For example, at 1080p Ultra, the system only manages 78 FPS, which is lower than what a stronger GPU could achieve. The rank of 2047 out of 3005 means that roughly 68% of tested combos perform better, and this is directly attributable to the RX 7600’s mid-range capabilities. The CPU’s contribution is positive, but it cannot compensate for the GPU’s limits.

Measured FPS Breakdown

The measured FPS data provides a detailed view of the system’s performance across resolutions and settings. At 1920x1080, the system achieves the following average FPS: Low at 160, Medium at 126 (with a minimum of 107 and maximum of 145), High at 101, and Ultra at 78. These numbers show a clear progression, with Low being the fastest and Ultra being the slowest. The difference between Low and Ultra is 82 FPS, indicating a significant performance cost for higher settings. The Medium setting’s minimum FPS of 107 and maximum of 145 suggest some variance, but the average is solid.

At 2560x1440, the results are: Low at 105, Medium at 83 (with a minimum of 71 and maximum of 95), High at 66, and Ultra at 52. The drop from Low to Ultra is 53 FPS. The Medium setting’s minimum of 71 FPS means that even in demanding scenes, the system stays above 70 FPS, which is good. The High setting at 66 FPS is close to the 60 FPS threshold, and the Ultra setting at 52 FPS is below it. The trend continues at 3840x2160: Low at 58, Medium at 46 (with a minimum of 39 and maximum of 53), High at 37, and Ultra at 29. At 4K, even the Low setting fails to reach 60 FPS, and the Ultra setting is nearly unplayable at 29 FPS.

The data shows that the system is most comfortable at 1080p, where all settings are above 78 FPS. At 1440p, the system is playable up to High, but Ultra dips below 60. At 4K, the system is not suitable for smooth gameplay, with all settings below 60 FPS. The Medium settings at each resolution show the best balance, with 126 FPS at 1080p, 83 FPS at 1440p, and 46 FPS at 4K. The minimum FPS data for Medium settings (107, 71, and 39) indicate that the system can experience drops, but the averages are representative of typical performance. Overall, the measured FPS breakdown confirms that the GPU is the limiting component, as the frame rates scale directly with resolution and settings.

Resolution Scaling

The FPS drop from 1080p to 4K is substantial and reveals where the bottleneck lies. At 1080p Low, the system achieves 160 FPS. At 1440p Low, it drops to 105 FPS, a decrease of 55 FPS (or roughly 34%). At 4K Low, it falls to 58 FPS, which is 102 FPS lower than at 1080p (a 64% drop). This pattern is consistent across all settings. For Medium, 1080p yields 126 FPS, 1440p yields 83 FPS, and 4K yields 46 FPS. For High, the numbers are 101, 66, and 37 FPS, respectively. For Ultra, they are 78, 52, and 29 FPS.

The scaling from 1080p to 1440p is roughly a 30-35% decrease in FPS across settings, which is expected as the pixel count increases by about 78%. The drop from 1440p to 4K is even more severe, with FPS nearly halving. For example, at High, 66 FPS at 1440p drops to 37 FPS at 4K, a 44% decrease. This steep decline is a clear indicator that the GPU is the limiting factor. The RX 7600’s 8 GB VRAM and 128-bit memory bus are not sufficient for 4K, and the core compute performance cannot handle the increased pixel load. The CPU, with its high single-thread and multi-thread scores, is not the cause of this degradation.

The fact that the FPS scales so dramatically with resolution suggests that the system is GPU-bound in Fivem. If the CPU were the bottleneck, the FPS would not drop as much when the resolution increases, because the CPU work would remain similar. The data shows that at 1080p, the CPU can feed the GPU enough frames to reach 160 FPS on Low, but at 4K, the GPU can only manage 58 FPS on Low, indicating that the GPU is overwhelmed. The 64% drop from 1080p Low to 4K Low is a strong signal that the GPU is the primary constraint. For players using this combo, the data implies that staying at 1080p or 1440p is necessary for smooth gameplay, and 4K should be avoided unless the settings are set to Low. The resolution scaling analysis confirms that the Intel Core Ultra 9 290K Plus has ample headroom, but the AMD Radeon RX 7600 cannot deliver high frame rates at higher resolutions in Fivem.

Hardware Specifications

Intel Core Ultra 9 290K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5800 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 7600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2655 MHz MHz
TDP 165 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 290K Plus + AMD Radeon RX 7600 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 58.0
3840x2160 Medium 46.0
3840x2160 High 37.0
3840x2160 Ultra 29.0
2560x1440 Low 105.0
2560x1440 Medium 83.0
2560x1440 High 66.0
2560x1440 Ultra 52.0
1920x1080 Low 160.0
1920x1080 Medium 126.0
1920x1080 High 101.0
1920x1080 Ultra 78.0

Fivem with iUltra 9 290K Plus + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 7600 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with iUltra 9 290K Plus + RX 7600

Explore FPS benchmarks for other games using this same hardware combination.