Fivem
This combination delivers exceptional performance with an average of 185 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 68 | 87 | 109 | 139 |
| 1440p QHD | 122 | 157 | 198 | 250 |
| 1080p Full HD | 187 | 239 | 298 | 370 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 9 185H + NVIDIA GeForce RTX 4060, In-Depth Analysis
The Intel Core Ultra 9 185H paired with the NVIDIA GeForce RTX 4060 is a mobile combination that targets high-refresh 1080p gaming and playable 1440p, with 4K available only at lower presets. In Fivem, this pairing behaves predictably: the GPU becomes the primary constraint at higher resolutions, while the CPU’s strong single-thread performance (Cinebench R23 single-core score of 1810.5) keeps frame rates high when the load shifts toward the processor. This analysis uses only measured data from the FACT PACK to break down what this combo delivers, how it ranks against other tested configurations, and where its limits lie.
FAQ
Q: What is the best resolution for this combo in Fivem if I want to stay above 60 FPS?
A: At 1920x1080, all four settings presets (Low 168 FPS, Medium 133 FPS, High 106 FPS, Ultra 82 FPS) exceed 60 FPS. At 2560x1440, only Low (111 FPS), Medium (87 FPS), and High (70 FPS) stay above 60 FPS, while Ultra drops to 54 FPS. At 3840x2160, only Low (61 FPS) barely clears 60 FPS, with Medium at 48 FPS, High at 39 FPS, and Ultra at 30 FPS.
Q: How does the RTX 4060’s 8 GB VRAM affect Fivem performance?
A: The GPU has 8 GB of GDDR6 memory with a 128-bit bus and 272.0 GB/s bandwidth. The measured FPS data shows that at 4K Ultra (30 FPS) and 4K High (39 FPS), performance drops sharply compared to 4K Low (61 FPS), indicating that higher preset loads exceed what the VRAM and memory bandwidth can handle efficiently at that resolution. At 1080p, even Ultra (82 FPS) remains playable, suggesting VRAM is sufficient at lower pixel counts.
Q: Is the CPU or GPU the bottleneck in this combo for Fivem?
A: The data suggests a resolution-dependent split. At 1080p, the CPU’s single-core strength (Cinebench R23 single-core 1810.5) helps push frame rates from 82 FPS (Ultra) to 168 FPS (Low), with the GPU still capable of scaling. At 4K, the GPU is clearly the limiting factor: dropping from Ultra (30 FPS) to Low (61 FPS) nearly doubles performance, while the CPU has headroom left unused.
Q: What is the combo’s rank among all tested combos in Fivem?
A: The combo ranks 1802 out of 3005 tested combinations. This places it in the lower-middle portion of the database, meaning it outperforms roughly 40% of tested combos but trails a significant majority in Fivem-specific performance.
Q: How does the RTX 4060 compare to its nearest rivals in raw GPU benchmarks?
A: The RTX 4060 has an average benchmark score of 17639, which is 0.2% lower than the AMD Radeon HD 7790 (17666), 0.3% higher than the AMD Radeon 780M (17588), 0.5% higher than the AMD Radeon Pro 560 (17551), and 0.7% higher than the AMD Radeon Pro 460 (17509). These are negligible differences in synthetic tests, though Fivem’s real-world results may vary.
Q: What is the launch MSRP of the CPU and GPU, and does that matter for this build?
A: The CPU has a launch MSRP of $640, and the GPU has a launch MSRP of 299 USD. These figures are provided for reference only; the measured FPS data is independent of pricing, and no cost-performance analysis is included here.
Q: Does the CPU’s 16 cores and 22 threads help in Fivem?
A: Fivem is a multiplayer mod for GTA V, which is typically more dependent on single-thread performance than multi-thread scaling. The CPU’s Cinebench R23 multi-core score is 17984.5, but the single-core score of 1810.5 is more relevant. The measured FPS at 1080p Low (168 FPS) suggests the CPU can drive high frame rates, but the GPU still limits at higher presets.
Settings Recommendations
The best experience depends on your target refresh rate and resolution. For 1080p, the data shows that High settings deliver 106 FPS, which is smooth for most displays, while Ultra drops to 82 FPS—still playable but with diminishing returns for visual fidelity. If you have a 144 Hz monitor, Medium at 133 FPS or Low at 168 FPS are better choices. For 1440p, High at 70 FPS is the sweet spot for balanced visuals and fluidity, while Medium at 87 FPS is preferable if you prioritize frame rate over slightly higher detail. Ultra at 54 FPS is borderline for fast-paced multiplayer, so it is not recommended unless you have a 60 Hz display and value image quality. At 4K, the only preset that maintains 60 FPS is Low (61 FPS), but the visual compromise is steep. Medium at 48 FPS is acceptable for slower gameplay, while High (39 FPS) and Ultra (30 FPS) are too choppy for competitive use.
The measured data shows a clear pattern: each step up in preset costs roughly 20-30% performance at the same resolution. For example, at 1440p, going from Low (111 FPS) to Medium (87 FPS) loses 24 FPS, then to High (70 FPS) loses another 17 FPS, and to Ultra (54 FPS) loses 16 FPS more. The gap between High and Ultra is consistently large across resolutions—at 1080p it is 24 FPS (106 to 82), at 1440p it is 16 FPS (70 to 54), and at 4K it is 9 FPS (39 to 30). This suggests Ultra preset includes effects that disproportionately tax the GPU, making High a more efficient choice for most users. If you have a variable refresh rate monitor, Medium at 1440p (87 FPS) or High at 1080p (106 FPS) provide the best balance of smoothness and visual quality. For competitive play, Low at 1080p (168 FPS) gives the highest frame rate, but you sacrifice shadow quality and texture detail that may affect visibility in some scenarios.
Resolution Scaling
The FPS drop from 1080p to 4K is steep and consistent across presets, revealing the GPU as the dominant constraint at higher pixel counts. At Low settings, 1080p yields 168 FPS, 1440p yields 111 FPS, and 4K yields 61 FPS—a 64% reduction from 1080p to 4K. At Medium, the figures are 133 FPS (1080p), 87 FPS (1440p), and 48 FPS (4K), a 64% drop as well. High settings show 106 FPS (1080p), 70 FPS (1440p), and 39 FPS (4K), a 63% reduction. Ultra shows the largest relative decline: 82 FPS (1080p), 54 FPS (1440p), and 30 FPS (4K), a 63% drop. The consistency of these percentages (63-64%) indicates that the scaling is purely resolution-driven, with no sudden bottleneck shift. The RTX 4060’s 8 GB VRAM and 272.0 GB/s bandwidth are sufficient for 1080p and 1440p at all presets, but at 4K, the memory bus width (128-bit) and bandwidth become limiting factors, especially at Ultra where the 30 FPS result suggests the GPU is saturated.
The scaling pattern also shows that the CPU is not the limiting factor at 4K. If the CPU were the bottleneck, you would see smaller FPS differences between presets at 4K, since the CPU load is similar regardless of resolution. Instead, the data shows large preset-based gaps at 4K (61 FPS Low vs. 30 FPS Ultra), confirming that the GPU is working at its limits. At 1080p, the CPU’s strong single-core performance (Cinebench R23 single-core 1810.5) allows the GPU to stretch its legs, but even then, the GPU is not fully maxed out—the gap between Low (168 FPS) and Ultra (82 FPS) suggests the GPU still has headroom at lower presets, but the CPU can keep up. For a 1440p monitor, the combo is well-balanced: High (70 FPS) is playable, and Medium (87 FPS) is smooth. For 4K, you are limited to Low (61 FPS) for 60 Hz displays, and even then, the 61 FPS average may dip in crowded multiplayer scenarios, though the data does not include minimum FPS for Low at 4K.
How This Combo Ranks
The combo ranks 1802 out of 3005 tested combinations in Fivem. This percentile position (approximately the 40th percentile) indicates that while this pairing is functional, it does not excel in Fivem specifically. The CPU’s overall percentile is 85 (vs. all CPUs), meaning it outperforms 85% of tested CPUs in synthetic benchmarks, but the GPU’s percentile is 61, meaning it only outperforms 61% of tested GPUs. The combo’s Fivem rank is lower than what either component’s individual percentile might suggest, implying that Fivem’s workload is more demanding on the GPU than on the CPU, and the RTX 4060’s mid-range position holds the combo back.
Looking at the CPU’s nearest rivals, the Core Ultra 9 185H has an average benchmark score of 35670, which is 0.1% lower than the AMD Ryzen AI 7 PRO 350 (35719), 0.2% lower than the Intel Core 7 250H (35728), 0.4% lower than the AMD Ryzen 7 PRO 5845 (35802), and 0.7% lower than the AMD Ryzen 7 7700X (35909). These are negligible differences, meaning the CPU is not a differentiator in Fivem. The GPU’s nearest rivals show similar clustering: the RTX 4060’s average benchmark score of 17639 is within 0.7% of all four listed rivals (AMD Radeon HD 7790, AMD Radeon 780M, AMD Radeon Pro 560, AMD Radeon Pro 460). This means that in raw GPU compute, the RTX 4060 is statistically tied with several older or integrated graphics solutions, which explains why the combo’s Fivem rank is not higher.
In practice, the combo’s 1802 rank suggests that many other tested combinations—likely those with higher-tier GPUs like RTX 4070 or above, or desktop CPUs—deliver better Fivem performance. The rank also implies that if you are building for Fivem specifically, you could achieve better results by pairing the Core Ultra 9 185H with a stronger GPU, or by using a cheaper CPU with the same GPU to shift the balance. The data does not include other combos’ FPS, only the rank, so the exact gap to the next tier is unknown, but the 40th percentile placement is a clear signal that this is not a top-tier Fivem setup.
GPU Role
The RTX 4060 is the limiting component in this combo for Fivem, particularly at higher resolutions. The GPU has 8 GB of GDDR6 memory, a 128-bit bus, and 272.0 GB/s bandwidth, with a base clock of 1830 MHz and a boost clock of 2460 MHz. The measured FPS data shows that at 1080p, the GPU can deliver 168 FPS at Low settings, but this drops to 82 FPS at Ultra—a 51% reduction. This suggests that the GPU’s shading units (3072), TMUs (96), and ROPs (48) are sufficient for 1080p, but the memory bandwidth becomes a bottleneck at higher presets. The 128-bit bus is narrow by modern standards, and the 272.0 GB/s bandwidth is modest, which explains why 4K performance is so poor: at 4K Low (61 FPS), the GPU is already near its memory bandwidth limit, and at 4K Ultra (30 FPS), it is fully saturated.
The GPU’s boost clock of 2460 MHz is relatively high for a mobile part, and the FP32 performance of 15.11 TFLOPS is respectable, but Fivem’s multiplayer environment with many NPCs and dynamic objects stresses both the CPU and GPU. The RTX 4060’s 24 RT cores and 96 tensor cores are present but not directly relevant to Fivem, which is not a ray-tracing title. The GPU’s 115 W TDP and dual-slot design are typical for a laptop GPU, and the 300 W suggested PSU indicates this is a mid-range power draw. For Fivem, the GPU’s role is to handle the draw calls and texture loading, and the 8 GB VRAM is adequate for 1080p and 1440p, but at 4K, the combination of high pixel count and high preset demands exceeds what the memory subsystem can deliver.
The GPU’s benchmark scores reinforce this analysis. The PassMark G3D score is 19545, which is high, but the PassMark DirectX 12 score is only 76, suggesting that the GPU’s DX12 performance is not its strength—Fivem runs on an older engine that may rely more on DX11, where the score is 175. The Geekbench OpenCL score is 95057, and Vulkan is 48643, indicating strong compute performance but not necessarily gaming-oriented. The GPU’s percentile of 61 (vs. all GPUs) means it is mid-pack, and its nearest rivals include integrated graphics like the AMD Radeon 780M (0.3% lower in average score), which is surprising but shows that the RTX 4060’s advantage is not overwhelming in synthetic tests. In Fivem, the measured FPS at 1080p Ultra (82 FPS) is playable, but the 4K results (30-61 FPS) show that the GPU is simply not built for high-resolution gaming in this title.
Measured FPS Breakdown
At 1920x1080, the combo delivers the following average FPS: Low 168 FPS, Medium 133 FPS (with min 113 FPS and max 153 FPS), High 106 FPS, and Ultra 82 FPS. The Medium preset’s minimum FPS of 113 is notable—it indicates that even in demanding scenes, the frame rate stays well above 100 FPS. The gap between Low and Ultra is 86 FPS (168 to 82), showing that preset selection has a major impact at this resolution. For a 144 Hz monitor, Medium (133 FPS) or Low (168 FPS) are the best choices; for a 60 Hz monitor, any preset works, but High (106 FPS) offers the best visual quality without sacrificing smoothness.
At 2560x1440, the average FPS values are: Low 111 FPS, Medium 87 FPS (min 74 FPS, max 100 FPS), High 70 FPS, and Ultra 54 FPS. The Medium preset’s minimum of 74 FPS is still above 60 FPS, making it a safe choice for 60 Hz displays. High at 70 FPS is also playable, but Ultra at 54 FPS will introduce noticeable stutter in fast-moving scenes. The drop from 1080p to 1440p is roughly 34-36% across presets (e.g., Low goes from 168 to 111 FPS, a 34% reduction), which is expected given the 78% increase in pixel count. The GPU’s memory bandwidth of 272.0 GB/s is sufficient for 1440p, but the 128-bit bus means that high preset loads at this resolution start to strain the memory subsystem.
At 3840x2160, the average FPS values are: Low 61 FPS, Medium 48 FPS (min 41 FPS, max 56 FPS), High 39 FPS, and Ultra 30 FPS. Only Low remains above 60 FPS, and even then, the margin is thin. Medium’s minimum FPS of 41 is below 60, meaning you will experience drops below the target refresh rate. High at 39 FPS and Ultra at 30 FPS are not suitable for multiplayer gaming, where frame pacing is critical. The 4K results show that the RTX 4060 is severely limited at this resolution, and the CPU’s performance (Cinebench R23 single-core 1810.5) cannot compensate for the GPU’s lack of memory bandwidth. The data suggests that 4K is only viable at Low settings, and even then, the 61 FPS average may dip in heavy multiplayer sessions, though the FACT PACK does not provide minimum FPS for Low at 4K.
The measured FPS data is consistent with the GPU’s specifications: 8 GB VRAM, 128-bit bus, and 272.0 GB/s bandwidth. At 1080p, the GPU has enough headroom to deliver high frame rates, but at 4K, the memory bandwidth becomes the primary bottleneck. The CPU’s role is secondary, as evidenced by the fact that all 4K presets show lower FPS than 1080p at the same settings, even though the CPU load is similar. For practical use, this combo is best suited for 1080p gaming at High or Ultra settings, or 1440p at Medium or High settings. For 4K, the options are limited to Low preset, and even then, the experience is marginal. The combo’s rank of 1802 out of 3005 reflects this: it is a competent mid-range setup, but not one that excels in Fivem’s demanding multiplayer environment.
Hardware Specifications
Intel Core Ultra 9 185H
NVIDIA GeForce RTX 4060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 9 185H + NVIDIA GeForce RTX 4060 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 68.0 |
| 3840x2160 | High | 87.0 |
| 3840x2160 | Medium | 109.0 |
| 3840x2160 | Low | 139.0 |
| 2560x1440 | Ultra | 122.0 |
| 2560x1440 | High | 157.0 |
| 2560x1440 | Medium | 198.0 |
| 2560x1440 | Low | 250.0 |
| 1920x1080 | Ultra | 187.0 |
| 1920x1080 | High | 239.0 |
| 1920x1080 | Medium | 298.0 |
| 1920x1080 | Low | 370.0 |
Fivem with RTX 4060 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with iUltra 9 185H + RTX 4060
Explore FPS benchmarks for other games using this same hardware combination.