Downfall
This combination offers playable performance with an average of 47 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 27 | 32 | 40 |
| 1440p QHD | 27 | 43 | 52 | 64 |
| 1080p Full HD | 37 | 60 | 73 | 89 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core Ultra 9 185H + AMD Radeon 880M, In-Depth Analysis
This analysis examines the measured performance of the Intel Core Ultra 9 185H paired with the AMD Radeon 880M in the horror game Downfall. The data provides a clear picture of a system where the integrated GPU is the primary bottleneck, with the CPU's capabilities remaining largely untapped across the tested settings and resolutions.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core Ultra 9 185H is a 16-core, 22-thread mobile processor based on the Meteor Lake architecture. Its base clock is 3.90 GHz, and it boosts up to 5.10 GHz, with a 45 W TDP. The processor's benchmark results position it as a high-performing component; its Cinebench R23 multi-core score is 17984.5, and its single-core score is 1810.5. In Geekbench, it scores 11657 multi-core and 1794 single-core. The data indicates a strong CPU that ranks in the 85th percentile against all other CPUs.
In the context of Downfall, a horror game released in 2016, the CPU's capabilities appear to be far beyond what the game requires. The measured FPS data shows a pattern where performance scales almost entirely with GPU load, not CPU load. For instance, at 1080p Low, the system achieves an average of 89 FPS, while at 1080p Ultra, it drops to 37 FPS. This drastic drop is a classic sign of GPU limitation, as the CPU is not the component being stressed by the increased graphical fidelity. The processor's nearest rivals, such as the AMD Ryzen AI 7 PRO 350 with an average score of 35719 and a delta of -0.1%, or the Intel Core 7 250H with a delta of -0.2%, show that this chip is competitive at the top tier of mobile processors, but that raw compute power does not translate into higher frame rates here.
The game's age means its engine is likely not designed to utilize 22 threads effectively. The single-thread performance, while strong with a Passmark single-thread score of 3697, is more relevant for older titles, yet even this does not appear to be a limiting factor. The data suggests that at every measured setting, from 1080p Low to 4K Ultra, the CPU has significant headroom. The bottleneck is elsewhere. The processor’s L3 cache is 24 MB shared, and its memory bandwidth is 89.6 GB/s, which are robust specifications that should not impede data flow for a game of this era. The performance problem is not the processor; it is the graphics solution it is paired with.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon 880M is an integrated graphics processor (IGP) based on the RDNA 3.5 architecture, built on a 4 nm process. It has a base clock of 400 MHz and a boost clock of 2900 MHz. Its memory configuration is "System Shared," meaning it relies on the system's main memory, with bandwidth listed as "System Dependent." This is a critical detail, as the IGP's performance is inherently tied to the speed and configuration of the system's RAM. The GPU has 768 shading units, 48 TMUs, and 16 ROPs, and it supports DirectX 12 Ultimate.
The GPU's benchmark scores are modest. Its 3DMark Steel Nomad DX12 score is 535, and its Passmark G3D score is 7615. It ranks in the 43rd percentile against all GPUs, indicating it is a mid-to-low-tier performer. This is clearly reflected in the Downfall results. At 4K Ultra, the average FPS is a slide-show-like 17 FPS. Even at 1080p Ultra, the system only manages 37 FPS. These numbers indicate that the GPU is the definitive performance bottleneck. The GPU's nearest rivals, such as the NVIDIA GeForce GTX 675MX with a score of 8427 and a delta of 0.1%, or the NVIDIA GeForce MX330 with a delta of -0.3%, are all older discrete mobile parts, and the 880M is performing in that same class.
The boost clock of 2900 MHz is high for an IGP, but the core count is limited. The data shows that the 880M struggles as resolution and settings increase. For example, moving from 1080p Medium (73 FPS) to 1440p Medium (52 FPS) shows a significant drop, and then to 4K Medium (32 FPS) shows another steep decline. This scaling is characteristic of a GPU that is running out of computational resources and memory bandwidth. The "System Shared" memory bandwidth is a likely culprit, as the GPU must compete with the CPU for access to the same memory pool, which can severely limit performance in memory-intensive scenarios. This is not a GPU capable of handling high-fidelity settings at high resolutions.
FAQ
*Q: What is the best frame rate the Intel Core Ultra 9 185H + AMD Radeon 880M can achieve in Downfall?*
A: The highest average frame rate recorded in the measured data is 89 FPS, which occurs at 1920x1080 with Low settings.
Q: How does the performance at 1080p compare to 4K for this combo?
A: The difference is substantial. At 1080p Low, the system averages 89 FPS, but at 4K Low, the average drops to 40 FPS. This represents a 49 FPS reduction when moving from the lowest resolution to the highest.
Q: Is the CPU or GPU the limiting factor in this game?
A: The data strongly indicates the GPU is the primary bottleneck. While the CPU scores in the 85th percentile overall, the GPU scores in the 43rd percentile. The FPS drops significantly with increased resolution and settings, which is a characteristic of GPU limitation.
*Q: Can this system run Downfall at 1440p with playable frame rates?*
A: At 1440p with Medium settings, the system achieves an average of 52 FPS, with a minimum of 44 FPS. This is playable. At 1440p High, it drops to 43 FPS, which is still playable but less smooth. At 1440p Ultra, it falls to 27 FPS, which is not ideal.
Q: What is the most demanding setting for this GPU in the game?
A: The most demanding setting is Ultra at 4K resolution, which yields an average frame rate of 17 FPS. This is a significant drop from the 27 FPS average at 4K High.
*Q: How does this combo rank among all tested configurations for Downfall?*
A: The combo ranks 2852 out of 2928 total tested combos, placing it in the bottom percentile of all systems tested for this game.
Measured FPS Breakdown
The measured data provides a detailed look at performance across three resolutions and four settings presets. At 1920x1080, the system shows a wide range of performance. With Low settings, it achieves an average of 89 FPS, which is the highest score recorded. Moving to Medium, the average drops to 73 FPS, with a minimum of 62 and a maximum of 84. High settings yield 60 FPS, and Ultra settings bring the average down to 37 FPS. This shows that at 1080p, the system is capable of handling the game well at lower presets, but struggles at Ultra.
Scaling up to 2560x1440, the performance drops across the board. Low settings average 64 FPS, which is still a smooth experience. Medium settings average 52 FPS, with a minimum of 44 and a maximum of 60. High settings average 43 FPS, and Ultra settings fall to 27 FPS. The 1440p results show that the system can handle the game at Medium and High settings, but the Ultra preset becomes very demanding.
At 3840x2160, the system is heavily challenged. Low settings average 40 FPS, which is playable but not ideal. Medium settings average 32 FPS, with a minimum of 28 and a maximum of 37. High settings drop to 27 FPS, and Ultra settings plummet to an average of 17 FPS. This resolution is clearly too demanding for the AMD Radeon 880M, making the game nearly unplayable at higher settings. The data reveals a consistent pattern: the GPU's performance degrades rapidly as pixel count increases.
Resolution Scaling
The FPS drop from 1080p to 4K is dramatic and reveals a significant bottleneck. At Low settings, the average FPS falls from 89 at 1080p to 40 at 4K, a reduction of 55%. At Medium settings, the drop is from 73 FPS to 32 FPS, a 56% reduction. High settings see a drop from 60 FPS to 27 FPS, a 55% reduction. Ultra settings drop from 37 FPS to 17 FPS, a 54% reduction. This consistent percentage drop across all settings is a strong indicator that the limiting component is the GPU.
If the CPU were the bottleneck, we would expect the FPS to remain relatively flat as resolution increases, since the CPU's workload does not change significantly with resolution. The fact that FPS drops proportionally with the number of pixels being rendered points directly to the GPU. The AMD Radeon 880M has a fixed number of shading units and ROPs, and its "System Shared" memory bandwidth is a limiting factor. As the resolution increases, the GPU must process more fragments and access more texture data, which taxes its compute units and memory interface. The data implies that the GPU is running at its maximum capacity even at 1080p, and any additional resolution pushes it further beyond its comfort zone. The scaling from 1080p to 1440p also supports this, with an average drop of roughly 25-30% across settings, which is slightly less severe than the 4K drop but still shows the GPU's struggle with higher pixel counts.
Settings Recommendations
Based on the measured FPS data, the best experience for this combo is achieved at 1080p with Low or Medium settings. The Low preset at 1080p delivers an excellent 89 FPS average, providing a very smooth and responsive experience. The Medium preset at 1080p offers a better visual quality with an average of 73 FPS and a minimum of 62 FPS, which is still highly playable and likely a better balance of visual fidelity and performance for most users. This is the recommended preset for a smooth experience.
At 1440p, the Medium preset is the most viable option, with an average of 52 FPS and a minimum of 44 FPS. This is playable, but users may notice some frame rate dips in more intense scenes. The High preset at 1440p, with an average of 43 FPS, is acceptable but less consistent. At 4K, the game is not playable at any setting for a smooth experience, as even Low settings only produce 40 FPS, and the minimum FPS values for Medium are 28, which indicates stuttering. The data suggests that for a stable 60 FPS experience, users should stick to 1080p with Medium settings. The Ultra preset should be avoided entirely, as it brings the system to its knees, with an average of 17 FPS at 4K and 37 FPS at 1080p. The performance cost of Ultra is too high for the integrated GPU to handle. The best experience per the measured rows is clearly 1080p Medium, offering a high frame rate with a reasonable visual upgrade over Low.
How This Combo Ranks
The Intel Core Ultra 9 185H + AMD Radeon 880M combo ranks 2852 out of 2928 tested combinations for Downfall. This places it in the bottom 3% of all tested systems. This is a very low ranking, and it directly contradicts the high percentile of the CPU alone. The CPU ranks in the 85th percentile against all CPUs, but the GPU ranks in the 43rd percentile against all GPUs. The pairing of a top-tier CPU with a mid-to-low-tier IGP results in a system that is severely unbalanced for gaming.
The data suggests that the CPU's performance is wasted in this configuration for this game. The GPU is the sole limiting factor, and it holds the entire system back. The combo's rank indicates that most other systems, including those with older discrete GPUs, can outperform it in Downfall. The nearest rivals to the GPU, such as the NVIDIA GeForce GTX 675MX, are older parts, and their scores are similar, but the integrated nature of the 880M and its shared memory bandwidth likely hurt it in real-world gaming scenarios. This rank is a clear indicator that for gaming, this is not a capable configuration. The processor is a powerful component, but its performance is irrelevant when the graphics processor cannot keep up. The benchmark results indicate that this combo is best suited for productivity tasks, not for gaming, as its in-game rank is exceptionally poor.
Hardware Specifications
Intel Core Ultra 9 185H
AMD Radeon 880M
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 9 185H + AMD Radeon 880M in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 40.0 |
| 3840x2160 | Medium | 32.0 |
| 3840x2160 | High | 27.0 |
| 3840x2160 | Ultra | 17.0 |
| 2560x1440 | Low | 64.0 |
| 2560x1440 | Medium | 52.0 |
| 2560x1440 | High | 43.0 |
| 2560x1440 | Ultra | 27.0 |
| 1920x1080 | Low | 89.0 |
| 1920x1080 | Medium | 73.0 |
| 1920x1080 | High | 60.0 |
| 1920x1080 | Ultra | 37.0 |
Downfall with iUltra 9 185H + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with 880M + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with iUltra 9 185H + 880M
Explore FPS benchmarks for other games using this same hardware combination.