Fivem

Fivem

AVERAGE FPS
82
good

This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 39 48 61
1440p QHD 54 69 87 110
1080p Full HD 82 106 132 167

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 48
3840x2160 High 39
3840x2160 Ultra 30
2560x1440 Low 110
2560x1440 Medium 87
2560x1440 High 69
2560x1440 Ultra 54
1920x1080 Low 167
1920x1080 Medium 132
1920x1080 High 106
1920x1080 Ultra 82

Fivem with Intel Core Ultra 7 265K + AMD Radeon RX 7600 XT, In-Depth Analysis

Fivem is a demanding multiplayer title, and the benchmark data for the Intel Core Ultra 7 265K paired with the AMD Radeon RX 7600 XT reveals a system that is heavily constrained by the graphics card at higher resolutions. The measured frame rates show a clear progression from excellent playability at 1080p to a struggle for consistency at 4K, with the game’s engine and the GPU’s capabilities interacting in specific ways across the tested settings.

Resolution Scaling

The FPS drop from 1080p to 4K is substantial, indicating that the AMD Radeon RX 7600 XT is the primary limiting component in this configuration. At High settings, the average frame rate falls from 106 FPS at 1920x1080 to 69 FPS at 2560x1440, and then down to 39 FPS at 3840x2160. This represents a 35% reduction from 1080p to 1440p and a further 43% reduction from 1440p to 4K. The scaling is not linear, with the jump to 4K being particularly punishing, which strongly suggests that the GPU’s memory bandwidth and compute resources are being saturated.

The pattern holds across all settings. At Low settings, the system achieves 167 FPS at 1080p, 110 FPS at 1440p, and 61 FPS at 4K. The delta between 1440p and 4K is 49 FPS, which is a massive drop of 44.5%. At Medium settings, the averages are 132 FPS, 87 FPS, and 48 FPS respectively. Even at the lowest settings, the 4K resolution is unable to maintain a stable 60 FPS average, confirming that the RX 7600 XT’s 288.0 GB/s memory bandwidth and 2048 shading units are insufficient for this game at that pixel count.

At 1080p, the scaling from Low to High is more moderate (167 to 106 FPS), suggesting that the Intel Core Ultra 7 265K is capable of feeding the GPU adequately at this resolution. However, the fact that the Ultra preset at 1080p yields 82 FPS, which is still above 60, indicates that the CPU has headroom. The bottleneck becomes increasingly GPU-bound as resolution climbs. The data shows that this combo is best suited for 1080p and 1440p gaming, where the frame rates remain high enough for a smooth experience, while 4K is only viable at Low settings, and even then, it falls short of a consistent 60 FPS target.

Settings Recommendations

Based on the measured rows, the optimal balance between visual quality and performance for this system is the High preset at 2560x1440 resolution. The data shows an average of 69 FPS at this setting, which provides a fluid experience for a multiplayer game. Pushing to 4K at High settings drops the average to 39 FPS, which is below the threshold for smooth gameplay and would likely feel stuttery. The step up from Medium to High at 1440p costs 18 FPS (from 87 to 69), but the visual improvement is typically significant in this game, making the trade-off worthwhile for most users.

For players who prioritize a high refresh rate experience at 1080p, the Low preset is the best choice, delivering an average of 167 FPS. This maximises the responsiveness of the display and provides a competitive advantage. The Medium preset at 1080p is also a strong option, with an average of 132 FPS and a minimum of 112 FPS, ensuring that even in busy scenes, the frame rate remains high. The Ultra preset is not recommended for any resolution, as it yields the lowest frame rates (82 FPS at 1080p, 54 at 1440p, and 30 at 4K), and the performance penalty is too steep for the marginal graphical gains it offers over High.

At 4K, the only playable option is the Low preset, which achieves an average of 61 FPS. However, this is barely above 60 FPS, and any demanding scenario could cause drops. The Medium preset at 4K, with an average of 48 FPS and a minimum of 41 FPS, is borderline, but the frequent dips below 45 FPS would be noticeable. Therefore, the data clearly supports 1440p High as the best overall experience, unless a player has a 1080p high-refresh monitor, in which case Low or Medium are the superior choices.

FAQ

Q: Can this CPU and GPU combo run Fivem at 4K?

A: Yes, but only at Low settings, where the average frame rate is 61 FPS. At Medium settings, the average drops to 48 FPS, and at High and Ultra, it falls to 39 and 30 FPS respectively, which is not ideal for smooth multiplayer gameplay.

Q: What is the best resolution for a high-refresh-rate monitor?

A: For a 144Hz or higher monitor, 1920x1080 at Low settings is the best choice, as it delivers an average of 167 FPS. The Medium preset also works well, with an average of 132 FPS and a minimum of 112 FPS, providing a good balance of quality and speed.

Q: Is the Intel Core Ultra 7 265K or the AMD Radeon RX 7600 XT the bottleneck in this game?

A: The benchmark data indicates that the GPU is the limiting factor, especially at higher resolutions. The frame rate drops significantly from 1080p to 4K across all settings, which shows the graphics card is struggling to keep up with the increased pixel workload.

Q: How much of a performance difference is there between the High and Ultra presets at 1440p?

A: At 2560x1440, the High preset yields an average of 69 FPS, while the Ultra preset yields 54 FPS. This is a difference of 15 FPS, or a 22% reduction in performance for the higher quality setting.

Q: What is the minimum FPS recorded for this system in the benchmark data?

A: The lowest minimum FPS recorded is 41 FPS, which occurs at 3840x2160 with Medium settings. The minimum FPS for the 1440p Medium preset is 74 FPS, and for the 1080p Medium preset, it is 112 FPS.

How This Combo Ranks

This specific combination of the Intel Core Ultra 7 265K and AMD Radeon RX 7600 XT ranks 2340 out of 3707 tested combos in Fivem. This places it in the lower third of all tested configurations, which is a reflection of the GPU’s performance class rather than the CPU. The CPU itself is a high-end part, with a percentile score of 94 among all CPUs, but the GPU only achieves a percentile score of 60 among all GPUs. The rank indicates that while this system is capable of running the game, there are many other combinations that will provide significantly higher frame rates.

The ranking is a relative measure, and the data shows that the combo is not competitive at the highest levels of performance. For instance, the 1080p Low average of 167 FPS is a strong result, but it is still far from the top-tier systems that likely achieve over 240 FPS. The 4K performance is particularly weak, with the 39 FPS average at High settings being a major limiting factor for users with 4K displays. The rank of 2340 suggests that this is a mid-range to upper-mid-range setup for this particular game, with its performance being dictated almost entirely by the RX 7600 XT.

GPU Role

The AMD Radeon RX 7600 XT is the decisive component in this system’s Fivem performance. Its 16 GB of GDDR6 memory is a substantial amount, but the 128-bit memory bus and 288.0 GB/s bandwidth appear to be the primary constraints at higher resolutions. The core clocks, with a base of 1980 MHz and a boost of 2755 MHz, are high, but the card’s overall throughput, measured at 22.57 TFLOPS, is simply not enough for 4K gaming in this title. The benchmark scores for the GPU, such as a Passmark G3D score of 17132, place it in the 60th percentile, confirming its mid-range standing.

The data shows a clear correlation between the GPU’s workload and the frame rate. At 1080p, the GPU is able to produce high frame rates, but as the resolution increases, the demands on its shading units and memory bandwidth grow exponentially. The RX 7600 XT’s 2048 shading units and 64 ROPs are sufficient for 1080p and 1440p, but they become overwhelmed at 4K. The pixel rate of 176.3 GPixel/s is also a limiting factor at high resolutions. In essence, the GPU’s architecture, with its 6 nm process and RDNA 3.0 design, is capable, but it is not built for the extreme demands of 4K in a game like Fivem, which has complex rendering workloads.

Measured FPS Breakdown

At 1920x1080, the system shows its strongest performance. The Low preset achieves an average of 167 FPS, the Medium preset 132 FPS (with a minimum of 112 and a maximum of 152), the High preset 106 FPS, and the Ultra preset 82 FPS. This resolution provides a wide range of options, from competitive-level frame rates at Low to a still-very-playable 82 FPS at Ultra.

Moving to 2560x1440, the averages drop significantly. The Low preset yields 110 FPS, the Medium preset 87 FPS (with a minimum of 74 and a maximum of 100), the High preset 69 FPS, and the Ultra preset 54 FPS. The 69 FPS at High is a solid result, but the 54 FPS at Ultra is on the edge of playability for a fast-paced multiplayer game.

At 3840x2160, the performance is heavily constrained. The Low preset averages 61 FPS, the Medium preset 48 FPS (with a minimum of 41 and a maximum of 55), the High preset 39 FPS, and the Ultra preset 30 FPS. The data shows that only the Low preset manages to stay above 60 FPS on average, and even that is a close call. The frame rate drops from 1080p to 4K are steep, with the High preset losing 67 FPS, the Medium preset losing 84 FPS, and the Low preset losing 106 FPS, illustrating the GPU's struggle as the pixel count quadruples.

CPU Role

The Intel Core Ultra 7 265K is a powerful processor that is not the limiting factor in this game. With 20 cores and 20 threads, it has ample parallel processing power for handling the many tasks in a multiplayer game like Fivem. Its high boost clock of 5.50 GHz and strong single-core performance, as evidenced by a Cinebench R23 single-core score of 2020, ensure that it can keep up with the game’s simulation and physics threads. The CPU’s benchmark scores are excellent, with a Cinebench R23 multi-core score of 35850 and a Passmark multithread score of 58594, placing it in the 94th percentile of all CPUs.

The data suggests that the 265K provides more than enough headroom for the RX 7600 XT at 1080p and 1440p. The frame rates scale with the GPU’s load, not the CPU’s, which indicates that the CPU is not a bottleneck. Even at 1080p Low, where the system achieves 167 FPS, the CPU is likely not maxed out, as the GPU is still the primary driver of performance. The 20 cores are more than sufficient for Fivem, and the large 30 MB of L3 cache likely helps with the game’s data-heavy environments. In this configuration, the CPU’s role is to provide a stable and fast platform, allowing the GPU to operate at its full potential, and the benchmark results confirm that it does so without issue.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 7600 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2755 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + AMD Radeon RX 7600 XT in Fivem

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 48.0
3840x2160 High 39.0
3840x2160 Ultra 30.0
2560x1440 Low 110.0
2560x1440 Medium 87.0
2560x1440 High 69.0
2560x1440 Ultra 54.0
1920x1080 Low 167.0
1920x1080 Medium 132.0
1920x1080 High 106.0
1920x1080 Ultra 82.0

Fivem with iUltra 7 265K + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 7600 XT + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with iUltra 7 265K + RX 7600 XT

Explore FPS benchmarks for other games using this same hardware combination.