Fivem
This combination provides smooth gameplay with an average of 110 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 40 | 52 | 65 | 82 |
| 1440p QHD | 73 | 93 | 117 | 148 |
| 1080p Full HD | 110 | 142 | 177 | 225 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis
Fivem, the multiplayer modification framework built on Grand Theft Auto V, presents a unique performance profile that stresses both CPU and GPU depending on resolution and settings. The measured data for the Intel Core Ultra 7 265 paired with the NVIDIA GeForce RTX 3070 Ti shows a system that scales predictably across 1080p, 1440p, and 4K, with the GPU becoming the dominant constraint at higher resolutions while the processor’s strong multi-threaded capabilities keep frame rates high at lower settings.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 reveals a clear and consistent pattern of frame rate erosion across all four settings presets. At Low settings, the average FPS drops from 225 at 1080p to 148 at 1440p, then further to 82 at 4K. This represents a 63.5% reduction in average FPS when moving from 1080p to 4K at Low settings, indicating that even at the least demanding visual configuration, the pixel count increase from 2.07 million to 8.29 million pixels (a 4x jump) overwhelms the GPU’s ability to maintain the same throughput.
At Medium settings, the scaling is slightly different: 177 FPS at 1080p, 117 FPS at 1440p, and 65 FPS at 4K. The 4K figure here is notably lower than the Low preset’s 82 FPS, showing that the additional shading and texture work at Medium compounds with the resolution penalty. The High preset follows a similar trajectory: 142 FPS at 1080p, 93 FPS at 1440p, and 52 FPS at 4K. Ultra settings produce the most dramatic falloff, going from 110 FPS at 1080p to 73 FPS at 1440p and finally 40 FPS at 4K.
The data suggests that the limiting component shifts depending on resolution. At 1080p, the CPU’s 20 cores and 20 threads with a boost clock of 5.30 GHz are capable of feeding the GPU enough data to achieve 225 FPS at Low settings, which is well above the 144 Hz refresh rate common on gaming monitors. However, at 4K, the RTX 3070 Ti’s 8 GB of GDDR6X memory and 608.3 GB/s bandwidth become the bottleneck, as evidenced by the Ultra preset dropping to just 40 FPS — a figure that would be considered marginal for smooth gameplay.
The min FPS values provided only for Medium settings across all three resolutions (55 FPS at 4K, 99 FPS at 1440p, 151 FPS at 1080p) show that the frame time consistency also degrades with resolution. The gap between average and min FPS at 4K Medium is 10 FPS, while at 1080p Medium it is 26 FPS, suggesting that the GPU’s frame pacing becomes more variable as pixel load increases.
GPU Role
The NVIDIA GeForce RTX 3070 Ti is built on the Ampere architecture with 6,144 shading units, 192 texture mapping units, and 96 ROPs. Its base clock of 1575 MHz and boost clock of 1770 MHz, combined with 8 GB of GDDR6X memory on a 256-bit bus, deliver 608.3 GB/s of bandwidth. In Fivem, which often involves large open-world scenes with many player models and dynamic lighting, this memory capacity and bandwidth are critical.
At 4K Ultra settings, the GPU achieves 40 FPS average. This is the lowest measured score in the entire dataset, and it indicates that the RTX 3070 Ti is severely taxed by the combination of high pixel count and Ultra geometry/texture loads. The 8 GB VRAM capacity is likely a limiting factor here, as Fivem’s multiplayer environments can exceed this capacity when loading high-resolution textures for multiple vehicles and character models simultaneously.
The GPU’s percentile ranking of 75 out of 100 places it in the upper quartile of all tested GPUs, yet its nearest rivals show it performs close to the AMD Radeon RX 6800 (which has a deltaPct of -0.5 from the RTX 3070 Ti’s average benchmark score of 29,945). The RTX 2080 Ti is 0.5% behind, while the RX 6700 is 1.6% behind. This positioning explains why the GPU can handle 1440p High at 93 FPS but struggles to maintain 60 FPS at 4K High — it is a capable mid-to-high-end card, but not a 4K powerhouse.
In terms of compute, the RTX 3070 Ti provides 21.75 TFLOPS of FP32 performance and the same 21.75 TFLOPS for FP16 (1:1 ratio). This raw compute is used for Fivem’s shader-heavy rendering, including water reflections and particle effects. The 48 RT cores and 192 tensor cores are present, though Fivem does not heavily utilize ray tracing or DLSS in typical multiplayer sessions, meaning these features contribute little to the observed FPS.
The measurement data shows that at 1080p Low, the GPU produces 225 FPS, which is only 28% higher than the 4K Low result of 82 FPS. This relatively small gap at Low settings suggests that the CPU is partially limiting performance at 1080p, preventing the GPU from reaching its full potential. Conversely, at 4K Ultra, the 40 FPS result is likely purely GPU-bound, as the pixel fill rate of 169.9 GPixel/s is insufficient for 8.3 million pixels at Ultra complexity.
FAQ
Q: What is the highest average FPS recorded for this combo in Fivem?
A: The highest measured average FPS is 225, achieved at 1920x1080 resolution with Low settings.
Q: At which resolution and settings does the combo fall below 60 FPS?
A: The only configuration that drops below 60 FPS is 3840x2160 at Ultra settings, where the average FPS is 40. The 4K High preset averages 52 FPS, also below the 60 FPS threshold.
Q: How does the CPU’s multi-threaded performance compare to its nearest rival?
A: The Intel Core Ultra 7 265 has an average benchmark score of 64,640, which is 0.3% higher than the Intel Core Ultra 7 265F (64,438) and 0.7% higher than the AMD EPYC 7343 (64,202). It trails the AMD EPYC 4464P by 0.3% and the AMD EPYC 9124 by 0.7%.
Q: What is the GPU’s percentile ranking among all tested GPUs?
A: The NVIDIA GeForce RTX 3070 Ti ranks in the 75th percentile of all GPUs, with an average benchmark score of 29,945.
Q: Does the combo maintain 144 FPS at any settings on 1440p?
A: Yes, at 2560x1440 with Low settings, the average FPS is 148, which exceeds 144. No other 1440p setting reaches that threshold.
Q: What is the combo’s rank out of all tested combos in Fivem?
A: The combo ranks 1,034 out of 3,005 tested combinations, placing it in the top 34.4% of all configurations.
Measured FPS Breakdown
At 1920x1080, the full range of presets delivers high frame rates. Low settings produce 225 FPS average, which is the maximum measured in the entire dataset. Medium settings yield 177 FPS average with a minimum of 151 FPS and a maximum of 204 FPS. High settings drop to 142 FPS average, and Ultra settings produce 110 FPS average. The spread from Low to Ultra is 115 FPS, indicating that visual quality has a substantial impact at this resolution, but even the lowest result (110 FPS at Ultra) remains playable on high-refresh displays.
At 2560x1440, the performance degrades proportionally. Low settings average 148 FPS, still above the 144 Hz threshold. Medium settings average 117 FPS with a range of 99 to 134 FPS. High settings average 93 FPS, and Ultra settings average 73 FPS. The difference between Low and Ultra here is 75 FPS, which is smaller than at 1080p, suggesting that the GPU is starting to become more of a limiting factor.
At 3840x2160, only Medium settings have reported min and max FPS values: an average of 65 FPS with a minimum of 55 and maximum of 75. Low settings average 82 FPS, which is the highest 4K result. High settings average 52 FPS, and Ultra settings average 40 FPS. The gap between Low and Ultra at 4K is 42 FPS, the smallest absolute difference across all resolutions, confirming that the GPU is the primary constraint at this resolution regardless of settings.
The data shows that the combination of the Ultra 7 265 and RTX 3070 Ti is best suited for 1440p gaming, where it can achieve 93 FPS at High settings and 117 FPS at Medium. At 1080p, the system is capable of exceeding 200 FPS at Low/Medium settings, which is ideal for competitive play. At 4K, the system is limited to 40-82 FPS depending on settings, with only Low settings providing a consistently smooth experience above 60 FPS.
How This Combo Ranks
The combo rank of 1,034 out of 3,005 tested combinations places this system in the 65.6th percentile of all configurations tested in Fivem. This rank is determined by the measured FPS across all resolution and settings combinations, weighted by the performance of both the CPU and GPU.
The CPU’s percentile of 93 out of 100 positions it very high among all processors, with an average benchmark score of 64,640. This is only 0.3% below the AMD EPYC 4464P and 0.7% below the AMD EPYC 9124, both of which are server-class processors. The GPU’s percentile of 75 out of 100 is more modest, with a score of 29,945 that is 0.1% above the RTX 5070 Mobile and 0.5% above the RTX 2080 Ti.
Given that the CPU ranks significantly higher than the GPU, the combo’s overall rank of 1,034 suggests that Fivem’s performance is balanced between the two components. If the game were purely GPU-bound, the combo would likely rank lower, closer to the GPU’s 75th percentile. If it were CPU-bound, it would rank higher, near the CPU’s 93rd percentile. The observed rank falls between these two values, indicating that the game benefits from both the CPU’s strong multi-threaded performance and the GPU’s solid rasterization capabilities.
The deltaPct values for the CPU’s nearest rivals show that the Ultra 7 265 is virtually tied with several EPYC processors, with differences of less than 1% in either direction. This means that swapping to a different high-end CPU would have minimal impact on Fivem performance, as the GPU would likely remain the limiting factor at most settings.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the target frame rate and resolution. For 1080p gaming, Medium settings at 177 FPS average provide an excellent balance between visual quality and performance, with a minimum of 151 FPS ensuring consistent frame times. High settings at 142 FPS are also viable for users with 144 Hz monitors, though the 35 FPS drop from Medium to High may be noticeable in fast-paced multiplayer scenarios.
At 1440p, Medium settings at 117 FPS average with a minimum of 99 FPS are the best choice for smooth gameplay. This configuration stays above the 100 FPS threshold for most of the time, and the visual upgrade over Low settings (148 FPS) is significant. High settings at 93 FPS are acceptable for users without high-refresh displays, but the 24 FPS penalty from Medium may not justify the visual improvements. Ultra settings at 73 FPS are playable but not recommended for competitive play due to the lower frame rate.
At 4K, Low settings at 82 FPS average are the only configuration that provides a consistently smooth experience above 60 FPS. Medium settings at 65 FPS with a minimum of 55 FPS are borderline, and users may experience occasional dips below 60 FPS. High settings at 52 FPS and Ultra settings at 40 FPS are not recommended for serious gameplay, as the frame rates are too low for responsive multiplayer action.
For the best overall experience, the data suggests using 1440p with Medium settings, which delivers 117 FPS average and 99 FPS minimum. This configuration balances the CPU’s capabilities with the GPU’s limits, providing a high frame rate without sacrificing too much visual fidelity. Alternatively, 1080p with High settings at 142 FPS is ideal for users who prioritize frame rate over resolution.
CPU Role
The Intel Core Ultra 7 265 features 20 cores and 20 threads, with a base clock of 2.40 GHz and a boost clock of 5.30 GHz. This is a significant amount of parallel processing power, and Fivem can utilize it due to the game’s heavy reliance on simulating multiple entities, physics, and AI in a multiplayer environment. The CPU’s 30 MB of shared L3 cache and 3 MB L2 cache per core help reduce memory latency, which is beneficial for the game’s open-world streaming.
The CPU’s benchmark scores highlight its multi-threaded strength: a Cinebench R23 multi-core score of 42,216 and a Passmark multi-thread score of 49,682. The single-thread performance is also strong, with a Cinebench R23 single-core score of 5,960 and a Passmark single-thread score of 4,689. These scores indicate that the CPU can handle both the multi-threaded workloads of Fivem’s server-side simulation and the single-threaded rendering tasks.
In the measured FPS data, the CPU’s influence is most apparent at 1080p Low settings, where the system achieves 225 FPS. This high frame rate suggests that the CPU is capable of preparing over 225 frames per second for the GPU, which reflects its 5.30 GHz boost clock and efficient Arrow Lake architecture. At 4K, however, the CPU’s advantage is less visible, as the GPU becomes the bottleneck.
The CPU’s nearest rival, the Intel Core Ultra 7 265F, has an average benchmark score that is 0.3% lower, meaning the two processors perform nearly identically. The AMD EPYC 4464P is 0.3% faster, while the EPYC 9124 is 0.7% faster. These differences are within the margin of error for most benchmarks, so the CPU choice has minimal impact on Fivem’s performance when paired with the RTX 3070 Ti.
The 20 cores and 20 threads are particularly useful in Fivem’s multiplayer mode, where many players’ actions must be processed simultaneously. The CPU’s Passmark physics score of 2,923 and data compression score of 522,983 suggest strong general-purpose compute, which translates to smooth frame pacing in crowded areas. The lack of hyper-threading (20 threads for 20 cores) means each core operates independently, which can be advantageous for real-time game logic that requires deterministic execution.
Hardware Specifications
Intel Core Ultra 7 265
NVIDIA GeForce RTX 3070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 3070 Ti in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 82.0 |
| 3840x2160 | Medium | 65.0 |
| 3840x2160 | High | 52.0 |
| 3840x2160 | Ultra | 40.0 |
| 2560x1440 | Low | 148.0 |
| 2560x1440 | Medium | 117.0 |
| 2560x1440 | High | 93.0 |
| 2560x1440 | Ultra | 73.0 |
| 1920x1080 | Low | 225.0 |
| 1920x1080 | Medium | 177.0 |
| 1920x1080 | High | 142.0 |
| 1920x1080 | Ultra | 110.0 |
Fivem with iUltra 7 265 + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 3070 Ti + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with iUltra 7 265 + RTX 3070 Ti
Explore FPS benchmarks for other games using this same hardware combination.