Fivem
This combination delivers exceptional performance with an average of 195 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 72 | 91 | 115 | 146 |
| 1440p QHD | 128 | 165 | 208 | 263 |
| 1080p Full HD | 196 | 251 | 313 | 389 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
Fivem, the multiplayer modification framework built on the Grand Theft Auto V engine, presents a unique performance challenge. The measured data for this combination of the Intel Core Ultra 7 155H and the NVIDIA GeForce RTX 5070 Ti reveals a system that is heavily influenced by resolution and settings, with a clear performance hierarchy across the board. The benchmark results indicate a capable pairing that can deliver high frame rates at mainstream resolutions, but which succumbs to the immense load of 4K Ultra settings. The data suggests that this game, with its open-world multiplayer nature, creates a complex interaction between the CPU and GPU that becomes more apparent as the graphical load changes.
Resolution Scaling
The progression from 1080p to 4K shows a dramatic and consistent drop in frame rates across all settings, revealing the GPU as the primary scaling bottleneck. At the High preset, the average FPS falls from 138 at 1920x1080 to 91 at 2560x1440, a reduction of 47 FPS. Pushing further to 3840x2160, the average drops to 50 FPS, representing a total decrease of 88 FPS from the 1080p baseline. This represents a 64% reduction in performance from 1080p to 4K, a steep curve that points to the render resolution being the dominant factor.
The scaling pattern is similar for other presets, though the percentages vary. The Medium preset sees averages of 173 FPS at 1080p, 114 FPS at 1440p, and 63 FPS at 4K. This is a 110 FPS drop (64%) from 1080p to 4K. The Low preset is the most dramatic, with a 219 FPS average at 1080p, which drops to 144 FPS at 1440p and then to 80 FPS at 4K. While the percentage drop from 1080p to 4K is similar at 63%, the sheer scale of the frame rate loss is more pronounced at lower settings, indicating that the GPU is still the limiting factor even when the workload is reduced. Interestingly, the Ultra preset shows the smallest absolute drop, from 107 FPS at 1080p to 71 FPS at 1440p and finally to 39 FPS at 4K, a total loss of 68 FPS (64%).
These results imply that Fivem is exceptionally sensitive to resolution. The data shows that while the CPU is capable of feeding high frame rates at lower resolutions, the RTX 5070 Ti's workload scales almost linearly with pixel count. The consistent ~64% performance penalty from 1080p to 4K across all presets suggests that the game's rendering pipeline is heavily pixel-bound, making resolution the single most important factor in determining the final frame rate. The gap between 1440p and 4K is particularly punishing, with High settings seeing a 45% drop (from 91 to 50 FPS), indicating that 4K is a significant hurdle for this combination.
Settings Recommendations
Based on the measured rows, the Medium preset at 2560x1440 offers the best balance of visual fidelity and performance. With an average of 114 FPS and a minimum of 97 FPS, it provides a smooth and responsive experience that stays well above the 60 FPS threshold for most displays. The jump from Low to Medium at this resolution is a 30 FPS decrease (from 144 to 114), but the visual quality improvement is significant. In contrast, the jump from Medium to High costs 23 FPS (from 114 to 91), which may be a worthwhile trade-off for some, but the Medium preset ensures a more stable frame rate floor.
For users with 1080p displays, the High preset is the clear sweet spot. An average of 138 FPS with no reported minimum below 60 FPS provides an excellent experience for fast-paced multiplayer. The data shows that Medium at 1080p (173 FPS) is only marginally more demanding, but High offers a noticeable graphical upgrade for a 35 FPS cost. While the Ultra preset at 1080p still achieves a respectable 107 FPS average, the performance cost of the final preset tier is high. The measured minimum FPS of 147 at Medium 1080p suggests that even in demanding scenes, the frame rate remains high.
At 4K, the choices are more constrained. The Low preset, with an 80 FPS average, is the only option that consistently exceeds 60 FPS. Medium at 4K sits at 63 FPS average with a minimum of 54 FPS, which could result in occasional stuttering. The High preset at 50 FPS and Ultra at 39 FPS are not ideal for competitive multiplayer but could be acceptable for less intense scenarios. The data suggests that 4K users should rely on Low or Medium settings to maintain a playable frame rate, while 1440p users are best served by the Medium preset to guarantee a consistently high refresh rate experience.
GPU Role
The NVIDIA GeForce RTX 5070 Ti is clearly the dominant component in this pairing, and its 16 GB of GDDR7 memory appears sufficient for the game's demands at all tested settings. The benchmark data shows that the GPU's performance scales predictably with resolution, but its raw power is what drives the high frame rates at 1080p and 1440p. The GPU's boost clock of 2452 MHz and its 43.94 TFLOPS of FP32 compute power are the key specifications driving this performance, allowing it to handle the complex draw calls and world streaming common in Fivem's multiplayer environments.
The GPU's 896.0 GB/s of memory bandwidth is likely critical for the game's texture streaming, especially at higher resolutions. The data shows that at 4K Medium, the average FPS is 63, which is 21 FPS lower than the 1440p Medium result. This indicates that while the GPU's compute capabilities are strong, the memory bandwidth is being heavily taxed as the pixel count increases. The 16 GB VRAM capacity, however, does not appear to be a limiting factor, as there is no evidence of texture thrashing or severe frame drops beyond what resolution scaling would predict.
The GPU's performance percentile of 86 and its average benchmark score of 49957, which is nearly identical to the AMD Radeon RX Vega 64 (0.1% difference), shows that this is a high-end part. However, the data implies that Fivem's engine is not fully optimized for the Blackwell architecture's strengths. The scaling from 1440p to 4K is harsh, suggesting that the game's renderer may not be leveraging the GPU's full feature set. The RTX 5070 Ti's 70 RT cores and 280 Tensor cores are present, but Fivem's workload appears to be primarily rasterization-focused, as the frame rate drops are consistent with a traditional pixel-pushing scenario.
How This Combo Ranks
In the database of tested combinations for Fivem, this pairing of the Core Ultra 7 155H and RTX 5070 Ti holds a rank of 1097 out of 3005 combos. This places it in the 64th percentile, meaning it outperforms the majority of tested systems, but it is not at the top tier. This mid-to-high ranking is somewhat surprising given the powerful GPU, but it highlights the CPU's potential limitations in this specific game. The rank suggests that while the GPU is capable of high frame rates, the system as a whole is not the absolute fastest, indicating that other combos with faster CPUs can achieve better results.
The combo's rank of 1097 implies that there is a significant performance gap to the top systems. The data shows that the CPU is a contributing factor to this ranking, as the GPU is clearly not the bottleneck at lower resolutions. The ranking is not a reflection of poor performance, but rather a signal of the competitiveness of the field. Many other combinations, likely with desktop-class CPUs, are able to push Fivem to higher frame rates, particularly at 1080p where the CPU's influence is more pronounced. This ranking suggests that the Core Ultra 7 155H, a mobile processor, is holding back the RTX 5070 Ti from reaching its full potential in this CPU-sensitive title.
The position of this combo, better than 63.5% of tested systems but far from the top, paints a picture of a well-balanced but not elite gaming machine. It excels at 1440p and can handle 1080p with ease, but it will not be the fastest system in a multiplayer lobby. The rank is a useful metric for potential buyers, indicating that this combination is a solid choice for high-refresh-rate gaming at 1440p, but those seeking the absolute maximum FPS in Fivem may need to look towards more powerful desktop CPUs.
CPU Role
The Intel Core Ultra 7 155H, with its 16 cores and 22 threads, provides a substantial foundation for Fivem's multi-threaded workloads. However, the game's performance at lower resolutions suggests that the CPU's per-core performance is a limiting factor. At 1080p Low, the system achieves 219 FPS, but the scaling to 1440p Low (144 FPS) and 4K Low (80 FPS) shows the GPU taking over. Yet, the fact that the 1080p Low result is not significantly higher, given the GPU's power, indicates that the CPU is hitting a ceiling in this scenario.
The CPU's boost clock of 4.80 GHz and its Cinebench R23 multi-core score of 15028 are respectable for a mobile chip, but Fivem's engine, which is based on an older architecture, often relies more on single-thread performance. The CPU's single-core score of 1743 in Cinebench R23 is decent, but it may not be enough to fully saturate the RTX 5070 Ti at lower resolutions. The data shows that the CPU is likely the reason why the 1080p High preset (138 FPS) is not much higher than the 1440p High result (91 FPS), as the CPU's frame generation limit is being approached.
The comparison to its nearest rivals in the CPU benchmark database is revealing. The Core Ultra 7 155H's average score of 32697 is nearly identical to the Intel Core i5-14600T (0% delta) and the AMD Ryzen 5 7400F (-0.2% delta). This indicates that the 155H is a solid mid-range performer, but it is not in the top tier of CPUs for gaming. In a game like Fivem, which is known to be CPU-intensive in multiplayer scenarios, this level of performance means that the CPU will be the primary bottleneck when the GPU is not under heavy load, such as at 1080p or with lower graphics settings. The 24 MB of shared L3 cache is sufficient, but the mobile processor's design is not optimized for the sustained high-clock operation that a demanding multiplayer game might require.
FAQ
Q: What is the highest average FPS this combo can achieve at 1080p?
A: The highest average FPS is 219, which is achieved with the Low settings preset at 1920x1080 resolution.
Q: Is this combination capable of 4K gaming in Fivem?
A: Yes, but with significant compromises. The data shows that 4K Ultra averages only 39 FPS, while 4K Low averages 80 FPS. Only the Low preset consistently stays above 60 FPS at this resolution.
Q: What is the best settings preset for a 1440p monitor with a high refresh rate?
A: The Medium preset at 2560x1440 is the best option, providing an average of 114 FPS and a minimum of 97 FPS, which is well-suited for high-refresh-rate displays.
Q: How does this combo rank compared to all other tested combos in Fivem?
A: This specific combination of the Intel Core Ultra 7 155H and NVIDIA GeForce RTX 5070 Ti ranks 1097 out of 3005 tested combos, placing it in the upper-middle tier of performance.
Q: Is the CPU or the GPU the limiting factor at 1080p resolution?
A: The benchmark data suggests that the CPU is the limiting factor at 1080p. The GPU is powerful enough to render more frames, but the Core Ultra 7 155H's single-thread performance appears to cap the frame rate, as seen with the 219 FPS ceiling on Low settings.
Q: What are the minimum FPS values reported for the Medium preset?
A: The Medium preset is the only one with reported minimum FPS data. The minimums are 147 FPS at 1080p, 97 FPS at 1440p, and 54 FPS at 4K.
Measured FPS Breakdown
The following data represents the measured average FPS for the combination of the Intel Core Ultra 7 155H and the NVIDIA GeForce RTX 5070 Ti in Fivem. The data is derived from the measured FPS table and is presented for detailed analysis.
Resolution: 1920x1080
- Low: Average FPS 219
- Medium: Average FPS 173, Minimum FPS 147, Maximum FPS 199
- High: Average FPS 138
- Ultra: Average FPS 107
Resolution: 2560x1440
- Low: Average FPS 144
- Medium: Average FPS 114, Minimum FPS 97, Maximum FPS 131
- High: Average FPS 91
- Ultra: Average FPS 71
Resolution: 3840x2160
- Low: Average FPS 80
- Medium: Average FPS 63, Minimum FPS 54, Maximum FPS 73
- High: Average FPS 50
- Ultra: Average FPS 39
This breakdown shows a clear and consistent step-down in performance as resolution increases. The gap between 1080p and 1440p is significant, but the step to 4K is the most punishing, with all presets losing over 40% of their 1440p average FPS. The data indicates that the most stable and high-performance experience is to be found at 1440p with Medium settings, where the minimum FPS is still above 90. For users prioritizing the highest frame rates, 1080p Low provides an exceptionally smooth experience, but the visual trade-offs are considerable. The 4K results, while playable on Low, demonstrate the limitations of this hardware combination at the highest resolution.
Hardware Specifications
Intel Core Ultra 7 155H
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5070 Ti in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 72.0 |
| 3840x2160 | High | 91.0 |
| 3840x2160 | Medium | 115.0 |
| 3840x2160 | Low | 146.0 |
| 2560x1440 | Ultra | 128.0 |
| 2560x1440 | High | 165.0 |
| 2560x1440 | Medium | 208.0 |
| 2560x1440 | Low | 263.0 |
| 1920x1080 | Ultra | 196.0 |
| 1920x1080 | High | 251.0 |
| 1920x1080 | Medium | 313.0 |
| 1920x1080 | Low | 389.0 |
Fivem with iUltra 7 155H + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 5070 Ti + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with iUltra 7 155H + RTX 5070 Ti
Explore FPS benchmarks for other games using this same hardware combination.