Fivem

Fivem

AVERAGE FPS
117
good

This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 55 69 87
1440p QHD 77 99 124 157
1080p Full HD 117 151 189 239

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 87
3840x2160 Medium 69
3840x2160 High 55
3840x2160 Ultra 43
2560x1440 Low 157
2560x1440 Medium 124
2560x1440 High 99
2560x1440 Ultra 77
1920x1080 Low 239
1920x1080 Medium 189
1920x1080 High 151
1920x1080 Ultra 117

Fivem with Intel Core Ultra 5 235HX + NVIDIA GeForce RTX 4080 Mobile, In-Depth Analysis

FAQ

Q: What is the combo rank of the Intel Core Ultra 5 235HX with the NVIDIA GeForce RTX 4080 Mobile in Fivem?

A: This specific CPU-GPU pairing ranks 1217 out of 3707 tested combinations in Fivem, placing it in the upper third of all measured combos.

Q: How does the CPU compare to its nearest rivals in overall benchmark scores?

A: The Core Ultra 5 235HX has an average benchmark score of 52073. It sits within 0.7% of the AMD EPYC 8124P (52121, -0.1% delta), AMD Ryzen 9 5950X (51947, +0.2%), Intel Core i7-14700 (52301, -0.4%), and Intel Core i9-13900F (51730, +0.7%).

Q: What are the core and thread counts for this processor?

A: The Intel Core Ultra 5 235HX features 14 cores and 14 threads, with a base clock of 2.90 GHz and a boost clock of 5.10 GHz.

Q: What is the memory configuration of the RTX 4080 Mobile?

A: The GPU comes with 12 GB of GDDR6 memory on a 192-bit bus, providing 432.0 GB/s of bandwidth and running at 18 Gbps effective.

Q: What is the highest average FPS recorded in the measured data?

A: The highest average FPS is 239, achieved at 1920x1080 resolution with Low settings.

Q: Which resolution and settings combination yields the lowest average FPS?

A: The lowest average FPS is 43, recorded at 3840x2160 resolution with Ultra settings.

CPU Role

The Intel Core Ultra 5 235HX is a 14-core, 14-thread processor from the Core Ultra Series 2, built on a 3 nm process with an Arrow Lake-HX architecture. Its boost clock of 5.10 GHz provides strong single-thread performance, evidenced by a Cinebench R23 single-core score of 4903. In multi-threaded workloads, the chip achieves a Cinebench R23 multi-core score of 34731, indicating substantial parallel capability for a mobile processor.

In Fivem, a multiplayer modification framework that often relies on heavy scripting and entity simulation, CPU performance directly impacts frame pacing and minimum frame rates. The PassMark single-thread score of 4683 and multi-thread score of 40849 suggest the processor can handle both the game's main thread and background simulation tasks. The CPU's percentile rank of 91 among all CPUs places it well above average, and its nearest rivals — all within 0.7% of its average score — include the AMD Ryzen 9 5950X and Intel Core i9-13900F, both of which are established high-end desktop parts.

The data shows that at 1080p Low settings, the combo reaches 239 FPS average, which is well above typical display refresh rates. This high frame rate at low resolution indicates the CPU is not a bottleneck in this scenario. However, as settings increase to Ultra at 1080p, the average drops to 117 FPS, a 51% reduction. This drop pattern suggests that while the CPU is capable, the game's single-threaded nature at higher settings begins to exert more pressure on the processor.

With 24 MB of shared L3 cache and 3 MB L2 per core, the processor maintains decent data locality for game assets. The DDR5 dual-channel memory support with 102.4 GB/s bandwidth provides adequate throughput for Fivem's asset streaming. The Cinebench R20 scores — 14587 multi-core and 2059 single-core — further confirm that this CPU is positioned to deliver consistent performance in a game that is often CPU-bound in multiplayer scenarios with many players and scripts.

GPU Role

The NVIDIA GeForce RTX 4080 Mobile is based on the Ada Lovelace architecture with an AD104 chip, fabricated on a 5 nm process. It features 7424 shading units, 232 texture mapping units, and 80 ROPs, along with 58 ray tracing cores and 232 tensor cores. The GPU's boost clock of 1665 MHz and base clock of 1290 MHz drive a FP32 performance of 24.72 TFLOPS.

Memory configuration is critical for high-resolution gaming: 12 GB of GDDR6 on a 192-bit bus delivers 432.0 GB/s bandwidth. This is sufficient for Fivem's large open-world textures, though the 192-bit bus width may limit performance at 4K compared to wider-memory GPUs. The GPU's PassMark G3D score of 24926 and percentile rank of 81 among all GPUs indicate solid but not top-tier performance, which aligns with its position between the GeForce MX570 (38299 avg score, -0.4%) and GeForce RTX 4070 (37648, +1.3%) in the nearest rivals list.

In Fivem, the GPU's role becomes dominant as resolution increases. At 1080p Low, the combo achieves 239 FPS, but at 4K Low, it drops to 87 FPS — a 63% reduction. This scaling behavior points to the GPU being the primary limiter at higher resolutions. The GPU's DirectX 12 PassMark score of 96 and DirectX 11 score of 244 suggest the card handles modern APIs well, which is relevant since Fivem often runs on older DirectX versions.

The 110 W TDP for this mobile GPU is relatively high, indicating sustained performance capability under load. The pixel rate of 133.2 GPixel/s and texture rate of 386.3 GTexel/s provide the fill rate needed for dense scenes. At 4K High settings, the average FPS is 55, which is playable but not smooth for competitive multiplayer. The GPU's 12 GB VRAM is unlikely to be a bottleneck at these settings, given that the frame rate drops are more consistent with compute or bandwidth limitations than VRAM exhaustion.

How This Combo Ranks

The combo rank of 1217 out of 3707 tested combinations places this pairing in the 67th percentile of all tested systems in Fivem. This is a respectable position, but not elite — the top third of combos are likely dominated by desktop-class hardware with higher power envelopes.

The CPU's percentile rank of 91 among all CPUs is notably higher than the GPU's percentile rank of 81. This discrepancy suggests the GPU is the weaker link in this pairing relative to their respective populations. The CPU's average benchmark score of 52073 is nearly identical to the AMD Ryzen 9 5950X (51947, +0.2% delta), a desktop processor with higher power draw, which indicates the mobile 235HX punches above its class.

For the GPU, the RTX 4080 Mobile's average score of 38135 is very close to the GeForce RTX 4070 (37648, +1.3%) and the RTX 5080 Mobile (38349, -0.6%). This clustering means the 4080 Mobile is effectively at parity with its successor in synthetic benchmarks, though Fivem's real-world performance may differ.

The rank of 1217 out of 3707 suggests that roughly two-thirds of tested combos perform worse, but also that one-third perform better. Given the CPU's strength relative to the GPU, users with this combo may see better gains from GPU upgrades than CPU upgrades for Fivem specifically. The data indicates that Fivem is more sensitive to GPU performance at higher resolutions, as evidenced by the steep FPS drops from 1080p to 4K.

Resolution Scaling

The measured FPS data reveals clear resolution scaling patterns. Moving from 1920x1080 to 2560x1440 at High settings, the average FPS drops from 151 to 99, a 34% reduction. From 1440p to 3840x2160 at High, the average drops from 99 to 55, a 44% reduction. The compounding effect from 1080p to 4K at High settings is a 64% decrease in average FPS.

At Low settings, the scaling is even more pronounced: 239 FPS at 1080p falls to 157 FPS at 1440p (34% drop) and then to 87 FPS at 4K (45% drop from 1440p, 64% total from 1080p). This consistent proportional drop at Low settings indicates the GPU is the limiting factor, as CPU load does not scale significantly with resolution when settings are low.

Medium settings show a similar pattern: 189 FPS at 1080p, 124 FPS at 1440p, and 69 FPS at 4K. The percentage drops are 34% and 44% respectively, nearly identical to High settings. This suggests that Medium and High settings impose similar GPU loads relative to resolution scaling, while Low settings are more GPU-bound.

Ultra settings show the steepest absolute drops: 117 FPS at 1080p, 77 FPS at 1440p, and 43 FPS at 4K. The 1080p to 1440p drop is 34%, and the 1440p to 4K drop is 44%, consistent with other settings. However, the 4K Ultra result of 43 FPS is below playable thresholds for most users.

The consistent ~34% drop from 1080p to 1440p and ~44% drop from 1440p to 4K across all settings strongly indicates GPU-bound performance. The CPU is capable of maintaining high frame rates at low resolutions, but the GPU's rendering workload scales predictably with pixel count.

Measured FPS Breakdown

At 1920x1080, the combo delivers the following average FPS: Low at 239, Medium at 189 (with min 160 and max 217), High at 151, and Ultra at 117. The spread from Low to Ultra is 122 FPS, representing a 51% reduction. The Medium setting's min-max range of 160-217 shows some variance, which is typical for multiplayer games with variable scene complexity.

At 2560x1440, the averages are: Low at 157, Medium at 124 (min 106, max 143), High at 99, and Ultra at 77. The spread from Low to Ultra is 80 FPS, a 51% reduction identical to 1080p. The Medium setting at 1440p shows a min-max range of 106-143, indicating consistent frame delivery around the 124 average.

At 3840x2160, the averages are: Low at 87, Medium at 69 (min 59, max 79), High at 55, and Ultra at 43. The spread from Low to Ultra is 44 FPS, also a 51% reduction. This consistent 51% reduction from Low to Ultra across all resolutions confirms that settings scaling affects the GPU uniformly regardless of resolution.

The Medium settings at all three resolutions include min and max FPS data, providing insight into frame pacing. At 1080p Medium, the min of 160 and max of 217 give a range of 57 FPS around the 189 average. At 1440p Medium, the range narrows to 37 FPS (106-143 around 124 average). At 4K Medium, the range is 20 FPS (59-79 around 69 average). This narrowing range at higher resolutions suggests that GPU-bound scenarios produce more stable frame times, while CPU-bound scenarios at lower resolutions introduce more variance.

Settings Recommendations

For 1920x1080 displays, the data shows that Ultra settings at 117 FPS average is fully playable and likely provides the best visual experience without sacrificing smoothness. High settings at 151 FPS offer a 29% improvement over Ultra and may be preferable for competitive play. Medium at 189 FPS is excessive for most 60 Hz or 144 Hz displays, but the 160 FPS minimum ensures no drops below typical refresh rates.

At 2560x1440, High settings at 99 FPS average provides good balance, while Ultra at 77 FPS remains playable for slower-paced multiplayer. Medium at 124 FPS is the sweet spot for high-refresh 1440p monitors, with a 106 FPS minimum ensuring no significant stutters. Low at 157 FPS is only necessary for maximum competitive advantage, but the visual quality trade-off may not be worth it given Medium's strong performance.

For 3840x2160, the options are more constrained. Medium at 69 FPS average with a 59 FPS minimum is the highest playable setting, offering a good balance for 60 Hz 4K displays. High at 55 FPS is borderline, with frame rates that may dip below 50 in demanding scenes. Ultra at 43 FPS is below the threshold for smooth gameplay and should be avoided. Low at 87 FPS is viable but sacrifices too much visual fidelity for the resolution.

The overall recommendation is Medium settings for 4K (69 FPS), High for 1440p (99 FPS), and Ultra for 1080p (117 FPS). These settings maximize visual quality while maintaining frame rates above 60 FPS average at each resolution. For users prioritizing frame rate over visuals, dropping to Low at 1080p (239 FPS) or Medium at 1440p (124 FPS) provides substantial headroom. The data shows no scenario where the combo struggles to reach 60 FPS at 1080p or 1440p, while 4K requires Medium settings to stay comfortably above that threshold.

Hardware Specifications

Intel Core Ultra 5 235HX

Cores / Threads 14 / 14
Base Clock 2900 MHz
Boost Clock 5100 MHz
TDP 55W
Socket Intel BGA 2114
View Full CPU Details →

NVIDIA GeForce RTX 4080 Mobile

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 110 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235HX + NVIDIA GeForce RTX 4080 Mobile in Fivem

Resolution Settings Avg FPS
3840x2160 Low 87.0
3840x2160 Medium 69.0
3840x2160 High 55.0
3840x2160 Ultra 43.0
2560x1440 Low 157.0
2560x1440 Medium 124.0
2560x1440 High 99.0
2560x1440 Ultra 77.0
1920x1080 Low 239.0
1920x1080 Medium 189.0
1920x1080 High 151.0
1920x1080 Ultra 117.0

Fivem with iUltra 5 235HX + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Other Games with iUltra 5 235HX + RTX 4080 Mobile

Explore FPS benchmarks for other games using this same hardware combination.