Fivem
This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 31 | 40 | 50 | 64 |
| 1440p QHD | 56 | 73 | 91 | 115 |
| 1080p Full HD | 86 | 111 | 138 | 175 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i7-14700F + AMD Radeon RX 9060, In-Depth Analysis
The Intel Core i7-14700F and AMD Radeon RX 9060 combination delivers a mid-pack experience in Fivem, ranking 1714 out of 3005 tested combos. The data shows a system that is heavily CPU-bound at lower resolutions but transitions to a GPU-limited state as resolution climbs, with the processor’s 20 cores and 28 threads providing ample headroom for the game’s multiplayer workloads. The RX 9060, built on the RDNA 4.0 architecture with 8 GB of GDDR6 memory, handles the title competently at 1080p but struggles to maintain smooth frame rates at 4K, particularly under higher graphics presets.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i7-14700F is a Raptor Lake Refresh part with 20 cores and 28 threads, running at a base clock of 2.10 GHz and boosting up to 5.40 GHz. This processor ranks in the 91st percentile against all CPUs, with an average benchmark score of 53620. In comparison to its nearest rivals, it sits within a tight band: it trails the Intel Xeon 6505P by just 0.2%, and leads the Intel Xeon Phi 7290 by 0.3%, the AMD Ryzen 9 7900X by 0.6%, and the AMD EPYC 7313P by 0.8%. The i7-14700F’s single-thread performance is strong, as shown by its Cinebench R23 single-core score of 4958, which matters for Fivem’s often single-threaded server-side logic and physics calculations.
The 33 MB of shared L3 cache and 2 MB per-core L2 cache provide the kind of low-latency memory access that multiplayer games with many entities require. In Fivem, which is a multiplayer modification of Grand Theft Auto V, the CPU handles the simulation of numerous players, vehicles, and world events. The benchmark results reflect this: at 1080p Low settings, the system produces 175 FPS, which is the highest measured score in the entire dataset. This high frame rate at the lowest preset suggests the CPU is capable of feeding the GPU more than enough data, and the bottleneck lies elsewhere.
However, as settings increase and resolution scales, the CPU’s influence wanes. At 4K Ultra, the average FPS drops to 31, which is a 82% reduction from the 1080p Low result. This steep decline indicates that the processor is not the limiting factor at high resolutions; instead, the GPU’s rendering load becomes dominant. The i7-14700F’s 20 cores are more than sufficient for Fivem’s demands, as evidenced by the fact that even at 1440p High, the system holds 73 FPS, a respectable figure for a multiplayer title with heavy scripting. The data suggests that the CPU is rarely the constraint in this combination, except perhaps in the most CPU-intensive scenarios like crowded servers, where the 5.40 GHz boost clock and 28 threads help maintain responsiveness.
Settings Recommendations — which preset gives the best experience per the measured rows
Examining the measured FPS across all resolutions, the Medium preset consistently offers the best balance between visual quality and performance. At 1080p, Medium delivers 138 FPS average with a minimum of 117 FPS and a maximum of 159 FPS. This is a 21% drop from Low’s 175 FPS, but the visual uplift is substantial, and the minimum FPS of 117 ensures a smooth experience even in demanding scenes. The High preset at 1080p drops to 111 FPS average, which is still playable, but the margin to Medium is only 27 FPS, while the visual difference between Medium and High is often less pronounced in Fivem’s open-world environments.
At 1440p, Medium again emerges as the sweet spot, producing 91 FPS average with a minimum of 77 FPS and a maximum of 105 FPS. This is significantly better than High’s 73 FPS, and the 77 FPS minimum keeps the frame pacing consistent on standard 144Hz monitors. Moving to 4K, Medium yields just 50 FPS average with a minimum of 43 FPS, which is borderline for smooth gameplay. The Low preset at 4K provides 64 FPS, making it the only 4K setting that approaches playable fluidity, but the visual compromise is severe. For users with 1080p or 1440p displays, the Medium preset is the recommended starting point, as it provides over 90 FPS at 1440p and 138 FPS at 1080p, with minimum frame rates that stay above the 60 FPS threshold.
The Ultra preset is not recommended for any resolution. At 1080p, it yields 86 FPS, which is 38% lower than Medium. At 1440p, Ultra falls to 56 FPS, and at 4K it drops to 31 FPS, which is unplayable for most. The performance cost of Ultra is disproportionate to the visual gains, especially in a game like Fivem where custom assets and scripts often have inconsistent optimization. The data clearly indicates that Medium provides the best measured experience across all resolutions, with High serving as a viable alternative for those who prioritize visuals over raw frame rates, particularly at 1080p where it still achieves 111 FPS.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS scaling from 1080p to 4K reveals a classic GPU-bound pattern at higher settings. At Low settings, the system produces 175 FPS at 1080p, 115 FPS at 1440p, and 64 FPS at 4K. The drop from 1080p to 1440p is 34%, and from 1440p to 4K is 44%, showing a gradual but consistent decline as pixel count increases. This suggests that even at Low settings, the GPU is the primary limiter at higher resolutions, as the CPU’s frame generation capability is far higher than what the GPU can render at 4K.
At Medium settings, the pattern shifts slightly. The system achieves 138 FPS at 1080p, 91 FPS at 1440p, and 50 FPS at 4K. The percentage drops are 34% and 45% respectively, nearly identical to Low settings. This consistency indicates that the GPU’s workload scales linearly with resolution, and the CPU is not introducing a bottleneck even as the frame rate decreases. The High preset tells a similar story: 111 FPS at 1080p, 73 FPS at 1440p, and 40 FPS at 4K. The 4K to 1080p ratio is about 2.8x, which is close to the pixel count difference of 4x, but the lower-than-expected drop suggests that at 1080p High, there is some CPU limitation beginning to appear, as the GPU is not fully saturated.
The Ultra preset shows the most dramatic scaling: 86 FPS at 1080p, 56 FPS at 1440p, and 31 FPS at 4K. The drop from 1080p to 1440p is 35%, and from 1440p to 4K is 45%, which aligns with the other presets. This uniformity across all four presets strongly indicates that the RX 9060 is the limiting component in this configuration. The CPU’s performance is consistent regardless of resolution, as the i7-14700F’s frame generation capability far exceeds what the GPU can output at 4K. The data shows that the GPU’s rendering throughput, which is constrained by its 8 GB of memory and 128-bit bus, determines the final frame rate at resolutions above 1080p.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the Intel Core i7-14700F and AMD Radeon RX 9060 ranks 1714 out of 3005 tested combos in Fivem, placing it in the 57th percentile of all configurations. This mid-tier ranking reflects the GPU’s modest performance relative to the CPU’s high-end capabilities. The i7-14700F is a top-tier processor, ranking in the 91st percentile against all CPUs, while the RX 9060 ranks in the 59th percentile against all GPUs. The mismatch between the two components is evident in the overall combo ranking, as the GPU drags down the system’s potential.
The GPU’s nearest rivals provide context for its performance. The RX 9060’s average benchmark score is 16014, which is 0.7% behind the NVIDIA GeForce RTX 3060 Ti (16129), 1% ahead of the AMD Radeon R9 370X (15862), and 1% ahead of the AMD Radeon RX 7700 (15852). This places the RX 9060 in the same performance tier as the RTX 3060 Ti, a card that is several years older and lacks modern features like ray tracing accelerators. The 2.1% lead over the AMD Radeon Pro W5500 (15679) further confirms that the RX 9060 is a mid-range GPU that competes with previous-generation upper-midrange parts.
In Fivem specifically, this combo’s rank of 1714 suggests that many other combinations achieve higher frame rates, likely due to stronger GPUs paired with similar or lesser CPUs. The i7-14700F’s performance is not the issue; rather, the RX 9060’s 8 GB of VRAM and 288.0 GB/s bandwidth limit its ability to handle the game’s texture-heavy environments at higher settings and resolutions. The data shows that the combo performs admirably at 1080p, where it achieves 138 FPS on Medium, but falls behind at 4K, where it only manages 50 FPS on the same preset. This ranking indicates that the system is well-suited for 1080p and 1440p gaming, but not for 4K, which is consistent with the FPS measurements.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 9060 is a RDNA 4.0 GPU with a chip codenamed Strix Point, fabricated on a 4 nm process by TSMC. It features 1792 shading units, 112 TMUs, and 64 ROPs, with 28 ray tracing cores. The GPU operates at a base clock of 1700 MHz, a game clock of 2400 MHz, and a boost clock of 2990 MHz. Memory is 8 GB of GDDR6 on a 128-bit bus, running at 2250 MHz (18 Gbps effective), yielding a bandwidth of 288.0 GB/s. The GPU’s FP32 performance is 21.43 TFLOPS, and it has a TDP of 132 W with a suggested PSU of 300 W.
In Fivem, the GPU’s 8 GB VRAM is a critical factor. The game, which is based on Grand Theft Auto V, can consume significant memory when high-resolution textures and custom mods are loaded. At 4K Ultra, the system only achieves 31 FPS, and the low frame rates are likely exacerbated by VRAM limitations, as the GPU may need to swap textures from system memory. The 128-bit memory bus and 288.0 GB/s bandwidth are modest for a modern GPU, and the data shows that the RX 9060 struggles to maintain high frame rates at 4K, with the best 4K result being 64 FPS at Low settings.
The GPU’s benchmark scores reflect its mid-range positioning. It scores 3322 in 3DMark Steel Nomad DX12, 88183 in Geekbench OpenCL, and 17631 in Passmark G3D. These scores place it in the 59th percentile against all GPUs, which is consistent with its performance in Fivem. The GPU’s ray tracing capabilities, while present with 28 RT cores, are not a major factor in Fivem, as the game does not heavily utilize ray tracing. The RX 9060’s role in this combination is to provide playable frame rates at 1080p and 1440p, which it does effectively, but its limitations become apparent at 4K, where the 40 FPS average on High is below the 60 FPS target for most users.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1080p, the system delivers its best performance across all settings. The Low preset achieves 175 FPS average, which is the highest score in the entire dataset. Medium produces 138 FPS average with a minimum of 117 FPS and a maximum of 159 FPS, offering a smooth and consistent experience. High drops to 111 FPS average, while Ultra yields 86 FPS. The scaling from Low to Ultra represents a 51% reduction in frame rate, but even at Ultra, the system remains playable for most users.
At 1440p, the performance drops are noticeable but manageable. Low produces 115 FPS average, Medium delivers 91 FPS with a minimum of 77 FPS and a maximum of 105 FPS, High achieves 73 FPS, and Ultra falls to 56 FPS. The Medium preset at 1440p is the most balanced, as its 77 FPS minimum ensures that frame drops are rare even in busy scenes. The High preset’s 73 FPS average is also acceptable, but the 19 FPS gap between Medium and High is significant, suggesting that the GPU is becoming a bottleneck at this resolution.
At 4K, the system struggles to maintain high frame rates. Low produces 64 FPS average, which is the only 4K setting that approaches playability. Medium achieves 50 FPS with a minimum of 43 FPS and a maximum of 58 FPS, which is borderline for smooth gameplay. High drops to 40 FPS, and Ultra falls to 31 FPS. The 4K results clearly show that the RX 9060 is not suited for this resolution in Fivem, as even the lowest settings cannot consistently hold 60 FPS. The data indicates that users should stick to 1080p or 1440p for the best experience, with the Medium preset providing the most consistent frame rates across all resolutions.
Hardware Specifications
Intel Core i7-14700F
AMD Radeon RX 9060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + AMD Radeon RX 9060 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 64.0 |
| 3840x2160 | Medium | 50.0 |
| 3840x2160 | High | 40.0 |
| 3840x2160 | Ultra | 31.0 |
| 2560x1440 | Low | 115.0 |
| 2560x1440 | Medium | 91.0 |
| 2560x1440 | High | 73.0 |
| 2560x1440 | Ultra | 56.0 |
| 1920x1080 | Low | 175.0 |
| 1920x1080 | Medium | 138.0 |
| 1920x1080 | High | 111.0 |
| 1920x1080 | Ultra | 86.0 |
Fivem with ii7-14700F + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RX 9060 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with ii7-14700F + RX 9060
Explore FPS benchmarks for other games using this same hardware combination.